Trying to export a camera from Smoke to Cinema 4D. Cinema recognized the FBX file and opens the scene with the camera, however none of the animation comes through. I've tried baking the animation in the export options and also baking the animation channel. Neither seems to work.
I tried to import a FBX camera from Mocha v3 and noticed that there is no FBX selection under the Object Tab in Action. Is that coming on the next Pre-Release?
I edit in FCPX and do effects and stuff in Smoke2013.
I have a shot done with handheld camera from helicopter. The camera is hung by a system, and we have a small gyro on it. But not yet a wiscam or other cool stuff.
So, in fcpx I can us load and lock X and it is really a beautiful steadycam shot. How do I do that in smoke.
The auto stabilizer does not give me a smoothcam version. And normal stabilizer is just for doing 2D stuff....
The shot, is a helicopter flying around an oilrig, and a nice horizon as well. It is orbiting the platform. So I have at least 90 degrees flying around the platform/oilrig.
I'm doing an animation with simple camera moves. One of them is a camera moving slightly around an object. I want to make a "look at" or similar, so that the object is always in center no mater where i move the camera. This works untill i connect the camera to a 3D path - then the aim follows the path - not the camera :-|
How can i animate a camera on a path and make the aim stick to a certain location in my scene?An extra question: How can i make an object move at a steady speed on a path no matter how i drew my path (hope this makes sense)?
I have a 3d scene (FBX) with a 3d camera, rendered 3d elements and filmed elements that need to be comped in a way that required some layers to respond to the 3d camera and some need to stay 2d. Because some of the 2d layers need to occlude layers in 3d space it is not practical to pre comp.
Is there way in Action to get a a layer to ignore a 3d camera or respond to a different camera? In AE for example you would toggle the 3d layer setting.
Also is there a way to make a layer auto orientate towards the camera?
In the camera view is there a way to hide everything outside the output region, I'm finding it really hard to judge the layout with all the overlapping layers in my scene..?
I have try everything I can think of but Smoke 2013 won't export any clip and when i was able to export 1 it wouldn't play. Iwas able to export on Smoke 2012 demo with no problems.
I'm having issues exporting still frames from Smoke. How do you specify the frame to export as a Single Frame? I can see anywhere where you tell Smoke what frame should be the Single Frame to export from a timeline.
I need to export a series of frames, about 200 in total but they are at random places in a 1 hour 30 min timeline so I need a fast and easy way to get this done.
I have a sequence that I only want to export a segment of, from my marked in-point to out-point.
Where is the option like in FCP & Avid, to just export that segment? I would really like to have to not create a subclip each time I just want to export a segment.
I'm conforming a sequence - importing RED files - then exporting that sequence for color. When importing the RED files, what color setting should I use? Camera, user etc? If user then what other options should I use knowing that I'll export a dpx sequence for color?
I'm trying to export quick times from smoke 2013 but it's failing the whole time. The engineer installed sp2 but I realized that the system has still installed the sp1, has it something to do?, I have to uninstall sp1 and then install sp2?, I mean, have I to install the smoke again? In the company where I'm working with there are two smoke systems and I'm opening the backburner monitor and appears the two systems, is it good?, The error that that the system has is:
SMOKE-01.local [error] 2891913768 transcoderMediaProvider.C:312 02/25/14:18:36:16.886 Cannot get type of clip IFFFS-158:/stonefs/TC_-_BOXING/workspace/Media Library/_Export_140225_161339_1/H_16777343_S_1393362820_U_578586/hires: Library _Export_140225_16
I have an edit and now I want to export as DPX sequence. A couple of questions:
First, is there an easy way to take a single edit and export it with handles? I realize that I can make a subclip but is there an easier/better way to do this?
I can't find an automated way to set handles on export. I have about 175 shots that I need to export .
PR5. Up until this release, I haven't had a problem exporting quicktime movies. I have a 2:30 long video that I'm trying to export with no success, at best I'll get 30 seconds of my project. I'm not as familiar with Smoke setups and preferences
When exporting a sequence I'm having problems with my audio being distorted, like it was peaking. Audio in the timeline sounds good, I did have some gain adjustments on some clips which I removed to see if that was the issue and the same problem is happening. No other effects other than some reverb are present.
Faders were normalised and audio peaked at -1dB only for a few seconds, the normal audio levels are about what is shown in the screenshot, around -6 to -5 dB.
This was exporting via the iPod preset with not further adjustments.
MacBook Pro Retina 15" - OS X 10.8.4 - 4TB G-tech G-Raid - Smoke 2013 MacPro 5,1 - OSX 10.8.5 - 64GB Ram - 12TB Pegasus RAID - 24 inch HP DreamColor - Smoke 2013 - Maya 2013
if you download and install with only WI-FI on. you get one MAC adress... then if you connect your macbookpro with a Thunderbolt->Ethernet adapter, you want this to be first in the list for fastest connection. Then Smoke will not export (backburner fails)
If you remove the adapter so that Wi-fi is the only one. Well then everything works...
Is there a method to get the Pocket Camera CinemaDNG files to work in premiere ? (or Speed grade?) They work as individual frames in Photoshop. Apparently they are "compressed" CinemaDNG files.
I'm working on Smoke 2013 on LINUX. There are new Options to export a File with Audio. Where can I read what each option is doing, because we had some mistakes on some Files because of the Audio.
I've cut a 23.98 1080HD teaser via imported R3D source. Brought the source in at half res, so a little bigger than 1080HD however have been processing re-sizes in SoftFX.
The program plays perfectly fine in smoke, but I'm getting stuttering playback anytime I export a Quicktime. It's a constant, intermittent stutter every second or so.
There is an issue with footage that needed the YUV headroom to be turned on when importing.What happens is that when this footage is exported, it get crushed blacks. So there need to be a YUV headroom setting for the export I believe. Maybe I am seeing it wrong.
Footage is MXF Panasonic HPX171 (DVCPRO HD 72025PN) footage.
is it possible to export to a movie just a particular part of the sequence (say frame 100 to 500) similar as you can do in After Effects exporting just a work area?
I can not seem to export my timeline. The job goes to the queue, but the status just says waiting. There is a timestamp in the started column, but nothing is happening. I have deleted, re-exported, suspended, restarted, tried different export settings... I tried rendering to both an attached firewire drive and the desktop of my macbookpro. There is no file in either location.
I opened the service monitor and there is a green status light for all components.