Maya Modeling :: Adding N Number Of Edge Loops At Once?

Oct 25, 2012

I know there is the insert edge tools, but I am looking to quickly add a variable number of edge loop either evenly spaced or sporadically space in one operation.

I'm coming from Lightwave3D so excuse me if I try to relate tools to it here.

[URL]

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3ds Max :: Symmetric Modeling - Adding / Removing Edge Loops While Preserving UVs

Oct 5, 2011

Any way to make symmetric mesh edits, ie adding/removing edge loops, while preserving your UVs? I have unique UVs for each side of the model, and I don't want to have to delete half of the mode, apply a symmetry modifier, then offset half of the UVs every time I need to make an edit to the model.

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Maya Modeling :: Selecting Range Of Edge Rings / Loops

Jun 15, 2012

I know how to use the various menu items to select rings and loops, and even understand that double-clicking will select an entire loop/ring, but how do I select a range of loops/rings?

After selecting the first edge, then double-clicking on a second only results with the entire loop/ring getting selected. A single-click will merely add the next selection to the first, but not fill in the range in between. This used to be more intuitive. What has changed? I've tried using additional keys to no avail.

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Maya :: Crashing When Inserting Edge Loops Or Splitting?

Sep 18, 2011

both maya 2011 and 2012. It is crashing on simple operations on simple scenes. Whenever I add an edge loop or split a polygon.

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Maya Modeling :: Can't Change Or Adjust Number Of Subdivisions

Apr 23, 2010

So im working on this project were im modeling a ceiling, anyways I can not change or adjust the number of subds after i create the object. Lets say a create a simple cube with just 1x1x1 i can not change that after i created it... I just cant get to that menu when i click on the shape it only lets me rename it nothing else. Ive attached a screen shot.

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Maya Modeling :: Adding Image To The Face?

Jul 12, 2012

I'm a beginner in Maya and have to model an object for college. I've modelled an iPhone 4 in Maya 2012 and I've added colour to it but i want to add an image to the screen face. I've added the image using lambert but the image is blown up and i don't know how to resize it. I've fiddled with the settings in '2d Texture Placement Attributes' but the only thing i've been able to do was rotate the image so it's not upside down, it's still blown up. Is there another editor window to resize it?

I've also tried using the UV Texture Editor but everything is a mess on top of eachother and everytime i move things around maya crashes . Is there any other way to add the image to the face?

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Maya Modeling :: How To Bevel Edge With More Than One Segment

Oct 11, 2013

Is there a way to bevel a edge like in the first screenshot with more than one segment without getting those marked n-gon faces shown in the second screenshot. i've been playing around with all the settings of the bevel tool but i always get those faces that i dont need and have to delete manually.

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Maya Modeling :: Edge Loop Tool Not Looping

Nov 6, 2013

First when I try d extrude front faces they don't stick together, even though "keep faces together" is checked [URL]........

but I click on the little round icon in the middle before extruding and they kinda stay together . When I try to insert a edge loop, it dosnt loop, but looks something like this [URL]........and when I let go of mouse button it gives some strange edges [URL]....... 

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Maya Modeling :: Tool Similar To Max Edge Turn?

Dec 23, 2013

I know that you can spin edges (that are visible).  And I know that you can view "face triangles" (to view otherwise "invisible" edges.)But I cannot seem to select these "face triangle edges" or manipulate them.  I can create a physical edge, yes, and place it where I want, but if I remove the edge, then maya seems to revert to its own random placement for the "invisible face edge."  So, I feel like I have no control over the bend of non-planer quads. 
 
In max, when you are working with edges, there is a tool called "turn."  When selected, it reveals all hidden edges, and allows you to spin them to the angle you want.  Turn off the tool and the selected edge position remains.Can this be done in Maya?  And even if you cannot do this, is there any way to control the position of "invisible edges" in maya?  Something like a "spin quad?"

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Maya Modeling :: Place Objects Along Face Or Edge?

Oct 24, 2013

How I can check if an object is within a polygon face on the y axis?

On another note, would it be possible to get a world coordinates of the U or V vectors of a vertex? I had been trying to calculate it from two vertices that has around the same V values, but in some cases they don’t exist.

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Maya Modeling :: Mirror Insert Edge Loop?

Nov 19, 2013

Cannot Mirror Inserted Edge loops While using insert edge loop tool, The mirror works (Refliction) with moving vertex faces and edges but not with the insert edge loop,

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Maya Modeling :: Rotate Edge But Only Move Affected Vertices?

