AutoDesk Smoke :: Using Burn Nodes For Mac OSX?
Jul 5, 2011
1) Using the the Burn 2012 SP2?
2) The Burn for Mac OSX 2012 that comes with the installer disk?
3) or Burn for Mac OSX 2012 SP2 that I can't seem to find anywhere?
I've tried the first two and can't get them running properly. The systems are a mixed lot of XW9400s and XW8600s all with QFX3800 cards and 8GB of ram running the ADSK Redhat 5.3 Burn install and generic 6.0 DKU install.
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Jul 5, 2012
What is the ability to add multiple output nodes in CFX as same as the way you can in flame.
The default / primary CFX output would link back to the timeline as usual, and then other outputs would render back to a selectable folder in your project library.
OR
Quite often you are creating alternate versions for your edit, so I thought a reasonably elegant solution to route the various version outputs back to the timeline would be to place them into a container.
So on your timeline, the outputs you processed in CFX appears as a container, with the default / primary output visible - inside the container are the various outputs you just rendered. Depending on focus in the container will give you your different version back in the timeline.
But I guess the only snag with this idea is that you can't edit CFX once they are inside of a container. So you would "Uncontain" - modify one of the outputs and then "Make Container" again for the sake of keeping the timeline clean and manageable.
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Feb 12, 2013
I have a project where I have a high res of an astronaut on the moon.
The elements are:
Foreground: Mid shot of Astronaut
Mid: Moon (as in the ground he is standing on behind him)
Background: Space
I've managed to separate out the elements, position them in actions' 3d space and even add a nice little lens flair in the reflection of his helmet as the camera slowly tracks from left to right. The effect (well we've all seen it before) is that it adds 3d depth via parallax scrolling to the photo.
What I can't achieve is a realistic reflection of the moon surface (i.e. the ground in front of him) reflecting in his helmets mirror-like visor.
In order to fake the reflection I essentially want the motion in the reflection of the moons surface to be opposite to that of the mid ground behind him.
My plan was to re-use the mid ground moon surface flipped horizontally and view it through a matte/alpha describing the visors shape and then animate it moving in the opposite direction with a couple of simple keyframes.
How I tried to achieve this was:
Prepare the layered file in photoshop including helmet visors alpha layer (a simple coloured layer with a hole in it)
Bring into action and separate out all the layers in 3d ensuring the helmet matte remains in the same position as the astronaut layer
Animate camera tracking
Come out in to connect fx
Dupe the action node twice and rename the new ones 'helmet alpha' and 'moon reflection'
Go into 'helmet alpha' and delete everything except the camera and the helmet alpha
Go into the 'moon reflection' and delete all except the camera and the moon surface
Go back into cfx and use some compositing node to flip the moon surface (and plug the moon surface action node into that..?)
Then create a new node which allows me to plug the helmet alpha into the alpha channel and the moon surface into the fill channel
Create another new node which allows me to combine the result of this previous node with the original node and layer it on top.
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Oct 8, 2012
I've got a window to hammer the machine for a day! In an action schematic I know I can save selected nodes and media. I now want to load those saved nodes into another action but the load tab won't open to give me the options of load all, add nodes, add nodes & media.
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Apr 12, 2013
Scenario: You need to make a film strip with 30 stills from the same clip. Then you take a clip, creates 30 Mux nodes, freezes the frames that you need and feeds into Action.
Problem: You have to manually go into each Mux node and puts them to repeat the last frame.
Solution: It should be possible to select multiple equal nodes, and change any parameter contextually, all at once, like any other graphic soft that i know. Another thing, these values must accept simple mathematical functions, i.e. : +10, -15, * 20...
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Apr 15, 2013
I can't seem to remove nodes from the Matte Blender by holding down the "Control" & "Option" keys as stated in the online tutorial.
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Feb 26, 2014
When i'm drag the cursor across the connecting line between a clip and a node or between two nodes.
The arrowed line is missing , i can only move the node not able to cut the link between them.
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Mar 6, 2013
How to bypass/disable multiple nodes without have to do it one by one ?
The other strange thing is when i think i can do it by define a new hotkey for disable/enable the bypass button, i found that everytime i change a hotkey for the bypass button, it will apply only to current node. So do i have to set hotkey for every single node ?? and of course everytime i create new cfx , the hotkey will be reset.
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Jan 17, 2014
How do I Hide or Unhide Axis or other Nodes in Action?
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Dec 12, 2013
I am about to jump from node locked to network license. Partly to avoid the anoying reactivation pain but especially to get some use from the included Burn license.
The specifications says CentOS 5.3 - should i take that very seriously or go for the latest version 5?
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Jun 13, 2012
When I submit a Burn job from Smoke (Linux) I get this error message:
gpu1 0 bgAppWrapper.C:48 06/13/12:08:08:01.856
Burn exited prematurely (see Burn log) f:develop/src/bgrender/srvplugin/bgAppWrapper.C l:48
gpu1 0 bgAppWrapper.C:48 06/13/12:08:08:42.718
Burn exited prematurely (see Burn log) f:develop/src/bgrender/srvplugin/bgAppWrapper.C l:48
gpu1 0 bgAppWrapper.C:48 06/13/12:08:09:23.553
Burn exited prematurely (see Burn log) f:develop/src/bgrender/srvplugin/bgAppWrapper.C l:48
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Jul 26, 2013
Is there a way to offset the frame number count in the burn-in node? Also is there a way to add leading zeros?
