Maya Modeling :: SSS Shader Disappears After Importing?

Oct 14, 2012

When I import an object with a SSS shader into my scene, it will randomly turn black and have no shader at all. If I go to hypershade and to reassign the sss shader, it has no effect. How can I import an object with SSS?

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Maya Modeling :: Shading Geometry Suddenly Disappears

Apr 22, 2011

I has finished my model and mirror it to different axis and save my project, than closing my maya to go to sleep,Today, i'd like to re-modeling some shape in my dinosaurus eyes.So i would like to delete all the faces in the left side (axis -x ) and re-mirroring again after finishing the reshaping in dinosaurus eyes.

When i delete all the face (axis -x)The shading geometry in the Interior of dinosaurus mouth suddenly Dissapears. (and leaving only the Wireframe !)Whereas in the other parts , the shading was work perfectly.I Tried to Redo, but it still happens.

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Maya Modeling :: UV Mapping When Importing OBJ From Blender

Feb 1, 2013

I am trying to UV-map a mesh by doing the following:

1) Panels > Saved Layouts > Persp/UV Texture Editor
2) Select object, RMB > Assign new material > Lambert
3) Attributes Editor > Common Material Attributes > Color > Map button > Checkered

When I do this with a default Maya sphere, it works just fine.

However when I attempt this with a mesh that I have imported from Blender, it no longer works (it turns white instead of checkered textured).

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Maya Modeling :: Importing Reference Images

Feb 16, 2011

i'm new in autodesk maya's world, so i'm having some problems with it, my class is working in a 3d dragon, we started with dragon's body, but, now, we are working in its head, so i started importing images into the viewport, but i cannot move them well, because there's a kind of ghost image with them (i put two images, and there's a ghost image for each one) and when i put them in perspective view to see where i want, they often desappear, and i cannot work with them, i tried deleting history by type, and center each one's pivot, but it didn't work.

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Maya Modeling :: Importing Stuff With Same First File Name?

May 22, 2013

When you import something, the imported file always has the other file name, like "filename:file"

Is there a way to import and not have it create that first file name?

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Maya Modeling :: Importing Illustrator Curves As Single Object?

Jul 23, 2011

How to import an Adobe Illustrator Curves In Maya as a single object? Every time I import an .AI file into MAYA, it gets imported as multiple objects. (There is an option with 3DSMAX, while importing .AI files, i.e. * IMPORT AS SINGLE OBJECT / * IMPORT AS MULTIPLE OBJECT.)

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Maya :: Shader Groups In Outline

Apr 25, 2012

Why is maya 2012 and 2013 displaying shader group nodes in my outliner?

I have display only dag nodes checked! SG nodes are DG objects! I do not want them listed in my outliner they are just cluttering the outliner!

I have spent over an hour searching for how to make them stop being displayed and it's really starting to piss me off that something so simple is turning into an entire day of effort.

I am getting sick ans tired of having to wipe my Maya folder because some obscure option gets turned on and then there is no logical place to find out how to undo it! Every time I have to wipe my Maya folder costs me hours to rebuild my custom settings!

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Maya :: (Gray Icon) Shader Nodes In Outliner

Jul 24, 2012

I have a problem with the shader nodes in the outliner. I have Maya 2013 SP2(x64).

When im modeling, save, quit maya and open it again... sometimes i found a blank screen and i have to change the view to see my model, everything is in wireframe, my mental ray disappear and i have to load the plugin again and i found (Grey Icon) shader nodes in my outliner and i cant move them from there.

The "DAG objects Only" dont make them disappear, the optimize Scene dont work.How i can move them from there?

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Softimage :: Loading Shader Preset Causing Shader Disconnection

Sep 13, 2012

Is it normal behavior? I would like to use it in my script but now I'm afraid to use it.

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Maya Animation :: How To Animate From A Blinn To A Lambert Shader Over Time

Mar 22, 2011

is there a way to animate say from a blinn to a lambert shader over time?

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3ds Max Modeling :: AEC Windows Disappears

Mar 6, 2014

I put some AEC Wall on my scene and then put windows in it. Converted window to Editable Poly to assign material to glass and frame, and when I'm changing glass material properties (diffuse or something) the windows just disappears it looks like it was covered by the wall, I can see only the outer frame of the window because it is deeper then wall.

