I have a problem applying materials/ color on a single face of a 3d object. I have read about holding "ctrl" frst.. what's annoying is this message [see attachment below]..
what causes that prompt? How can I get rid of that..? I try to click "overwrite" but it applies the material on whole 3d.
This is the first time I experience a major problem with Revit 2012. I created a duplicate of an 8" concrete masonry wall for my student project. Then I selected the Edit option in the Structure to change the rendered material to concrete masonry. Suddenly the program freezes and crashes. A window pops up stating that Windows has detected a problem with Revit and must shut the program down. I've everything since my last save. As of now, I recreated a duplicate of the masonry wall I need and started drawing some of the walls for my project but I'm afraid to experiment with other materials. Background Information about my computer: I downloadeda free version of Revit 2012 student software to practice at home. I have Windows 7 64-bit, 6GB of Ram and Intel (R) Core i7 2.20GHz...(I checked all the software requirements before downloading the correct version of Revit 2012)
Do I have to uninstall the program and reinstall it again? Would the problem go away?
I have a series of Autocad Objects (3D faces). I need to turn the contiguous group of them into a SINGLE Autocad surface. I know next to nothing about vanilla autocad and 3D stuff. Seems there must be a way to make a surface out of objects. I would then use this resulting surface to carve a solid. DWG with 3D faces in it attached.
I am trying to use the sculpt layer symmetry feature to flip some detail onto another side of my model. Mudbox tells me that symmetry is not yet initialized. Some searching told me that I need to set the topological axis for the model. Which in turn tells me I need to select two adjacent faces.
The problem is that using Shift + S does not select a single face rather it selects the one under my cursor and the surrounding faces. Is there another way to select a single face?
how to edit a solid with opening a hole only one face and deleting an another face..
I added a drawing file which has a coloured face solid,I put a circle on blue face and making a hole on this face,and I want to delete red face without exploding solid,after all this I want to mesh this solid with maximum 25 units.
All I need to do is merge a circular face to a flat face, so both faces become one continuous face. Is this possible at all?
I have a attached a screenshot to show what I mean. Face 1 needs to be merged with face 2. This is so if I constrain anything to that face it will constrain to the entire face and not either the circular face OR the flat face.
Is there a way to use PRESSPULL on a face that's behind or underneath another face. When I use PRESSPULL it always selects the face on top and sometimes I want a face that is behind or underneath that face.
when I anchor the layer face over the background face the floating selection disappears which means I cannot work on the layer face and therfore am unable to erase the layer face into the background face,this is on gimp 2.6
I would like to know how to change the colour of a single layered, single coloured gradient (foreground to transparent) image. There is nothing more to it than that other than I don't want to use the hue/saturation adjustment as it's hard to get a specific colour.
I have a problem with disappearing materials on the surface of my 3D models. I spend hours adding materials and color to my drawings using the 'ctrl' select option on the surface of 3D objects, but when I save the drawing and go back to it another time the materials seem to disappear.
im drawing a wall section of a building on cad, the wall consists of outer brick, wall insulation & breezeblock.
is their an industry standard way to represent these materials? for example a certain type of hatch pattern that should be used?also, how should i represent the wall insulation?
I am running Autodesk Inventor Professional 2010. I use FEA a lot on steel and aluminum structures but was wondering if Inventor is capable of doing FEA on composite structures. I personally want to estimate the strength of some carbon fiber tubing but wasn't sure whether or not I would be getting good data from it. I know that composites don't yield and was wondering how or if that will affect anything. Also, if you can do an FEA on a composite, any solid website to get material properties from?
I am using AutoCAD 2014. We were recently asked if there is a way to automatically update bill of materials if you change or add materials in a drawing. Bill of material is not necessarily in the same drawing? Do I need to create a table?
We normally just create a bill of material separately from the rest of the drawings in AutoCAD. They also want to be able to export it to exel
I am currently making a 3d tower and the outside of the tower is glass, but when i apply the colored glass i want you can see the whole way through the tower. That isn't what it looks like in real life.
I tried adjusting the transparency of the material and the glass is still see through. I then changed it to a solid glass but then i couldn't get the color that i want and it doesn't look realistic. i tried messing with the opacity, again that had no effect. i am using AutoCad 2013.
i am trying to make a usb pendrive but i did'nt get chrome material for the metal part of usb is it possible to make such type of materials in autocad itself. trying to getting this type of materials.
Is it possible to add materials to a 2D drawing? I'm working on a floor plan and would like to add flooring materials to it but not sure how or if this is possible?
I draw a three drawer night stand and would like to Render it using pine wood. Ideally I would like to see each part of this cabinet to have "different grain pattern" (in real life there's no two pieces of wood the same). Is this possible? So far my cabinet looks better in "shaded with edges" view than Rendered... Is there a way to edit material (one material) that shows different "patterns" after rendering?
I am having trouble with rendering. the materials are not showing when i render it. i have checked the properties of the object under 3D visualization and it shows the material i applied and then i tried also to view it in realistic mode, it shows also the material i used but when i render it, the materials arent there. i was thingking the built in VGA has something to do with this because there are also instances that when i set the view to perspective, objects doesnt show... trying come up with justification so that the management will be pushed to upgrade my unit!
I am doing some 3D renderings. I created a new material and gave it an image to use. I now made a change to that material getting rid of the image file, but no matter what, this texture is stuck in AutoCAD's memory or something. Am I missing something or will I have to delete this material and start over from scratch?