Paint Shop Pro :: How To Load PNG Pic With Height 39920 Into X2
Jun 27, 2012
I have a *.png picture with a file size of 5.8 MB a height of 39920 pixels and a width of 1020pixels.
When I try to drag& drop this picture from WinExplorer onto a X2 PSP installation then PSP tells me: "This is not a valid PNG file"
This *.png picture can be displayed without problems with other viewers. So its a problem of PSP.
How can I let PSP load successfully this picture?
I have a memory of 4Gb and running WIn7 pro 64bit. So hardware shouldn't be a problem too.
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Jun 12, 2012
I am trying to create a script (that I can run on a batch of images) that will resize the images to a set width but will maintain the proper aspect ratio of the images. There are many images and they are all different dimensions.
I want to resize them for webpages to a standard width (300) and have the height be automatically adjusted to the new width (proper aspect ratio).
When I try to create the script, it automatically uses the aspect ratio height of the image that was used to create the script.
When it runs on additional images it automatically sets their height to the height of the first image (used to create the script). As all of the images have different dimensions, the end result is wrong.
Is there a way to write the script so that it will maintain the proper aspect ratio of multiple images, all with different dimensions?
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Nov 2, 2012
I was using a trial version of paint shop pro x5 and still had 11 days left of my trial when it suddenly stopped working. When I click on the icon to start paint shop pro it starts up and then freezes every time when it is loading in the spot that says "initializing color swatches".
I haven't changed anything on my computer- it just suddenly stopped working. I uninstalled it and tried reinstalling it, I also tried restoring it.
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May 25, 2012
After I migrated to Windows 7, PSPX3 does not load the plug-ins anymore. It says: "No plug-ins loaded." Older versions of PSP can load the plugins from the same directory, but not PSPX3. I have tried resetting the cache, and have checked the file location. It's correct and it is notched, but nothing works. I have 6Gb of RAM so it should do. Of course, I could always run the scripts in PSP8, so it's no big deal. But it should work.
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Dec 10, 2013
I've just installed PSPx6, downloaded and installed updates. I'm using the 64 bit version and it will not load any plug-ins. I've set the file locations etc.
I've been using PSP since version 7, so I'm pretty capable. This is really making me angry though. It's a useless program to me if it won't utilize my Dreamsuite, KPT, Filters Unlimited, Plaid lite, and Muras copies.
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Jun 20, 2012
Is it somehow possible to load .exr (OpenEXR) files with PSP X4? This format seems not to be natively supported, the Photoshop plugin does not seem to work
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Dec 19, 2012
I have an issue with PSP x5 on my Win-XP pc. When I exit the program, it won't load in again. if I open the Task manager. I can see that PSP is still loaded in memory. I can manually unload it and it will start properly the next time. I can use it on my Win-7 pc without the problem.
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May 21, 2013
I have an issue with PSP X4; on load the program creates folders in the root of my network drive ( M: ) including:
[list=]
[*]Brushes
[*]Bump maps
[*]CMYK profiles
[*]Deformation maps
[*Displacement maps
[*]and so on...
[/list]
I have deleted these folders manually and they are recreated each time PSP launches. I have changed the settings in File -> Preferences -> File Locations to remove references to these folder locations, and then tried deleting them, but they are recreated again on load. how to remove them? They are littering my network drive...
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Mar 10, 2013
In the past I created a picture with multiple objects (rectangles, colors, text labels, lines,...). As far as I remember I saved it with PSP vX2 into a *.psd file. This kind of file stores not only the final picture but the intermediate manipulation steps/layers as well.
Ok, now, some months later, I want to resume the picture design process.Therefore I started PSP vX2 and load the mentioned *.psd file. Much to my surprise I found no way to e.g. select a certain text line shown at the bottom of the picture and to edit it (again).
How does this work? Do I have to tell PS somehow "re-tokenize all layers" ?
Maybe (I am not sure) the *.psd file was saved by Photoshop and not by PSP. Does this matter? Are *.psd files compatible between Photoshop and PSP? Can I find out the previously saving program? I can imagine that this is somehow stored in the header of the *.psd file.
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Aug 9, 2011
I start psp and the TAB on the left hand side (which shows my collections) flickers as if it is continuously trying to load. After about 2 mins it stops and I can continue as normal
why it takes so long to load this information?
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Nov 22, 2012
In other words, I have three men (or little pigs or whatever )the same medium height, but I want to make one smaller and one larger than medium.
Is there a way to do that, for a newly proud that she can even move pixels now!?
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Apr 23, 2012
Basically I want to create a heightmap from a colormap (a game texture). Heightmaps are used by my shader to add additional detail to surfaces (see herefor a such a surface). This technique is called Relief Bump Mapping and produces pretty cool result if the shader gets a decent heightmap.
My problem is that I only have colormaps and want to create the heightmaps in Paint.Net. So far I simply played around with the contrast and and brightness of the picture, but the results are not perfect...
I uploaded some scaled down pictures which illustrate my problem a bit better:
This is my colormap texture:
If I am using my technique (changing contrasts and brightness) I don't get good results.
The red parts show the most problematic zones of the heightmaps. Since black means no height and white means height, these regions don't contain any height informations...I already thought about using a edgre filter, but the built in one doesn't seem to be very good.
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Dec 24, 2011
Just came upon an error I had not seen before. Though PSP no longer supports Animation Shop, up until PSP X4, the user has been able to export frames back to PSP from Animation Shop. Now, this no longer works! There's still some communication there, because an error message - which, incidentally, makes absolutely no sense at all - is generated in PSP X4:
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Jul 19, 2011
I'm trying to make a layout for a site that requires the height in the file name.So I was wondering if paint.net had a function similar to this picture (photoshop) or is there any other way to measure height?