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Jun 19, 2011
In CW, is there any way we want to check whether the color are legal/over burn etc..?I know there a scope indicator but not very sure how it works.
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Aug 29, 2013
I know that the AJA Kona 3 card has 2 outputs. Can Smoke send one eye to one channel and the other eye to the other of the Kona 3 card? Dual Stream output is what I am really getting at.
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Feb 26, 2013
Is there any way that Smoke can see/output sub-blacks and super whites? Can't find any way of seeing them on my scope, Smoke just clamps everything. It won't even see anything below zero in order for me to make a correction on it, everything seems to be clamped on import. I'm using ProRes HQ footage.
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Jan 16, 2014
What is the best plugin to do spline warps in smoke?(need something like the distort in flame) I notice revisionfx don't make a warper for smoke on mac.
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Oct 2, 2012
I am experimenting with Smoke 2013 pre-trial and I am having issues with importing images and video with alpha channels.
1. If I have a layered Photoshop file or png with an alpha channel (a still frame lower third), I see that I can import it as a multi layered clip, but what is the best way to have it in the sequence to show up properly?
2. If I have a QuickTime in animation format or Pro Res4444 format with an embedded alpha, how can I import that file to show and cut it on a top layer to animate above my video?
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Oct 18, 2012
Can Smoke support the OFX architecture?
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Jul 10, 2012
Does Smoke have selection functionality similar to that of Combustion? As an example, you might want to selectively blur part of an image. In Combustion, you would draw a selection and then apply an operator above the selection to achieve this. I don't see a similar selection tool function in Smoke, but I imagine you could achieve the same effect by duplicating a layer and using a Gmask via the Wipe timeline FX.does Smoke not have a selection tool similar to Combustion?
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Jan 10, 2014
Whats the dealing with importing TWs to Smoke? I have a show that's 70% keyframed with timewarps and need a way other then baking the effect to bring it into Smoke. It's comming from FCP7 and we have Automatic Duck but neither the XMLs or AAF bring anything other then the first speed of the clip. Any way to retain the keyframes?
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Oct 27, 2013
Is it possible to run Flame or Smoke over a VPN? I mean, is it possible to get a license over VPN?
Smoke 2013 Ext1
17" Mac Book Pro
OS X 10.8.5
16 GB RAM
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Aug 5, 2012
I tried Smoke 2013 PR2 on my MacBook Air 11".
It uses all the available RAM that is 4GB.
Same experience with Smoke 2012 on my MacBook pro 13"".
Is that normal?
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Nov 14, 2011
I have RED footage which I exported as EXR. When I import them back in, they look exactly like the RED footage. But when I import the EXR in Fusion, export it back out, and then import that EXR into Smoke, it looks brighter, although I didn't change anything in Fusion. (when I compare the EXR from Smoke and the EXR from fusion in my finder on my desktop, they look exactly the same). So what is Smoke doing with the "foreign" exr on import?I was also playing with the LUT settings. I get a result which is close, but I need to be exact.
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Jun 27, 2012
Where do you set context in batch in the 2013 prerelease?
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Oct 29, 2012
When I export a XML from FCP 7 all of my files come over and link but there is no video with my HDV files (1440 x 1080) all of my other files (Canon FX etc) come over fine.
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Jun 4, 2011
What is the best way to downconvert 5D HD to SD?
I converted the h.264 files to uncompressed 10bit. Bringing in the footage and XML was fine, but as soon as I resize to PAL (the timeline was changed to PAL, as was the output on the AJA) the picture starts anti aliasing in detail areas. I have processed this with every filter in Smoke with no satisfactory result.
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Jul 7, 2013
I am having issues for a long time regarding importing XML into smoke 2013. Will try and explain you in breif.
First When we try an import XML into smoke it just doesnt do anything, in the message history box it comes up saying FOUND 0 SOURCES.
Nothing gets imported at all. No footage is imported, nothing is shown in timeline as well.
Second For a different project when the XML does get imported, the videos get imported but then again nothing is coming up in the timeline and in the message history box we get the following error.
XML Validation Failed.
Cannot process unliked media.
we have checked all the import options to make this work, including max up level and the rest but nothing is working.
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Aug 16, 2013
I must have changed a setting because today my interactivity in CFX has taken a hit, specifically when making Axis moves. The move doesnt register until after I have made a change in the Axis field.
I know there is a setting for this but cannot remember. Am not having the same issue grabbing Axis in viewer.
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Jun 7, 2012
I'm currently trying to conform an XML from FCP 7 into Smoke 2012 (Linux). The issue I have is that the files I want to conform with are MFX, however the files used in the FCP timeline are PRORES, therefore have a '.mov' extension. This means the Smoke is not seeing the MXF files due to the extension & the only way around it I have found, is to edit all of the '.mov' extensions to '.mxf' extensions in the actual XML. This works well, but is a complete nightmare, particularly as I'll have to do this for 13 half hour episodes!!!!
I have tried all the different combinations of Filename, Timecode, Tape, etc, but none work due to other metadata issues from the filming of the footage to it being delivered to our edit suites!!!!
Any way of making the Smoke ignore the file extension?
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Nov 22, 2012
Can i remove the fx history ? for example i render a cfx clip. then i want to keep the render only and disconnect the relationship with its 'cfx history' . And is there any practical benefit of it ? You maybe will ask me : 'why do you wanna do it?' , my answer is " i don't know man, it just came across my mind .
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Apr 27, 2011
Getting a depth of field result in Smoke 2012. A tutorial on this would be really beneficial for a new comer like me.
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