AutoDesk Smoke :: How To Import FBX Camera

Oct 19, 2012

I tried to import a FBX camera from Mocha v3 and noticed that there is no FBX selection under the Object Tab in Action. Is that coming on the next Pre-Release?

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AutoDesk Smoke :: Cannot Successfully Import Clips Via Gateway Import

Jan 21, 2012

I can tell you cannot Gateway Import from a drive that is Read-Only. The clip seems to work, it just says pending render, of course when you import a large number of files it always says pending render. Unfortunately it never actually finishes pending render, and will list as failed in Backburner.

So you can for instance think you have relinked an entire timeline and start doing a fair amount of work on it, but you will then be unable to send this large timeline to your flame like you think.

There is no god damned reason it should allow you to gateway import something that you cannot actually gateway import. All it would need to do is check if the drive is read only before it does it and give you an error message IN THE APPLICATION. Rather than everything looking fine, but then making you go tease the meaning out of this from backburner:

smk001 1896942624 swBIOSubJobServer.C:298 01/21/12:18:14:05.450 1896942624 swBIOAdapter.C:403 01/21/12:18:14:06.504 Cannot process tasks 0... in /var/tmp/WireJob/SubJob0.

Read-only file system on processing S+W server..The fact that the color correct house had randomly given me an NTFS drive this time didn't occur to me for quite awhile, since the last two were both macOS.

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AutoDesk Smoke :: Smoothing Out Camera Movement?

Jun 5, 2013

I edit in FCPX and do effects and stuff in Smoke2013.

I have a shot done with handheld camera from helicopter. The camera is hung by a system, and we have a small gyro on it. But not yet a wiscam or other cool stuff.

So, in fcpx I can us load and lock X and it is really a beautiful steadycam shot. How do I do that in smoke.

The auto stabilizer does not give me a smoothcam version. And normal stabilizer is just for doing 2D stuff....

The shot, is a helicopter flying around an oilrig, and a nice horizon as well. It is orbiting the platform. So I have at least 90 degrees flying around the platform/oilrig.

How do I do this in smoke?

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AutoDesk Smoke :: Action Camera On Path With Look At

Nov 25, 2013

I'm doing an animation with simple camera moves. One of them is a camera moving slightly around an object. I want to make a "look at" or similar, so that the object is always in center no mater where i move the camera. This works untill i connect the camera to a 3D path - then the aim follows the path - not the camera :-|
 
How can i animate a camera on a path and make the aim stick to a certain location in my scene?An extra question: How can i make an object move at a steady speed on a path no matter how i drew my path (hope this makes sense)?

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AutoDesk Smoke :: Export Camera To Cinema 4D

May 24, 2011

Trying to export a camera from Smoke to Cinema 4D. Cinema recognized the FBX file and opens the scene with the camera, however none of the animation comes through. I've tried baking the animation in the export options and also baking the animation channel. Neither seems to work.

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AutoDesk Smoke :: Making Layers Not Respond To 3D Camera In Action

Dec 11, 2012

I have a 3d scene (FBX) with a 3d camera, rendered 3d elements and filmed elements that need to be comped in a way that required some layers to respond to the 3d camera and some need to stay 2d. Because some of the 2d layers need to occlude layers in 3d space it is not practical to pre comp.

Is there way in Action to get a a layer to ignore a 3d camera or respond to a different camera? In AE for example you would toggle the 3d layer setting.

Also is there a way to make a layer auto orientate towards the camera?

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AutoDesk Smoke :: Hide All Stuff Outside Output Region In Camera View

Feb 8, 2013

In the camera view is there a way to hide everything outside the output region, I'm finding it really hard to judge the layout with all the overlapping layers in my scene..?

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AutoDesk Smoke :: EXR Look Different On Import

Nov 14, 2011

I have RED footage which I exported as EXR. When I import them back in, they look exactly like the RED footage. But when I import the EXR in Fusion, export it back out, and then import that EXR into Smoke, it looks brighter, although I didn't change anything in Fusion. (when I compare the EXR from Smoke and the EXR from fusion in my finder on my desktop, they look exactly the same). So what is Smoke doing with the "foreign" exr on import?I was also playing with the LUT settings. I get a result which is close, but I need to be exact.

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AutoDesk Smoke :: How To Import XML

Jul 7, 2013

I am having issues for a long time regarding importing XML into smoke 2013. Will try and explain you in breif.
 
First When we try an import XML into smoke it just doesnt do anything, in the message history box it comes up saying FOUND 0 SOURCES.
 
Nothing gets imported at all. No footage is imported, nothing is shown in timeline as well.
 
