I've just started working with Edge Animate and have been building some animated buttons for a website. My problem is that I can't publish what I've created, the 'publish' button is greyed out and I cant use it. I can access the publish settings without any problems.
my publish button is not pressable so i go to file>publish options once im there i choose a folder on my desktop to export it to but it never shows up... (also i can only press on the "save" button doesnt give me the option to publish.. do you have to save it somewhere special? IM TRYING TO CREAT AN OAM FILE FOR ADOBE MUSE... i can save it to my desktop but then it just apears to be html.. what am i doing wrong????
In this older and now read-only post, Sarah stated that only compositions created with Edge offers such ability because the way symbols work it's quite complex. Is that still the case?
If so that should be at the top of the list of the wishlist as conversion of even simple existing pages is not possible. Although complex, it should be quite feasible to gather the structure of the page (for instance a few nested div elements) and "wrap them" into a new structure as if it were elements created using edge. What it seems to be necessary is a parser which may require some user input upon "n from non Edge-generate html" so that if missing info are indeed the case, the user can then provide them at the time of conversion.
Not trying to trivialize or over-simplifying the matter in any way, but I know that it's definitely possible (and valuable) to have such feature in future updates.
It may require to come up with a new magic scroll, spell and potions and gathering perhaps rare legendary ingredients from far away lands by the Edge Animate Wizards and Fairies, but I know it can be accomplished... if you don't believe look at the first iteration of Edge and look at it now! I rest my case
Paraphrasing the reply that Wherner Von Braun gave to JFK when asked what it would take to put a man on the moon... "all that's needed it's the will to do it"
Is there any way to edit the Edge Animation once you have pressed "publish", To make any changes I have been deleting all the files and starting again with a fresh .html since making changes to the original file and hitting "publish" again seem to have no affect.
so user error is not unlikely, but I have a small animation with 11 small circles that animate opacity and Y pos. The circles are all symbols and are being controlled (play/stop) from the main timeline. When I preview, half of them do not show up. The symbols that don't appear are consistent from preview to preview. I've looked at the Elements in the browser and they are there, they just aren't animating.
So I thought I would just recreate the "bad" symbols and their animations, but they are still not animating in my preview. When I play the timeline in Edge Animate evrything is fine.
I've tried it in Chrome, Safari and Firefox (all latest releases) with the same result.
Is there a symbol bug in Edge? Is there a method of creating symbols that I should be using (other than draw, cmd-Y and edit symbol timeline)?
My timeline looks just fine, and when I was originally working with the file, the publish went well. Now, the preview/publish are shifting elements causing a mess of a presentation and I cannot figure out why.
uick response as I have to present this work tomorrow. I have been working with the "preview in browser" to view an animation which is a simple matrix of drag and drop. It works perfectly in the preview, but when I publish it either to .oam (bringing it into muse) or directly to html it loses all of its functionality. I am pretty new to this, but I have been using the same methodology for all my other animations and they work fine.
When publishing an Edge composition all of the javascript gets minimised, which is great.
It'd be great if 'compilation' tools like this could be added/removed, either as a software-wide plugin or as a list of processors in the publish settings.
This could be used to do the following sorts of things: Obsfucate codeUse alternative JS minimiserOptimise SVG assets (remove identity transforms, resolve certain 'use' nodes, etc)Compress / Recompress imagery (similar to flash's JPEG publish settings).
I created this website for a client and it can be viewed at Uscantravel.com. However being in the SEO phase of the site, the publish for Static HTML to make the website search friendly turns off the animated pop-ups and links that are layered within symbols with additional animations. It works fine when I save the .html file and upload that, but the published file for static alters the website animations when uploaded.
Can I somehow use the copy and paste the Div tags into the workable .html file to make search friendly, or am I missing something?
Is it possible to create an interactive animation in Edge, publish it, import it into Indesign, export it as an Interavtive PDF while maintaining the animation and interactivity?
i am working on a slide show with photos, each show is marked with a title (slide1, slide 2...etc) i know how to simpy click on each photo and have it go to the next slide but i am having an issue with a button thet says (next).
I am working on my first DPS project for iPad(s). I had a lot of flash experience in the past and I really like the workflow of Edge Animate. I have created an OAM and placed it in Indesign in it's own (cover - page 1) folio. I planned to just place an InDesign Hyperlink button on top of the OAM inside of the InDesign document and publish it. When I download and open the file on the iPad using the Adobe Content Viewer, the button for the web url does not appear (doesn't work on the local viewer either).
