AutoCAD Civil 3D :: Zoom Results In Multiple Undo Commands
Jun 21, 2012
I am using Civil 3D 2013, Windows 7 x64.
Intellizoom does not seem to work properly on certain drawings, where if I undo... nothing happens. Rather, it tries to undo *each* click of my scroll wheel, without doing anything. This results in dozens and hundreds of undo commands, most of which are totally useless. This of course breaks my undo command, rendering it almost pointless. If I make a change, zoom out and decide that the change is not needed, I cannot easily undo; I have to undo something like 50 "commands" that do nothing, before I get to the "real" undo that I wanted to undo in the first place.
I understand there is the "Combine zoom and pan commands"; this is checked off. It does not seem to do anything. How do I make my undo command useful again? As a keyboard user, I want to use ctrl-z for my undos. I do not want to go to the undo button, pull down the menu, and search trhough the 50 commands to find the correct command to undo to, especially since I never had this problem before in previous versions of Civil 3D.
Some additional information:
1. I can open some other drawings that get the correct undo/zoom behaviour.
2. I can open the drawing I have problems with using a previous version of Civil 3d (2012), and get the correct undo/zoom behaviour.
Cannot use UNDO on command line because I have to enter the command many, many times to ever undo anything.
I therefore use the UNDO pull-down in the quick access toolbar; however, a few simple zooms and/or pans using the mouse wheel results in many, many (it seems like hundreds of them) "Group of Commands" items. I have to work my way back through (that is highlighting) many of these to ever get back far enough to undo something simple like an erase of an object. It works like this even if the erase (or whatever) was the last command issued--besides zooming and panning.
The mouse wheel zooming and panning seems to be what is adding all of the "group of commands" listings in the undo list. I must say this seems like a terrible bug in the software to me.
Combine zoom and pan IS checked under user preferences of options.
Is there a known problem with 2013 undo? I can be in a new drawing issue 2 commands and the undo drop down is populated with 100's of group commands, makinf Ctrl z useless
Civil 3D 2012 & 2013 HP Z210 Workstation Intel Xeon CPU E31240 @ 3.30 Hz 12 GB Ram
Note: Its all Resistentialism, so keep calm and carry on
It seems that the 'combine zoom and pan commands' option doesn't work correctly. Let's say it doesn't react as i am used to in previous version. now i have to do the undo command or 'ctrl z' many times before i am back at the point where i want to go. I using the middle mouse button often to zoom in and out, and for panning. but now there are a lot of steps to undo if you want to go back.
I tried to switch of and on this option in the options dialog but no difference.
I have observed an unexpected behavior of mouse wheel zooming in CS3:
using the mouse wheel: when i zoom in (very closely) to some location near the image edges/corners and then zoom out /once/ (i.e. one mouse wheel "click"), the image zooms out and simultaneously the viewed region jumps a little towards the image center. this is kind of annoying since one has to move the image to see the desired location after zooming out a little.
When importing objects into Inventor, all surface objects are being joined together into 1 composite surface. What I need is multiple surfaces, or seperate surface/composite objects.
Capture 1
Shows 3 solids imported from Rhino
Each solid is a sepreate solid
Capture 2
Shows 2 solids and 1 surface composite imported from Rhino
Capture 3
Shows 1 solid and 1 surface composite imported from Rhino
1. Why is Inventor creating 1 composite from multiple non intersecting surfaces?
When I went into LR4 just now I must have hit a button and all of my 700+ edited images from a specific collection started changing back to their original state. What did I push? How do I get them back without having to do it one by one in the history mode?
I have a problem understanding how undo marks are added to the undo stack.In the code below a fan of lines are draw in a random location.If you run MTest a few times, the AutoCAD Undo command will remove the fans one at a time.
If you run MMulti to draw 10 fans, the AutoCAD Undo command will remove all the fans in a single step.I want to be able to remove the fans one at a time.I thought that a StartTransaction / Commit pair would act as markers for the undo stack, but this isn't working.
Tested on AutoCAD 2010 VS 2008 <CommandMethod("MMult")> _ Sub testmult() Dim i As Integer For i = 1 To 10 Call testdraw() Next End Sub [code]....
I performed an analysis on a system, but when I play the video some of the pipe segments the water line jumps back and forth angling in different directions. Some of the pipes get full and then the water line just drops down to the bottom. I also cannot get the pipes to drain at the end, I tried running the analysis for a long time span and it just sits at the point that it wants.
I can run the ACC fine on multiple DWG files with a basic set of commands in the script file. But, when I try to load an AutoLISP/Visual LISP file and run it from inside the script file, it doesn't work. How to run a LISP file using the ACC?
