I just started using version 2010 (I was using 2009 way past the 2010 release). Whenever I go to insert a detail component such as a 3/4" bolt it fails. On the command line I see the name of the detail to be inserted but immediately after is *Cancel*.
I have to shut down Architecture and restart it before it will let me insert the component -- and then only once. If I want to insert other components I have to shut down and restart every time.
How do you modify the database and generate the size of items needed within the software from the Detail Component Database? Can you Adjust sizes? Are there more items to select?
We are using Autodesk Architecture 2013 running on 64bit Windows 7 workstations. When I try to access the Detail Component Database I get an error message stating the AecDtlComponents (US).mdb will not open. I went into Tools-->Options-->AEC Content and tried to Add/Remove a database but the list was empty. When I try to Add a database I get the same error message AecDtlComponents (US).mdb will not open.
I recently installed Building design suite premium and I am just getting around to getting it configured. I was trying to open up the detail component manager and have been looking for the default tool palletes for detailing and they are missing. In AEC content the path to the databases are there but I can't find where to access the detail component manager or tool palletes. I can't even find the tool catalog to bring them in that way. It says to look for the detail panel in the ribbon but guess what, I don't have that panel nor do I have the option to show it in the ribbon.
I have also searched for a command line command to open the manager and I couldnt find that either.
We are running ACA 2001 on WIndows Vista 64 bit. The Detail Component Manager will not open on (2) of our (7) machines and returns the error message: "Specified cast is not valid". The files are located on each machine. I have tried running a repair; I have copied the Detail Component Manger files over from the good machines, and I have also run a re-install and the Detail Component Manager still will not work.
My detail component manager in AutoCAD Architecture 2011 was working fine until I installed Revit 2013 on it (as part of Building Design Suite 2013). I have tried uninstalling and reinstalling MS .Net framework, but it has not worked.
We installed ACA 2012 a few weeks ago on computers running Windows Vista Business 64-bit. On one of our machines, the Detail Component Manager was working fine and now when we go to insert an object the insertion fails with a *cancel* appearing on the command line.
I have checked all of the file paths and folder permissions and everything is fine. Microsoft.Net Framework 4 Client & Extended is installed as along with Microsoft.Net Framework 3.5 SP1.
Ok some times when I go to run details it pops up that it can not load the component database AecDtlComponents (US).mdb file. I go to options and can not do anything there. So I have to close it all down and hope when I reload AA it works. 9 out of 10 times it does. But this is a pain to do when ever you need to add detail stuff. Oh also this happens on more then one computer in the office. running 2012 with sp and all updates on windows 7
I am having a problem getting my the line weights to upate when I re-load a Revit Detail component back into a project file. The item on the left is the detail component in the family editor and the image on the right is the detail component.
There are no overides set in the visibility setting for detail items-> [name of the line work], however, when I do overide the line weight in the view for the line work, it doe change.
I've been doing some family as an independent construction detail revit model, I think that is the most appropriate type of detail component. Graphically everything right but I encounter the following problem, all built to type text is not visible in the project then.
How do you control the display? or do you like I can put a text in a detail component family? and if not visible... why would have the option of make texts? Is the only option to annotate after in the project insertion?
I've utilized the Plywood-Section detail component out of the Imperial
Library, and it runs left-to-right, no matter the orientation of the element I drew. Messing with the Fill Pattern settings, it looks identical if I set the Plywood-Align pattern to "Align to Element", or "Orient to View". Nothing changes.
I am trying to create a ball valve that looks like the following:
To get the filled in portion, I created a detail family with a fill. All appears to be well, until I load the family into a project. Then the detail dissappears. The lines remain, but the filled ball is gone. This happens when I am looking from the floor plan view.
If I look at the valve from an elevation, rotating it to see it properly, the filled ball is back.
If I change the family type from Pipe Accessoies to something else, for example, Duct Accessories, the filled ball appears as it should.
Is there a reason that Pipe Fittings and Pipe Accessories do not show detail components in plan views?
I'm using Revit 2014 and I've attached my valve family.
First, is there a way to add a new part to an assembly and it only be added to the active Level of Detail (and the Master, of course)? It is adding a significant source of potential error when adding a part to an assembly when you have to make sure to go back and change the status of a newly added part in each Level of Detail.
Secondly, is there a better solution than using Levels of Detail in the first place? We typically have assemblies that are in a few stages: 1) an empty shell 2) shell with ballast 3) shell with ballast and fill material. I have started using Levels of Detail to suppress components at each of those 3 stages because it is important that we have accurate weights for each stage. Our assemblies are not terribly large so memory usage is not really a problem, and I have read on Levels of Detail it is usually useful in a memory management situation.
Lastly, is there any good reason to not be able to save a Level of Detail when there is a positional representation active?
Since yesterday, when I try to draw any of our custom wall types all I get is a standard wall type image (rectangle only). None of the detail or component colors are displayed. When I start creating the new wall, the detail displays until I click at the end of the wall, then the detail disappears. When I ID an existing wall and a newly created rectangle the properties all match. I can copy and mirror existing wall and the correct display is retained. All of the existing walls in the drawing display and print correctly. The newly created wall print only the rectangle. Medium detail settings are in place. This has to be a local setting problem on my computer because others in the office can draw the same new wall in the same drawing and get all of the detail.
I have used the Content Browser sparsely in the past to drag and drop items to a tool palette....but I was thinking it may be a go location to manage our detail library....
As a test i had tried to drag or copy past autocad details into the content browser with no success. I suppose there is a process to make linework usable for the content browser.
Do i need to convert the linework into a multi-view object and then drag it from the style manager into the content browser?