Is it not possible to place other overlay items on top of Edge Animate files? Do I need to include the button in the Edge Animate OAM?
I also saw on another post where having trouble with a white FLASH using the autoplay... I am having that too, but I also see a rough-jaggy version of the poster image for a split second between the loading stage and the main stage during INITIAL playback.
I'm new to Edge, Javascript and HTML5 (coming from Director/Flash/After Effects background) I'm wondering if there's a way to target a nested symbol from a button. I would like to make a simple Pause/Play toggle button that stops a nested symbol is it's playing and plays it if is stopped. In software's I'm familitar with, this can be done with a simple target path and if/else conditional statement, but I can't find any examples that don't seem much more complicated.
So my animation is a song and I'm doing like a video clip with interactivity (the interactivity is not inside at the moment).I need to have a play button so we can see (heard) on iPhone, iPad...
My problem is that the animation begin immediately behind the play button and before I press it.So the song and the animation are not synchronize.I try many things to stop the animation but nothing is working.
How do I use a button being clicked to trigger a function within CompositionReady? My overall aim is an On/Off button, the 'OnOffStatus' of which can be used to determine other factors within the program.
Is there a way to stop all actions once a hotspot has been pressed? I have loaded an mp4 video into my presentation. I have created a slide menu that goes right to left. I made sure to turn the buttons on only in the areas that they are needed. Once I play the movie, it works fine, but when I select my navigation to go to another page the video is still playing in the background.
I have a continuously moving looping slide show that has back and next buttons. When you press the next button it should move forward one where ever it is on the timeline every time you click it and the same for the back button.
This is the code I am using but the the problem is that it goes to else {sym.play("one");} when the button is clicked. No matter where in the timeline the next button is clicked, it goes back to number one. I don't know much about coding and I have tried everything to fix this but I am stuck.
var pos = sym.getPosition() if (pos <= "one"){ sym.play("twenty"); } else if (pos <= "two"){ sym.play("three"); }
I have an animation with 5 different parts. I would like to trigger a random part when clicking on a button.
In order to do that I put labels on all parts (play1,...,play5). Then I put a code on the button on the click event :
var RandomNb=Math.floor(Math.random()*5) if(RandomNb=1){sym.play("play1");}
It is just a simple test but it does not work : the animation play1 is always played no matter the value of RandomNb. I obviously make something wrong but I don't know what...
I have an animation that runs for around 2 minutes. I want to add a button that the user can click to pause/play this animation if they want extra time to read the content on screen. I'm not sure how to tell a button to pause at the current frame and resume when clicked by the user. The button will also need to change states from a pause image to a play image when clicked and vice-versa.
how can I get a Random Number in a Text by clicking a button?
For example: I have an already animated object [a dice] as button and I have a Text object located on other part of the stage and where should appear the random number from 1 to 6.
I have tried in CreationComplete and compositionReady, and in the Click option in the button, one of these two options:
Math.floor((Math.random()*6)+1); var ran_number=Math.floor(Math.random()*5;
I have also tried in the dice image [button] within the symbol this [with one of the two previous codes]:
I have an animation in Edge, and I'm trying to make a button that can play the timeline for a specified amount of time and then stop, without the aid of labels. So, I figured if i set the button to sym.getSymbol("mysymbol").play(500); it would make the timeline of that symbol play for 500 milliseconds each time the button is clicked, but it is not working, as this makes the whole thing simply start playing at 500ms. So I then tried adding a stop action after this:
But this didn't work, because I guess since these events are one after the other, it doesn't wait 500 seconds to stop, and it reads stop(500) immediately after the play instruction, so that didn't work either. I'm pretty new to javascript, but I've been really trying to learn it along with the Edge API for a couple weeks now and still can't seem to solve this problem.
I have a website banner made in edge with links to other pages of the site. The banner itself is within an iframe (Generally I avoid iframes but I had no option with this one). If you click a link, it will take you to the right page. However if you click the browser's back button, the original page begins to load but quickly redirects you forward again, thus virtually removing the back buttons functionality. However if I click "back" a second time, it works.
Another peculiar thing is that when the page loads, the contents of the page that I am navigating to start to load within the iframe before it redirects. I tried adding "_parent" as a target attribute to all my links but the problem remains. Does edge automatically detect iframe usage and assign link targets to the _parent frame with jQuery?