what gives here with Corel's so-call Pen Tool. First there's almost NOTHING out there in terms of tutorials etc. Plenty about the Bezier tool but truly hardly anything about the Pen Tool
How on earth do you change the node's direction? This is SO frustrating! I just wanna control this *** but I can't. In Adobe PS it's simple, just hit ALT and you're back to 0 angle. In Corel I read somewhere that you double click the last node......yeah that ends it alright but when you go back to continue at a different angle it goes back to the same angle all over again so it's literally useless.
If I click on an object, its nodes are highlighted. If I then click on a node (such as the end of a line), I can move that node.
In this case, I drag it to the left and enter a distance (such as 1 foot), with ortho turned on. This should cause the point to move left exactly 1 foot.
When I press "enter," the node moves up or down instead. It doesn't move left like it should have. I think it doesn't move *precisely* up or down, either, but goes a little to the left or right. It does, however, move the distance I typed in.
I have a drawing of a stone railing section and I have to change direction in the run direction of the baluster panel. Is there a way that I can move the details without changing th Y direction of the details. Please refer to the attached CAD file for details. I am trying to avoid having to redesign the panels if possible. railing detail.dwg
line of Inventor 2013 iLogic that can change the browser node name of an IDW?
Specifically, I'm only interested in changing this:
I know how it's set by default, but someone has managed to fix their template so it only ever shows "A3 template" in this field. consequently, this problem now persists throughout hundreds of drawings. If I can fix it with a line of iLogic, then the wickedly awesome CodeInjector can be used for fixing all the drawings.
I have been unable to remove a color after it has been applied to a node. Despite the "X" that show up in the color palette, clicking it does not remove the color. The only way to remove a color is to set the node's transparency to 100%, and the color will still show as the node's color in the mesh fill property bar. The color will appear to have been removed, but when clicking on the node again, the color come back.
The bug manifests itself in different ways depending on what color is selected. If the "X" is picked from the color palette floating/docked menu to remove color, nothing happens. Is it is picked from the Mesh Fill color drop down window from the context menu it will temporarily appear int he property bar.
In other object fills, you can select the "X" to remove the fill. I that something one ca't do in a mesh and one needs to color pick the background or set a default color for?
Usually the reduce node tool will reduce the nodes easily, but I have had a few issues where an imported shape or vector - usually a dxf file or plt file has thousands of nodes but the reduce node tool does not work.
When I select a node on these files it only reduces the node I select? is there a way of smoothing these without redrawing ?
I want to create a node on the intersection of two curves (eg bezier curves). Of course I can zoom in and try to be as near as possible, but it won't be exactly. Is it possible to exactly find the intersection?
I'm on a project where I need to export displacement maps / normal maps from zBrush 4.0 to Softimage 2012.
Im using the "Multi Map Exporter" to export the maps out of zBrush.
I know that I have to use the "change range node" between the image and the displacement port of the material and set the displace geometry approx. to "Fine" and play with the settings.
So my questions are:
1. Is there a way to calculate the exact ranges for the "change range node" for the map or is this gueswork?
2. In the geometry approximation what kind of settings are normaly appropriate in terms of mixing rendering speed and highlevel detail (look).
3. I exportet a normal map and pluged it with standart settings to the bump port of the material but the light seems to be inverted. How can I solve this?
in earlier versions of draw you could move one end of line with the pick tool by moving the cursor over the end node grabbing it and moving it where ever you wanted. With x5 it seems that you must go to the node editing tool to select the node. Is there a setting I'm missing that will allow the pick tool to select node?
I don't do a ton of node editing, but I've noticed that lately my node editing seems really jerky. I wrote it off as having large files utilizing lots of memory, but I don't think that's it. To test I closed Corel and all instances of it, restrated drew a rectangle and converted to curves. Then my node editing was smooth and fast. I doubled the nodes (now 8) and it was fine. doubled again(16 nodes) and that was the show stopper. I finally have it that at 9 nodes it is smooth mouse movements, at 10 it goes jerky. No big difference between 10 nodes and 3000 nodes. Same jerkyness when editing nodes.
I've turned off all "snap to" features.
I did recently change to using the HD output to my monitor, i haven't checked that as an issue. I'm using the video card on the motherboard (don't hate).
I went back to the default corel workspace and it's fine up to 1000s of nodes. I switched back and it's goes all haywire again.
I use the cross hair cursor I turned that off and WHAMO! it works now. (really it made that sound, trust me) When I go back to cross hair cursor it goes back to jerky. So verify that using the cross hair cursor screws up their node editing? Is there a way to use the cross hair for everything except node edits?
Machine info: windows XP All service packs X5 with all service packs. i3 cpu 3ghz with 3gb memory.
