Maya :: Create Editable Motion Trail (smooth Curve)?
Oct 8, 2011
Can I somehow smooth create editable motion trail curve? And why it is often that undo not working correctly, it is not updating in viewport and also if I left click and check show in and out tangent's they are not showing.
Maya 2012 SP1 WIN 7
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Jun 21, 2011
Usually in the previous versions of maya I used the timewarp in conjunction to motiontrail for retiming my animations. In maya 2012 seems no longer work.
When I apply the motion trail to my object that has changed with timeWarp, the keyframes are displayed by Motiontrail as if there was the timewarp.
In the old motionTrail there was also a chance to see every single frame of animation with a number, not only keyframes.
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Mar 3, 2012
I just installed the demo version of maya 2012 / 32 bits to test the new editable motion trail that's what I waited for, but I couldn't manipulate the in and out tangents for a specific key they seem to be frozen can't move them.
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Apr 10, 2011
maya 2012 is not showing the timing beads of motion trail.. how could i see the timing beads..
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Feb 13, 2010
Trying to find the closest thing to 3dsmax trajectory, I'm using a motion trail. Once deleted the specific controller it was used for becomes very very slugish, with over 20 sec to respond.
I tried deleteing all the connections in hypershade and using the delete command but nothing works.
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Jan 9, 2013
I've got a Locator attached to a Curve with a Motion Path - the Motion Path is animated so the Locator moves nicely along the Curve. I now want to swap the original Curve with a new one and have the Locator follow it instead.
Is there a way to simply switch curves and tell the Motion Path to use a new Curve while keeping the animated keys in the Motion Path node?
I've tried playing around with the connection editor but cant manage to connect the new Curve to the Motion Path nodes "geometryPath"
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Jan 29, 2011
To create an animation similar to the one shown in the page 225, in the tutorial, I created a curve but I am not too sure that was the correct way to create it.
1. Selected the Surfaces Menu.
2. In the font view, using the CV Curve Tool, created the first half.
3. Using Duplicate in the Edit Menu, I created the other half.
4. In the Edit Curves Menu, selected Attach Curves and connected two curves.
5. I, then selected the Animation Menu and created an object to be used as an aircraft and followed the same steps shown in the tutorial and it worked nicely.
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Jul 19, 2011
i have been using the drivenTime node to create walkcycles that follow motion path curves where the out time is connected to some attribute via a unitToTimeCOnversion node.in previous version of Maya.
When i try to connect anything to the Out Time of new drivenTime node the connection never works, not even keyframes?
is there a fix or workaround for this?
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Jul 14, 2011
Where is "Create Curve from Edges" ?
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Feb 22, 2012
I know in max its possible to bake out a spline using an animated objects keys. Is something similar possible in Maya?
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Mar 10, 2011
I am doing some animations involving sine waves, and I can make an expression that controls the translation of an object such that it travels along the path of a sine wave, but I can't figure out how to dynamically create an editable sine wave curve.
Is there a way to have Maya generate a curve based upon the path that an object travels upon?
For instance I have a sphere that is moving along the X axis with time, and also moving up and down on the Z axis back and forth. I would like to make an editable curve object of this path of motion.
I can see in Maya 2012 we will have motion trails where we can see the actual path an object is moving along, and that we will be able to interact with this path to alter the animation, but what if we could take that path and make it an actual curve or NURBS object?
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Jul 17, 2013
I need to create a 3D model of a segment of a jogging path/trail that has a drainage feature called a knick. I pasted a freehand drawing of what a knick looks like below this post. It's a semi-circular area that slopes to one side at a small angle on a trail that is otherwise flat. I need a model of a trail segment with two of these sloping indentations that is just a smooth, gray object- nothing fancy. I managed to create a simple 3D model for a second trail design that has a slope to one side throughout the trail- made a box with a tapered edge and rendered it gray.
Since to my eye a knick looks like a lemon wedge indented into the face of a box- that's what I've been working towards. Made a box, made a cylinder, moved the cylinder so half of its base sits on top of the box face on which I want the indentation, and then used pushpull and subtract to take out a shallow semi-circular cut off the top of the box (did two of these about 20 units apart on the same face).
Here is where I ran into my own limitations. I don't know how to taper the semicircular cut so that it actually slopes off the face to the edge and doesn't look like a clean cut depression. I need it to slope to the edge at a 2% angle. I've tried tapering many times, but I don't think I completely understand the concept of the tapering axis (or rather I know that I completely misunderstand it) because all I end up doing is tapering the various faces of the box and the knick cut stays the same. I also tried out all the tools on the ribbon that look like they can be used for filling in or smoothing edges, but without any luck. Or should I be approaching the process of making the knick from a completely different set of commands?
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Dec 3, 2013
My after effects is not showing the full bezier curve. The star is supposed to bounce from upper left to upper right.The curve is cropped. How to adjust this?
