AutoDesk Smoke :: Changing Saturation To 99.9% In Color Warper - Image Glitches Out
Nov 22, 2012
I am having issues with the color warper in Autodesk Smoke Prerelease 6. As soon as you change any values (ie changing the saturation to 99.9%) in the color warper the image glitches out and you see weird inverted colours and other artifacts. It is completely unusable.
The workstation I am currently using is a 12 Core Mac Pro 5,1, 16GB Ram, GTX285.
I do not have the issue with the latest version Smoke 2012.
I've noticed that when I drop a CC on a clip in the timeline with AutoKey turned off, if I adjust a paramater a keyframe is still added. But, if I enter the module, no keyframe is added. Also, if I enter the module and exit back out, no keyframe is added adjusting paramaters.
Whenever i use CC soft Fx for a clip, Smoke only processes either CC or CW changes but not both. Why does this happen? And if this is the regular workflow then what can i do , when i have a clip on timeline which need CC and CW both together.
I have been using smoke for about 2 weeks now and I keep having audio glitching and skipping on my timeline as well as when I try to export my project to proresHQ. I am working with proresHQ media and a mp3 music track. Sometimes I can restart smoke and it will go away for a while but it always seems to come back and at random places and always shows up when I export. I am unable to export any projects do to this
System smac2013ext1 osx 10.8.5 32GB RAM nvidia quadroFX4800 nvidia Geforce 8800 GT 512MB onboard sound used AJA KONA 3G(Installed but not used in Smoke2013, no monitors hooked up) Internal 6TB RAID0
I cut out the sky in the top layer of the timeline and the sky still beneath it is showing through. I need to color match the two shots. How can I see both shots in the CC effect so I can match the two?
I have a sequence that's 2 and a half minutes long, but my final edit is 2 minutes. I want to change the duration to 2:05 so I can export out various versions.
Scenario: You need to make a film strip with 30 stills from the same clip. Then you take a clip, creates 30 Mux nodes, freezes the frames that you need and feeds into Action.
Problem: You have to manually go into each Mux node and puts them to repeat the last frame.
Solution: It should be possible to select multiple equal nodes, and change any parameter contextually, all at once, like any other graphic soft that i know. Another thing, these values must accept simple mathematical functions, i.e. : +10, -15, * 20...
How can I change the playback and still player resolution for my timeline or for a clip?
I would like to be able to switch between full-resolution, 1/2, 1/4, 1/8, 1/16ths etc... (with one setting for playback and another, separate setting for still image/paused frames) e.g. via a right click on a clip/player.
PS Just like in Redcine-X or Adobe Premiere or AE...
It seems that you can only decide on your intermediary at the point of first setting up the project? Is this true? Wouldn't it be a good (very good?) idea to be able to change this once you have embarked upon the project? It seems to me that you might want to use the ProRes codec when you are cutting and messing about with your project and then switch to DPX when you want to be careful about the quality of the render files?
Thus you may want to be creative in the render-room saving ProRes format when you can build up lots of decisions, but then switch finally over to the DPX format when you are closing in upon the final project. The current system (unless I have missed something) means that one you have chosen your intermediary render format, you are stuck in that project in that format?
TO mention Liquid for the second time today, you used to be able to right click in the timeline and switch the timeline render format (everything from dv to uncompressed). It could take any codec, frame rate and frame size but then you could decide and change your mind on the render format that you wished to use.
Smoke 2012/2013 on MacBookPro 2.6ghz i7 (mid 2012) with Nvidia650M, 16gb RAM, 768GB internal SSD, Thunderbolt Promise R6, AvidArtist MC-Color & MC-Transport, Intuos4 medium, 24in Apple Mon. Ageing 2009 Mac Pro with ATI5870, but want a 2013 one ;(
I have a timeline that is 16:9 and I'd like to crop it to 2:33.1. So going from 2048 x 1152 to 2048 x 878. How can I do this and maintain my edits and it let me pan and scan each clip so I have the best frame?