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Maya Modeling :: Character Modeling From Animation Academy

Oct 14, 2011

I have a problem when I am modeling my character or rather the character from the animation academy. I have created an NURBS sphere and I want to adjust it to the arm, so I go to the component mode add some isosparms and then it happens!!! I can´t move any vertexes... but in the object mode I can move the hole object.

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3ds Max Modeling :: Part Of Boolean Mesh Disappears

Nov 11, 2013

I'm attaching part of my mesh with another using the Boolean Tool. When I do this part of the mesh I'm using disappears when it shouldn't. How do I fix this?

Before Boolean (showing the two parts)

After Boolean (look at the railcars far left side its gone)

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Maya :: Image Plane Disappears On Restart?

May 24, 2011

getting a weird problem. at first when I had 2 image planes (front and side) every time I saved my scene and restarted, they would both disappear from perspective view. but they were still showing in ortho view. I'd have to delete the image plane and make it again. after adding a back camera with its own image, saving and restarting: it started to have all of them show in perspective, but now front and side dont show in ortho.

edit:: the first issue happens in 2011. the second in 2012. back cam probably has nothing to do with it.

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Premiere Pro :: Browser Window Appears For A Split Second / Disappears When Importing New Files

Nov 26, 2013

Macbook Pro Retina friends, photographers, and video editors.Since I installed OS X Maverick, I have the following issues with Adobe Premiere Pro CS6: Why in did I update my Apple OS before waiting 6 months
 
- browser window appears for a split second, then disappears when importing new files.
- browser window sometimes shows all items greyed out when trying to import files.
- cannot "Link Media" by example multiple TIFF and one EDL file for subtitles. 1st time menu appears a split second then disappears, then on subsequent tries all is greyed out.
 
I have a mid 2012 Macbook PRo Retina with SSD @ 50% capacity. All else is extremely fast.All my Adobe Master Collection CS6 is up to date.

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3ds Max Modeling :: Importing Set Of IGS Files

Jan 22, 2013

I am have been importing a set of igs files and one of them is not displaying in my viewport. It's the lagest file size of the bunch at 285Mb, I believe all of the files were created in Solidworks.

The process I use is: create a new blank file in Max and import the file, but when the import is completed I just get a single line displayed in the viewport(see attachment).

I have left the import running overnight and still get the same result. I also get the same result if I import in a previous version of 3DS Max 2011. I downloaded a free CAD application to see if that could open the file and it gave me a decent wire frame image of the product I was hoping for, but I could not re-save it (benefits of free software!!).

I am using 3DS Max 2013, Win 7 Pro SP1, 64-bit, 2x Intel Xeon 2.93GHz processors, 24Gb Ram with a Quadro 4000 graphics card, running Version 310.90 drivers (I have not 'manged' 3D settings though). So I am guessing this is a graphics display issue due to the size of the iges file, but any way of optimising my viewport or some free software that can convert an iges file into something more managable for Max to import?

Unfortunately I am unable to upload the iges file or an image of the wireframe model from the other free application due to the sensitivity of the content.

3DS Max 2014 x 64.
Windows 7 Pro 64-Bit, 2 x Intel Xeon 2.93GHz, NVIDIA Quadro 4000, 24GB Ram.

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Maya Modeling :: Pin CV Of A Curve?

Apr 19, 2013

I have a bunch of curves that is going to drive nhair. However I'd like to use the "soft modification tool" to do further adjustments to the curves. But I'd want to pin the root of the curves so it doesn't fly off the head when I use soft modification. Is there any way I can lock or pin the root CV of the curve? (its a cubic nurbs curve)

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Maya :: Getting Error When Importing DWG

Jan 10, 2013

I am trying to import a DWG from AutoCad 2010 (PC) into Maya 2013. All I get is an error. I was searching trough the web and have found no solution to this.

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Maya :: 3D Files Are Not Importing

Dec 17, 2011

i have 3dsImport.mll installed and active in the plug-in manager, but 3ds files are not importing. a transform node shows in the outliner, but there isnt actually any data/geometry to see or select or scale etc etc. i am working with Maya 2100 x64 MAC.

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Maya :: Importing CAD Into 2014?

