Edge Animate CC :: Symbol Animation Active In Outside Button?
Dec 17, 2012i created an animation inside symbol.i created a button outside the symbol. the animation only works when the button click?
View 4 Repliesi created an animation inside symbol.i created a button outside the symbol. the animation only works when the button click?
View 4 Replies I have the following
STAGE
SYMBOL_1
DIV_PLAY
MOUSEUP(COMMAND)
DIV_STOP
MOUSEUP (COMMAND)
[Code]...
I would like to do the following:
play "SYMBOL_2" - "DIV_ANIMATION_1" - "ANIMATION_1_START" from within "SYMBOL1" - "DIV_PLAY" with the mouseup command
URL....I know that i can sym.getComposition().getStage().getSymbol("div_animation_1").play(); from within "div_play" but how do i access a point on the timeline and play from there...
I'm new to Edge, Javascript and HTML5 (coming from Director/Flash/After Effects background) I'm wondering if there's a way to target a nested symbol from a button. I would like to make a simple Pause/Play toggle button that stops a nested symbol is it's playing and plays it if is stopped. In software's I'm familitar with, this can be done with a simple target path and if/else conditional statement, but I can't find any examples that don't seem much more complicated.
View 15 Replies View Relatedi create a button, when you clik it with this command:
sym.play("myLabel");
you go in the stage timeline to the label called "mylabel" ...all ok
but if i save my button as symbol when i press it, it don't go to the label on the stage called "mylabel"
What i need to write if i whan that my button inside anoter simbol work?
modifiy, for example, scale and position of that element calling it from a button
View 1 Replies View RelatedWhen the animation is running, if I select another tab, the animation will stop. I would like it to continue. How do I do this?
View 1 Replies View Related1st the setup:
General map is loaded
2. On a click event, an larger image of the region is loaded with the following code. On mouseover the name of the county appears and on click a popup (symbol) shows some info.
$('<img id="region1" width="310" height="475" src="images/region1.png" usemap="#region1">'+'<map name="region1">'+...
'<area id="Dallam" shape="rect" title="Dallam" coords="29,17,97,58"/>'+.....
3. In the popup symbol, I want the large image map to be remove on the click event of the button: "View another region" . I have the following code which does not work (the image is not removed) resulting in what you see below:
sym.playReverse();
sym.getComposition().getStage().stop(0);
sym.getComposition().getStage().getElementById("region1").remove();
how do I remove the image (large image of the region in purple here loaded as described on 2.)?
I'm trying to show captions when the user clicks on a button (captionButton) symbol. All permutations below work for showing the captions but none of them work for showing the button ever again, though it does hide the captions.
// compositionReady script
var captionBar = sym.getSymbol("captionBar");
var captionButton = sym.getSymbol("captionButton")
sym.$("captionButton").css('cursor', 'pointer');
[code]....
On the stage I have a button and a hidden symbol. The symbol has an animation within itself.When I click the button, the symbol becomes visible and plays the animation. Its all good so far.I want to be able to click the now visible symbol, the animation within itself plays in reverse and then it hides itself. How do I make it hide itself after the animation plays in reverse?
BUTTON CODE (This works for me):
sym.$("AnimationOne").show();
var AnimOne = sym.getSymbol("AnimationOne");
[code]...
If I add this, it just hides itself without animating in reverse
I have an animation that runs for around 2 minutes. I want to add a button that the user can click to pause/play this animation if they want extra time to read the content on screen. I'm not sure how to tell a button to pause at the current frame and resume when clicked by the user. The button will also need to change states from a pause image to a play image when clicked and vice-versa.
View 8 Replies View RelatedI have a button with the following actions:
click:
sym.play(2000)
;mouseover:
var mySymbolObject = sym.getSymbol("Guns_Nav")
;sym.$("Guns_Nav").css({opacity:.3});
mouseout:var mySymbolObject = sym.getSymbol("Guns_Nav")
;sym.$("Guns_Nav").css({opacity:1});
I cant figure out how to add 3rd action on my button, to show an active state (basically freeze the buttonts opacity until the next button is clicked) while this portion of the stage is being visited.
Since Edge only has rectangles and ellipses built in as available shapes, how to I/we work with polygon shapes and active mouseover areas INSIDE of these shapes and non-active mouseover areas OUTSIDE of the shapes?
Problem/symptom: when I import a polygon, be it any file format from from Photoshop or SVG from Illustrator, a rectangular border/background (transparent) gets applied, leading to this rectangle defining the mouseover area of the shape - and not the shape itself (be it a star or whatever).
WHAT I WANT: the very shape defines the mouseover area. How do I achieve this?? See examle below:
WHAT I DON'T WANT: how is is now:
my animation takes around two seconds to load within my browser. Is there a way to display a loading symbol such as spinning circle, that will show the animation is loading, then disappear once it is ready to display?
