AutoDesk Smoke :: Export QuickTime With Embedded Alpha
Aug 3, 2012
I tried exporting a container, but that didn't work.... Is there any other way?
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
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Oct 30, 2012
Can't seem to import DPX with embedded alpha.. Am getting a checkerboard image.
Is this correct.. PS. Tried with matte container and without.
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Nov 28, 2012
I got single clip in desktop and it got an alpha embedded. If i drag that clip into the cfx , the clip will be interpreted correctly where alpha will be recognized. The problem in action is when i drag into action schematic, the alpha is ignored Smoke should know if there's alpha embedded then by default it should use it. ANother problem is when in media list , i add new media then click the clip twice (to grab F and M from the same clip), the result : i got blank alpha. Again it should load the alpha while there's alpha embedded . I think , this should become the dafault behaviour to deal with alpha. Although loading this clip in cfx schematic will solve the problem, i think the action still need to be fixed.
Also it should be cool feature if i can drag the clip from library and drop it in media list , and it will replace the media of the selected item in media list.
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Feb 28, 2014
I'm trying to export quick times from smoke 2013 but it's failing the whole time. The engineer installed sp2 but I realized that the system has still installed the sp1, has it something to do?, I have to uninstall sp1 and then install sp2?, I mean, have I to install the smoke again? In the company where I'm working with there are two smoke systems and I'm opening the backburner monitor and appears the two systems, is it good?, The error that that the system has is:
SMOKE-01.local [error] 2891913768 transcoderMediaProvider.C:312 02/25/14:18:36:16.886 Cannot get type of clip IFFFS-158:/stonefs/TC_-_BOXING/workspace/Media Library/_Export_140225_161339_1/H_16777343_S_1393362820_U_578586/hires: Library _Export_140225_16
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Oct 30, 2012
PR5. Up until this release, I haven't had a problem exporting quicktime movies. I have a 2:30 long video that I'm trying to export with no success, at best I'll get 30 seconds of my project. I'm not as familiar with Smoke setups and preferences
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Aug 9, 2012
I've cut a 23.98 1080HD teaser via imported R3D source. Brought the source in at half res, so a little bigger than 1080HD however have been processing re-sizes in SoftFX.
The program plays perfectly fine in smoke, but I'm getting stuttering playback anytime I export a Quicktime. It's a constant, intermittent stutter every second or so.
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Oct 4, 2012
I can't export to Quicktime - job permanently stuck waiting, tried the backburner rest suggestions but still no luck.
Frequent crashes as well as features not working - at PR4 I would have thought things would be better than this.
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Jan 18, 2013
Exporting 25fps QTs using H264 1080i (10mbit) settings produces quick times that jump at the start and have strange frame rates (20.7 and 25.17).
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Feb 15, 2012
I am exporting a 2 hr movie as Apple Pro Res (LT). Last week this happened within 5 hrs but today the export is very slow. It renders about 20 frames and then stops, 20 more frames and then stop. This is very strange.
Smoke 2013 Ext1
17" Mac Book Pro
OS X 10.8.5
16 GB RAM
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Jul 11, 2012
I cannot Export QuickTime any Codec ( h264 / 444 / 442 / mp4 / PNG / Jpeg )in Smoke for Mac 2012 SAP1 - Export Media.
I can export it before but not today.I get "Error Get Frame 0" - What Does is mean ? and What is the cause ?
I try to reinstall backburner(2012.1) and mio (2012.1) not work.So i can export in sequence format like DPX / Jpeg that useless.
Just Download Utility with same version of your Smoke and Reinstall : Wiretap Gateway/Wiretap Central/MIO and BackBurner.
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Nov 24, 2013
I haven't tested every single combination yet in the publish menus. To save me trying them all, is there any option that works to publish all the shots in a sequence together with alpha channel?
I have a sequence of CFXa clips with matte output connected in CFX, I duplicate the sequence and commit cfx... every clip has a matte container. So far, so good. Now I want to output the whole sequence as individual shots with alpha.
Tried the EDL option, changing file type to OpenEXR... no alpha. Tried EDL, changing output type to movie and then selecting ProRes 4444. Alpha was solid black.
Is it possible to get publish to create individual movie files for each shot at all? Everytime I try this it writes one continuous quicktime file even though I select a shot number token. Writing individual shots seems only to work with image sequences, is that the case?
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Feb 26, 2014
Every Quicktime I import and cache into my project won't play audio, even though the audio tracks show up in the timeline with waveforms and the seqeunce specs match that of the source audio. Apparently Flame users are having similar problems. I'm having to strip out the audio into AIF for separate import and re-sync.
Oddly enough, I can hear the audio prior to import when playing the preview clip in Media Hub.
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Nov 1, 2012
I have noticed that when exporting a Quicktime from release 5 the Background Process window wont show the actual progress so there is no way of knowing if it is working or how long will it take.
Smoke 2013 Ext1
17" Mac Book Pro
OS X 10.8.5
16 GB RAM
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Jun 15, 2012
When I export a quicktime from colorbars (or any other clip) the levels are raised as opposed to exporting a targa or tif file. I tried it as uncompressed and png with the same result.
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Oct 2, 2012
I am experimenting with Smoke 2013 pre-trial and I am having issues with importing images and video with alpha channels.
1. If I have a layered Photoshop file or png with an alpha channel (a still frame lower third), I see that I can import it as a multi layered clip, but what is the best way to have it in the sequence to show up properly?