Nov 17, 2012

I am trying to model the following simple structure:

I made this example by creating a new polygonal cylinder, rotating the top edges that are to the right of the x-axis and repositioning the affected vertices afterwards, but doing it that way just doesnt feel right, it seems too unclean to me.

I would like the affected vertices to only move on a given axis when rotating the edges, so I dont need to reposition them after the rotate operation. I tried to illustrate what I mean in the following screenshot:

The edges I want to rotate are marked in red, the vertices that are supposed to only move on the y-axis are marked in green. The arrows indicate the desired movement.

Is this way of rotating an edge possible with the rotate tool or something?

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Maya Modeling :: Unwanted Diagonal Using Insert Edge Loop

Mar 7, 2013

When using the Insert Edge Loop tool, the inserted loop want to go diagonally instead of straight across the two loops. what some likely causes for this is?

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Maya Modeling :: Insert Edge Loop Tool Not Looping?

Jul 26, 2012

I've started up learning Maya again using "Introducing Maya 2012" by Dariush Derakhshani. In Ch. 6: Practical Experience: Modeling A Red Wagon pg's 245-247 I am having an issue with panel A's wedged face getting distorted in level 3 smooth mesh preview. The book recommends adding edges using the Insert Edge Loop tool as a solution but for some reason the Insert Edge Loop tool doesn't loop around the body of panel A as it's supposed to.[URL]

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Maya Modeling :: Insert Edge Loop Tool 2013 Not Sliding

Oct 10, 2012

I was trained in Maya 2008, and recently made the leap to Maya 2013.

When I try to use the Insert Edge Loop Tool, it seems to only select an existing edge loop, and will not allow me to slide along an edge to place the new one. I have even tried to use the Insert Edge Loop Tool on a simple polygon cube, to make sure this isn't a complex mesh issue.

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3ds Max Modeling :: T-loops Spiraling Out Of Control

Apr 17, 2012

I'm having a huge issue in trying to prevent t-loops in my model. Every time I try the Cut and Loop technique to make more edges in the hopes of getting rid of the t-loops, the new loops keep "spiraling" if you know what I mean (in the attached image, the selected edges are the same line). As a result, more and more unwanted t-loops keep appearing and they have nowhere to connect and it prevents the model from working in Mudbox.

3DsMax and Mubox versions: 2012
Currently studying E-Media

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3ds Max :: Can't Select Edge Loops Created Using The Chamfer Tool

Dec 2, 2012

I can't select edge loops created using the chamfer tool. For example, add a cube (1 segment in all direction), convert to editable poly and select one edge, chamfer it a little bit to make it rounded, now there's clearly a loop of edges there, but it's not selectable by using the loop selection.

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Maya Modeling :: Character Modeling From Animation Academy

Oct 14, 2011

I have a problem when I am modeling my character or rather the character from the animation academy. I have created an NURBS sphere and I want to adjust it to the arm, so I go to the component mode add some isosparms and then it happens!!! I can´t move any vertexes... but in the object mode I can move the hole object.

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3ds Max Modeling :: Number Of Polys Changes On Editable Mesh?

Sep 10, 2013

I've been working on an editable poly model and I noticed that when I convert it to a editable mesh the number of polys doubles.

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Edge Animate CC :: Count Up To A Particular Number?

Apr 17, 2014

I'd like to create a numerical animation that counts up to %100 in Edge Animate. Is this possible? I'm brand new to the program.

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Illustrator Scripting :: Adding A Number To A Variable

Feb 3, 2014

I am trying to add a number to a variable.  var n=y+36...So I am creating a new variable (n) whose vaule is 36 points more than the variable "y".

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GIMP :: Adding Frame Number Counter To GIFs

Mar 2, 2012

I'm in the process of making several .gifs that I would love to add a frame # counter.

Is there any way to add a frame counter to .gifs?

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3ds Max Modeling :: Trajectories Are Virtually Identical In Shape And Number Of Points

Feb 11, 2011

I've got two trajectories from the bottom of two tires and I want to create a road surface, an object whose shape will match the trajectories, thereby creating a perfect shadow catcher.

The trajectories are virtually identical in shape and number of points because the two point helpers that created them were wired together. I've converted them into splines and messed with the loft tool, with not so good results. I ended up brute forcing the shape of the object into some kind of shape but I think there has to be a good, dependable way to do this in a program like max.