[URL]......
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Oct 25, 2012
how to apply a filter to a Floor Plan to color code my Walls by Unconnected Height for coordination purposes?
I want to disseminate which walls are currently modeled to deck and which ones stop short so I can selectively coordinate this.
This seems completely logical, but I don't see the option to allow this.
Why does Revit allow me to schedule the Length of a Wall, but not it's Height - am I missing something?
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Oct 28, 2011
I installed PSP X4 today on a new PC with Windows 7 and noticed that it has no Animation Shop. Can I install Animation Shop to this machine? Will it work without PSP 9 or does it need certain dlls from PSP 9 ? I really want to be able to use Animation Shop again.
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Sep 25, 2012
Is there a Print Layout in X5 similar to that in Paint Shop Pro?
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Apr 9, 2011
My program worked just great, then all of a sudden the paint brush and eraser will not do a thing.
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Mar 23, 2011
I see that there are a lot of really cool plugins, but I haven't found how to load them into my copy of paint.net.
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Aug 20, 2011
if is possible to create the paint drips in the attached design. I really want to learn how to create urban designs, is corel paint shop x3 suitable for that?
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May 15, 2012
I want to use the paint brush for editing a photo I have, but the only color available is black. No matter where I've looked in PSP, there was no option to change the color of the paint brush. I've read online that you need to change the pallet to material pallet, then go to "Foreground & Stroke Properties" and set the color box to the color I want, but the only colors I get are different hues of black and gray.
Even in Paint it's just a matter of clicking the desired color to use different colors. Why isn't it so simple in PSP?
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Feb 13, 2011
Most of the designs require some unique font to get the desired effect. Most likely, we'd search the web for one, download it, use it and discard it. We don't wanna keep all these single-use fonts installed. It would be great if we can load a font in to PDN by just browsing for it using a file dialog. I think Photoshop lets you drag and drop a font to its main window and till let you use it for that session. When you exit the application, the font is unloaded.
Can this be supported? Of course, there is a workaround: Use a font manager app. But, I think it's a pretty good feature to have in a image editor never the less
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Feb 29, 2012
i bought a new sony camera and the sony format is .arw for the raw files....paint.net will not load them..
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Mar 5, 2011
Is there a way to load a GIF into paint.net where it will show all the frames of the GIF.
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May 21, 2012
today i'm using a batch file to load paint.net with the images name in the command line.
(this is my workaround)
however since i add images , I sometime forget to add those image names to the batch file, and they do not load.
so is there a way to add to paint.net the option to automatically load upon start the " last open images"
ie. the last images that were open before the program exited ?
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Feb 19, 2011
Is there anyway at this point in time to load a DDS file with alpha set to something other than 100%, alter the alpha channel, and save it back out again?
My situation is this. I'm currently working on a module for a game called Mount and Blade Warband and have created quite a few textures using Paint.net and never had any issues previously with any textures I've created and saved as DDS. However recently I found a texture file that I need to replace with my own version which has it's alpha channel set to something other than 100%. It's used to blend with another texture to give an aged appearance to hair.
Now this texture when loaded into Paint.net appears as a mostly transparent texture, which I cannot make any darker using the layer transparency slider which is set to maximum. i.e. The texture is loaded and displayed with transparency on, but the layer transparency slider in Paint.net is set at maximum opacity as if there is no transparency -- so the only thing I can do is make it even more transparent rather than make it darker. So when I tried to make my replacement for this particular file I created my texture, set transparency for the layer to about 20%, then saved as a DDS file -- however when I load it into the BRF game editor it displays as a completely black texture, while the original file displays fine.
EDIT: Also does it actually create mipmaps when you ask it to when saving? I just noticed that my textures don't seem to have them.
I should point out that while I'm very experienced with programming, 2D etc. I'm pretty new to 3D programming (not that I'm doing so on this project of course -- thought it might be easier working out how to create 3D objects while using someone elses engine to start with) and 3D object creation -- so things like DDS texture formats still create a lot of head scratching.
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Apr 6, 2011
I have a few panasonic cameras and i love paint.net....i was wondering, how to write a plugin to load panasonic(.RW2) raw photo files...
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May 1, 2011
Is there a plugin that will allow the loading of binary data as an image?
There is a similar capability in Photoshop and PainShopPro. I'm not writing about a RAW image loader ( to handle camera data ). I'm writing about a loader for a data matrix.
For example, I have 8-bit data, a 257x257 matrix, that can be viewed as 8-bit greyscale, and could then be assigned a palette in PSP version 8. After reworking the data visually, it could be resaved as a binary matrix without the palette, resulting in a new 257x257 matrix.
I deal with flight simulator data, and often have use to edit land classification data this way. I can do it in PSP8, but I much prefer wortking with Paint.net
I also deal with 16 bit data for elevation... I don't know if Paint.net even would have this capability.
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Dec 21, 2011
I was looking at some of the image saving features in the cloud. Occurred to me that it would be great to have cloud capabilities in the PDN file menu.
Is there something already available?
If not is there a file system plugin system?
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Jun 4, 2013
Is it possible to use a load statement in a profile to automatically load/unload a cuix?
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Oct 14, 2013
Ok, either I am totally loosing it, or it just ain't happening.
I cannot get the Nik HDR module to work with my PSP X5
It's installed, it shows up in my Effects menu, but it only imports one of the photos I have opened in my edit tab.
What am I missing??
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