2. If I have a QuickTime in animation format or Pro Res4444 format with an embedded alpha, how can I import that file to show and cut it on a top layer to animate above my video?
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Nov 26, 2012
1st issue: I deal with alot of still images. Mostly .png files with embedded alphas. When I import them sometimes they come in able to be put on the timeline and trimmed to any length. Other times Smoke thinks the still image is a clip and it has a set number frames. If I need to extend beyond that set number I have to freeze it. When I import, set the clip options to frames. That works - sometimes. I've tried different formats tga and tiff with no luck. I've also tried the repeat tool but that doesn't repeat the alpha. If I were to use the repeat tool for this, how do repeat both the fill and alpha?
Second Issue: When I put an image on the timeline that is larger or basically any resolution different than the timeline, Smoke automatically puts a resize on it. If I bypass the resize then (depending on the clip resolution) the clip becomes distorted. Is there a way to keep the clip's resolution independent from the timeline?
Third issue: What is Smokes preferred still image format? Today I had a jepg that was 500x350 (or something like that) and after a lot of trial and error I found that it was this relatively small image that was choking my system. After I deleted that file and tried a different file everything seemed to run fine. Is there a certain bit depth or color model etc that I should be using?
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Mar 16, 2013
Is there any visual tool in smoke so i can view the alpha/matte and rgb at the same time (by overlaying alpha on top of the rgb) ? I can't find a way to do it. Did i miss something ? or does this tool exist ?
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Jul 5, 2012
I'm running 2012 Advanced.
I have a caption strap as a matte and a fill. Then a matte to wipe the caption on to it.
Now say if I need three of these on the screen at one time and to be able to reposition them individually.
In batch/action I was trying to combine the alpha of the caption and the caption matte, using a matte source node and a blending mode on the top image, but it didn't seem to work. I thought multiply should have done the trick...
I think the thing I'm stuck on is getting the intersection of 2 mattes. So you only see where they are both white.
I did do it with 2 source mattes, kind of in a cascade... but it's a messy solution for such a simple thing.
I ended up combining them out of action using blend and comp node. But then if I needed to resize the strap and 2 mattes independently of the caption itself I ran into problems.
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Aug 30, 2012
I'm trying to create CFX clip with alpha so that i can place it over another clip in timeline. CFX clip is build from source and then i generated mask with gMask node and brought together with Blend&Comp node. I created CFX clip from Blend&Comp node. There is option in CFX clip settings Generate Alpha, but it is greyed out. Does some one know why is this so or how can i achieve same result with CXF output?
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Jun 13, 2012
I have try everything I can think of but Smoke 2013 won't export any clip and when i was able to export 1 it wouldn't play. Iwas able to export on Smoke 2012 demo with no problems.
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May 9, 2011
I'm having issues exporting still frames from Smoke. How do you specify the frame to export as a Single Frame? I can see anywhere where you tell Smoke what frame should be the Single Frame to export from a timeline.
I need to export a series of frames, about 200 in total but they are at random places in a 1 hour 30 min timeline so I need a fast and easy way to get this done.
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Feb 22, 2013
I have a sequence that I only want to export a segment of, from my marked in-point to out-point.
Where is the option like in FCP & Avid, to just export that segment? I would really like to have to not create a subclip each time I just want to export a segment.
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Feb 27, 2013
I'm conforming a sequence - importing RED files - then exporting that sequence for color. When importing the RED files, what color setting should I use? Camera, user etc? If user then what other options should I use knowing that I'll export a dpx sequence for color?
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Jan 29, 2013
Is there a way to export the in & out from the Timeline?
It isn't done until it is finished.
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Sep 10, 2012
I have an edit and now I want to export as DPX sequence. A couple of questions:
First, is there an easy way to take a single edit and export it with handles? I realize that I can make a subclip but is there an easier/better way to do this?
I can't find an automated way to set handles on export. I have about 175 shots that I need to export .
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May 4, 2012
For example as a txt file or something like that? (out of action)
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
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Nov 5, 2013
I have finished a project for broadcasting. Now it is going to be used for cinema use as well.
How should i go about it? Export a normal ProRes4444 and that is it? Or how could i (and should i) flip it into XYZ colourspace before exporting?
I want to deliver the material that gives the least risk of error during the image conversion.
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Dec 20, 2013
Turned off tracks will NOT be ignored when exporting. This is a trap!
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Aug 13, 2013
When exporting a sequence I'm having problems with my audio being distorted, like it was peaking. Audio in the timeline sounds good, I did have some gain adjustments on some clips which I removed to see if that was the issue and the same problem is happening. No other effects other than some reverb are present.
Faders were normalised and audio peaked at -1dB only for a few seconds, the normal audio levels are about what is shown in the screenshot, around -6 to -5 dB.
This was exporting via the iPod preset with not further adjustments.
MacBook Pro Retina 15" - OS X 10.8.4 - 4TB G-tech G-Raid - Smoke 2013
MacPro 5,1 - OSX 10.8.5 - 64GB Ram - 12TB Pegasus RAID - 24 inch HP DreamColor - Smoke 2013 - Maya 2013
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Oct 11, 2011
is it possible in Smoke to import dfsh, ssf or fxs files? Or export those? Or is there any other way to exchange rotos with fusion?
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
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May 24, 2011
Trying to export a camera from Smoke to Cinema 4D. Cinema recognized the FBX file and opens the scene with the camera, however none of the animation comes through. I've tried baking the animation in the export options and also baking the animation channel. Neither seems to work.
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