AutoCad :: Different Line Colors In Viewport
Apr 17, 2013I have received a drg that when you look at the viewport in layout, all the line colors have changed to white, but in model space they are their designated colors by layer.
View 2 RepliesI have received a drg that when you look at the viewport in layout, all the line colors have changed to white, but in model space they are their designated colors by layer.
View 2 RepliesTrying to create an insulation batting line (15 centimeters wide), in the model it looks okay (actually it goes a tiny little bit beyond the borders, but it is good enough for me at this stage). In the viewports however it is much wider (I would say, it is 10-15 times wider than expected).
My setup:
LTSCALE - 1.0
CELTSCALE - 1.0
MSLTSCALE - 1.0
In model space all of my linetypes (for all me various details)look correct, however after creating multiple Viewports within a new layout, and scaling them appropriately the line thickness of each viewport look very thick. To the point where dimensions and notes are unreadable. But when I plot, everything is ok. It appears as though everything has been drawn with a very thick polyline. What causes this?
View 3 Replies View RelatedI have problem in one outside drawing in my office. in layout there are many viewport but viewport border line not appear.
I make all layer ON and unfreeze and unlock also viewport border not shown. Is there any option.
how could i draw any viewport's border line in layouts, if i do not want to use predefined rectangle,
View 9 Replies View RelatedAm trying to use millimeters for the first time. In model space, I set UNITS to millimeters. I draw a 5 unit line. No problem. I go to a layout tab and the viewport shows a 5" line, using a 1:1 scale. How do I make the viewport show a true 5mm line? If I choose inches as my units, the viewport scale is true 1:1 scale
View 7 Replies View RelatedCan I modify an existing viewport in a macro or in the command line?
Using a macro, I want to modify (specifically delete) the viewport from a layout tab after chspace from model space.
I have LT so no LISP. qselect works but cannot be put into a macro.
If I "select all" on a layout tab in paperspace ACAD says 1 of the objects selected is the viewport so I know autocad recognizes the viewport as a different kind of object.
For some reason my line type is not showing up properly in my viewport. In model space my lines are dotted, but when I go to viewport they show up continuous??
View 6 Replies View RelatedWe are using Civil 3D 2010, Version 4.1 and it is being used on both WinXP and Win7.
This is an issue that has been coming up at different times with profile views and them shifting when viewed from our viewports in our layout tab. It looks correct in the model space. But it shifts to the right 10' in the layout tab. We have 7 tabs in this drawing. I have looked through all of the profile view settings and it does not seem like any of these are the issue. I created a new viewport in the same tab and received the same shift to the right. I then created a new tab in the same drawing (not copied from the one that has the issue), created a new viewport, and the shift is not there. The PSLTSCALE, MSLTSCALE, and LTSCALE are all set to 1 in all of th tabs.
Woudl there be a layout tab setting that is causing this? This is happening on all of our machines with this drawing so I know it is not a specific user/machine issue. I have attached a .pdf showing the three cases described above if that were to provide any additional insight.
I use IN MODEL SPACE command:
view/ viewports/ two viewports (horizontal or vertical)
just ordinary split window in model space.
I found out that is missing line between viewports. I am looking in options but there is nothing.
Which command or system variable it is???
I created view frames and sheets for a number of alignments. Is there a way to turn off a match line not associated with the main alignment for a particular viewport.
Or did I missed a setting somewhere that should turn this off automatically?
I need to represent some lines, in model space, that alternate in color, yellow/red, that are "scalable" with respect to different scale view ports in paperspace.
my initial idea was to use two lines, each in which the dash and space between were the same distance, then just offset the yellow/red lines enough for each to fill the others gaps. But, wondering if it was possible to represent that in a single linetype?
It's possible to select a part in a view on a 2D drawing and change the color of all the lines belonging to that part.
This is really useful, but is there a way of assigning a line color to the .ipt file it's self, so that every time I place a view of that part the lines are automatically set to specified color?
This would also be useful within a single drawing when there are multiple views of the same assembly. e.g.
Part A would always be drawn in Red, Part B would always be green. This would really distinguishing between parts in complex assemblies. (Which I realise can be done manually but I think it could be done faster with less chance of making mistakes.) Currently, I color all the parts, but then if I make an additional view, the new view is all in black.
