Illustrator :: 30 Degree Wedge With Rounded Short Side?
May 31, 2012
I drew a 30 degree wedge with rounded short side. Where the long sides meet at the acute angle, a sharp point forms. When I join three of these next to each other, I get a three-pointed overlap at the acute point instead of a smooth 90 degree turn. How do I eliminate the acute points? I am not able to control this using the handles--or I haven't figured it out yet.
How to adjust the degree of curvature on the corners of rounded rectangles in Illy? This can be easily done in PS but I'm not seeing any options for this in Illustrator.
I work with shapes all day designing mobile apps. Thus, I'm constantly selecting and resizing rounded rectangles. When resizing I have to individually select all four points of a side to move it without distorting the rounded corners. I cannot click and drag, because that will activate any shapes underneath the one I want to select.
I'm looking for a plugin or alternative to easily select the entire side of a rounded rectangle. IE - I click one point on a side, and it auto selects all four points on that side, or the like.
My illustrator CS6 short commands have stopped working. Any time I try to use any CMD + Key, illustrator will not react. This has been on going for a few months, I have tried resetting preferences but nothing has changed.
I received a drawing from a client, which has all the features on a coordinate system, But the drawing is rotated for some reason. Even after rotating the drawing the coordinates are the same as it was prior to rotation. I believe there may be some variables that has been changed for this. If a line is drawn A@100<0 it is drawn vertical instead of horizontal and like wise @100<90 is drawn horizontal instead of vertical.
I learned out to make the tick marks using copies and rotation. My question now is, how is the rotation calculated so A) I get the correct placement of the tick marks, especially the small ones as there are so many and B) how do I calculate the rotation degree so that I have the proper amount of space at the bottom of the guage/dial?
I know how to get the large tick marks and the small tick marks, if I were placing them evenly around the entire circle, I would know how to do that also - but since I'm placing them around only a portion of the circle (although still evenly) I'm lost. I can only figure out the space by hit and miss calculations and that is taking much too long. I would also need to know how much to rotate the entire thing by in order to get the open space at the bottom as shown.
Open a new document in AI (CS5/CS6), and then draw some arts (rectangles), given an original point (such as 0,0), now I want to all arts in current layer rotate 30 degree around the origin. How to realize it?
I have a post that can only move up and down and I want to be able to drive an angled wedge sideways under it and back again, such that the post is progressively lifted by the wedge as it moves further under the post and then goes down again. How do I link this? I tried creating a path that coincides with the angle of the wedge and linking the post to that with it set to only inherit movement on the vertical, but that doesn't work. I will also need to do this with a wedge that has a wavy leading edge so that the movement of the post up and down is not linear, but follows the shape of the wave.
Perhaps another analogy would be to have a car drive over a hilly terrain, but instead of the car moving, the terrain is moving sideways under the car, which stays in the same position but moves up and down with the terrain (and the car's orientation is always horizontal (i.e. doesn't pitch its nose up and down).
I am using AutoCAD R14. I need to create a solid which is sort of wedge shaped. But the top surface twists (like a propeller blade). So it is not in any one plane. Also, that surface is not square (no right angles). The bottom surface is flat and in the x-y plane. It is a quadrilateral. The other three sides are a rectangular flat surface and two triangular flat surfaces.
I don't know how to create this shape as a solid. I was able to create several polylines to accurately describe the shape but then when I tried to join them together to create a solid using the UNION command I get the following error message: "At least two solids or coplanar regions must be selected." How can I create this solid?
I have a rounded corner rectangle in a template that I am working on..I would like to extend the vertically but keep the rounded edge dimensions the same as I extend vertically.
Right now I extend the rectangle but the edges also extend.
It's a simple "wedge" assembly where the wedge is constrained to a single axis with a return spring keeping it biased one way. The are two blocks that are pulled tight against the taper of the wedge with springs that keep them pressed against the taper. When the wedge moves in they split, when it moves out, they contract. Simple, right?
For the life of me, I can't seem to constrain the parts correctly to the taper so it behaves correctly. The design is proprietary, so I've made up a "lite" version of it and attached it here.
I need to create a 3D model of a segment of a jogging path/trail that has a drainage feature called a knick. I pasted a freehand drawing of what a knick looks like below this post. It's a semi-circular area that slopes to one side at a small angle on a trail that is otherwise flat. I need a model of a trail segment with two of these sloping indentations that is just a smooth, gray object- nothing fancy. I managed to create a simple 3D model for a second trail design that has a slope to one side throughout the trail- made a box with a tapered edge and rendered it gray.
Since to my eye a knick looks like a lemon wedge indented into the face of a box- that's what I've been working towards. Made a box, made a cylinder, moved the cylinder so half of its base sits on top of the box face on which I want the indentation, and then used pushpull and subtract to take out a shallow semi-circular cut off the top of the box (did two of these about 20 units apart on the same face).