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Edge Animate CC :: Turning XML Imported Data To A Number

Apr 14, 2013

I am trying to turn XML data into a number that I can use in formulas in Animate. I have successfully retrieved the info from the xml file into the text on the stage. My problem is that I need to have the value of the imported data to be a number so that I can do future calculations with it, like add the two numbers together to make a new variable total. I have racked my brain reading about XML, spent several days trying obvious solutions to no avail, and yes I am new to coding although I have thoroughly tried many options.

-----IMPORTING AN XML FILE "textimport.xml"
<?xml version="1.0" encoding="UTF-8"?>
<mediansaleschart>
<figureone>20</figureone>
<figuretwo>10</figuretwo>
[code]....

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AutoCAD Map 3D :: Attribute Data Editing By Adding Interval To Number

Jul 30, 2012

Is there a way to edit the an attribute data if it is defined as number to add a value of .3 to the number being displayed in this attribute box. The feature is a point and i'm looing to add the .3 value to elevation attribute value that weren't pulled from a surface or created using object data.

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Maya :: Include Frame Number In Image When Rendering?

Apr 28, 2013

When you render an shot, is there a way to get the frame number to be included in the rendered image? So that when they are put together into a movie a viewer can pause to see what frame it's on so that accurate critiques can be made.

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Edge Animate CC :: Have Reached The Maximum Number Of Elements In Timeline

Aug 12, 2013

What is the maximum number of elements I can have in the timeline? I believe I have about 92 elements now and when trying to add another element it shows up at the top of the elements panel, but isn't showing up at all in the timeline?
 
I have tried converting some elements to symbols or grouping elements but still the new element I've added to the stage is not showing up in the timeline. I am not EVEN done adding more elements.

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Maya Modeling :: Pin CV Of A Curve?

Apr 19, 2013

I have a bunch of curves that is going to drive nhair. However I'd like to use the "soft modification tool" to do further adjustments to the curves. But I'd want to pin the root of the curves so it doesn't fly off the head when I use soft modification. Is there any way I can lock or pin the root CV of the curve? (its a cubic nurbs curve)

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Edge Animate CC :: Scroll Certain Number Of Pixel Up / Down Based On Button Click?

Jul 21, 2013

I believe ScrollTop jquery works for scrolling certain number of pixels but how to use it in edge?

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Edge Animate CC :: Add 2 Variables That Are Entered Via Input Text / Number Type?

Oct 15, 2013

So I have created 2 text fields via composition ready
 
 $("<input type='text' value='' name='input1' id='input1' size='5'>").appendTo("#Stage");
sym.$("#input1").css({"position":"absolute","top":"70px", "left":"52px"});
$("<input type='text' value='' name='input2' id='input2' size='5'>").appendTo("#Stage");
sym.$("#input2").css({"position":"absolute","top":"90px", "left":"52px"});
  
input1 AND input2.
 
The user then puts a number in each field.
 
I have a 3rd field created to hold the answer. I also made a text field with the name "scorefield" to see if that would work, either will do.
 
Then on a button on the stage, the user clicks on it to add those first two numbers together and have the sum appear in the 3rd field or the text field that has the symbol name "scorefield".
 
However I can not seem to be able to add the 2 values of the text fields. On the submit button I have: 
 
var number1 = $("#input1").val();
var number2 = $("#input2").val();
var additionresult = number1 + number2;
sym.$('scorefield').html(additionresult);
answer1.value = additionresult;
 
The problem is that it is NOT adding number1 and number2 together!
 
If I substitute + for - or / or * it works using those symbols, but if I try to use the plus sign and add the two, it does not work and instead physically adds the numbers next to eachtoher.
 
So If I were to put a 5 in field one, and a 2 in field 2, the result comes out to be 52...instead of adding the two values, it places them next to eachother.
 
I know those ARE numeric values because any other mathamatical sign works. I can multiplay, subtract and divide those two numbers. I can even check to se if its higher or lower of a value using > or <.
 
But when I use the + sign, it breaks.
 
Is there some other sign I must use to add two values?

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3ds Max Modeling :: Slide Vertex Along An Edge?

Mar 14, 2011

I am polymodeling and want to restrict a vertex to moving only along one of its corresponding edges. Seems like there was a drop down for this but I am totally missing it right now.

Max 2009 SP1 x64

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