Second For a different project when the XML does get imported, the videos get imported but then again nothing is coming up in the timeline and in the message history box we get the following error.
 
XML Validation Failed.

Cannot process unliked media.
 
we have checked all the import options to make this work, including max up level and the rest but nothing is working.

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AutoDesk Smoke :: Import EXR With Z Channel

Feb 28, 2012

I'm not sure if the smoke on mac software handles exr with rgb and z pass, but using wiretap to import exr, I get this error. The file was 16bit FP with and without zipline compression

How to import exr with multiple passes to smoke on mac?

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AutoDesk Smoke :: Import PSD Into CFX Schematic?

Nov 26, 2012

i can import the .psd using mediahub or desktop import or in action bin, i can use 'import' node. But i want to spot importing psd file directly from cfx schematic using 'read file' node in I/O tab. I will get one single file . I believe this node is containing multiple information (channels/layers). How can i extract the layers from that node ? how can i make this node usable since i can't make any connection to other node. Like in Nuke , there's a node named 'shuffle' which can extract or pull out a selected channel/layers from a single node. How to do this in cfx schematic ?

Talking about 'shuffle' node in Nuke. Is there any node similar to that? so the node not only can pull/extract channels but also can 'shuffle' or re-pipe the channel . For example pipe chan Red to chan Green, or Alpha to Red etc. What is the best way to do this ? do i have to use CC module ? any similar node in cfx schematic level?

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AutoDesk Smoke :: How To Import The Files In 25 Fps

Feb 1, 2013

we normally used 1280 resolution clips with 25 fps..

i do settings with 1280 resolution but, when we import the raw footages in media hub its normally import on 50 fps... its really difficult to always check the fps ...we want always to import the files in 25 fps.

is it possible...?

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AutoDesk Smoke :: How To Import An AAF From Avid MC6

Jun 26, 2013

I'm trying to import an AAF from Avid MC6 into 2013 ext1. I get the message

"Smoke cannot import the AAF file because it is either incompatible or unreadable:

AAF: Error. Missing XML or AAF file.

I went back to 2012 SE2 Sp3 and the same AAF loads perfectly fine (albeit with inaccurate speed ramps). Am I missing something here, or is it broken?

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AutoDesk Smoke :: Can't Import Graphic Files

Jun 21, 2012

I've been unable to import ProRes 422 files son I have to work with the H264 native files, which suck. But now I tried to import a couple of PSDs and a TIFF and they don't appear in the media hub nor can I drag-and-drop'em to the media library.

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AutoDesk Smoke :: R3D Import Resolution Incorrect?

Aug 4, 2012

I'm trying to import 4K-5K R3D files from an Epic into my 1920x1080 project. Oddly enough, Smac thinks the clips are 1280x675 resolution. Why and how can I get them in at 1080HD or even larger?

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AutoDesk Smoke :: XML Import From FCP - Unlinked Media

Aug 25, 2011

I've been trying to import a XML from FCP (xml version 2), bun everytime I only get a timeline with unlinked media...

I placed the XML one directory above my media. But when I drag the XML into my library (having Store Local Copy turned on), I only get the "empty" timeline...

When I try to relink my media from the gateway, it's not relinking anything (it says, no video and audio found). Is there no way to import an XML without having to import the original media into my library? Also, no matter what kind of clip I'm importing, it always soft imports my clips, although store local copy is turned on...

Attached is a picture with the settings for my xml import (and on top the unlinked xml, which says SOFT, although, as you can see on the bottom of the screen store local copy is enabled).

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

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AutoDesk Smoke :: Import Audio File

Apr 13, 2011

I´ve a problem when import all types of audio file, the application crash...but is curios that if I export the file that crash the application (in Lost and found) to the desktop and try import this audio there aren´t problem..import ok...and if this audio is edited with a image and import with import media tool (audio and video) import ok.

Another question about import / export...when a tried export a quick time in the column of status of background tasks appear the message that my "host" does not seem to exist, and not process the quicktime move.

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AutoDesk Smoke :: Can't Seem To Import DPX With Embedded Alpha

Oct 30, 2012

Can't seem to import DPX with embedded alpha.. Am getting a checkerboard image.

Is this correct.. PS. Tried with matte container and without.

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AutoDesk Smoke :: AAF Import From Adobe Premiere

Jun 13, 2012

Import from Adobe Premiere via AAF in Smoke 2013 Trial1 seems to work fine except:

a) only two audi tracks got imported
b) additional mono tracks in Adobe got lost during the conversion

Might be worth investigating. Bug?

