Edge Animate CC :: Scroll Certain Number Of Pixel Up / Down Based On Button Click?
Jul 21, 2013I believe ScrollTop jquery works for scrolling certain number of pixels but how to use it in edge?
View 1 RepliesI believe ScrollTop jquery works for scrolling certain number of pixels but how to use it in edge?
View 1 RepliesIs it possible to create following: pop-up window is appeared on click tha button?
View 3 Replies View RelatedI have a task to control sym timeline with a browser scrolled. If my animation "enclosed" and I use "overflow: scroll" it works - the Stage.scroll works. But I need to to have my animation not enclosed and with overflow:hidden, this means that my Stage don't have own scrolled bar and my browser scroller is not trigger this action.
I think that usage of JS API can solve my task - window.onScroll starts the calculation function and move results "inside" my animation as sym.stop(xx).
I want to divide the stage to 4-5 sections vertically or horizontally and by pressing buttons to navigate/scrolling the stage in these sections.
View 3 Replies View RelatedI'am trying to get a parallax type scroll to work.
I have my browser small enough so scroll bars are displayed. I have set the stage's overflow to "scroll". In the Stage "scroll" action I have the following: console.log("scrolled");
But it never fires when I scroll.
I've added a similar "click" action to a rectangle on the stage and that works.
I have made an animation in edge, which I have then added into my Muse site. Is there anyway I can make the animation start when I scroll to it within the page.
View 35 Replies View RelatedThe Elements window in Edge Animate seems to be unstable. When I right-click in the field to modify an asset, Edge often crashes with the resulting error message:
Edge Animate - Exception An error occurred. Please save your work and restart Edge Animate.
It happens quite frequently (~7/10 right-clicks)
I have a Symbol that i would like to stay centered on the browser window when i scroll my time line. is this possible?
My stage is 2000px wide and 100% tall
My Stage is set to 100% w/h. I'd like to center a div, and have it scale based on a percentage of the Stage's size. The div contains animated text and images.
I've seen some similar examples but the Stage always seems to be set to pixels.
How to do image moving based on mouse movement in adobe edge animate 1.0?Just like drag and drop option in flash
View 3 Replies View RelatedNeed to control playback of the animation based on an anchor in the web page. When the anchor comes into the browser viewport, it would trigger play, pause or stop.
And ... to control the flow/direction of the animation playback based on scroll direction.
The setup:
I would like to have the playback direction for Edge animations placed in a web page, to follow the web Surfer's scrolling direction.
Scrolling down or right, Animation plays forward.
Scrolling up or left, Animation direction plays backwards,
But, that's not all ... I would like to combine the scroll direction sync with ... Anchors
Image if you will:
Multiple Edge animations are placed at various positions on a web page.
Autoplay for each is turned off.
Wish to individually control the playback functions for each animation. - Start - Stop - Pause.
Wish to trigger their playback relative to when an associated anchor (becomes visible / invisible) is inside or outside, of the browser view port.
Sounding complicated?
I put up a web page diagram to illustrate the functions. [URL]....
I'd like to create a numerical animation that counts up to %100 in Edge Animate. Is this possible? I'm brand new to the program.
View 3 Replies View RelatedMy first time using Edge. I exported an html file from Muse & just wanted to animate some buttons on the page sliding in. But when I click on anything thats a button (from Muse) I get the Exception Error message "An error occured. Please save your work and restart Edge Animate"
It seems to happen to anything in the file that has more that one state. Is this something that I cant do in Edge?I've tried restarting. saving as a different file in a different location. uninstalling/re-installing Edge.
Not sure if it matters: The buttons that I'm trying to animate were not automatically created from a Muse Widget. I made the different states in Photoshop & imported as a photoshop button.
I'm having a problem with IF ELSE code use with a mouse click. What I want each time a user "clicks" i want to execute a particular block of code, up to 3 clicks, then nothing. I've tried local and global click counter var but can't seem to get past the first "if". This is what I have now (I'm using console.log() to keep track.
In comp ready i create a global var ...
// insert code to be run when the composition is fully loaded heresym.getComposition().getStage().setVariable('clickcnt', 1); //set counter to 1
var i = sym.getComposition().getStage().getVariable('clickcnt');
console.log ("Counter is starting at "+i);
on the stage i create a "click" event..
// insert code for mouse click herevar i = (sym.getComposition().getStage().getVariable('clickcnt'); if (i=1){ console.log("counter is = "+i); //do some code sym.getComposition().getStage().setVariable('clickcnt', 2); //set counter to 2 } else if (i=2){ console.log("counter is = "+i); //do some code sym.getComposition().getStage().setVariable('clickcnt', 3); //set counter to 3 } else if (i=3){ console.log("counter is = "+i); //do some code sym.getComposition().getStage().setVariable('clickcnt', 4); //set counter to 4 taking it out of range sym.play(100); //play the timeline animation } else { //
I'm using this to negate any further clicks. I'm sure there's a proper way to do this. I just don't know it. sym.stop(1000); console.log("end"); };I When I run this It never gets passed the first if, It's like the "clickcnt" var is not getting updated or read properly.
When I try to add a click event on a symbol, I can't access to the symbol, only to the parent. For example, if on the event click on a specific symbol A I add the code
var symbolElement = sym.getSymbolElement();
symbolElement.hide();
It will hide the parent of A, instead of hiding A. How do I access to A?
I have a banner I have been working on with three spinners like a slot machine. Currently I have everything hand animated to rotate the spinners to spin to one of 4 options each. What I would like is to have a button that triggers the spinners to rotate to a random ( 1 of 4 ) points over the course of 1/2 second 500ns.
