GIMP :: Import All 20 Images And Place Them Among Each Other?
Aug 16, 2011
I have 20 images for a animation I would like to make. I don't want to make a Gif animation, but a PNG animation with Jquery. I need a file like this one: [URL]
How can I import all the 20 images and place them among each other?
I heard many good things about Gimp so I downloaded it, eager to begin editing my photos. But for the last 30 minutes, I have been unable to even upload an image to begin editing. I've tried everything, but no matter what, my images will not "drag and drop" like they're supposed to. I am getting more and more frustrated by the second. I read it might be the fact that it's a "jpg" file,so I tried renaming it, as suggested, still, no luck! I'm using a Mac Os X 10.6.8
When I import JPG images from my digital camera Gimp assumes that they are 72 x 72 DPI. Is there a way to set this default to be 600 x 600 without manually adjusting it each time using "scale image"?
I just installed Gimp on a few of our machines at work, the main reason being to allow users to import images from our network scanner and manipulate them etc...
If we scan several pages at once and import them in Gimp, only 1 page is imported. Once this is saved and closed, we then have to go through the whole process of File > Acquire etc. again, for each page scanned. (We use Fuji-Xerox mailbox scanner utility).
With Photoshop, when importing multiple pages from the scanner, all pages are imported to the main program at once.Is there any way to acheive this in Gimp? It's the only real problem we have with it.
Why can't I open my images in iPhoto to import photos to work with? I tried dragging them in, and I tried opening my iPhoto from the Gimp importer window, nothing seems to work.
when I import files from Illustrator, and import them as footage to preserve the layers, I get an object for every layer. However, when I move those layers into my comp, they are either moved by default into the center or wherever I drop them. How would I move them into the comp while preserving the position of the layers in my actual ai file?
I am trying to place/ import a .psd as a smart object into a composite and have Photoshop keep referenceing that same psd witout it creating a local tmp file.
This program continues to surprise me, negatively. I did not want to modify any thing, but to import/place a part into assembly and gives me this picture. why is so important to not modify library????
I have been working on a script to place a psd file onto only one visible layer (document has multiple hidden layers). This java code has worked so far:
var doc = app.activeDocument; var onFile = File("C:/Users/Desktop/Desktop/ExportedArtboard-01.psd"); var mydoc = doc.placedItems.add(); mydoc.file = onFile; mydoc.embed();
however this works with only the top layer visible (eye turned on in Ai). if top most layer isn't visible i get "target layer cannot be modified" error.
For instance say i have 1,2,3 layers. layer 1 (top most) and 3 (bottom most) would be hidden, layer 2 (middle layer) would be visible and then running the script would place the psd file on to layer 2.
Can I place more than one images in the frame? My frame is 1020 by 320. Instead of having one image fill up the space I would like to have 3 images side by side. How do I do this?
I have been using CS5 Illustrator for over a year now and have had no problems until yesterday when I opened illustrator and was unable to place any images.
I can click on 'place' and go find the file, it appears to go through the right process then there is no image on the artboard at all, anywhere. Then I decided to open up previously made files that contain placed images and all they have is a bounding box with no image. The Links panel recognises the name of the file but no image is visable, even as a thumbnail.
This issue occured shortly after update to 4.2, but not directly after. I am using windows 8.
The issue that occurs is after importing images they are adjusted automatically to develop module cross process 1. After dealing with this annoyance for a bit of time I realized that I can not even "RESET ALL" the images to delete the adjustment. In delving into other images that have been in my database for quite some time, I have tried to "RESET ALL", which resets images to CROSS PROCESS 1. I have never set import to automatically adjust.
I just upgraded from LR3.6 to 4.0. When trying to import images the import module freezes for a few minutes and then displays the import screen. However, when selecting a source the program freezes again and eventually crashes.
I had the same issue when upgrading to 3.6 some time ago and then found that disabling some USB controllers solved the problem. This works for LR4 as well. As I don't need all USB connections this is a workable solution, however, disabling controllers should not be necessary to run a program.
System is an Acer Aspire 7811 64 bits w/ Intel i7, Win 7 Home Premium, 8 GB internal mem and no external drives.
I'm using LR4 with a Canon camera setup (Wind 7 Ultimate). I've got the auto import setting all configured with an incoming folder and destination. The app recognizes when an image is put in incoming folder and in fact it moves it to the destination folder. What is really annoying is that it leaves me at the import settings dialog and then I have to make all these choices as I would if I were manually importing.
