AutoCAD Inventor :: Studio Camera Animation - Camera Rolling On Selected Path

Jun 2, 2010

For some reason when using the path option in inventor studio for camera animation the camera rolls for no reason?? I have created two helical curve sketches around my product, the outer curve is the path for the camera and the inner curve is the path for the target. Both curves are the same height and have 1 revolution. When i play the camera it works out fine untill it hits 1/4 of the way through and suddenly flips 180 degrees so now the camera is upside down, once it hits 3/4 of the way it flips back again to the correct rotation. If i dont create an inner curve for the target and place the target directly in the centre of my product with no path to follow the camera spins all over the place when it follows the curve.

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AutoCAD Inventor :: Studio - Unintended Zoom Out When Pressing Add Camera Action?

Mar 25, 2013

I am making an animation in Inventor Studio. I have created all my sequences for fading and constraint animations, and now I only need to move the camera around my assembly while zooming in and out with focus on the animations.

The way I have done it so far, is as following: Created a camera (Camera1).Set my view where I wanted the camera to start.Rightclick on Camera1 and set camera to view.Then go in a few seconds on my timeline, move my view to a new area and finally "Add camera action". I've done this a couple of times with success, but now I can't do it again.

As soon as I move my view to another area, and press "Add camera action", it does as intended, but now it zooms out, making the animated area small and hard to see. I want it to be zoomed in on a detailed area, but it's changing the view to the whole assembly.

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3ds Max Animation :: How To Move A Free Camera Along A Path

Mar 14, 2012

I am trying to move a free camera along a path... but the 'target' not moving with it.

Is that correct even tho it does not have a 'target'?

To get camera & target to move together, do I need to move them both individually?

3ds Max Design 2012

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3ds Max Animation :: Animating Camera Along A Spline Using Path Constraint

Jun 5, 2012

I have problem with animating camera along a spline using path constraint. The spline has been spline normalized before added to the path constraint. Then I add besier floating to be able to slow down the camera.

The final camera seems to move not smoothly. This can notice especially when the camera are further away from the origin (0,0).

Some says it's because of Max's coordinates is not fine enough which can clearly proved when import autocad file which located very far from the origin into max and most vertex will be shifted from where it should be in Autocad.

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Maya Animation :: Camera Movement Around A Scene / Along A Path

Nov 23, 2010

I'm new to Maya 2011 and simply put, I need to know the basics of animating a camera around a scene, along a path, slowing down and speeding up, how to move the point of interest, that type of thing.

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Maya Animation :: How To Attach Camera On Same Motion Path As Plane

Oct 10, 2011

a few things involving cameras. My assignment was to use our plane that we modeled with poly's and animate it on a motion path(used cv curve tool) and have a camera above it follow it. Now I got that down perfect.

But what I don't have a clue on, is how do I attach a camera on the same motion path as the plane and have a camera angle right behind the spinning propeller? Like a cockpit view.

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AutoCAD Inventor :: Camera Animation Washed Out Color?

Sep 12, 2012

Attempting for the first time camera animation, but the rendered movie appears to be faded, washed out, loss of color- not sure the proper term here.  Attached image shows original, with window in upper left showing washed out color in movie animation rendering.

Using:

Inventor 2012
Windows 7 64 bit
3.07 Ghz Xeon processor
6 Gig
NVIDIA Quadro 2000

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Maya Animation :: How To Get Random Motion In Camera Animation

Nov 29, 2010

Was wondering if there is a way of getting random camera movements? For example, i am doing a fly through of an earthquake scene and as the camera animates along the street it randomly shakes with the earthquake shocks.

I know I could animate it by hand but I wondered if there was a way (perhaps an expression) to make it more simple?

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AutoCAD Inventor :: Animation Studio Error

Jul 26, 2012

I've been working in Inventor Studio (Inventor 2011) & every time I exit & return to the assembly environment I receive an error message (refer attached). Plus if I don't move the animation timeline back to the beginning prior to exiting, my model will display in its finished position but on the timeline be at the beginning when I go back into Studio. 

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AutoCAD Inventor :: Can't Expand Studio Animation Window

Feb 23, 2012

I collasped my animation window and I can't resize it to show my animation timeline. I can only resize the window left and right??? I have exited studio environment and re-enter and still can't resize window up and down.

Inventor 2012 Certified Professional
Software: Autodesk Inventor Professional 2012 64 Bit- Service Pack 1
Operating System:64 bit-Windows 7 Enterprise-SP1
Processor: Intel Core 2 Duo CPU P8700 @2.53GHz
RAM: 16 GB

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3ds Max :: Camera Don't Look At On Vertex Or Poly Selected When Turn Around

Nov 5, 2011

y camera don't look at on my vertex or poly selected when I turn around them!

look at 0:33: [URL] ....

On my other pc camera locked on my vertex selectioned when I turn around them also

It's max 2012 on windows 7

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AutoCAD Inventor :: Import Studio Animation To Autodesk Showcase?

