Illustrator :: CS6 Expand Appearance From Rounded Corners?
Jan 4, 2013
Expanding Appearance on a closed path with stroke, fill, and a Round Corners effect produces a group of two paths in CS6. A path with just a fill and a path with just the stroke.
Is there an option to just generate one path like CS5 and earlier?
I have a question about expanding appearance and multiply. I work in print-on-demand, and one of the limitations is that we can not use multiply on artwork. In order to achieve a similar appearance, when I receive these kinds of files, I flatten transparency, and that will sear in the way the multiply effect is interacting with the other elements of the same art file. (in the example below there are no interacting elements) However, if it is intended to interact with the background, I have to fiddle with the cmyk values (adding k) and opacity level until it is as close as possible. It is time-consuming.
we use 'expand appearnce' instead, and I tried it once and it worked! It did all the legwork for me; it spit out a different cmyk value and opacity level that mimics the effect of multiply, so I don't have to calculate it manually. However, I can't get it to work again. Illustrator thinks it is already its simplest form of appearance and will not expand it further. I've tried adding another effect and expanding but it will only expand the effect and keep the multiply.
Maybe she and I were both tripping when we thought it worked once? how to expand the appearance of multiply? Here's a picture of the 3 methods I'm speaking to: on the left is multiply, the center is flattened transparency, and the right is achieving a similar effect of multiply with opacity & color build.
I have created a method to create line art roof shingles row-by-row. I think something like this is a good candidate for scripting, but I run into a dead-end quickly when trying to script this. Basically, I use "expand appearance" multiple times during the course of this process and I can't find any way to script that action. I have heard about using MenuIDs, but I can't find anything on how to discover what the MenuID for "expand appearance" is.
I have also tried recording an action, but "expand appearance" doesn't get saved.
I'm having this really annoying problem in Adobe Illustrator CC
When I use a tool such as the extrude and bevel tool to make an object 3D, it all works fine untill I have to expand the appearence then I get this edge on my object and I can't find any way to get rid of it.
Take a look at this pic to see what I mean [URL]
As you can see, their's an annoying white jagged edge and it's really annoying and I can't get rid of it.
Is it possible to find the value of the corner radius of the rounded corners for a rectangle that was created with the Rounded Rectangle Tool. This if for CS4.
I cannot attain pixel perfect stroked rounded corners without a stray pixel being shown on one of the corners. I need pixel accuracy for UI I'm developing (i.e. for screen, not for print).Here's what I'm doing:
1) New document, Align New Objects To Pixel Grid. Document units are in pixels, and Preferences>Units all are set to pixels. 2) Create grey rectangle, something like 100x32 3) Set a 1px black stroke, outside 4) Apply Rounded Corners, 6px radius 5) Make sure you're in Pixel Preview Mode 6) Notice the one stray pixel in the bottom corner that is out of place at the edge of the round.
Here is a screenshot that shows my tests. Note if I use Center Stroke, it seems to work at first glance, but then applying other effects (e.g. 3 px inner glow) are incorrectly applied (due to pixel snapping of the centered stroke).
I put rounded corners [from the decor part] onto my image, and when i saved it, it came up with these extra bits at the corners; which make the image actually rectangle. How i can get rid of them? i just want the plain round corners. =x
How to adjust the degree of curvature on the corners of rounded rectangles in Illy? This can be easily done in PS but I'm not seeing any options for this in Illustrator.
I created some buttons in Illustrator CC that have a white background and rounded corners. When I Save for Web as a Gif, I checked Transparency. However, the rounded corner area show a black background around each corner. When I save for the web,do I need to choose something else in the Matte and Transparency dropdown menus?
I'm using CS4 on the Mac. A feature that I use quite a bit is expand selection.
When I do an expand selection even on a simple shape like a square the selection expands but the new selection has chamfered corners, or angled corners. I don't want this I just want clean 90 degree corners.
I've tried everything I can think of to change this, I've even returned to the factory defaults and it still does it.
For some simple selections you can just modify it manually but for more complex ones you can't.
This may seem like a relatively stupid question but...
I want to make my own graphics for a website. I want the tables to have rounded corners similar to the ones on the following website. (the main window that says article has a rounded left corner)
page with rounded corner
I don't want to "rip" them I want to know how to make these things on my own. I could do just a plain rounded corner with no problem it is the 3d effect that I'm interested in.
If someone could just point me to a tutorial or something like that for basic website graphics I would be grateful.
with my rounded corners looking jagged, so I must be doing something wrong. I use the rounded triangle, changed the radius and even tried smoothing the selection but they still come out rough.
Im working on a little project and i have a design im almost happy with. All of the corners are square so i want to change two of them (top left and bottom right) to rounded corners while still having the red border in proportion.
I love that Photoshop CC has a way to modify rounded corners on rounded rectangles, but when I try to scale the rectangle with the transform tool, the rounded corners keep the same measurements rather than scale in proportion to the rectangle size. Is there an option that I'm overlooking here?
I'm trying to figure an easier way to change the coners on a rectangle so that they are rounded. I want the sides to remain straight though. Now I could use the pen tool and drag them,
I am trying to make an image have the shape like the one used on this webpage's navigation.
Initially, I thought I could acheive this by using the same technique you use for rounded borders, but since only two of the borders are round, I assumed that it could not be done this way.
So, now I'm assuming I have to use the pen tool in some way.
I am making a table with rounded corners, but i am having difficulty setting the transparency. I want the round part to be the color it should be...#9999CC and the outter part to be transparent. The problem I have is when I put this on a table, the blue part shows fine on a blue table, but the outter part shows white. When I put it on a background image the round part shows up transparent and the outter part shows up pure white. I want to get rid of the white space and have the background image be able to show on the outter part.
I might have gotten bum information: I probably should have purchased Xara Photo and Graphic Designer MX 2013 but instead I bought Web Designer 9 Premium (someone told me all of the graphics stuff is included in the web versions)
that said... I need to make rounded corners of images, from what I've been able to garner: a PNG can have rounded corners, a JPEG can not the work around is said to be to add a border to the rectangular jpeg, then round the edges of said border, then color the border the same as the web background (effectively creating round corners of an object that really has 90 right angles)
So... I load up my rectangular image... then.. what are the steps to create a border (one that will permit me to do as described above)?
The youtube tutorials I've been able to find thus far, seem to be for older versions of Xara software and/ or they include some kind of ClipView tool that apparently the Web Designer does not include
I'm currently working on modelling a helmet with a little bit of detailing. I have this rim shape that curves around the back of the helmet, but there are supposed to be some hard corners near the back. Every time I try to sharpen the corners with support edges (using chamfers, using extrude with no height, adding edge loops) I always get these nasty corners. Check out the pictures. Is there any way to retain the round shape of the helmet while sharpening the corners?