I've got a wall style that has multiple components. I have changed one component so the bottom starts 12" below the baseline ht of the wall.The section window display reflects the change, but the wall style won't update.Is there a setting I'm missing somewhere.
I'm using project navigator and I want to use the intelligent title marks created by the Mode Space View drawing that is created when I use the Detail Boundary.
I have purchased a 5 hour block of support time on this and after 4 days they have not found a result for me and are looking to developers at this point.
My issue is this. I xref in the floor plan that I want to use to make some enlarged floor plan details out of. I have a custom high detail display configuration set for this view drawing. I use the detial boundary tool that adds the detail boundary and tag and then created my model space view with an intelligent titlemark that will then reflect the number and sheet when inserted into a sheet drawing.
The problem is trying to get this MSV to reflect what I see on the floor plan. As of now it just brings in a enlarged detail of the area but it's all the same color with no hatch detail.
I can change the result of what I get by selecting the “model space view” that I created and then going to properties and changing the “display controlled by” on the display tab of the properties of that object. If I change that to “Drawing default setting” then the result is set to whatever the drawing default settings are. It looks like the “default settings” for a 2D Section/Elevation object are “General” Display Representations.
how to get my custom “Bew_High Detail” display representation to be the default Display Representation of the “2D Section/Elevation” object then I think I would get my desired results.
I am attempting to use the Weld symbols routine from the detail palette. All the symbols are being created an enormous size. how to reduce this insert scale.
I am experiencing problems with AutoCAD Architecture when drawing a standard wall. When I change the display to read High Detail nothing seems to change - I cant see the hatch patterns for brick/block.
I inserted a design component of a concrete wall and the hatch pattern came in with ansi31 instead of a concrete pattern and it is filled in. I dragged another wall style from tool palette and instead of the conc pattern, I'm getting the ansi31 pattern. Also tried the 3" base course with a gravel pattern and got the same thing.
When building wall styles and configuring cleanup priorities for components, what is the methodology? Do I sketch out a bunch of scenarios of various wall styles meeting each other at Ls and Ts and crosses and whatever, and then try to puzzle it all out: "if I set the outer airspace to 400, then when it gets to this T, the airspace will cut through the rigid insulation with its 600 priority, but will get cut through by the sheetrock with its 200 priority....". That seems like a recipe for headaches. So instead, do I just start from one side of a wall (the wall with the greatest number of components, I guess) and assign the lowest priority number (300, say) to the structural component, the highest number (1200, say) to the finish material component, and numbers in between for everything else, and then see how it works, tweaking by trial and error? The table of priority numbers for various materials provided is useful, but I'd like to have a better understanding of how those numbers might have been derived, so I can do a better job of assigning my own numbers to components that don't appear in the list.
Also, if a wall type contains two components of the same material (I'm thinking of the layers of rigid insulation on either side of the concrete in an Insulated Concrete Foundation system), should those two components have the same priority number (probably not), or different ones (seems more likely)?
I've made a basic character model and rigged it with CAT, then added some detail onto it in ZBrush. After using GoZ to get it back into 3Ds Max I couldn't get the rig to work properly on the sculpted mesh.
I tried copy/pasting the skin modifier from one mesh to another, while both meshes were located at about the same place, however this results in my envelopes floating somewhere above my mesh, and thus screwing up the animation.
Any way to somehow get a sculpted mesh onto a prerigged one, or would I just have to rig it again? (Which would be horrible since I plan on using the base mesh to create several characters. So I'd have to rigg every single one of them all over again.
Trying to model a car dashboard, not the wheel or gears but the big shape you hit your knees on if you sit in a car. Following some simple box modeling to get the basic form, apply turbosmooth, add some edge loops to get the right amount of curvature on some edges, great.
I'm miserably failing the next step, which is adding in details like lcd screen and vents. But even something as simple as making a crease that goes left to right across the whole vehicle, since those loops end up breaking the smoothing and the nice subtle curve is gone.
So next I tried geting the basic shape and adding an edit poly modifier on top then another turbosmooth on top of that. But it's getting very out of hand with the amount of faces.
Another idea was putting in the detail first on a flat plane, then using FFD 4x4 to bring the curve back, but then I'm not able to pull out the pieces that came from the box modelling method, how the armrest area comes out from big piece itself.
Am I missing a method of doign this? I don't want to have to resort to just unwrappign it and adding my details with a normal map. I want to use real geometry, and I've seen some great models in the past with this kind of detail, but don't know how to get there.
We are having an issue when we replace a component in Inventor Pro 2012. When we replace a component, the name in the browser does not update to the new component. We've even tried to close and re-open the Inventor assembly and that does not work. We end up manual double clicking the name in the browser and type in the new component name.
Inventor Product Design Suite Ultimate 2012 Dell Precision T7500 Workstation Xeon Processor 16 GB of RAM Nvidia Quadro FX 5800 Windows 7 x64
II need a way to tell if a component occurence is a virtual component.
I'm using a For Each loop to cycle through all of the components in an assembly, and if the component is itself an assembly to set the LOD to "Custom". I'm using the definition document descriptor object for this. It all woks fine until the loop comes across a virtual component which doesn't have a definition document, so I need a way to check if the component is virtual and needs to be skipped.Here's the
Option ExplicitImports Inventor.LevelOfDetailEnumSub MainiLogicVb.UpdateWhenDone = TrueDim doc As AssemblyDocumentDim oLOD As LevelOfDetailRepresentationDim oAsmCompDef As ComponentDefinitionDim oComp As ComponentOccurrenceDim oComps As ComponentOccurrencesdoc = ThisDoc.DocumentIf. [code]....