AutoDesk Smoke :: Getting Stuttering Playback When Export QuickTime
Aug 9, 2012
I've cut a 23.98 1080HD teaser via imported R3D source. Brought the source in at half res, so a little bigger than 1080HD however have been processing re-sizes in SoftFX.
The program plays perfectly fine in smoke, but I'm getting stuttering playback anytime I export a Quicktime. It's a constant, intermittent stutter every second or so.
I have a clip that play perfectly fine in my timeline. When I export it, either as a Quicktime or image sequence, the playback stutters every few seconds; basically it double prints a frame every few seconds or something. It's extremely annoying and preventing me from a client delivery in the morning.
I'm trying to export quick times from smoke 2013 but it's failing the whole time. The engineer installed sp2 but I realized that the system has still installed the sp1, has it something to do?, I have to uninstall sp1 and then install sp2?, I mean, have I to install the smoke again? In the company where I'm working with there are two smoke systems and I'm opening the backburner monitor and appears the two systems, is it good?, The error that that the system has is:
SMOKE-01.local [error] 2891913768 transcoderMediaProvider.C:312 02/25/14:18:36:16.886 Cannot get type of clip IFFFS-158:/stonefs/TC_-_BOXING/workspace/Media Library/_Export_140225_161339_1/H_16777343_S_1393362820_U_578586/hires: Library _Export_140225_16
PR5. Up until this release, I haven't had a problem exporting quicktime movies. I have a 2:30 long video that I'm trying to export with no success, at best I'll get 30 seconds of my project. I'm not as familiar with Smoke setups and preferences
I am exporting a 2 hr movie as Apple Pro Res (LT). Last week this happened within 5 hrs but today the export is very slow. It renders about 20 frames and then stops, 20 more frames and then stop. This is very strange.
Smoke 2013 Ext1 17" Mac Book Pro OS X 10.8.5 16 GB RAM
Every Quicktime I import and cache into my project won't play audio, even though the audio tracks show up in the timeline with waveforms and the seqeunce specs match that of the source audio. Apparently Flame users are having similar problems. I'm having to strip out the audio into AIF for separate import and re-sync.
Oddly enough, I can hear the audio prior to import when playing the preview clip in Media Hub.
I have noticed that when exporting a Quicktime from release 5 the Background Process window wont show the actual progress so there is no way of knowing if it is working or how long will it take.
Smoke 2013 Ext1 17" Mac Book Pro OS X 10.8.5 16 GB RAM
When I export a quicktime from colorbars (or any other clip) the levels are raised as opposed to exporting a targa or tif file. I tried it as uncompressed and png with the same result.
I have just tried plugging a Samsung SSD capable of 400+MB/s into a thunderbolt caddy. In action and on the desktop it behaves as normal. But in the player it plays at about 100fps. how to get it to play at speed.
The project config is HD 25 psf free. Smoke SAP2 SP2ssd_storageplaybackspeedissue.mov
I am editing in the timeline in Smoke 2013. I bring in a music track onto track 4. I bring in a interview clip on track 1. Only one or the other will playback and not together at the same time. I also notice on the audio tracks patch area a small square that when you place the cursor over and drag left or right I assume channels are being selected. What is this square box for and how do I get all my audio tracks to playback together?
I am using Panasonic P2 footage at 1920 x 1080. 29.97 NDF. I have brought them in through the media hub and created folders that correspond to each P2 card I stored on my Video Array. I am using a ProAvio Video Box with a RocketRAID 644 controller. What gives? Why am I not able to hear all the audio tracks during playback?
both playback and GUI use the GPU? I wonder if it would be possible to able to change GUI setup while playback. For example. I would like to play the sequence for my client (on the client monitor) while changeling the UI to the 1up view (alt-1) and zooming out the timeline. Basicly, i would like to maintain UI interactivity while Smoke continues to play. Currently this stops playback.
Another example would be; I would like to hit play as soon as the client asks but then still be able to resize my viewer or turn on the PPM meters without having to stop.
How can I change the playback and still player resolution for my timeline or for a clip?
I would like to be able to switch between full-resolution, 1/2, 1/4, 1/8, 1/16ths etc... (with one setting for playback and another, separate setting for still image/paused frames) e.g. via a right click on a clip/player.
PS Just like in Redcine-X or Adobe Premiere or AE...
When i scrub playback control in the cfx , it's slower compare to if i scrub the same thing (same viewport layout) inside the timing editor timeline. In timing editor the scrubbing response is a lot smoother even when we're looking at the same objects on the viewer. The playback control need to be fixed.
Every minute or so, I loose audio on playback (timeline or sources). The only thing that seems to fix the issue is cycling between AES BNC (or XLR) to Embedded and back, and the audio will playback fine again . . . for a few minutes, and then I need to recycle it again. I've restarted Smoke, restarted the computer, and down a full shut down and restarted . . . and the issue continues.
In the desktop i can playback the thumbnail (space bar key), the problem is i will play the thumbnail under my current cursor position NOT the SELECTED thumbnail ? is there any preference i can set to switch this behavior?
Let say i'm hovering a thumbnail (clip) , i can play it by pressing space bar directly , but what if i want to scrub it first coz i don't want it to play from the beginning. While doing the scrubbing , my cursor will definitely then out of thumbnail. it might accidentally hovering (on top of) other clip/thumbnail. now pressing space bar will definitely play the wrong clip. so every time i scrub the clip, i got to reposition the cursor on top of the clip over and over again.
So i think it's more useful to change the behavior.