Dec 27, 2011

How to import the inventor studio animation to autodesk showcase? i have created the animation by inventor studio and i gonna record it as a movie but then i found that the movie quality is terrible and its take very very very long time to proceed if using inventor!

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AutoCAD Inventor :: Studio Assembly Animation - Part Parameter

Nov 8, 2013

I have an assembly inside of Inventor Studio.  One of the parts inside of the assembly has a parameter that I would like to animate. When I select the "Parameters" function within the "Animate" tab on the ribbon, I get an error:

"There are no favorite parameters defined."

This worked fine when I tried the same thing with only the part inside of Inventor Studio, but not when the part is included inside of an assembly.

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3ds Max :: Smooth Camera Path

May 24, 2013

I've attached a file with a camera and a path. The camera is a little jerky at around about frame 778. I have tried to make the path smooth but I have only a basic knowledge of Max.

jerkycamera.zip

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3ds Max Animation :: Camera Flipping Around?

Nov 24, 2011

I was wondering if there was a way to make the Target Camera not flip to the opposite side; especially in such an abrupt way.My camera target is linked to a moving ball, the camera is not moving. So when the ball moves far enough, the camera will make a flip.Is there a way to control this camera behaviour or stop it all together?

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Maya Modeling :: Move Camera To Z Axis - Z Handle Gets Selected

Dec 20, 2013

My rotate tool in maya seems to be "locked" i can't freely rotate whenever i left click hold the center and it only rotates where my viewport is looking at so if im at the X axis I can't rotate the Z axis. Tried setting my preferences to default and nothing. I've also set my rotate tool to default.
 
Whenever I move my camera say to the Z axis the Z handle gets selected and same when I move the camera to the X axis.

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Lightroom :: 3.6 Camera Raw 6.6 - Why Won't Selected Images Open As Layers In Photoshop CS4

Jan 19, 2012

According to 'About Lightroom;
this is what I'm running:
<Lightroom 3.6, Camera Raw 6.6>
 
I used to 'merge to panorama', or 'open as layers' in Photoshop regularly, but today it no longer works. When I try, the message comes up: "This version of Lightroom may require the Photoshop Camera Raw plug-in version 6.6 for full compatibility.  Please update the Camera Raw plug-in using the update tool available in the Photoshop help menu."
 
When I go to Photoshop Help Menu, 'no available updates at this time' is the message that comes up. I manually downloaded the Camera Raw 6.6, but to no avail.
 
When attempting to edit using PS, the program DOES open, but nothing happens... the files do not appear. They DO open individually when Edit in Photoshop CS4 is selected, but I prefer the 'open in layers' option, and often use the 'merge to panorama'...

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Photoshop :: Can't Open File From Nikon D7100 / Camera Profile / In Camera RAW Plugin

Sep 15, 2013

Can't open file from Nikon D7100 in Camera RAW Plug-In,i have Photoshop CS5 and plugin is upgraded.Format NEF from Nikon D 7100 is not in this plug-in photoshop.

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Photoshop Elements :: Camera Model Not Supported By Installed Version Of Camera Raw

Dec 22, 2013

I am using Photoshop Elements 11, using WIndows 7 Operating System. I have a new camera Canon Rebel T5i, and having problem viewing images in raw format (cr2).Message in PE11, states, "Camera model not supported by installed version of Camera raw."
 
Canon software views images. Suspect my minimum camera raw plug in version does not support this new camera..I am unable to locate in the software any menu item that allows me to view the camera raw plug  in version.

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After Effects :: 3d Camera Tracker Applying Key Frames To Camera And Not Null Object?

May 31, 2013

I don't know how to phrase it correctly but the 3d camera tracker inside of After Effects will only apply key frames to the null object. This causes the footage to rotate around itself.

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Photoshop :: CS6 - Duplicate Path Of Camera?

Oct 3, 2012

PS:Cs6So, I have done this ...
 
1. Radial Gradient on the BG layer > Duplicated the layer then Transformed it down for a "Floor" effect
2. Added a Mask then painted to fade the duplicated layer into the BG layer
3. Opened the Paths panel > Clicked the New Path icon > Pen tool (set to shape as I assumed it should be because I tried it set to Path and down the line it didn't pan out) I drew the basic shape for my project (which is to be a camera)
4. Copied a Leather Texture from a different document and Pasted it on to the Same Layer (ie: I didn't create a NL)
5. Added an Adjustment layer > set the HSL's
6. Copied the basic (camera) path and placed it on top of the leather texture (layer)
7. Selected the Texture and the Adjustment layers > Ctrl+G > Layer > Vector Mask > Current Path
 
Below is where I am stuck
 
8. I am suppose to Duplicate the Path of the Camera ... but ... when I drag the Path down to the Create New Path Icon ... or attempt to Duplicate the Path by Any means and then perform the next step which is:
9. go to Layer > New Fill Layer > Solid Color ... either the color will fill just the shape of the camera or it fills the entire layerwhen the camera does fill with a color I cannot get the next step to work which is:
10. Add a Rectangle Shape and Modify its shape > set the Rectangle to Subtract ... Well, the Rectangle is NOT Subtracting
  
I know this because the leather is not showing through the color So, all in all I suppose I am asking how I should Best go about DUPLICATING a PATH ... ??? I mean, do I ... need to copy the path into an other component? An other layer? Should I be using NL where I am not using NL's?