View 2 Replies View RelatedIs there a way to "eval" or dynamically set a symbol name that has been parsed from XML to build a symbol path? For example, I'm trying to dynamically set a variable to the path of a sysmbol already on the stage, but it's not working correctly:
var xmlSymName = $('symName', this).text(); // where symName = "sym4" from a parsed XML node
var whatPOI = sym.getComposition().getStage().getSymbol("sym1").getSymbol("sym2").getSymbol("sym3").getSymbol(xmlSymName).getSymbolElement();
Basically I have a lot of points on a map and I'd like to be able to name the points along with other data like tooltip callouts, etc populated via XML then loop through the XML to build the points of interest on the map. If I can get the above working I can place that variable path reference into an array and grab the data from it later. But the path is not working the way I have it.
Can I call a symbol from the symbol panel and place it on the stage?
View 2 Replies View RelatedThe scenario is this, I have a symbol(TitlePage) on my main timeline. Inside the symbol(TitlePage) there is a play button. How can i set a click event on this symbol that access the main timeline(stage) labels?
View 6 Replies View RelatedI have facing some problem in adding hover/active effect in css.
For examples - i have two text button - (home & about us)
i want to add functionality that, when i hover on button, it will show underline, when click it, it will active with different color
& when i click anther button active button should be deactive & clicked button should be active.
how to remove images from the active library? When I save the resulting code, It keep all pictures and many are testing and then I not want on the web. And I do not get to find how to remove them in the active pane
View 11 Replies View RelatedWhat is the syntax for retrieving the name of the symbol that has been clicked on?
$sym.symbolName
$sym.name
$sym.getAttribute("name");
e.target.name
e.target.symbolName
I can get e.target.id fine, but it's a mixture of Edge generated identifiers and my symbol name.
I have some codes like this:
function myFunc(name) {
var $symbol = sym.$(name);
//I want to do something with $symbol depending on their id, for example
//$item.appendTo($symbol);
//so $item will append to the corresponding symbol
}
[Code]...
I tried .attr('id') and it seems not the id I want.
EDIT: indeed I want to get the selector inside myFunc
In my Composition there some cases I have to play one symbol. In a few cases it is necessary two play sequential e.g. symbol A an then symbol B. It have to look like one animation. Is there an easy way of calling?
View 19 Replies View RelatedI start with several items on the stage, each an iteration of the same symbol. When I click on one, it performs an opening animation, then pauses. When I click on another, the first symbol un-pauses on its timeline, animating back to original position, while the second one I clicked plays its opening animation till its pause. Each of the symbols can tell the already deployed symbol to "play itself off."I'm sure this was done in Flash all the time, and there's a Javascript solution.
View 3 Replies View RelatedHow to create two instances of the same symbol and change the texts and images inside the instances to have different texts (so I mean different from the other instance)?
Somehow, instead of using dynamic creation by using code, I can't manage this. Everytime I change a text inside A (instance of symbol1), the text of B (instance of the same symbol1) is also changed. The same with images. I can't figure out what I'm doing wrong here. I can't imagine symbols are always reference types, 'cause what's the meaning of having symbols then?
I have a symbol called "A." I needed 2 copies of it, so I duplicated A and renamed the new symbol to B. I now have A and B, identical copies of each other.
I navigated inside symbol A where I entered another symbol, "A1." Inside A > A1, I removed an image and added another image. No problem so far.
Then, I returned to the stage and navigated into symbol B > B1. To my surprise, the same image change I made in A > A1 already appeared in B > B1 (even though I duplicated A **before** making this change).
When I change the image inside B > B1, that same change is now present back in A > A1.
It's as if these two symbols, A and B, are mirrors of each other, even after being modified. Trouble is, I don't want mirrors. I need them to be slightly different.
I thought the Duplicate step might be my problem. I started over (both by undoing several steps and by closing and creating a new document entirely). This time, I copied A and pasted it onto the stage. I ran into the same problems.
Ok, next guess: this time, I entered symbol A and copied its elements/sub-symbols. I went back to the stage and pasted them there. Selected these elements/symbols and converted to a new symbol. Same problem!
how to apply CSS all elements of a symbol?
For example, I want to put a border around every image in a certain symbol.
I want to create on the symbol an mouse over event that address the same symbol.
i've tried
this.css("display","none");
with no success..
It is possible take action label before?
example:
Stage01, label 'home'.
Symbol01, click on Retangle01 action: Play ('home') in Stage01.
When I try to add a click event on a symbol, I can't access to the symbol, only to the parent. For example, if on the event click on a specific symbol A I add the code
var symbolElement = sym.getSymbolElement();
symbolElement.hide();
It will hide the parent of A, instead of hiding A. How do I access to A?
I'd like to use the opacity of a symbol in an if-statement. How to ask for it?
View 5 Replies View RelatedI have a crosshair like in a lightgun style game at an arcade. What code would I use to have the symbol follow the mouse, and if at all possible, could the symbol's origin be in the middle of the symbol and not in top left corner of the symbol?
View 15 Replies View RelatedI need to hide a symbol on my main stage dynamically, ie without hardcoding it on the timeline. So I tried this within an IF ELSE statement:
sym.getComposition().getStage().getSymbol("Box_Symbol").hide();
I also tried this:
sym.getComposition().getStage().getSymbol("Box_Symbol").css({"display","none"});
Clearly these are not working..