GIMP :: Delete Leftovers Outside Visible Work Path?
Jan 9, 2014
Is it possible to delete/clear contents outside visible work path easy way?
Sometimes when you create stuff, move stuff, import and cut images something is left outside visible work path. For example, in Adobe Photoshop it could be easily deleted with select tool + delete. Even non visible leftovers that is outside work area.
I started using Gimp yesterday and sure some things are SO irritating after long use of other image editing softwares.. I just can not figure out how people get used to it (Gimp).
Long way would be to move layer contents so you could see those "leftovers" and then it allows you to select them and delete. Then move back image where it was previously. But even after deleting those lefovers why the hell GIMP would select layer size according to "what it was at first" not what's acual dimensions of non transparent area?
When creating a work path on a new layer, the path is a grayish black color is there a way to create that path to be a different color, yellow for instance? Using CS6, I don't see it in preferences anywhere
I'm trying to stroke my work path with a brush I tailored myself. now, when I create a workpath from my text layer and switch to my top layer to try and choose 'stroke path' the option is shaded out.
I'm trying about 8 hours to convert a Photoshop shape in to a working path in order to put a brush border around it. I don't understand why the "stroke path with brush" is grayed out and not usable directly on the shape path itself.
"Load path from selection" is not an option because it deforms my path.
How to set the drawing file path so it shows up at the top of my screen when I am in an autocad session? Currently all I see is "Autocad Civil 3D".......
I'm using inventor studio for the first time(Inventor 2014 / Windows 7). I'm having some trouble with work surfaces showing up in my rendering. The surfaces are set with the visibility turned off. When I'm in my normal assembly window, they're invisible. They're even invisible while im in studio, setting up lights & such. They only show up on my renders. If i go into each part and suppress them they render ok. Problem is I have sketch geometry and constraints that crash when they're suppressed, so I really need them as active, but invisible.
Why the "Text along path" feature hovers the text so far above the currently active path? (in my case, the space between the path and the text is about 3 times the height of the currently used font!). I've been told that the letters should lie on top of or at least closer to the path instead. How can I move the text closer to the path?
The problem is that it's only loading the outline of my path as the selection. All the inner areas aren't included, and I want to chop them out as well
I'm learning to use Coreldraw for artistic metal cutting using a plasma cutter, so the file itself is important and not just what appears on the screen (or what prints out).
I've used the blend tool to draw some circles along a wavy path. I want the circles but I don't want the path. I remove the outline and the path dissappears on the screen but it's still in the file and when I export as a dxf file there is the path cutting right through the circles.
If I use Detach from Path then the circles simple come of my wavy path and end up in a straight line.
Are there any other techniques to give the same result but one where I can keep the circles/objects in their locations while removing the path at file level.
I know of a plugin available for Coreldraw that can take a bunch of dissimilar objects and place them on a path but at this point don't know if it can do what I need and delete the path afterwards.
Or is there any way I can copy the circles without copying the path.
I have made two objects, a vertical elongated ellipse with a circle placed on top that covers a bit of the ellipse and then i made a mask via Ctrl + 7
afterward I want to select the path of the circle and then use the Offset path twice to create two new paths but i want to Delete the first/original path.
however, no matter what i try i cannot seem to Delete the original path. ????
i have searched the manual, FAQ's and even used Google to try and find an answer.
I don't know if i am not asking the right question(s) or what but it seems as though a path cannot be deleted.
after doing ... say ... selecting the path in the layers panel and then clicking the trash can icon at the bottom of the layers palette the Edit menu will indeed say that the path has been deleted ... but ... when i hover over the area ~ the path is STILL there!!??
paths cannot be deleted? i would think if they could be that the manual would have some sort of info.
i find things like ... how to delete part of a path, how to delete anchors ... i mean everything but what i need to know.
I'm really new to Illustrator, and I'm trying to print an image that will have a CutContour swatch around it, with a bleed outside of the CutContour line. You'll see that I set up the bleed by creating an offset path outside of the CutContour path. However, I would like to delete the rest of the image outside of that, but I'm not sure how to do this. I don't want to print the entire block of the photograph, just the image inside the tracing, leaving the outside white. I thought I could select the offset path and make a Clipping Mask from that but it says it's "too complex" or doesn't do anything at all. I've attached an example since it will probably make more sense to have something to look at in addition to my explanation...
I have two shapes placed next to each other but the top section displays is a faint line to the left. How do I use the Path Eraser Tool to delete/remove that piece? Or is there a better way to remove?
Note:
Top image displays without path displayed... Bottom section displays with path displayed...
I'm currently having troubles from having too many anchor points after "image trace" or "offset path tool".