Is there a code snippit that will make an object rotate to one of 4 chosen variables?
How do I reference `this` when a symbol is clicked? I have a click event on 'alien' on the stage. In the handler, sym appears to be stage and not 'this'.
I want it to play itself (amoung other things) when clicked.
e.target gets me the element, but not the edge symbol so I can play itself.
it's all in the title^^
when i try to preview in browser , it loads like 2 seconds then nothing more happens.
i am working on a slide show with photos, each show is marked with a title (slide1, slide 2...etc) i know how to simpy click on each photo and have it go to the next slide but i am having an issue with a button thet says (next).
View 4 Replies View RelatedUPDATE: 3-18
I am working on my first DPS project for iPad(s). I had a lot of flash experience in the past and I really like the workflow of Edge Animate. I have created an OAM and placed it in Indesign in it's own (cover - page 1) folio. I planned to just place an InDesign Hyperlink button on top of the OAM inside of the InDesign document and publish it. When I download and open the file on the iPad using the Adobe Content Viewer, the button for the web url does not appear (doesn't work on the local viewer either).
Is it not possible to place other overlay items on top of Edge Animate files? Do I need to include the button in the Edge Animate OAM?
I also saw on another post where having trouble with a white FLASH using the autoplay... I am having that too, but I also see a rough-jaggy version of the poster image for a split second between the loading stage and the main stage during INITIAL playback.
I am using this code:
var vid=sym.$("Holder");vid.html('<video width="444" height="250" src="video/video4.mp4" type="video/mp4" controls ="controls" autoplay ="autoplay" muted ="muted"</video>');
to bring a video in. What I want to do is turn the controls on and have mute button on the stage that will mute and unmute the video.
I've just started working with Edge Animate and have been building some animated buttons for a website. My problem is that I can't publish what I've created, the 'publish' button is greyed out and I cant use it. I can access the publish settings without any problems.
View 1 Replies View Relatedmy publish button is not pressable so i go to file>publish options once im there i choose a folder on my desktop to export it to but it never shows up... (also i can only press on the "save" button doesnt give me the option to publish.. do you have to save it somewhere special? IM TRYING TO CREAT AN OAM FILE FOR ADOBE MUSE... i can save it to my desktop but then it just apears to be html.. what am i doing wrong????
View 1 Replies View RelatedIs this possible to do? The mask is arranged infront of the layer I would like to click on.
View 1 Replies View RelatedI am creating a slide show and I added a stop and click to play action so it is interactive so the user must click to go to the next slide. The stop is working but the click an day is not when I preview in the browser?
View 4 Replies View RelatedI have a button on the main stage with a hit event inside of it. This hit area calls frame lables on other symbols (these "other symbols" are also on the main stage, not dynamic) . How do I make the click event of the hit area null if one of these symbols is/are visible? I added another button to set the visibility to false but then I also need the click event to reset itself to it's original state
View 10 Replies View RelatedI just can’t get it to work through edge, basically I have a button and I want to be able to click the button which then in turn downloads a file from the site, It’s a PDF file and I have tried the window.open() command but I get funny results once it opens? Basically I just want the button to be clicked and the file to be downloaded to the machine.
View 2 Replies View RelatedI found a really good tutorial here for how to create childsymbols on a mouse click and it works fine - as long as you are doing it on the main stage.
Here is the code:
var circle = sym.createChildSymbol("flower", "Rectangle");
var circleElement = circle.getSymbolElement();
var posX = (e.pageX- ($(circleElement).width()/2)) + "px";
var posY = (e.pageY- ($(circleElement).height()/2)) + "px";
sym.$(circleElement).css({"position":"absolute", "top":posY, "left":posX});
I wanted to create the ChildSymbols on to a premade symbol I have called 'Rectangle'. This works as long as my symbol 'Rectangle' is the same size as the Stage or at least placed at the top left of the screen.
However if I move the symbol 'Rectangle' away from the 0,0 coordinates then the Child symbols appear offset by the distance that 'Rectangle is from the zero point.
How to keep the Child symbols where I want them to be on the Rectangle? I tried calling the childSymbol like this:
var circle = sym.createChildSymbol("flower", "Stage");
And that keeps the symbols where they should be, but for some reason it has a performance lag and also means that you can't click within the bounds of a generated childSymbol.
Everytime i open Adobe Edge Animate, it takes a good minute or too to stop the spinning ball. Then after every mouse click, it spins for another couple of minutes, and so on. I have tried creating the launchd.conf file with the proxy information, I have uninstalled and installed numerous times. I am working from CC with a Mac Book Pro Retina, 15-inch, Early 2013 OSX 10.8.5. I am having no other issues with any of my other applications and them being responsive.
View 7 Replies View RelatedI am trying to create an instance of a symbol at the mouse location when i click - anywhere on stage. I think it should be something like the following:
//stage on.click function
// Create an instance element of a symbol as a child of the
// given parent element
//premade code: var mySymbolObject = sym.createChildSymbol("Symbol_1", "ParentElement1");
var mySymbolObject = sym.createChildSymbol("Symbol_1", "Mouse");
This doesn't work of course because the mouse isn't a symbol.
I'm new to Edge, Javascript and HTML5 (coming from Director/Flash/After Effects background) I'm wondering if there's a way to target a nested symbol from a button. I would like to make a simple Pause/Play toggle button that stops a nested symbol is it's playing and plays it if is stopped. In software's I'm familitar with, this can be done with a simple target path and if/else conditional statement, but I can't find any examples that don't seem much more complicated.
View 15 Replies View Related