Maya :: How To Mirror A Camera
Jan 17, 2012
I need to mirror a camera (it's a camera with aim). I can't move my geometry or mirror that, so I need to figure out if I can mirror the camera instead . Right now the aim is in the center of my object, and the camera is looking at the object from a front left 3/4 view.
I need it to be looking at the front right 3/4 view. I've tried scaling with a -1 but that didn't flip it, as it normally does the geometry.
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Apr 23, 2013
I want to mirror cut the models "selected" portion but it gives me result very far to it which is highlighted with red in the screenshot.
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Jan 5, 2011
i did a Locator (Null) and parented to the Head Bone.this is where i am going to parent the sphere geometry of the eye.
but i cant find the way to mirror this Locator to the other side for the other eye.i try with Duplicate special, -x but it does it on its own, the only different is the scale is -X but didn't move from the original position, and the 2 are overlap.
how do i mirror / duplicate the Locator to the other side?
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Nov 19, 2013
Cannot Mirror Inserted Edge loops While using insert edge loop tool, The mirror works (Refliction) with moving vertex faces and edges but not with the insert edge loop,
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Jul 31, 2013
I'm using Maya 2010. why this is happening, and how to fix it? I have a piece of polygonal geometry. I have confirmed all the culprit vertices are on the zero X axis.
But when I mirror it (-X), it collapses the 5 vertices at zero to a single vertex at the center, as shown in the "after" image:
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Dec 20, 2011
Im having issues using the mirror function in the "move tool".I select mirror geometry with these options : -x, merge with original, and merge vertices.
This copies my model and allows me to adjust both sides of the model by selecting a single vertex on either side.
"Is there a way I can set Maya to also mirror my cut poly and smoother operations?" As it stands now, Only the vertex's that existed when i mirror geometry are visable on both halves.
Also my center vertices are not attached to each other. So when i try to apply smoothing to the entire model it smooths right through the center of the head, basically creating two halves. Both halves are registering as the same poly.
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Feb 23, 2012
I'd like to know how can I remove perspective view from a camera!
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Jan 5, 2013
I'm trying to export a camera from maya to after effects. My null objects are coming in correctly but my camera is not. I've baked key frames but am still not having any luck. Look at my maya file and see if I'm not following the correct steps? up_wipe_camera_v01.3.zip
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May 7, 2011
Just reported this as a bug through the handy "Report a problem" menu in Maya 2012 64. I'm running Win7 and have the Maya 2012 Hotfix 1 installed.
I'm not getting audio from the Camera Sequencer. I am getting audio from the Trax Editor. My timeline preferences are set to Real-time, Use Trax Audio, Update View: Active. Audio file is a standard 16bit WAV @ 48kHz. Same audio works fine playing from Trax or directly in timeline, just not in Camera Sequencer. I may try installing the 32-bit version of Maya to see if this works there.
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Jan 30, 2013
I'm making a video for my geometry class where I will be making a cube with it's corners labeled. I would like to move the camera around during the video, but I also want the letters to always face the camera.
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Nov 17, 2012
I am in perspective view, but when I try to rotate the camera, my mouse turns into a "No" sign (Circle with a cross).
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Oct 10, 2012
i made a plane of 100m by 50m but it is not completely visible in pres view. I there any camera setting?
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Jan 27, 2012
We are doing pre-vis in Maya for a short movie so we need everything to match real life situations as close as possible...Real life measurements,scale,proportions etc.Also the camera must match the real life camera.
Is it possible to display camera heights from ground(grid) in the viewport,the same way you can see scene timecode and what frame is it.
Also,how to render those heads up display elements that are only visible in viewport
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Nov 18, 2011
I've tried deleting all preferences. I was working with the camera originally then suddenly the keyframes wouldn't appear as red lines (there was only 1 camera) and appeared blank, i deleted these 'blank' keyframes and ever since I've been unable to play the entire camera sequence, the timeline simply sits at 0. I've tried a new camera with it's own keyframing but to no avail, it refuses to play.
edit: I just tried in a new scene also, same problem. It's making it near impossible to preview animations in real-time.
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Jun 7, 2011
I am using Maya 2012. I am doing a tutorial for Maya 2011. It is directing me to do some selecting and transformation to my mesh using camera based selection. The tutorial says:
1. double click the selection tool icon in the toolbox. the tool settings editor appears.
2. In the common selection options selection underneath marquee, turn on camera based selection.
3. Right mouse click the mesh and select vertex from the marking menu. The vertices appear on the mesh.
4. While looking at the front of the mesh, select the vertices that need to me moved by holding the left mouse button at one corner dragging a marquee selection over them. the vertices should be selected.
I selected the “turn on camera based selection” in the selection icon toolbox settings editor. But I can’t select the veritces using a left mouse click bounding box or by selecting the vertices individually. The vertices just won’t highlight or select. If I want to select I have to turn off the camera based selection.
