When working in 3d the crosshairs seem disappear off the screen when i have zoomed in too far, as iff the crosshairs are located on 0 in the z access.
Also, and this could be related, when i try to snap to anything in the vertical it always snaps to 0 in the z axis. This makes it impossible to move anything vertacally by snapping.
Im running MEP 2013 and I shut off all of my osnaps including 3dosnaps..But one stays on...Its the connectors on MEP objects...How do I shut off those snaps as well?
I have just upgraded to 2013 from 2012. When dimensioning my viewports in paperspace, I will snap using the linear or aligned dimension and it will appear to snap to the first point, but when I snap on the other end, it will go somewhere way off the viewport or give me a "0" dim.
What distinction is between “intersection” and “apparent intersection” in snaps,. I’m not sure what difference is between the “intersection” and “apparent intersection” in snaps.
1. With Ortho on, I can't draw a line, circle or else in z axis. In other words, if I select 'Front Plane in orhtographic view', I can't draw up vertical any line, circle or else.
2. With Ortho off, I can draw a line in z axis (Front Plane in orthographic view) but can't draw a circle yet.
3. With orhto on, I can draw a line in z axis (Isometric view) but can't draw the circle.
I think this problem is mainly due to UCS as I've accidently met such a problem in AutoCAD 2007. But restoring to previous view, the problem was resolved there.
what is to be done to enable drawing in z direction.
I frequently rotate my drawings around the Z axis however when trying to do this in 2013 it only appears to let me rotate at 0,0,0 rather than clicking on 2 points in the drawing to reference the angle at which I wish to rotate to........ Im not sure if this function has changed completely or is there something I need to set to still allow me to do this?
So I was working in 3D and I guess I pressed some kind of button or something that caused my 3D cursor to only move along the x=0 line. If I move my cursor up, it moves it lightly sideways. It stops when I move into side/top/front views, but as soon as I pan into 3D view, the cursor only appears along the x-axis. I'm probably overlooking a simple AutoCAD command, but I'm a new user and I can't find the answer anywhere in the manual or on the internet.
This week I upgraded from 2011 to 2014 and have noticed a major change in rotating the UCS around only the Z-axis.
Looking at the attached image (the blue box is just to represent the relationship between the pipes):
I want to, as a simple example, rotate the UCS around the Z-axis from the end of one pipe to the end of the other.
In 2011 UCS, Z would allow me to select the end of one pipe and the end of the other and rotate to the angle of the red line shown.
In 2014 UCS, Z rotates the UCS from some unrelated point.
In 2014 UCS then selecting the two ends rotates the UCS X-axis to the direct line between the two.
In a working scenario the end of the two pipes would be in vastly different positions. Drawing a line between them, flattening it then using UCS, E on the flattened line give the functionality I want, but is a very slow way of doing it.
there is no way of selecting 2 points for a Z-axis rotation.
TL;DR
In 2011 if I wanted to rotate the UCS around the Z-axis I would type UCS, Z then select 2 points and the UCS would rotate around the Z-axis but the X & Y axis would remain as it was. This is no longer the case in 2014, how do I do this now?
I'm looking for comments here- Was this a "bug" in AutoCAD 2013 or what?
I teach AutoCAD to high school kids via "cyber school" and one of my students was sending me drawings on which the SNAP was NOT "snapping" parallel to the X axis and the GRID was not present at all-
Here's what I discovered (This is what I wrote to the student):
Your software is AUTOCAD DESIGN SUITE Ultimate 2013 (Student Version)
Your LIMITS are correctly set to 0,0 and 12,9
GRID and SNAP are both set to .25
The problem:
1. The GRID does NOT display no matter what settings are chosen under the GRID command or within the Drafting Settings dialog box on the Grid and Snap tab.
2. The SNAP function does not create VERTICAL and HORIZONTAL lines.
(The SNAP function is not alignning with the X and Y axes.)
When I opened your latest drawing (9.1) and drew a 12 by 9 rectangle using coordinate input (L <enter> 0,0<enter> 12,0<enter> 12,9<enter> 0,9<enter> c<enter>), the resulting rectangle was a bit “off-SNAP”.
That shouldn’t happen.
I Googled “AUTOCAD GRID OFF” and any other combination I could think off.
Though I was able to read dozens of queries about various SNAP and GRID issues, NONE that I found addressed this issue.
I confirmed that SNAP was on and started the LINE command.
As I moved the mouse I watched the coordinates displayed next to the crosshairs.
As I “snapped” from point to point the coordinates SHOULD have always displayed increments of ¼ (.25, .75, 1.0, 1.25, etc) but they did NOT.
As I moved away from the origin (0,0) the ever-growing error could be seen in the coordinate display at the crosshairs.
It was as if the SNAP function was NOT following a “perfect” vertical/horizontal orientation as it moved.
To confirm that I drew a line using coordinates: 0,9 as the start point and 12,9 as the next point.