1. I would like to know if there's a way of deleting useless points AT ONCE. (ex. multiple anchor points on a stait line, or duplicated points at one anchor point) - I've tried "Simplify" but it changed the picture too much. - I've tried "Remove redundant points" when using "image trace" but it came out as below:
2. Sometimes pathfinder seems to make duplicated paths. Is there any way of knowing that there are duplicated paths OR eraseing duplicated paths at ONCE?
How to delete a work surface. These work surfaces were imported from an iges file which contains thousands of work surfaces. They are not associated with a part feature which can be deleted. I've developed a routine to sort through these and identify unwanted work surfaces based on their positions. The best I've been able to come up with is to make them invisible, but I'd really like to delete them completely to clean up the file. I did try to loop through and delete any surface body objects associated with the work surface but that failed.
I've got a user that when he clicks on an item to highlight it, he can't drag it anywhere, can't copy and paste it, and can't delete it. I've uninstalled and resinstalled the application more than once. After an uninstall, I went through all directories and deleted all remaining files and folders that had either Autodesk or AutoCAD in the name and spent 1 1/2 hrs sifting through the registry and eliminating all Autodesk and AutoCAD entries. I then reinstalled the application (AutoCAD 2010), and the user is still having the same issues.
How do I delete work plane 1 from the attached part, 'test derived'?
workflow.
create a part, pattern a plane, save as 'test deriver'
create new part, derive work plane 1 from 'test deriver' sketch onto work plane 1, save as test derived
go back to 'test deriver, delete the pattern and create a new pattern, work plane 2, (i couldnt just edit it because the real life case was a series of patterns at different distances)
open part 'test derived', edit the derived part to include work plane 2, (work plane 1 doesnt exist in 'test deriver' anymore) redefine the sketch onto work plane 2
I am running LR 3.6 on Windows 7 and keep my images on an external drive. When I select the "Delete from Disk" option, the file is removed from the catalog but now from the external drive as it is supposed to.
I drew a path in Illustrator and it won't let me apply some brushes and colors to it. When I click on the object the stroke color shows a different color than what it actually is. Another shape I drew at the same time is recoloring just fine, but the other one will not. How do I get the colors to work on my path?
So whenever I open up Gimp and then a new image, the layer for the background don't show up. > [URL]..
I've this window with all the tabs for the brushes, patterns etc and when I want to make the layers visible, I've to drag the layers window to the tabs and then drag it back to where it first was.. (it's quite hard to explain )
[URL]....
so basically, the layers don't show unless i do something what can i do about this?
I have some PDF files whose images are not visible as I go through the steps to open them. The steps are File > Open > select file in drop-down box > click on Open > see empty image in Import from PDF box > click on Select All > Import. The import process takes a few seconds and the editing box appears with a blank image. The size of the box matches the number of pixels shown in the import box, but no image is visible. What can I do to change the color or visibility of the pixels? Other PDF files import correctly using the same process.
I was working in Gimp last night with no problems at all. I modified an image of some fabric to create a texture then pasted that texture into another image and had happy results. I'm trying to do it again tonight with a different texture I created but when I try to paste it into the other image the pasted layer is not visible. The layer transparency is set to 100, and, of course, the 'show layer" eye is clicked.
Basically, I'm trying to make simple animations. For some reason, I can't figure out how to make any layer but the top visible. Is there any way to essentially make the layers have a visible/invisible function? I'm not talking about the eye button next to the layer name.
I have to go up to cut and select the object to delete. Also when I click on text the edit dialogue box doesn't come up. I have to go to properties to edit.
Has any body else noticed that if you create a work path, then create a shape layer (say a rectangle) and type some text on the rectangle (text on a path) that if you commit the type and switch to the Path Selection Tool to edit the path text (position of the starting or end points) photoshop cs6 replaces your previous workpath with a workpath of the shape layer you typed on?
Is photoshop cs6 supposed to work that way?
Windows 8 x64 and photoshop 13.01 new document a create a workpath create a rectangle shape layer and type on the rectangle shape layer path. The orginal workpath has been replaced by the rectangle shape layer path
I just upgraded to a new computer setup and installed Photoshop CC and well..... I can't figure out how to manipulate paths like in CS6.
On the left is a what path manipulation with anchor points looks like in CS6 on my old slow iMac, and on the right is the new CC with direction selection on, but instead I can't manipulate paths. How can I get it to work like CS6? Also, I know about the isolating layers thing, but that still doesn't let me manipulate certain anchor points.
How do I make a work path of a character that consists of a loop (letters O, O, and P in LOOP for example) so that i get the inner and outer walls of a character, take O for example, instead of a solid O?
O (the black area of the O should be filled with smaller text, if it were a work path) When I create a work path of the letter O, it outlines both the inner and outer lines of the letter, but once the work path is created, all I get is a giant SOLID circle, not a work path that has inner and outer walls of the letter O.