i am looking for a way to convert openstreetmap-maps to illustrator, but didn't got far. The only "interesting" combo, i found, was Maperitive (URL....), but had to install and run Mono (URL....) along with it.
I made a wax seal on Photoshop with a lot of embossment, bedevilment and a Smart Filter. It's done and I just need to make it smaller so it fits well on my certificate. When I resize it (Ctr + T) It pops up a message that reads: ______________________________________________ Adobe Photoshop CS6 Extended
"Smart Filters applied to layers contained in this group will be turned off temporarily while the transform is being previewed. They will be applied after committing the transform."
OK
[] Don't show again ______________________________________________
I click OK and I re-size the layer with free transform, and then hit enter. The Layer is resized but my Smart Filter which creates a wavy affect around the seal is totally distorted.
How do re-size my layer with smart filter without affecting the smart filter aspect of the layer.
I'm currently working on a mock up for a product design, a box container to be precise,And I want one smart object layer to cover both the front and the side, so you can seamlessly design the front and side of the box.
Sadly I haven't found a good way to do this, thought i would be able to with warp but I can't get straight corners with it,
I want to edit in a complete non destructive way, so i work with smart objects and separate blemish removal layers. However, when i double click on my smart object to edit it in camera RAW, after i save the changes, my blemish layer looks like this:
On this particular example, i brought down the exposure on the smart object in camera raw and the corresponding exposure adjustment was not applied to the retouching layer as well. This defeats the whole purpose of making a separate adjustment layer if i have to make a new one every time i make adjustments to to the smart object.
PS5 Vista. After a layer is converted for smart filters, the whole image still must be made 8 bit to apply a smart filter only to the converted layer, which defeats the purpose of the layer conversion and the utility of smart filters. I would like the rest of the image to remain 16 bit.
I was messing around in CS6 and accidentally selected "conver to smart object" on one of the layers. So now with layering multiple layers, I can't just select the areas once and use Gaussian blur. I would need to keep re-selecting all the areas for ALL the textures. It's because the layers have become smart objects.
How can I undo my layers being smart objects? I want to just have the regular layers and only want to use the same selection (with the lasso tool) once to erase multiple layers of textures I don't want?
Here is an image so you can see what I am talking about. I don't want ANY smart layers on there. I Just want to do gaussian blur on the layers themselves.
Is it possible to convert a layer to a smart object, and then (if desired) have each smart filter have its own filter mask?In the past, I've gotten around this by embedding smart objects within one another, but I'm wondering if there's been any progress made on this issue since CS3.
When I create a new layer by placing an image from another file and then try to edit it (like removing the background from an image) I keep getting this message, "Could not complete your request because the smart object is not directly editable."
Iv applied a smart Filter on a layer that I have done a lot of masking work on. By applying this smart filter do I lose all my masking information? Is there a way of applying the two effects on the same layer?
1. Is there a way for masking each smart filter separately on a single smart object other than nesting one smart object into the another? 2. Is there a way for removing the previously created smart object?
I mean ... let's say I have a smart object containing four layers. Can I remove smart object from these layers?
I create various maps masterplans and often need to end up in photoshop Previously worked around the psd export feature. But I have found that most effective way for me is to export a flat file to photoshop then copy the individual layers from ilustrator into photoshop as smart objects effectively rebuilding the structure of the ai file in photoshop.
I create artworks using both Illustrator and Photoshop by pasting different elements as smart objects in Photoshop on different layers but I often have a problem.
To make the pasted content positioned exactly on the same place as in Illustrator, I create a box with no fill and stroke encompassing the whole artwork (with the thick pink frame on the image below) and paste different elements along with the encompassing box on different layers in Photoshop.
The problem is that often during the creation of the artwork it may require using a clipping path containing objects bigger than the encompassing box. Then when pasting in Photoshop the size of the bounding box containing the invisible parts of the objects is factored in instead of the visible parts only.
The image bolow is a simplified example. On the left side is the selection in Illustrator but when pasted in Photoshop although it keeps the same visibility as on the left size, the encompassing frame is the bounding box shown on the right side and this messes up the position of the placed objects. I know the problem can be avoided if I know in advance how big the eventual artwork including the invisible objects would be and create an encompassing box big enough but often this is not the case. What do yo think would be the easiest way to fix this problem once it occurs?
I was working on a project and using Smart Guides, but suddenly, they disappeared. I don't know what I did, the Smart Guide box is still checked in the View panel, and if I open a new document, they work just fine again. what other settings I should check?
I'm having some trouble with smart guides in Ai CS6. They are on. However, when my cursor intersects a guide path, words like 'intersect' and 'guide' do not appear, as I have seen them do for others. Also, the 'heads-up' information display that shows the width and height, e.g. when using the grid tool, does not appear either.
The guides are working to some extent, it seems, since I do get green lines here and there.
i wanted to copy a few objects at once to photoshop and i was hoping it would bring them in as seperate smart objects.... instead it came in as one smart object. is there a way to bring in a few layers at once as smart objects? i know i can export as psd but it rasterizes
When we import something from illustrator or indesign as a smart object, for some reason the objects width and height will not keep their dimensions in proportion.
When the asset is first imported as a smart object it says the width and height are exactly 100%. However after that if you try to change the dimensions they will be out of proportion, usually the width will be 100% but the height will be out by about 1% to begin with. When you scale up, the percentages fall further and further apart. See image attached.
This has become a real problem for our workflow as the creative director insists we must correct every layer which has this issue by typing in the sizes manually, but then this doesnt always fix the problem either depending on which version of photoshop you are using.
I'm working on a project and I need to use the free distort tool + ctrl (command for mac users) but it won't work. I found out that I need to convert it to a smart object, from another disscussion, but right clicking the name of it in the layers menu isn't working. I'm using CS6 by the way.
When we try to open smart objects from within Photoshop CC, they're looking for Illustrator CS6. On machines where Illustrator CS6 is uninstalled we get errors. All the file associations in Bridge are correctly set. Is there a way to change the file associations for smart objects?
There is a logo that I am trying to bring into Photoshop as a smart object. I'm copying it in Illustrator and pasting in PS. However, when I do, some of the color is missing.
I checked the mode and it's RGB Color and 8 bits per channel.
After placing an Illustrator file in Photoshop as a Smart Object, then double-clicking the object in Photoshop to edit it, the only swatches that remain in the Swatches panel are global ones. All the other swatches have been removed. (This is with the embedded file that opens; the original is unaffected.)
I assume this is by design, but any way of preventing it from happening, other than tediously changing every swatch to global before doing the embedding? And yes, I can always re-load the swatches afterwards, but that's also an extra step I'd like to avoid.
In AI, smart guides indicated "intersection" when I am drawing a path or moving an object to align to the intersection of two guides, when I release the mouse, the object I am moving/drawings jumps slightly off the intended alignment intersection. If I continue to try to move it to align, it jumps to the other side or back to where it was but will mot match the intersection.