Edge Animate CC :: How To Remove Loaded Image On Stage From Symbol Containing A Button
Jan 14, 2013
1st the setup:
General map is loaded
2. On a click event, an larger image of the region is loaded with the following code. On mouseover the name of the county appears and on click a popup (symbol) shows some info.
3. In the popup symbol, I want the large image map to be remove on the click event of the button: "View another region" . I have the following code which does not work (the image is not removed) resulting in what you see below:
I have a logic problem in my code that I need solving,
here's the bit of code which is supposed to set the text, image and link for a symbol used multiple times on the Stage.
var names = ["melz", "brom", "calm", "micj", "mick", "brir", "mato", "brym", "azin", "hugh", "nicl", "bonr", "lisa"]; var name = null; for(var x = 0; x < names.length; x++){ name = names[x]; var initials = (name[0]+""+name[3]).toUpperCase(); var cursymbol = sym.getSymbol(name);
[Code]...
The text and image code work, however my problem is with setting the link. It always sets all the symbols to the last name in the names[] array. What I want it to do is to set the link to the personalised name in the array. So the HH button will link to hugh.html and the BM button will link to brym.html etc.
For now I'm going to play around a bit and see what happens.
I'm working on a project in Edge Animate, however I have about zero experience with JavaScript and I can't seem to get this working without it.
Below you see the code. It's part of a Symbol situated on the Stage. What I need it to do is to play from a Label ('subFontsTitels') situated on the Stage-level. I've tried a lot of posibilities but with no (satisfying) results.
Part of the code:
Symbol.bindElementAction(compId, symbolName, "${_Button}", "click", function(sym, e) { // play the timeline from the given position (ms or label) sym.getComposition().getStage().sym.play('subFontsTitels'); // insert code for mouse click here }); //Edge binding end
'm trying to get the properties of the symbol and a text field on the stage. And I can get the width and the height of them by this script below.
----------------------------------------------------------- var temp = ""; temp += "Width of the symbol " + sym.getSymbol("mySym").getSymbolElement().width() + "<br />"; temp += "Height of the symbol " + sym.getSymbol("mySym").getSymbolElement().height() + "<br />";[code].....
And now, how can I get position(x,y)?
Are there any web sites that shows the list of the properties?
Because I'd like to know other properties too, like rotation , opaque , show/hide, etc.
I have a symbol on the stage: symbol1.Inside symbol1 I have an image: symbol1_image1...I have another symbol on the stage: symbol2 Inside symbol2 I have an image: symbol2_image2
in composition.ready I have an action on the mouseout for symbol1:
var theTarget = sym.getComposition().getStage().getSymbol('symbol2').$('symbol2_image2'); sym.getComposition().getStage().doMouseoutGS(theTarget);
In composition.ready i have the following function defined
sym.doMouseout = function (colorTile){ sym.$(colorTile.show()); }
I cannot get this to work and I am not understanding why.If I do an alert on the mouseout function for alert($(colorTile).attr("id")); I get the correct referenc to the element I want to show but it does not actually happen
In trying to learn Edge, is there a way to return playback (play from) once an animation is complete within a symbol?
For instance, I have the main timeline that shows a symbol animation on creationcomplete, but when the animation is finished in the symbol and I hide the symbol, the main timeline is no longer playing. What would I need to do to return playback control to resume playback of the main timeline? I have a label I would like to play from on the main timeline, but I have not found a way to call the main timeline from within the symbol.
I'm new to Edge, Javascript and HTML5 (coming from Director/Flash/After Effects background) I'm wondering if there's a way to target a nested symbol from a button. I would like to make a simple Pause/Play toggle button that stops a nested symbol is it's playing and plays it if is stopped. In software's I'm familitar with, this can be done with a simple target path and if/else conditional statement, but I can't find any examples that don't seem much more complicated.
If I have a symbol with its own timeline, I am familiar with targeting it with otehr elements and symbols and activating that timeline. But the symbol will also have a presence on the stage timeline - how does one play that?
I might be overcomplicating it, I thought it might just be play() on the main stage but that doesn't appear to work, neither does getStage.play() so I am doing something wrong somewhere
I'm trying to show captions when the user clicks on a button (captionButton) symbol. All permutations below work for showing the captions but none of them work for showing the button ever again, though it does hide the captions.