I am having trouble with stuttering video/audio while playing WMV files in VS Pro X5 SP1. Any clip which I try to view will stutter on playback (sounds like a scratched/dirty CD). These files play fine in Media Player Classic. Other file formats (e.g. mp4) play fine in VS, it is just WMV files that are doing this. I don't get any errors, it just doesn't playback correctly.
The WMV files were created within this installation of VS Pro X5 SP1. The original source varies. I've started with .MTS files from my Canon camcorder SD card (reader built into PC), or from mp4 files which I also created from this installation of VS. When I share the files, I get no errors. I've had it happpen with 3 minute files, and with 11 second files.
One example file that does this is:
file size 3,405 KB Duration 11.064 seconds Data rate 2481 kdps Video: Windows Media Video 9 24 bits, 1280x720, 29.970 frames/sec Audio: Windows Media Audio 9.2 44.100 KHz, 16 bits, Stereo Aspect ratio 1.78:1.0 Is editable: yes
Project settings are:
NTSC drop frame (29.97 fps) Microsoft AVI files 24 bits, 720 x 480, 29.97 fps Lower Field First MJPEG Compressor PCM, 44.100 kHz, 16 Bit, Stereo
I've also tried changing the Project settings to this, but the WMV file still comes out as 44.1 and the same issue occurs:
NTSC drop frame (29.97 fps) Microsoft AVI files 24 bits, 720 x 480, 29.97 fps Lower Field First MJPEG Compressor PCM, 48.000 kHz, 16 Bit, Stereo
Not sure if this is related or not, but when I installed the latest version of VS Pro X5, I started having trouble with windows media player. At the moment, WMP won't play DVD's or WMV files because it says it doesn't have the codec. I'm running WPM 11 on Win XP and it is the most current version.
I'm trying to import some clips from Avid and the clips are playing back too fast.
In Avid, the clips originated as HDV 1440x1080i 59.94 fps. I transcoded them to DVCPro 1920x1080i 59.94fps. I exported the clips from Avid using "same as source."
In Smoke, I went through the library to select and import the clips. My Smoke Cfg settings are:
30i 1280x720@5994p, project settings 1280x720.
The clips playback as if they are running at 120% (best estimate).
in the Cfg template there are settings that are similar, such as 30i 1280x720@5994p and 1280x720@5994p. Is the "30i" for interlaced footage (ie HDV and uprezed SD)?
I'm able to view each clip individually without any playback problem upon capture. However, once I drop a clip into the timeline, the clip experiences a very slight but noticeable bit of stuttering/jumping/hiccuping every so many seconds during playback on the timeline. I was hoping that this might have just been occurring in preview mode, but after creating a video file, the problem still exists. This footage was captured using a Flip camera.
The manufacturer of the flip camera is suggesting that since the footage can play fine with the camera program (Arcsoft Media Impression) the problem seems to be related to the player codec on my computer. They suggested that I download the latest K-Lite Codec Pack to see if that would resolve the problem.
I'm using the trial version of CVS X4 and have been impressed so far, but have come into a problem that I have seen others post here, but it's not 100% identical to my problem.
I'm able to view each clip individually without any playback problem upon capture. However, once I drop a clip into the timeline, the clip experiences a very slight but noticeable bit of stuttering/jumping/hiccuping every so many seconds during playback on the timeline. I was hoping that this might have just been occurring in preview mode, but after creating a video file, the problem still exists. This footage was captured using a Flip camera.
I've posted a 1 minute sample on Youtube at [URL] ...... You'll notice while viewing an opening pan of the Welcome sign and footage of the columns the issue I'm inquiring about. I find it very strange that this especially noticeable when a scene is being panned.
Screen Shot CVS Jumping.jpg (39.95 KiB) Viewed 615 times
ever since I updated to the newest version of quicktime, any file using the Quicktime animation codec stutters and freezes on playback.
This has happened before, and rolling back to previous versions worked then, but isn't working now.
I've gone far enough as to format the computer and reinstall everything, but the problem still occurs. Every other codec seems to work fine. I can work around it by using other export methods, but it's a problem when I need to edit previous or co-workers projects on my machine.
Here are my specs:
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_rtm.101119-1850) Language: English (Regional Setting: English) System Manufacturer: Gigabyte Technology Co., Ltd. System Model: Z87X-UD3H BIOS: BIOS Date: 05/16/13 21:47:33 Ver: 04.06.05 Processor: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz (8 CPUs), ~3.4GHz Memory: 32768MB RAM Available OS Memory: 32656MB RAM Page File: 4053MB used, 61256MB available Windows Dir: C:Windows
[code]....
Here's an example of how the image is now being displayed:
I have try everything I can think of but Smoke 2013 won't export any clip and when i was able to export 1 it wouldn't play. Iwas able to export on Smoke 2012 demo with no problems.
I'm having issues exporting still frames from Smoke. How do you specify the frame to export as a Single Frame? I can see anywhere where you tell Smoke what frame should be the Single Frame to export from a timeline.
I need to export a series of frames, about 200 in total but they are at random places in a 1 hour 30 min timeline so I need a fast and easy way to get this done.
I have a sequence that I only want to export a segment of, from my marked in-point to out-point.
Where is the option like in FCP & Avid, to just export that segment? I would really like to have to not create a subclip each time I just want to export a segment.
I'm conforming a sequence - importing RED files - then exporting that sequence for color. When importing the RED files, what color setting should I use? Camera, user etc? If user then what other options should I use knowing that I'll export a dpx sequence for color?