Illustrator :: Adjust Degree Of Curvature On Corners Of Rounded Rectangle?
Aug 22, 2013
How to adjust the degree of curvature on the corners of rounded rectangles in Illy? This can be easily done in PS but I'm not seeing any options for this in Illustrator.
I created some buttons in Illustrator CC that have a white background and rounded corners. When I Save for Web as a Gif, I checked Transparency. However, the rounded corner area show a black background around each corner. When I save for the web,do I need to choose something else in the Matte and Transparency dropdown menus?
I am having lots of difficulty with this. I'm trying to create a rectangle that is transparent with rounded corners but I need the rounded rectangle outlined. Now I know how to create a rounded rectangle what I am doing for that is the following;
creating an image, selecting add alpha chanel, then selecting rounded rectangle, invert then cut.
The problem is I need the rounded rectangle outlined. When I try to use the paintbrush with stroke it outlines the image but when I go to save it it saves the whole image including the cut corners.
In essence. I just want to make a rounded transparent rectangle. Then have it outlined. This would be for a web page.
If I write a text, it exports the CSS correctly (font, color, size...).If I export the CSS from a red rectangle, rounded corners, drop shadow, the CSS shows nothing but the rectangle. No color, no rounded corners, no drop shadow.
I don't use Photoshop a whole lot, but just wondering...
I've created a rectangle with a different colour stroke. I decided that I wanted a slightly different size of radius and an entirely different colour of stroke. Do I keep having to make new ones, or is there a simple way to edit the one that I have already made?
How to set a value and label the “degree of curvature” for the horizontal alignment (HA)?
As the radius of the circular alignment (R) is calculated from the “degree of curvature” (attached) then I couldn’t figure out how to select a particular value for the “degree of curvature” (R=1718.8/Da) and then to label the horizontal alignment with it.
I am trying to create an expression so that I can put the Dc into my alignment curve label. I am using (5729.58/Radius) for the expression and using Double for the format which comes out fine in decimal form as in a curve with a 200' R comes out to be 28.6479º, the problem is that I need it to come out as Angular DMS... when I switch the format to angle it comes back as 1641º24'14".
I drew a 30 degree wedge with rounded short side. Where the long sides meet at the acute angle, a sharp point forms. When I join three of these next to each other, I get a three-pointed overlap at the acute point instead of a smooth 90 degree turn. How do I eliminate the acute points? I am not able to control this using the handles--or I haven't figured it out yet.
Expanding Appearance on a closed path with stroke, fill, and a Round Corners effect produces a group of two paths in CS6. A path with just a fill and a path with just the stroke.
Is there an option to just generate one path like CS5 and earlier?
Is it possible to find the value of the corner radius of the rounded corners for a rectangle that was created with the Rounded Rectangle Tool. This if for CS4.
I cannot attain pixel perfect stroked rounded corners without a stray pixel being shown on one of the corners. I need pixel accuracy for UI I'm developing (i.e. for screen, not for print).Here's what I'm doing:
1) New document, Align New Objects To Pixel Grid. Document units are in pixels, and Preferences>Units all are set to pixels. 2) Create grey rectangle, something like 100x32 3) Set a 1px black stroke, outside 4) Apply Rounded Corners, 6px radius 5) Make sure you're in Pixel Preview Mode 6) Notice the one stray pixel in the bottom corner that is out of place at the edge of the round.
Here is a screenshot that shows my tests. Note if I use Center Stroke, it seems to work at first glance, but then applying other effects (e.g. 3 px inner glow) are incorrectly applied (due to pixel snapping of the centered stroke).
I put rounded corners [from the decor part] onto my image, and when i saved it, it came up with these extra bits at the corners; which make the image actually rectangle. How i can get rid of them? i just want the plain round corners. =x
The issue I am having is trying to draw a rounded rectangle and it becomes a perfect circle. I was wondering if this warning below has anything to do with that. I have a project for school that needs to be in by tomorrow and I can't proceed until I find the answer to my problem.
Illustrators Options:
I am using Illustrator CS6 in the options field under the version catagory.
Warning: Saving to a legacy format found may cause some changes your text layout and disable some editing features is read back in. Also any hidden Appearance attributes will be discarded.
Only fonts with appropriate permisssion will be embedded.
This is what I see when I try to save in Illustrator options.
I am working in cs6 for Illustrator and Photoshop. I would like to make a rounded rectangle with an inner border. The area between the two borders I would like to add a decorative paper that I created in Photoshop. The large center remains white. I've tried clipping it, but apparently did not do it correctly. How to accomplish this?
I have a rounded corner rectangle in a template that I am working on..I would like to extend the vertically but keep the rounded edge dimensions the same as I extend vertically.
Right now I extend the rectangle but the edges also extend.
In order to do that, I've expanded this shape and created a ellipse with no stroke above button, with transparency/screen. This is what I got:
Now I need to get rid of the rest of ellipse, so the button will be transparent on upper boundaries. Inner part of button should be white, but whatever I put between button and ellipse should receive glossy effect. How to do that?
I am trying to make the hands of a clock with a small red rounded rectangle near the top. But as I rotate the shape the lines are no longer straight. The hands of the clock are invisible but a bounding box for the small rounded rectangle. It won't stay straigh either. I have tried everything I can paths, etc.
After making a Rounded Rectangle I often need to adjust the rectangle in the X or Y direction to fit a certain space. As I reproportion the box the three node points of the radiused corner also reproportion, distorting the radius. Any way to reproportion a Rounded Rectangle and keep a true, undistorted radius? And even better, resize the rectangle and keep the original radius.