I don't know how to taper the semicircular cut so that it actually slopes off the face to the edge and doesn't look like a clean cut depression. I need it to slope to the edge at a 2% angle. I've tried tapering many times, but I don't think I completely understand the concept of the tapering axis because all I end up doing is tapering the various faces of the box and the knick cut stays the same. I also tried out all the tools on the ribbon that look like they can be used for filling in or smoothing edges, but without any luck. Should I be approaching the process of making the knick from a completely different set of commands?
How do I make the frame & photo rounded just like they did in the following template I'm working on in Flash. They say they did it in Photoshop.
I used the rectangel tool and it always makes the photo inside out. I need it to round the edges not hide the photo. Is there a way to show the middle of the photo and then make a frame like they did on the website?
I'm trying to copy an exact measurement from one item to another but Illustrator is rounding the measurements down to the cloest decimal pont. For example I want my icon to sit on 66.21 px but it rounds it down to 66 px. Below in the middle is the icon that I amtrying to align. I want the 4 red squares to sit in the same middle as the stroked sqaure surrounding it. The surrounding sqaure is expanded because I am using this at various sizes and want the stroke to be consistent.
Firstly, I'm using Illustrator CS6. I'd like to round a specific corner of a shape (a rectangle to be specific). I've seen in other posts that the CornerEffects.jsx script should work. But every time I select my rectangle, go to File > Scripts > CornerEffects.jsx I get this pop-up.
Using Inkscape, I can easily create an hexagon with rounded courners. The result in below in yellow (the right hexagon). It's possible to see that not only the corners are rounded, but the entire shape is (the lines around the hexagon aren't completely straight). I am now trying to acheive the same effect with Illustrator CS6, but I can't find out how. The closest I got is the white hexagon below (on the left). The corners are rounded but the lines are straight.
How can I create an hexagon identical to the one in yellow above with Illustrator?
The issue I am having is trying to draw a rounded rectangle and it becomes a perfect circle. I was wondering if this warning below has anything to do with that. I have a project for school that needs to be in by tomorrow and I can't proceed until I find the answer to my problem.
Illustrators Options:
I am using Illustrator CS6 in the options field under the version catagory.
Warning: Saving to a legacy format found may cause some changes your text layout and disable some editing features is read back in. Also any hidden Appearance attributes will be discarded.
Only fonts with appropriate permisssion will be embedded.
This is what I see when I try to save in Illustrator options.
R2013 is stating on start up that the Geotechnics module has been loaded and displays the Tab for it.But I haven't installed the Geotechnics module for 2013 yet and it doen't work.
I downloaded AutoCAD on my windows 7 home premium,but when I click on the application it says "the application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail." I tried repairing it but that doesn't work.
I've got to plot several "half-size" sets of drawings (originally 24x36 drawings) and I am trying to minimize paper waste. I thought there was a way to set the drawings to fit multiple copies side by side but I am at a loss right now.
Civil 3D 2011 Version 2.1 Win 7 x64 SP1 Intel Core i5 3.33 GHz 4 GB RAM
I downloaded AutoCAD architecture 2014 on my windows 7 home premium, but when I click on the application it says "the application has failed to start because its side-by-side configuration is incorrect.see the application event log or use the command-line sxstrace.exe tool for more detail." I tried repairing it but that doesn't work.
The problem I'm having with Skin Morph is that it's skewing my vertices side-to-side locally.
I'm using Skin Morph to better preserve the volume around the two joints of each finger of my hand model (See Arm1).
The two skin morph targets were created for the index finger while it was in the same position as the second image (Arm2).
I repeated this process, creating skin morph targets for the other two joints on the three other fingers and on the thumb.
The problem comes when I rotate the knuckle joint in any axis, in the third image (Arm3) I've rotated the knuckle downwards and you can see the vertices affected by the Skin Morph modifier have skewed to the left. When I turn the modifier off the vertices go back to their original position - so the problem isn't being caused by something like non-uniform scaling of my model (I reset the transforms before skinning).
The fourth image (Arm4) just shows the basic child/parent relationship that I've setup with the Bones and SplineShapes.
The fifth images show the (perhaps strange) position of the Driver Bone Matrix and the Morph Bone Matrix which could be constributing to the problem somehow.
I've uploaded the file so that you can explore my scene. armrigskinmorphproblems.zip
3ds Max 2013 64-bit Student Version nVidia GeForce GTX 560 Windows 7 64-bit Intel i7
I have just updated to Windows 8.1,(32 bit) and when I try running Autocad 2013 I get this message:
C:Program FilesAutodeskAutoCAD 2013acad.exe
The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail.
what the "application event log" is or the "command-line sxstrace.exe".
I need to put two pictures side by side to merge one person into a group shot. I had it once, but, the image of the one person was too big, and I could not figure out how to put that picture back and get another one to try.
In Photoshop CS6, a very important button is missing from the toolbar — the one to show two images side-by-side or above-and-below, and multiple images in other arrangements. I need this button — it’s an important part of my. (BTW, the button is still in Illustrator CS6.)