When I draw a sketch while making a dwg drawing, the lines are light green that is nearly invisible on the background color. How can I change the line color?
I'm using Inventor professional 2012 student edition.
It appears various people are posting things that are posted in the Readme. For Nitrous these are:
• To prevent issues with Nitrous, ensure you have the most up‐to‐date system drivers. For specific details, see the sections about 3ds Max 2012 / 3ds Max Design 2012 found at URL....
• Applying Unwrap UVW after painting in 2D with Viewport Canvas and painting on top of the Unwrap UVW can sometimes cause 2D paint to fail.
Workaround: If this occurs, apply an Edit Poly modifier on top of the Unwrap UVW modifier.
• Civil View parameters can cause a program error when modifying surface parameters.
• Object Color display will show the object’s material color when set to object color.
Workaround: Enable Use Environment Background and Display Background in the Viewport Background settings (Alt+B).
• Locking the computer can cause the viewports to stop responding in some cases.
Workaround: If this occurs, restart the program.
• Mirrored or negatively scaled objects might display face edges incorrectly.
• The Soft selection Shade Face Toggle does not always properly display the shaded faces.
• MassFX constraints can cause Dummy objects not to display in Realistic mode.
• Body Objects display tessellated/triangulated edges instead of the proper Body curves.
• Back faces display as transparent.
• Hidden Line style does not display texture maps in the viewport.
• Tone Mapper used with a Skylight set to use the mr Physical Sky environment will display a black background when enabled.
• Enable Gamma/LUT Correction does not work on stylized viewports.
• Very large textures (10K x 10K) can cause a program error. Workaround: You can control texture sizes with MAXScript:
NitrousGraphicsManager.SetTextureSizeLimit 512 true
NitrousGraphicsManager.SetBackgroundTextureSizeLimit 1024 true
Or by modifying the following keys in 3dsmax.ini:
ViewportTextureSizeLimitEnabled=1
ViewportTextureSizeLimit=512
ViewportBackgroundTextureSizeLimitEnabled=1
You need to restart 3ds Max after making these changes.-Eric
Why are my Level Lines highlighted green?
Also why do some of the level symbols appear blue?
Searched and find, how to change the colors of the types, not why they are displaying in other colors than black.
When I copy a viewport in a layout it does not create another viewport, only a poly line.....
View 6 Replies View RelatedIs there a way to change the color of a line without losing any of its sharpness/quality? I'm working on a black lineart image originally drawn with a tablet and the ink tool, which gave me really crisp, bold lines. Changing the color using any of the selection and fill tools results in a pretty strong downgrade in quality around the edges, which I would like to avoid. (Seriously, it's looking like I drew it in MSPaint at this point.) ? Or should I have planned out colors from the start?
View 2 Replies View RelatedHow do I change a polygonal viewport to a rectangular viewport?
View 5 Replies View RelatedProblem: When I create a new viewport, another viewport's paperspace blanks out or disappears. When I copy a viewport over, the new VP doesn't show anything and you can't maximize/"enter" its paperspace; it's like a simple rectangle, but the properties box says it is indeed a viewport.
Ex. Viewport 1 shows the top view of an object, Viewport 2 shows the right side view... as soon as I add Viewport 3, the top view in VP 1 blacks out. I attempt to ReDraw, Regenerate, etc, but it doesn't re-appear. I've run Plot Preview to see if maybe it's just a fluke with the graphics card on my screen, but alas, even in plot preview the viewport is blanked out.
It almost seems like there is a limited number of viewports I can use.
Solution: Run the MaxActVP command and set the value to a number greater than the number of VPs you actually need. This particular file had that value set at 2; hence, why a new, third VP blanked out the first one.
How do I control which colors appear in the color line that scroll across the bottom of the window. The only colors that currently appear are shades of reds/purples and yellows/greens. If I scroll across from left to right the same colors just keep repeating themselves. There are no shades of gray or blue. Can I somehow preset the colors that appear or do I have no control over what colors scroll across the bottom.
View 4 Replies View RelatedI have a drawing with a viewport that fits to the page. And I created another smaller viewport over top that just shows the legend. Now when I try to double click inside the smaller viewport it always goes into the larger one. I have tried bringing the smaller one to the front but that didn't work. I know that I can clip the larger viewport around the smaller one or bring the legend right into paperspace or slid the smaller one off to the side work in it and slide it back. This is more out of curiosity of how to get into the smaller viewport.