I have some points in a drawing set up in a coordinate system and using a specified point file format, I successfully exported them to another coordinate system for use by our surveyors. I also wanted the pipe route in my destination drawing so I created a shp file from a polyline representing the pipe route in the original drawing using Map 3D Export. When I imported the shp file into my destination drawing there appears to be a slight horizontal difference from the point locations. The shp file doesn't land directly on the points.
To try another comparison, I ran a query on the pipe route to perform a manual coordinate system transformation. The result of this is the exact same as the shp file.
My questions are, which method (exporting points vs. shp files) results in the correct coordinate transformation and why are they different? When exporting points I am not using any specific transformation settings, I am simply selecting the destination coordinate system. When exporting a shp file, Map 3D creates a prj file from the specified coordinate system in the drawing. Are there any other settings I need to adjust to get the same result with both processes? The only thing I can think of is I only have the coordinates out to 4 decimal places in my point file format, do I need to go out farther?
I got the first attached message regarding UNDO command which I ignored. The second attached message then came and my UNDO command was frozen. I lost a lot of work done after I have shut down and restarted my computer.
Who knows what I should have done after the first or the second message?
I have a set of images in 32 bit .hdr format, which I would like to turn into 8 bit png files. Specifically, they are 6 sides of a cubemap, which join together seamlessly, and still need to do so after the conversion.
I've played around with the options in the HDR toning dialogue and have a setup I really like the look of, based around the 'local adaptation' method. The trouble is, if I apply those settings to each of the 6 images individually, they are no longer seamless (some have higher/lower contrast and brightness etc), presumably because these settings are 'relative to' the image being processed.
how can I apply the same kind of operations to each of these images (so they remain seamless), mimicking what the 'local adaptation' method is doing?
The specific settings I have changed in the dialogue are the edge glow radius and strength, the 'detail', and the colour vibrance and saturation.
In particular, I am attempting the infamous task of creating driveway openings using a horizontal target with my sub-assemblies. I referred to the AU 2010 video tutorial that gets passed around here on the boards, and for the most part, it works with ONE tiny exception.
Like in the AU video, I set my conditional target to look for a particular layer, and I first attempted the exercise by placing ONE polyline (i.e. driveway opening) on the layer, and set set conditional "found" and "not found" targets to find this pline. The target found the pline on the layer on the right side of the road where I drew it, and created the opening as hoped, but it created an opening on the LEFT side of the road as well!
What do I have to do to prevent the conditional horizontal targets from ignoring the exact opposite side of the road? In my assembly, the left conditions are set to LEFT, and the right conditions are set to RIGHT, but when the corridor gets modeled, BOTH sides of the road will show an opening even if there is only one pline drawn.
I think it'd be so cool to be able to replay your entire undo history of a picture, so you can see and show others how you proceeded on a picture you made. That way, it's never necessary to capture screen video for like 10 hours and stuff..
So first you'd need to add an option to save the undo history (so that you always keep the history from when you started). Then you'd need an option to playback the undo history.
Every now and then I'll have a sheet that will not accept placement of another model view from the sheet set manager. (There are usually two or more model views already on the layout). Every attempt will cause AutoCAD to crash. I run recover and audit and the problem persists.
Today I did something differently. I added a new layout, and successfully placed the model view on that layout (I accepted the condition that the layout was not part of a sheet set). Then I went back to the layout I really wanted the model view on and was able to place it without any problem. The significant difference I can see is that I usually have only one layout (I typically delete layouts I don't use which leaves only one layout). It seems to me that having one layout and only one layout while attempting to place a model view on it could very well be the cause of this random crash problem. I have not been able to confirm this yet but the next time I crash trying to place a model view, the first thing I will try is to add a new layout.
---------------------------------------------Signature-------------------------------------------- Civil Design Professional Since 1983 (Intergraph), AutoCAD since 1989
It is said that a fool's voice is known by multitude of words... I'm just writing this stuff instead of saying it outloud... that's my loophole.
Windows 7 Professional 64-bit - Service Pack 1 Intel﴾R﴿ Core﴾TM﴿ i7-3820 CPU 3.60GHz; 16 GB DDR3 Dual Channel RAM nVidia Quadro 4000; AutoCAD Civil 3D 2013, sp1
I am working on creating an alignment from a single polyline. The polyline, which was originally created in Carlson 2012, is a flat polyline that is about 1200 feet in length. When I select it with create alignment from object, it accepts it and seems to work. For some reason though, the stationing is way off --- e.g. the true 50' mark is showing up as 0+04.17 which results in an end station of 0+99.31 on a 1191' polyline.
edit> I also have tried this with a brand new polyline I created in civil3d, same issue.
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