// compositionReady script var captionBar = sym.getSymbol("captionBar"); var captionButton = sym.getSymbol("captionButton") sym.$("captionButton").css('cursor', 'pointer'); [code]....
Clicking on any of the 26 letters of the alphabet, I display the 15 logos starting with the first brand whose initial is the clicked letter.
Logos have different dimensions, but I fail recovering them, so that they are displayed stretched or squeezed, retaining the width and height of the first 15 logos put on stage in the Edge source.
Both of the two console.log in the following code produce w= 0 h = 0 :
- just after assigning the src attribute ; - in the callback function of the load.
$('.letter').on('click', function() { // swap the 15 logo images
I am trying to create a page in Adobe Edge that loads a video without any controls (play, slider bar, volume, full screen) and then displays a replay button after the video finishes which will start it from the beginning.
Currently I am able to load the video file and have it play to the end and stop, but I can't seem to get a replay button working. I also can't find a way to disable controls on the video so they do not show.
Here is the code I am using to load the video:
// insert code to be run when the composition is fully loaded here $("#Stage").css("margin","auto") sym.stop();
[Code]....
As you can see, I tried a few ways of disabling the controls, and I also tried adding the replay function to the button itself, but neither of those worked. controlling the video control display and replay function in Adobe Edge would be very useful.
Well, I need a little slideshow of images, the code for mouse events (click, mouseover, mouseout, etc.) is the same for all images, then I create a symbol with one image inside for this, and drag&drop instances to stage, but now I don't know how change the image source of other symbols. In design time, when right click over any symbol instance only edit symbol it's possible (not single instance), and I don't know if is possible to change the image source of any symbol instance by code.
I need to insert multiple Edge Animate in the same webpage, but it’s impossibile change the id… always “Stage” and same name create problem with W3C validation.
I'm working on a small banner type ad for someone. The ad has the word "FREE" that turns on and off about every 1/8 second using opacity and placing the elements in different places on the stage - works fine.
However, is it possible to take one element (the "free" text) and have it randomly run at different places on the stage (jQuery I suppose)? My only reason for this is to learn something new and clean up the stage that currently has 30 elements, all duplicates!
Is there a way to "eval" or dynamically set a symbol name that has been parsed from XML to build a symbol path? For example, I'm trying to dynamically set a variable to the path of a sysmbol already on the stage, but it's not working correctly:
var xmlSymName = $('symName', this).text(); // where symName = "sym4" from a parsed XML node var whatPOI = sym.getComposition().getStage().getSymbol("sym1").getSymbol("sym2").getSymbol("sym3").getSymbol(xmlSymName).getSymbolElement();
Basically I have a lot of points on a map and I'd like to be able to name the points along with other data like tooltip callouts, etc populated via XML then loop through the XML to build the points of interest on the map. If I can get the above working I can place that variable path reference into an array and grab the data from it later. But the path is not working the way I have it.
The scenario is this, I have a symbol(TitlePage) on my main timeline. Inside the symbol(TitlePage) there is a play button. How can i set a click event on this symbol that access the main timeline(stage) labels?
Im trying to build a long scrolling page and i need more than a 10000 px stage but edge only allows me a 10000px max height. How can i create a longer page and are their performance issues with a stage that size?
I have built a product walk through demo using edge animate, in this demo i have set stage to percentage but when i see my demo in ipad, the text remain its original size .
play "SYMBOL_2" - "DIV_ANIMATION_1" - "ANIMATION_1_START" from within "SYMBOL1" - "DIV_PLAY" with the mouseup command
URL....I know that i can sym.getComposition().getStage().getSymbol("div_animation_1").play(); from within "div_play" but how do i access a point on the timeline and play from there...
I created a photo at the bigging of the timeline to be scaled at 0,0. As it goes down I want it to 100%, and when it reaches the bottom of my stage area I to just have the photo just disapear.
When I tried this with scale x,y it slowing shrinks as it goes down. I don't want it to slowly shrink as it goes down. I just want it to just disapear when it reaches the botton.