AutoDesk Smoke :: Audio Mixdown Failed To Write To Disk?
Aug 26, 2011
I got that message when I was trying to export a Quicktime movie - although it appears it's going to let me continue to export the Quicktime - I'm hoping it'll have audio when all is said & done. Although I understand the words, I have the following questions:
1. What does it really mean?
2. How will affect me/my life/the Quicktime file I'm exporting?
3. Perhaps most importantly, why is it happening & what can I do to prevent it in the future?
The file I'm trying to export is the same one from the 7-hour Process time thread I posted about on here recently. It's the simplest possible thing:
- 1 Layer of around 15 "reels" spliced together
- 1 (adjustment) Layer of a single color correction gap effect that runs the length of the whole timeline (don't think this has anything to do with the problem at hand)
- 1 audio track w/ 2 mono layers, L&R, of a single AIFF soundtrack file
How would one generate a shape (e.g. a roto'd shape that is tracked) and enable its use as a path for a text write-on?
The text node only has one input and if I set text to write on a path then there is only a straight line to manipulate from scratch - with no options to load or save or connect as far as I can see...
I have one of the Promise R6 drive arrays that has failed on me but fortunately it hung in there long enough for me to back up all my data. My questions is once my new array shows up can I copy all the data onto the new drive with all the same folder hierarchy and will it all work fine with smoke again as if nothing changed?
I made it through a project with a few Smoke crashes, mostly on a particular clip. Then when I go back to make revisions a day later I get this message:
Error: VOLUMEMGT: Failed to initialize Stone+Wire connection.
Everything was working fine up to that point besides the few Smoke crashes that recovered with no problem.I am really in a bind now and need to finish this project urgently.sw_logs_2.txt
I've heard it said that it's not a good idea to use your system disk as the media storage, but I've never heard why. I'm running on a Retina MBP with a 750GB SSD. I did a couple of small jobs using it as the media storage and everything worked fine and fast. Then I archive it off to a slower drive. So what's the problem with doing that? SSD is way faster than USB 3 spinning drives & even Thunderbolt. I read somewhere that SSD isn't good for high end video editing, etc., but don't understand why.
I get error error "Failed to Initialize Stone + Wire connection when I start Smoke 2013. It working fine for 3 weeks.I uninstalled, reinstall, and still cannot get it to work.
Do I need to get a new download? Someone said it may be due to my internet connection.
I imported 24-bit, 48 khz audio-mono .wav-files and dont get an output of them. The Audio from the camera files are no problem. The debug mode shows me that I dont have audio dropframes.
I have calculated some test renders on a small portion of the timeline in order to check things up. Now I would like to delete them and calculate everything at a later time.
Do you know the way to delete renders in order to save hard disk space ? I have tried the "force purge" function, but it didn't delete anything, the "Autodesk media storage" folder is still the same size...
And manually deleting renders in the "Autodesk media storage" folder messes everything up.
I´ve a problem when import all types of audio file, the application crash...but is curios that if I export the file that crash the application (in Lost and found) to the desktop and try import this audio there aren´t problem..import ok...and if this audio is edited with a image and import with import media tool (audio and video) import ok.
Another question about import / export...when a tried export a quick time in the column of status of background tasks appear the message that my "host" does not seem to exist, and not process the quicktime move.
I am trying to convince Smoke to import audio @48kHz. I have a new project within Smoke reading the input sample rate from my AJA card at 48K. The file that I am importing is 48K and it plays at 48K from the Mac desktop. When I import the file into smoke it sample rate converts it to 44.1 KHz.: Option_click on the file in the Smoke desktop confirms this. All hardware input and output sample rates are set to 48K. Is there a setting that I am missing in Smoke?
The default sound for my Mac is set to the AJA card and no other audio software is running.
Merged two mono tracks into a stereo one, then highlighted the clip and tried to cut the clip using ctrl-V - all that happens is the track becomes unhighlighted.
If i use shift Ctrl-V, then the track does get cut but so does every other track!
I checked the keyboard shortcuts and i'm pressing the right keys, just not seeing anything happen...