Current System: i3 3.07ghz, 3gb ram, Windows 7 32 bit with all updates and X6
If I have a layer on top of another layer or say I have a custom tool shape on a page, how do I select it to change the direction is it facing. I don't want to use the roate canvas selection. I know in the past I was able to do something like alt and click the shape or image to change its direction.
The characters of a word in Hebrew need to reverse their text direction despite the font being Adobe Hebrew which you would expect to be in the correct direction. However this text was copied in from Word.
I can't locate the menu option, e.g. Window>Type>Paragraph fails to show any RTL option. That the text is selected seems indicated by the bar at the top of the screen showing point size etc.
i am redrawing an image and used guidelines to insure straight lines. the problem i am having is when i try to put a node on the intersecting lines, it jumps away from where i have placed it. i do not have any of the snap items turned on and am not using a grid in the background. Why will the nodes not go where they are being place? i have been using corel for years and have not had this problem before.
Using pen tool I have to press Alt + click again at the node while drawing to create a cusp node.
My method is - Select Pen tool - left click for first node and drag to achieve desired curved segment - release mouse button - press again left click for second node at desired position and drag control handle to create desired curve - then Alt click at second node for cusp node - continue in this fashion for rest of the curved segments as shown in my example.
Is it possible to draw and edit control points for a cusp, smooth or symmetric node simultaneously in a single stretch while drawing curved segments with some other shortkey combinations but without pressing again S for smooth/symmetric or Alt click node for a cusp or F10 for edit later?
I seem to vaguely recall a method from some vector drawing program where you can press or hold ctrl or alt or shift and change the next type of node you will draw while using the bezier tool, or the pen tool, or the multi-line tool.
Is there any way to do this in 12, or use VBA to make it happen. I really just need to switch back and fourth between cusp and symmetrical.
I have been using Corel for over 20 years, and have never needed support. I do most of my work editing nodes within a drawing for creating continuous line patterns that are repeatable.
For years I have simple "nudged" the first and last point of a complex curve to the appropriate position. Now I want to simplify that by entering in the coordinates for the node.
I have tried Object Coordinates, but it appears to do nothing after I change the node location, or radically change my design. There is no documentation for it. I have searched Customize for some sort of input field to add to the toolbar with no luck.
I always have to add the information on the coordinates of the selected note to the Status Bar, so I am surprised that I can't find an option for editing the position.
I am creating a object that will involve creating tangent lines between two circles. Then, I will need to cut out the curves of the circles so the end shape is like an eggshell or the travel of a rope between two pulleys.
What I am doing, is creating the tangent lines, coloring them green (so I can see the end of the tangent line), making sure the line is arranged on top. Then selecting the circle and the node edit and adding a node where the tangent line ends at extreme magnification. Delete the unneeded nodes on the circles so it forms the "end shape." Then I select both objects, then the node editing tool, select both nodes (end of tangent line and node on end of former circle), and join the curves with the option that joins the curve over the space (this is the part that bugs me).
When I do this, I still notice a slight space between the tangent line and where I added the node to cut the circle. Is there anyway normally with x6, or with a macro, that can place the new node accurately? For instance, wherever the center-lines of the curves/lines meet/intersect?
A few months ago I upgraded my aging office workstation to a powerful new system running Windows 8 Professional. CorelDRAW X5 refused to install under Win 8 Pro so I had to upgrade to CorelDRAW X6.
Here's the issue: for the longest time, at least through 10 or more versions of CorelDRAW, it was very easy to align nodes. Just use the shape tool, manually shift+click nodes into the selection and the last node selected would stay locked in place. The other nodes would use the last node selected as the point of reference and align to it.
That doesn't work anymore in CorelDRAW X6.
Now, it doesn't matter which points were clicked first or last. The alignment function always uses the earliest point created in the path as the reference point. And that's just downright useless. I'm forced to drag out guides and snap the points to them -like I'm using an app released in 1990. It makes tasks like technical drawing more time consuming.
Is there some setting buried in Preferences that can restore this very basic but extremely valuable function?
BTW, rival app Adobe Illustrator had finally added controlled anchor point alignment in version CS3 or CS4 (I forget which), but it was a kludge to use -it required extra clicks on anchor points and wouldn't work half the time. The feature seems to be gone in CS6.
Enter 2-3 lines of text either artistic text or paragraph text. Select and change the font for the first line only. Lets say you typed in the sample text using the Arial font and then changed the font for just the first line to Arial Black.
Now, how do you change the font for all the text to Arial Black?Now, try to change the font for all the text in the text object to Arial Black.
It is possible for me to change the font for the entire text to any other font, except the font that is used for the first line.
Even if just a single word is typed, and you change the font for just the first character in the word, you then cannot change the word's font, to the font which you used for just the first character.