I've noticed that when I drop a CC on a clip in the timeline with AutoKey turned off, if I adjust a paramater a keyframe is still added. But, if I enter the module, no keyframe is added. Also, if I enter the module and exit back out, no keyframe is added adjusting paramaters.
Whenever i use CC soft Fx for a clip, Smoke only processes either CC or CW changes but not both. Why does this happen? And if this is the regular workflow then what can i do , when i have a clip on timeline which need CC and CW both together.
I am having issues with the color warper in Autodesk Smoke Prerelease 6. As soon as you change any values (ie changing the saturation to 99.9%) in the color warper the image glitches out and you see weird inverted colours and other artifacts. It is completely unusable.
The workstation I am currently using is a 12 Core Mac Pro 5,1, 16GB Ram, GTX285.
I do not have the issue with the latest version Smoke 2012.
2) The Burn for Mac OSX 2012 that comes with the installer disk?
3) or Burn for Mac OSX 2012 SP2 that I can't seem to find anywhere?
I've tried the first two and can't get them running properly. The systems are a mixed lot of XW9400s and XW8600s all with QFX3800 cards and 8GB of ram running the ADSK Redhat 5.3 Burn install and generic 6.0 DKU install.
I am about to jump from node locked to network license. Partly to avoid the anoying reactivation pain but especially to get some use from the included Burn license.
The specifications says CentOS 5.3 - should i take that very seriously or go for the latest version 5?
what is still missing in smoke is having the color wheel while picking a color. The color wheel will enable us to pick any color straight from the wheel , it's much faster rather than trying to mix the desired color using RGB combination. it will be cool to see this feature in next release.
I'm conforming a sequence - importing RED files - then exporting that sequence for color. When importing the RED files, what color setting should I use? Camera, user etc? If user then what other options should I use knowing that I'll export a dpx sequence for color?
Exporting to H.264 while preserving your color correction. I have not found anything definitive that addresses this issue. I'm bringing it up here as I do a lot of web delivery in H.264 and am tired of the color/gamma shift.
Is it possible to just simply work with the highlights in a shot (for example boosting the gain), without having to work with selective, or masks, and without changing the color? Cause there is the 'wheel' for highlights, but as soon, as you turn it in one direction, you start to change the color.
Smoke 2012 SAP2 SP4 and Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts) Mac Pro 4,1 OS X 10.6.7 12 GB RAM NVIDIA Quadro 4000 14 TB RAID (Areca)
In 2012 it was very easy to select a gap segment and click color source in the soft effects. In 2013 it appears to be much more difficult, you need to create it in a folder then edit it into a sequence. Am I missing something? I wish there was a color source option in the effects ribbon.
I have found a thread about exporting and/or publishing an edl to import into Resolve for color-grading and then back to conform in Smoke for output. Is there a detailed video on the Smoke Learning Channel yet.
I was wondering if there was an easy way to view individual color channels (Red, Green, Blue) in the viewer, and if so what the shortcuts are. I know you can do this simply in flame but can't seem to find a way to do it in Smoke.
I cut out the sky in the top layer of the timeline and the sky still beneath it is showing through. I need to color match the two shots. How can I see both shots in the CC effect so I can match the two?
a) is it possible to change the default font that gets activated for a project or sequence? Every time we add a title it defaults to "Discreet" - it would be good if it learns from past changes at least for the sequence.
b) it would be good if the default font color changes to a color that contrasts with the background when starting to type. E.g. we had a rather white scene, started typing and no text ever showed up. I then had to go back to the full text editor, change the color etc.
c) moving the color sliders in the color selector manually without a Wacom seems to slow by default. It takes forever to move to a brighter color. And using the picker is cumbersome (we do that as a work-around instead of moving the slider). The OK button for the color sliders is not very visible, sometimes leading to us clicking away without saving the newly selected color by accident.
it seems to be a bit messy. I set it to F10 like in 2012 and the small popup box with the color picker doesnt seem to pop up proper. Something blinks on the top right corner and disappears. Same goes for colorbar. Any workaround or fix for this one?
Currently dancing between Flame Premium 2013x2sp3/2013Sp4 nd Smoke on mac 2013Ext1
I go through a lot of sketch stages to get to a final picture, and I sometimes print on legal paper. My Brother printer does fine at that with Apple Pages, MSWord, Acrobat, and Illustrator, but with Photoshop there's a problem. I set up a legal-size image in PS, go through all the settings I can find for printing to a non-letter-format sheet, hit print, and what I get is a letter-size patch of image on a legal-size sheet. Clearly, either I am missing something or PS is missing something.
I know that the AJA Kona 3 card has 2 outputs. Can Smoke send one eye to one channel and the other eye to the other of the Kona 3 card? Dual Stream output is what I am really getting at.
Is there any way that Smoke can see/output sub-blacks and super whites? Can't find any way of seeing them on my scope, Smoke just clamps everything. It won't even see anything below zero in order for me to make a correction on it, everything seems to be clamped on import. I'm using ProRes HQ footage.
What is the best plugin to do spline warps in smoke?(need something like the distort in flame) I notice revisionfx don't make a warper for smoke on mac.
I am experimenting with Smoke 2013 pre-trial and I am having issues with importing images and video with alpha channels.
1. If I have a layered Photoshop file or png with an alpha channel (a still frame lower third), I see that I can import it as a multi layered clip, but what is the best way to have it in the sequence to show up properly?
2. If I have a QuickTime in animation format or Pro Res4444 format with an embedded alpha, how can I import that file to show and cut it on a top layer to animate above my video?