Shouldn't the images be places in the desination folder and some view of that image be displayed in LR? It could be the folder view or ideally I want to see the last image imported at 1:1 size so I can review it and see if I want to take another shot? Maybe there is some flag I've got set incorrectly.
I'm trying to import photos into LR3.3, and the thumbnails are grayed out, as is the import button. The photos come from two other cameras -- one Canon Elf, the other I'm not sure. I received them through dropbox, and they open fine with Bridge and Photoshop CS4.
I am creating virtual samples of several hundred coffee mugs using PS CS 5.5. (I have access to CS6 but haven't installed it.) There will be two views of each mug, front and back. The images to be wrapped around the mug are PDFs of identical rectangular dimensions. In general, the effect I seek happens automatically using the 3D cylinder or soda can shapes.
1. Is it possible to buy and install other shapes? Can I buy a white coffee mug? 2. I was also thinking about doing this using the wrap tool and "placing" the image on a mug, then changing the opacity to multiply. Doing it this way makes the effect look more "real." But I don't know how to automate it or if it can be. So far, I'm thinking this would all be hand work.
I have tried to disable photoshop's feature that turns raster images into smart objects when you drag them onto an existing picture, as well as the resizing that occurs. Neither of these general preference settings seems to have any effect.Fully updated CS6
I'm working with InDesign CS5.5 on a Mac and need to import multiple images into separate layers. The imprint project has a base layer template and several company logos that need to go into their own layer. Is there a way to bring all the logos in at once and have them create their own layer without manually creating each layer and placing images one by one? Can InDesign do this automatically or is there a script? I can't seem to find a way to automate this process.
Lightroom will not display preview images during import of raw images. Any images in other formats display fine but with raw images I get a gray window the size of the preview image and the words "preview unavailable for this file".
I am an avid gamer and like using gimp to make maps for my games. Now I have look all over for a way to make brushes there own layer with out having to go through the hole seal of creating a new layer shrinking it to fit the brush. then having to drag the new layer to were I want it then having to place the brush.
I just wish to place the brush and automatically have it as a new layer. I have been told to look at Gimp::fu but I don't under stand how to do that kind of stuff.
Is there any way to fix the windows in place when opening a file that already exists?Example: I go to my image folder, right-click to open a .png in GIMP, and the window opens up like this with the right corners of the image window off the screen. I have to resize every time, just to see the right-most parts of my image when I zoom in.
This is what I want my default settings to look like - perfectly set within the screen, with each corner of the image window visible.I've messed around with the Preferences menu, but so far all I've been able to do is make it so my toolbox pops up in the same place.
I am trying to place my text along a path. I have followed the guides but gimp only places half the text along the path. I don't know what I am doing wrong. I have selected the path, text is on dynamic. It's a curve path but the text only goes up one side and it it not the full text. I have change size of text font everything I can think off.
I'm starting with a new file on ofnuts recommendation...see "Edit GIF image file"
I have duplicated a GIF file from a website, so I can make changes and replace it. The new file I will be exported to PNG, GIF, TIF, or JPG when complete. It's a horizontal rectangle; the leftward white 2/3 has text I will change, the rightward 1/3 is all green. I have an XCF file that I copied from the GIF as a working file, and the new file, created from scratch, which now contains my new text. The new graphics must fit into the webpage and line up exactly.
I had "selected" the green section and pasted into my new file, but it was not completely left justified, like the original, so I slid it over with my cursor, but apparenlty "dropped" it too high, because when I place the new JPG file in the webpage, there's a little white line at the bottom of that file, and it needs to butt up against the green right below it. ie, no white space.
Rather than dragging and dropping imprecisely with my mouse, is there a way to place the green area with some sort of calibration tool? Like "by the numbers" or snapping it into place?
Is there a way to "read" the green area in my working file, to see the precise size?
I have a psd image containing a number of layers, and a png image with a transparent background. I want to place the png image in the psd image but I'm not having much luck. If I copy and paste the png image, all I get is a selection outline, not the image itself. I created a new layer for the psd image before pasting, but obviously I'm doing something wrong.
I know how to batch process images to place a logo or watermark on an image. Normally the image is different every time and the exact same logo is placed on all the images.
In this case the image is exactly the same every time but i need it saved in a folder 100 times each with a different logo. So essentially a reverse of the normal process. Same image different logo's.
I have a large job for a client who uses antique computers. They are so old that he can't run Lightroom. As a workaround, I posted the images I wanted him to look at on SmugMug and we had a disaster. Their sequencing on screen does not match my "as shot" sorting on my Lightroom (4). Is there a way I can print sequential serial numbers/ids on my images before I upload them to SmugMug so we are always talking about the same image?