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Photoshop :: Choices In Camera Calibration Tab Inside Camera Raw Plugin

Nov 13, 2012

Have no choices in the camera calibration tab inside camera raw plugin. Use CS3 and Raw 4.6. Are choices only available in later version or PS? Also in Raw preferences choice for camera serial number and also setting as defaults. Where to enter serial  number etc.

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Lightroom :: Camera Calibration - Specific Camera Models Not Listed

Dec 28, 2011

I'm an amateur moving up to LR 3 and have been trying to learn this program by reading the LR3 book by Scott Kelby. He shows that the Camera Calibration feature has some settings for specific cameras yet the drop down menu has none listed. I've upgraded to 3.6 and the images were copied from raw to DNG.

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Lightroom :: Missing Camera Calibration Profile For Supported Camera

Apr 7, 2014

I am relatively new to Lightroom.  I have imported Panasonic Lumix DMC-FZ200 raw (.RW2) files into Lightroom 5.3.   When I go into the Develop module under the Camera Calibration the only profile that shows up is Adobe Standard.  My camera is supported according to the Adobe web site. 

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After Effects :: 3D Camera Tracker - Get Text To Only Move When Camera Moves?

Nov 23, 2013

I am working on a project where I am incorporating 3d text into a shot with an onscreen talent speaking to the camera.  I am trying to get the text to only move when the camera moves such as a pan or a hand held shake, making it look like it's part of the environment.  It will track with the camera and looks great until my talent /subject moves, then the text moves with the subject.  What am I doing wrong in my tracking?  I have looked up tutorials and articles searching for others who have had this problem and cannot find anything that replicates my issue.  Every tutorial I've seen does the same thing with fantastic results but I can never get the text to not move with my subject.

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3ds Max Animation :: Moving Camera While Changing FOV

May 17, 2011

I am trying to move my camera from an angle shot, to a side field with no FOV. I can't use 0 FOV because iray won't render it properly. So I animation the FOV from 45 to 2. The problem is that I have to move the camera so far away from the object to make the shot fill the camera with an FOV of 2. My camera appears to move way out and then zoom in again on the object. It's not actually doing this, but the combination of the FOV animation and the distance the camera moves is making it appear to move far away, then zoom in again. Is there some trick for animation FOV?

my specs are this quad processors, 8 Gb RAM, windows xp64bit, 3ds max 2011

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3ds Max :: Just Move And Rotate Camera Animation

May 14, 2013

I made one scene in 3dsmax 2013 in 24fps.Is just a move and rotation camera animation.In another software(after effects) I made interpretfootage as 24fps, and the composite 24fps.

The final move apear like droping, jumping frames, a not cool sensation,May be just montion blur, but realy, apear like 3dsmax animation interpolating as 30fps.but in begin i already set the scene to 24fps.

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Maya Modeling :: Control Vertex - Unable To Stop Camera Being Selected?

Jul 7, 2012

Whenever I try to select a Curve to select 'Control Vertex' I get the options for the Camera instead, the only work around I have is to Hide the Camera which also switches off the image planes, then select the curve and select 'Control Vertex, and then re-enable the image planes.

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Photoshop Elements :: 11 Camera Raw Update Not Compatible With Camera

May 11, 2013

my PSE11 was working fine until i bought a new camera and tried to upload photos from my RAW files. It gave me this message
 
"Could not complete your request because the file appears to be from a camera model which is not supported by the installed version of Camera Raw.Please visit the Camera Raw documentation for additional information."
 
so i tried to install the update.... installed it fine, kept getting the same message when i would try to open the photo. after researching online i found the suggestion of uninstalling and reinstalling photoshop elements. i did that once, tried the update again...same results. uninstalled again. tried the update again and still getting the same message. ive checked the adobe website and everywhere i look says the version of the camera raw DOES support my camera (nikon D7100).

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Photoshop Elements :: Camera Profiles Are Gone After Update Of Camera Raw

Dec 16, 2012

After an, automatic, update to camera raw 7.3 in Photoshop Elements 11 all Camera Profiles are gone. All that is left is "Matrix". I use Elements 11, windows Vista on a 64-bit machine, my camera is a Nikon D7000.

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AutoDesk Smoke :: Action Camera On Path With Look At

Nov 25, 2013

I'm doing an animation with simple camera moves. One of them is a camera moving slightly around an object. I want to make a "look at" or similar, so that the object is always in center no mater where i move the camera. This works untill i connect the camera to a 3D path - then the aim follows the path - not the camera :-|
 
How can i animate a camera on a path and make the aim stick to a certain location in my scene?An extra question: How can i make an object move at a steady speed on a path no matter how i drew my path (hope this makes sense)?

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