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Nov 20, 2003
I'm making a stylized picture composed wholly of curved lines. I free-handed the curves with my pointer tablet, and then I've been going in with the paintbrush thickening the lines and smoothing edges and whatnot (my tablet makes exceedingly wiggly lines for some reason)... It takes FOREVER going in and trying to make a perfectly smooth line using a 3px brush... (The original image is 3000 x 3450. Great learning experience, but my eyes feel like they're about to fall out of my skull after tracing, re-tracing, and re-re-tracing a 30-pixel area for an hour, lol.) I'm convinced that with the amazing images that come out of Photoshop, they must have a tool that makes creating curves a simple, easy process.
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Aug 13, 2003
I want to draw a curve, which must be very smooth, but can not find out the right way to do.
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Jul 21, 2013
The outline of this small fish drawing on paper, it seems with one continuous curve, so in XDPX9 that should be logically with Smooth joins and Making curves
Smooth_join.xar
According to your experience is there maybe some tactic where to put the control handle points? At the curves or rather where the line is straight? After around some minutes probably in any way can be drew around, I am searching the logic rather which decrease that time.
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May 24, 2013
make a pixelated looking curve? I'm looking to draw a curving line, but would like no diagonals, so that it looks as if I have drawn with only straight, horizontal lines as if snapped to a grid. Is there a modification in brushes for this? In this pic, see where the lines step around the curve and arent smooth? That's what I want to do without drawing in each individual line.
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Mar 1, 2013
When I have a cdr file and need to save it as a plt file for my plotter the saved file has several little straight lines to make a curve instead of one smooth curved line. This didn't start happening until I upgraded to Corel Draw x4.
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May 24, 2011
I`m relativly new to AutoCAD. Any ommand or option to make the polylines between two points in a curve smooth. I added a picture for reference. The red line is the problem, this will cut alot of my work time.
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Feb 19, 2013
I want to draw hyperbola curve whose equation is x^2/a^2 - y^2/b^2=1. May I use equation curve tool to make the above hyperbola.
I have also made a hyperbola curve of aforesaid equation through conventional method on mathematical ground in the past.
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Sep 29, 2010
I have two models that are identical other than the faces. However, when I apply a blendshape, in addition to morphing between the two faces, motion is created in the legs of the target. These are FBX files exported from MB 2011 into Maya 2011.
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Oct 29, 2012
If I create a facial GUI in maya , is there a way to add motion capture to that? What's the best way to do something like this?
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Aug 19, 2013
I'm creating finished roadway profiles by setting the PVIs then going back and inserting vertical curves (Free Vertical Parabola, PVI Based). When I insert the vertical curve, it displays as 1-5 tangents depending on length (not a smooth parabola). I've changed the curve tessellation distance under the Edit Profile Style - Design tab, but it doesn't smooth it out. What am I missing here. I don't have this problem in other drawings and I'm using the same template/drawing settings.
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Jan 19, 2013
Say I have a square or a polygon. I want to transform one of the sides from straight to a smooth curve. Is there a way to do this?
I have the pen tool and I'm tracing an object. I want to create one curved side then continue on with straight edges. However the tool insists on creating 2 or 3 curves at a time.
Is there a way to create a single isolated or part of a shape curve thats adjustable with both endpoints. It seems that curves I create often are missing adjustment levers at one of their endpoints making it harder to get the shape I want.
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Apr 6, 2013
Can I create A B-Spline curve and a NURBS curve in the Adobe Illustrator?
If yes, how to do it?
Also, how to create a breakpoint, that will add a new control point, on a curve, in Adobe Illustrator?
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Sep 9, 2013
I'm currently working on a advertisement for a client and I need to creat a kind of ribbon to wrap around like a present. I thought what would be best would be making the ribbon and then using a motion path add it on but also I would add a gravity field to the ribbon so to moved more like a ribbon.
Also with the motion path I have made them and connected my ribbon and for some reason it doesn't move until the last frame and just snaps to that position?
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Mar 9, 2011
2commands.gif
vba code by combining these two commands (convert to curve & smooth node)
to put them in a VBA Code for a separate module and to assign a shortcut and use them
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May 13, 2009
I am trying to attach an object to a motion path but when i do the object goes to the beginning of the path but when i move the time slider nothing happens and when i move the object it isn't attached to the path.
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Oct 6, 2011
I'm trying to model a cable. I do it with cylinder and EP Curve. I want to set an object motion and Object Flow Path.
I fallow also tutorial but still getting weird result.
My cylinder doesnt fallow the curve along. See attached img.
I set my motion object to normal...also the axis are set so the cylinder moves along curve on time slider good. But when I set Flow Path (latice) the object fallows the curve just with other end.
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Apr 20, 2012
There is no motion in my meshes when using set key or auto key.
So lets say I have a cube and set a keyframe at 1 and move it a little to the right and set a keyframe at 13, between 1 and 13 there's no motion from 1 to 13, just it jumping straight to 13. I hope that makes sense, I've tired going to Animate setkey options and checked current manipulator handle, didn't worked.
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Oct 10, 2011
a few things involving cameras. My assignment was to use our plane that we modeled with poly's and animate it on a motion path(used cv curve tool) and have a camera above it follow it. Now I got that down perfect.
But what I don't have a clue on, is how do I attach a camera on the same motion path as the plane and have a camera angle right behind the spinning propeller? Like a cockpit view.
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