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Nov 18, 2013

I normally get the UCS directions as part of a test to see if current coord system is same as world:

I am seeing a nonnormal UCSxdir and Ydir for several drawings with UCS I know is on world. See the above value.

It took me a while to realize it was because the drawing had ps viewports, and the viewport UCS was user.

How would I get what I would call "the modelspace current coord system info" to do this test.

I am doing this with a drawing not open in the editor, it is DBX style. If it was not, I could do all kinds of things to figure out if modelspace was on world ucs.

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