I use pr5. I got a clip (.mov with audio) and imported the clip and enable the cache source media so it will be transcoded into stone. Now after i edit the clip into the timeline , i want to reveal the master clip. so i select the clip and the audio as well (sync) and try to do match frame (F key). I got new clip reveal in my desktop but only the video, it got no audio. How to get the audio back from the original source ? why the match-frame is ignoring the audio ? so far i have to do silly steps by re edit the source clip back to the timeline to pair back with the audio. is this a bug ?
When exporting a sequence I'm having problems with my audio being distorted, like it was peaking. Audio in the timeline sounds good, I did have some gain adjustments on some clips which I removed to see if that was the issue and the same problem is happening. No other effects other than some reverb are present.
Faders were normalised and audio peaked at -1dB only for a few seconds, the normal audio levels are about what is shown in the screenshot, around -6 to -5 dB.
This was exporting via the iPod preset with not further adjustments.
MacBook Pro Retina 15" - OS X 10.8.4 - 4TB G-tech G-Raid - Smoke 2013 MacPro 5,1 - OSX 10.8.5 - 64GB Ram - 12TB Pegasus RAID - 24 inch HP DreamColor - Smoke 2013 - Maya 2013
I have a timeline where the actual movie and music start at 10:00:00:00. Before that, I have a black chart with names on it. There is no audio underneath. But when I export a quicktime file, it pulled the music up front to the first frame of my chart (therefore, the music is too short now and out of sync...) Why is smoke doing that and how can I get Smoke to output the qt correctly?
Smoke 2012 SAP2 SP4 and Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts) Mac Pro 4,1 OS X 10.6.7 12 GB RAM NVIDIA Quadro 4000 14 TB RAID (Areca)
I am editing in the timeline in Smoke 2013. I bring in a music track onto track 4. I bring in a interview clip on track 1. Only one or the other will playback and not together at the same time. I also notice on the audio tracks patch area a small square that when you place the cursor over and drag left or right I assume channels are being selected. What is this square box for and how do I get all my audio tracks to playback together?
I am using Panasonic P2 footage at 1920 x 1080. 29.97 NDF. I have brought them in through the media hub and created folders that correspond to each P2 card I stored on my Video Array. I am using a ProAvio Video Box with a RocketRAID 644 controller. What gives? Why am I not able to hear all the audio tracks during playback?
How is the best way to keep sync with clips that have audio. In Premiere for example, when a clip contains audio it handles both video and audio as a single thing until I explicitly unlink them. But in Smoke, even with the option Select linked, which as far as I can tell it only works for selecting and activate that little arrow (do not remember the name of the function) in the tracks table, keeps all ok but only on that track.
This is the normal operation of Smoke? He really will always treat the audio and video of same clip as separate things? Am I missing something? Because at least for me, that's came from Premiere, always be remembering to set all the tracks and always go to the menu and select Enable linked is what most complicates the editorial work in Smoke.
I'm working on Smoke 2013 on LINUX. There are new Options to export a File with Audio. Where can I read what each option is doing, because we had some mistakes on some Files because of the Audio.
Every minute or so, I loose audio on playback (timeline or sources). The only thing that seems to fix the issue is cycling between AES BNC (or XLR) to Embedded and back, and the audio will playback fine again . . . for a few minutes, and then I need to recycle it again. I've restarted Smoke, restarted the computer, and down a full shut down and restarted . . . and the issue continues.
Any way of locking all the audio tracks at once. I am using Smoke 2013 on Mac with Smoke Classic Keys Set up, I can lock all the video tracks at once by shift-clicking on the Lock icon of any video track, the same doesn't seem to apply to audio track...
Using Extension 1, I am importing an RGB Uncompressed clip with 8 channels of audio with 7&8 a stereo pair. Only the first 6 come in correctly, the 7th channel has no audio and is not marked as a stereo channel. The 8th channel is not shown at all.
I tested the same clip in Flame 2012 and all 8 channels import correctly.
Every Quicktime I import and cache into my project won't play audio, even though the audio tracks show up in the timeline with waveforms and the seqeunce specs match that of the source audio. Apparently Flame users are having similar problems. I'm having to strip out the audio into AIF for separate import and re-sync.
Oddly enough, I can hear the audio prior to import when playing the preview clip in Media Hub.