View 2 Replies View RelatedI am wanting to insert a second viewport over an existing viewport and have the information in the existing viewport behind the second viewport and not seen. I want the second viewport boundary to be the "trimming" edge of the existing viewport. How do I do this?
View 3 Replies View RelatedI did a test drawing with 4 viewports in paperspace.I frozen a layer in each viewport (as a viewport override, not global), and wrote code to gather info on layer overrides in viewports.The function takes in a database, and is generally used on drawings only open in memory:
public static bool GetLayerInfoFromDB2(Database db) { //do viewports on layoutstry {using (Transaction tr = db. Transaction Manager. Start Transaction()) { ObjectId ldid = db.LayoutDictionaryId;DBDictionary ld = (DBDictionary)tr.GetObject(ldid,
[code]....
the odd thing is it never finds the frozen viewports on the first viewport. It catches the others fine.I cannot see anything odd either, the counts of viewports and layers are all correct, and the drawing has no problems.Is there something that must be done to initialize the mechanism that reads viewport overrides?
how do you create a viewport within an existing viewport ?
View 9 Replies View RelatedWe are working with a company that will be sending us DWG files. They do not use the same layer colors as us and I am trying to find a lisp that would allow me to set up a table with the layer names and the color I want them to be so that I can quickly change all the layers to our companys color standards.
Example:
Layer 1 = Color 1
Layer 2 = Color 15
Layer 3 = Color 10
Etc.
I don't know a lot about lisp but I figure if I could find a lisp that did this I could plug in my layer/color assignments and it would work.
You can see in the attached screen cap that colors 1-9 appear as white on my screen and that colors 10-22 are not correct either. This is only occuring in one specific drawing. Is there a preference that I switched somewhere that would make this happen? I have double checked that everything is ByLayer or ByColor that I can think of. If I insert this color chart into other drawings it looks fine. using C3D 2012.
I would just restart my drawing, however it is the new company template file that I have invested many hours into and would really like to be able to keep working with it and not start over. Or is there a good way to import and overwrite all the Prospector settings into a blank drawing?
You can see in the attached screen cap that colors 1-9 appear as white on my screen and that colors 10-22 are not correct either. This is only occuring in one specific drawing. Is there a preference that I switched somewhere that would make this happen? I have double checked that everything is ByLayer or ByColor that I can think of. If I insert this color chart into other drawings it looks fine. using C3D 2012.
I would just restart my drawing, however it is the new company template file that I have invested many hours into and would really like to be able to keep working with it and not start over. Or is there a good way to import and overwrite all the Prospector settings into a blank drawing?
I recently installed CS5 on my laptop after first removing it from my previous machine.All licences were validated so no problems there.Now when using paint bucket in Photoshop, the colors that I select in the color picker are not the colors that result when I use the paint bucket.
If I create a new black canvas then the colors selected in color picker work with paint bucket.But if I attempt to recolor the background in an existing image that I import into Photoshop, I get the mismatch with colors when I use paint bucket. My method for selecting colors is the same in each case, I select 'set foreground color' and set the color using html values entry at the bottom of the panel.
CDX5: Whatever color I select for fill or outline is now set as the default color for fills and outlines without expressly setting it as such. Until now when I left or right click a color with nothing selected it allowed me to set it as a default fill or outline color for graphics, artistic text, or paragraph text. It does not do that now.
Is this a "feature" that's been added that I somehow enabled? In any event, how do I turn it off?
Just wanted to print a new photo and realized that the colors in print preview do not match the colors in soft proofing. In both cases I selected the same icc profile and rendering method. The print colors matched the colors in print preview. I never had a problem so far. All new prints will be checked with soft proofing and adjusted when necessary. I never paid attention to the color rendition in print preview and all prints perfectly matched the colors from the soft proofing. I was surprised when my print came out of the printer and the colors weren't matching the soft proofing colors, but that of the print preview.
I don't understand why Photoshop renders the colors differently in the first place. See attached screenshot for the difference in the blue/cyan colors. I don't care if the print view colors will match the print, but I do care when soft proofing is not working.