Jul 18, 2013

I am about to start work on a project that will require me to import between 200-300 CAD models created with Solidworks I believe and provided to me in the following formats:
 
.STEP
.STL
.IGS
.SLDPRT
 
with most of the files being in .STEP and .SLDPRT format.
 
What is the best way to import these into maya 2014 OSX?

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3ds Max Modeling :: Importing DWG File And Loosing Smoothness

Feb 2, 2012

I have attached the original DWG file that I am trying to get into 3DS Max. When I imported it, in the Import Options box, I played with Auto Smooth and Curve Steps and it didn't seem to work.

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Maya Modeling :: Unable To Edit DSM

Jan 8, 2014

I wish to create a testing surface for simulation from a DSM height data (under a college assignment). I downloaded a height data from [URL]........ in a .dwg file format and want to import in on maya and create a surface out of it. 
 
I am using maya 2013 on windows OS.

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Maya Modeling :: Cut Out A Piece Of A Polygon

Aug 21, 2012

[URL]........

This is my model. Simple.

Now the only thing I want to do is to cut out this:

[URL]........

I used the Extrude tool just for visualization. The problem is, working with booleans apparently doesn't work for such objects, it works for freshly created clean polygons, but not for this one, when I try to use "Boolean difference" both objects disappear.

Extruding doesn't work because the faces are still there and I cannot delete them for whatever reason:

[URL].........

My cursor is pointing on the little face, but both are being highlighted. Making a hole through the the "Make a hole" function doesn't work because it only deletes faces as it seems.

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Maya Modeling :: 2013 Won't Let To Select Anything?

Jul 16, 2013

i have been having problems with maya where i can't select  individual faces vertices or anythign other than the entire model

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Maya Modeling :: How To Extrude Edges

Nov 27, 2011

My model loses lambert on only certain faces every so often. Might be related to clicking on camera or trying to extrude certain edges. I want to delete the camera but this happens to the model every time i touch the camera. I can't reapply the lambert by pressing 6 or assigning new material. if you know what's happening.

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Maya Modeling :: How To Import All The Objects

Feb 20, 2011

I am looking for the same function in Maya that I use alot in 3DS. In 3DS, you can "Merge" (import) models from another scene (file) into your current one. It allows you to pick a single model from the imported scene to be imported into the current scene.

I know Maya has the import function but it seems to import all the objects. I just want to import a particular model.

Is this possible in maya?

3DS Max 6 to 2009, Maya 2010
NVIDIA Quadro 1700, Quad Core 2.67GHz, 4Gb RAM
[URL]....

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Maya Modeling :: How To Select Isoparm

Apr 11, 2013

Here is what I've tried so far in creating the pupil of the eyeball:

1. Right click - select isoparm - attempt to select.
2. Right click - select Surface Point - attempt to select.
3. Left clicking
4. Holding shift (and other keys) - attempt to select
5. Right clicking
6. Middle clicking
7. Marqueeing

When I right click - select surface point, I get something that looks like a selection, but it also has an isoparm dotted line.... when I attempt to DETACH I get an error.

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Maya Modeling :: Getting Rid Of Wireframe View?

Nov 20, 2012

I am attempting to import 3d models from a software called Daz studio into Maya. The models enter motionbuilder and 3ds Max with no problem. When I import them into Maya they come in as wireframe. I have been unable to take the wireframe off of the model. The file format I am using is FBX. wHEN I RENDER an image of the model i am able to see it in it's realistic form-but when i attempt to see it in the viewport it is wireframe.

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Maya Modeling :: Hiding Inner Geometry?

Jul 24, 2011

Say I have a car engine that I created. to make it easier on myself I made it out of a bunch of separate pieces. then at the end I combined them into one. somewhere down the line I'll want to animate the pieces separately, but until then I dont want all that inner geometry rendering because it takes up unnecessary render time. is there a function in maya where I can delete all invisible mesh geometry? so then any faces inside the outermost shell will be deleted.

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Maya Modeling :: Can't Convert Selections

Aug 2, 2013

In earlier version thats work just fine, but in 2013 i cant convert selections,...

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Maya :: 3D Modeling / Animation Programs

Dec 22, 2011

I'm new to Maya, and also new to 3d modeling/animation programs. how can i learn Maya 2011? there are not very good learning paths to find on the internet.

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