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Mar 29, 2011
I am working in meters.
I can not seem to select vertices that are "farther" from the camera.
If I scale the object down - I can start selecting multiple verts again.
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Jul 17, 2011
While modeling I always take ref planes for modeling and texture projection.But while modeling I am facing a problem.
Let me tell the backdrop first I am modeling a female face from 5 image planes for which I have assigned 5 separate cams.
Now 4 of them r working fine but on of the image is coming in the way of the fifth cam.
Now I can easily put the object in layer or isolate etc but turning them on or off is a real pain in a** while modeling.
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Nov 23, 2010
I'm new to Maya 2011 and simply put, I need to know the basics of animating a camera around a scene, along a path, slowing down and speeding up, how to move the point of interest, that type of thing.
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Oct 10, 2011
a few things involving cameras. My assignment was to use our plane that we modeled with poly's and animate it on a motion path(used cv curve tool) and have a camera above it follow it. Now I got that down perfect.
But what I don't have a clue on, is how do I attach a camera on the same motion path as the plane and have a camera angle right behind the spinning propeller? Like a cockpit view.
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Sep 5, 2012
I must have hit something on the keyboard by inadvertence, and now the perspective camera is shown in all views.
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Dec 20, 2013
My rotate tool in maya seems to be "locked" i can't freely rotate whenever i left click hold the center and it only rotates where my viewport is looking at so if im at the X axis I can't rotate the Z axis. Tried setting my preferences to default and nothing. I've also set my rotate tool to default.
Whenever I move my camera say to the Z axis the Z handle gets selected and same when I move the camera to the X axis.
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Jul 7, 2012
Whenever I try to select a Curve to select 'Control Vertex' I get the options for the Camera instead, the only work around I have is to Hide the Camera which also switches off the image planes, then select the curve and select 'Control Vertex, and then re-enable the image planes.
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Nov 29, 2010
Was wondering if there is a way of getting random camera movements? For example, i am doing a fly through of an earthquake scene and as the camera animates along the street it randomly shakes with the earthquake shocks.
I know I could animate it by hand but I wondered if there was a way (perhaps an expression) to make it more simple?
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Sep 15, 2013
Can't open file from Nikon D7100 in Camera RAW Plug-In,i have Photoshop CS5 and plugin is upgraded.Format NEF from Nikon D 7100 is not in this plug-in photoshop.
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Jun 2, 2010
For some reason when using the path option in inventor studio for camera animation the camera rolls for no reason?? I have created two helical curve sketches around my product, the outer curve is the path for the camera and the inner curve is the path for the target. Both curves are the same height and have 1 revolution. When i play the camera it works out fine untill it hits 1/4 of the way through and suddenly flips 180 degrees so now the camera is upside down, once it hits 3/4 of the way it flips back again to the correct rotation. If i dont create an inner curve for the target and place the target directly in the centre of my product with no path to follow the camera spins all over the place when it follows the curve.
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Dec 22, 2013
I am using Photoshop Elements 11, using WIndows 7 Operating System. I have a new camera Canon Rebel T5i, and having problem viewing images in raw format (cr2).Message in PE11, states, "Camera model not supported by installed version of Camera raw."
Canon software views images. Suspect my minimum camera raw plug in version does not support this new camera..I am unable to locate in the software any menu item that allows me to view the camera raw plug in version.
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May 31, 2013
I don't know how to phrase it correctly but the 3d camera tracker inside of After Effects will only apply key frames to the null object. This causes the footage to rotate around itself.
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Nov 13, 2012
Have no choices in the camera calibration tab inside camera raw plugin. Use CS3 and Raw 4.6. Are choices only available in later version or PS? Also in Raw preferences choice for camera serial number and also setting as defaults. Where to enter serial number etc.
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Dec 28, 2011
I'm an amateur moving up to LR 3 and have been trying to learn this program by reading the LR3 book by Scott Kelby. He shows that the Camera Calibration feature has some settings for specific cameras yet the drop down menu has none listed. I've upgraded to 3.6 and the images were copied from raw to DNG.
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Apr 7, 2014
I am relatively new to Lightroom. I have imported Panasonic Lumix DMC-FZ200 raw (.RW2) files into Lightroom 5.3. When I go into the Develop module under the Camera Calibration the only profile that shows up is Adobe Standard. My camera is supported according to the Adobe web site.
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Nov 23, 2013
I am working on a project where I am incorporating 3d text into a shot with an onscreen talent speaking to the camera. I am trying to get the text to only move when the camera moves such as a pan or a hand held shake, making it look like it's part of the environment. It will track with the camera and looks great until my talent /subject moves, then the text moves with the subject. What am I doing wrong in my tracking? I have looked up tutorials and articles searching for others who have had this problem and cannot find anything that replicates my issue. Every tutorial I've seen does the same thing with fantastic results but I can never get the text to not move with my subject.
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