I can apply a resize in the timeline but this doesn't change the resolution of the timeline itself so I'm left with a letterbox in a 16:9 frame.
I'd like know how can I discover a color saturation in an image? For example, I open an image in photoshop CS6 and I'd like to know what a color is more saturated for after to do a treatment with color balance. I tried to use a Color Sample Tool in Photoshop but without success.
How do i move a keyframe in time without changing any of its x,y,z parameters?
and Can i have different interpolations for individual keyframes on the same parameter? (so i can ramp a move into a keyframe, then continue out at a linear interpolation)?
Is there any way to dig through the discreet folders and possible find the new cursor icon and replace it with the old one? I found a flame artist who could change his batch and action nodes, If he could do this it shouldn't be to hard to change just the cursor, right?
preferences -> perfomance as follows: use graphics processor: ticked advanced settings: drawing mode: advanced everything else in advanced is also ticked
problem:if i drag an image on my secondary (image editing) monitor the images saturation/color changes while i drag it. on mouse release it goes back to normal.this doesnt happen on my primary (system etc) monitor.yes i could probably workaround making my editing monitor my primary monitor, but i don't want to, because i want it free of windows bars and similar rubbish.
what is still missing in smoke is having the color wheel while picking a color. The color wheel will enable us to pick any color straight from the wheel , it's much faster rather than trying to mix the desired color using RGB combination. it will be cool to see this feature in next release.
I'm conforming a sequence - importing RED files - then exporting that sequence for color. When importing the RED files, what color setting should I use? Camera, user etc? If user then what other options should I use knowing that I'll export a dpx sequence for color?
I want to extrude a flat 2d image to 3d image in equal proportions(in all 3 axis) in Action 3d space.Hence I request u to give me a proper solution for this.sir.doc
Exporting to H.264 while preserving your color correction. I have not found anything definitive that addresses this issue. I'm bringing it up here as I do a lot of web delivery in H.264 and am tired of the color/gamma shift.
Is it possible to just simply work with the highlights in a shot (for example boosting the gain), without having to work with selective, or masks, and without changing the color? Cause there is the 'wheel' for highlights, but as soon, as you turn it in one direction, you start to change the color.
Smoke 2012 SAP2 SP4 and Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts) Mac Pro 4,1 OS X 10.6.7 12 GB RAM NVIDIA Quadro 4000 14 TB RAID (Areca)
In 2012 it was very easy to select a gap segment and click color source in the soft effects. In 2013 it appears to be much more difficult, you need to create it in a folder then edit it into a sequence. Am I missing something? I wish there was a color source option in the effects ribbon.
I have found a thread about exporting and/or publishing an edl to import into Resolve for color-grading and then back to conform in Smoke for output. Is there a detailed video on the Smoke Learning Channel yet.
I was wondering if there was an easy way to view individual color channels (Red, Green, Blue) in the viewer, and if so what the shortcuts are. I know you can do this simply in flame but can't seem to find a way to do it in Smoke.
a) is it possible to change the default font that gets activated for a project or sequence? Every time we add a title it defaults to "Discreet" - it would be good if it learns from past changes at least for the sequence.
b) it would be good if the default font color changes to a color that contrasts with the background when starting to type. E.g. we had a rather white scene, started typing and no text ever showed up. I then had to go back to the full text editor, change the color etc.
c) moving the color sliders in the color selector manually without a Wacom seems to slow by default. It takes forever to move to a brighter color. And using the picker is cumbersome (we do that as a work-around instead of moving the slider). The OK button for the color sliders is not very visible, sometimes leading to us clicking away without saving the newly selected color by accident.
it seems to be a bit messy. I set it to F10 like in 2012 and the small popup box with the color picker doesnt seem to pop up proper. Something blinks on the top right corner and disappears. Same goes for colorbar. Any workaround or fix for this one?
Currently dancing between Flame Premium 2013x2sp3/2013Sp4 nd Smoke on mac 2013Ext1