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AutoDesk Smoke :: Crashes In Library On XML Import From FCP

Oct 21, 2011

I'm new to Smoke and have an issue. Im importing an xml from FCP and Smoke crashes in the library. I'm taking a class @ FXPHD and the first class is an easy xml import reading the source media.

As soon as I load the xml into the clip library Smoke crashes. I've already gone thru the system set up requirements and have a great machine built to Smoke requirements. I'm wondering if it is a network configuration of some sort? Not sure...

image attached at freeze point

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AutoDesk Smoke :: Import AAF From Avid Symphony 6?

Aug 2, 2012

I am trying to import an AAF from Avid Symphony 6.

AAF is detected OK, when I try to import it gets stuck looking for sources. I have put the AAF files as close to the media as possible (1 folder up) as I do not want to put the AAFs in the MXF folder as it will upset the Avid.

I have simplified the AAF to have no speed changes, layers or effects - its a one layer cuts only sequence.

Smoke ends up not responding and I have to force quit.

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AutoDesk Smoke :: Import As Frames / One Clip

Jan 31, 2013

If there is still an option somewhere where I can force my import to be frames and set duration to 5 or 10 frames like in 2012. or force a set of sequences o be imported as one clip.

Update: Found the frames option but no frame durations available. But no single clip available in case of importing multiple sequences or frames that need to be in a single sequence.

Currently dancing between Flame Premium 2013x2sp3/2013Sp4 nd Smoke on mac 2013Ext1

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AutoDesk Smoke :: Slow Import Of JPG File?

Nov 11, 2013

I m importing 400 jpg file(4k resolution) and it is quite slow when comes to bin. and when i tried to open that folder in bin and trying  to select all of them and taking on timeline, it takes hell of time and  sometime gets crash.
 
I m usining Mac pro latest machine with 32 gb RAM and usining quadro 4000 graphic card. While same thing we are doing on other mac machine which is 3 years old with FCP 7, does not have any issue at all 
 
( i m using smoke 2013 ext.1)

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AutoDesk Smoke :: Import Media FAIL

Aug 10, 2012

I'm having some difficulties in importing the material for the 2013 Smoke PR-2, when he gets care LINKED with the file, if I change the file folder on the desktop it disappears. How should I proceed?

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AutoDesk Smoke :: Choose Layer On PSD Import

Mar 15, 2013

In previous versions, when we’ve want to import a psd file, we could choose from several options (all/layer/flat). Particular, we could select the layer of the psd you want imported.

In the 2013, we can’t do this. Is it possible to have these opportunities again?

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AutoDesk Smoke :: Can't Find EDL Or XML Import Function

Jun 12, 2012

Can't seem to find a EDL or XML import function - aren't that in the pre release ?

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AutoDesk Smoke :: Can Import Vector As Geom

Nov 29, 2012

I'm making an HD version of a moving matte I did a while back in After Effects. I'm considering rebuilding it in Smoke.Basically I need to zoom into a shape, I guess cut by a mask, but I need to retain the crispness of the edge.

Having a Gmask on a media layer is rasterising the vector shape by the time it gets into Action so I can't blow it up.Do I need to do all the animation in a Gmask node? I see that it has it's own axis and schematic so so that could be ok, but I wonder if you can do it in Action.

Also, can I import a vector into Smoke as a Geom any how? The Geoms in Action and Gmask are interchangable are they?

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AutoDesk Smoke :: Import Or Export Rotoscopes

Oct 11, 2011

is it possible in Smoke to import dfsh, ssf or fxs files? Or export those? Or is there any other way to exchange rotos with fusion?

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

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AutoDesk Smoke :: Boujou - How To Import DVE File

Dec 19, 2012

Im not sure if this is a bug but boujou 5 doesn't export .fbx files .... Boujou 5 can only export a .dve file for Smoke .... but my question is , how do i import this .dve file ?

I know how .fbx works.... You just go to Import in Action Node Bin and click on the .fbx but I'm clueless about this .dve file ...

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AutoDesk Smoke :: Import 3D Models Into Mac 2012 SP2

Jul 16, 2012

I'm looking to import a model with materials. Is 3DS the only file format that will carry this along? That would suck for me cause my animator does not use Autodesk software. I have an obj with the material jpegs but can't seem to find find the proper wrap mode that makes it all come together. Maybe FBX is a better option.

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AutoDesk Smoke :: AAF Import Crash S2013 PR6

Nov 21, 2012

I have a project on Premier 6 that I want to import to Smoke 2013 PR6 via AAF. After finishing import moment I click on Sequence it crashes. Here is the CONSOLE message:

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