I restarted the line command and “picked” a start point guided by “snap” that was “close” to the first start point (It wasn’t perfectly on the first line’s start point due the anomaly mentioned in my first paragraph.) and then picked a second point that was “close” to the first line’s endpoint.
The 2 lines were not parallel.
The line drawn with SNAP to dictate its start and endpoints was simply not “horizontal”.
The “Y” coordinate of the start and end points on that line were slightly different.
Somehow the SNAP function was not “snapping” in alignment with the X and Y axes.
After experimenting with settings I found a solution.
But why the solution worked I DO NOT KNOW.
It isn’t “LOGICAL”.
As I typed the command SNAP I saw that command “suggestions” were displayed next to the crosshairs.
I selected these snap options one at a time and through this experimentation I stumbled onto the solution.
The command which “worked” was a command called SNAPANG. In 30 years of working in AutoCAD, both 2D and 3D, I have never used the command SNAPANG.
However, nothing ventured, nothing gained:
I typed the command SNAPANG <enter> then typed 1 <enter>.
Nothing changed.
I reentered the command SNAPANG and then entered the previous value 0 (zero) thinking that I was restoring it to its previous setting and suddenly the GRID appeared and the SNAP followed with perfect alignment with the GRID and in perfect alignment with the X and Y axes. As I entered the LINE command and watched the coordinates displayed at the crosshairs they were now in perfect increments of .25.
As I said initially, since the two command-driven settings that I entered should have simply reversed one another, I have gone into this great detail because I will send this on to AutoCAD’s support people and see if they have any comment. It must be a “bug” in the new version of AutoCAD.
I am drawing in autocad in 2d and my lines keep coming up on the z axis which i only want them to come out in x and y is there anyway to shut that off so it will no longer draw on the z axis?
i try to make an animation. I create a cylinder and i want to rotate it by longitudinal axis. i click 'components', select the cylinder and after i click 'position' to select the axis that axis system appears in the right side of the cylinder not in the middle. If i continue whit this settings the cylinder will rotate by a circle not by his longitudinal axis. How can i move that axis sistem in the middle of the cylinder? I can drag it but can't place it exactly in the middle.
Is there any way I can extract the rotation of a block relative to the yz axis and xy axis. I can extract the insertion point and xy rotation but not the yz and xz.
Is there a way to restrict tool movement along a single (horizontal or vertical) axis? I'm not talking about moving objects - as I checked and there's a thread for that - but moving those little squares in the corners of a transform tool selection.Example: I want to change the perspective of a picture. I apply the perspective tool and the picture is overlaid with a grid and four corners. I want to be able to pick a corner - say the bottom right one - and move it *only* right or left, without any vertical shift.
I tried with guidelines but I cannot make them stick to the exact side of the image neither if I tell GIMP they're magnetic.But what's worst is that even if I manually put guides along the edge, it seems that the corners of the perspective tool ignore completely the magnetic attribute.
In Photoshop I could simply pick one corner, hold the shift key and restrict movement to the two main axes.
I have a problem everytime i apply the axis effect on a clip in the timeline. What happens is that smoke starts loading the effect, but hangs there, and after a while a message comes up saying that due to a software error smoke must close. But the only way to close it, is only if i do force quit process through terminal. Everything else works really well though, besides this specific issue with axis effect. This by the way didn't happen with Smoke 2013 SP2, maybe a hardware compatibility issue?
here is the smoke log file from console:
Sep 09 20:33:33 : No shader unit for shader (null). Sep 09 20:33:33 : Assertion failed: (_curUnit), function shaderUnit* shaderUnits::getCurrentUnit() const, file develop/src/libcoreGraphics/shaderMgr.C, line 378. Sep 09 20:33:33 : Application: smoke 2013.2.53 x86_64 Sep 09 20:33:33 : Pid: 3023 Sep 09 20:33:34 : Uninitialising thread manager.
The footage that i'm using is SD PAL, in DV format (.mov) files, captured through firewire through Premiere CS6. Is it a problem of the footage? GPU? or am i missing something?
My computer specs are (i'm on a hackintosh for now...):
I'm rigging a shoulder pad to a biped and I'd like it to only rotate on one axis. Google hasn't been that useful, and I hope I don't need scripting for this kind of minor thing. I'm rather new to 3Ds Max Design but I'm learning fast and liking it so far!
I've attached what I want to effectively accomplish. I'm looking for a way to lock the z-axis of the object with the upper arm's z-axis.
At work, I notice that some of the newer draftsman (Me and about 3 other who have been there for 1-4 years) tend to prefer AutoSnaps on in some capacity and those who have been there for 7+ years tend to leave it off.
This has got me thinking about whether people prefer having AutoSnaps on in some capacity or another at all times.I tend to leave on End Point, Mid Point and Intersection on at all times, and just use CTRL + Right click to adjust as necessary.
I'm constantly picking the 'none' snap when i mean to pick 'nearest'. I want to delete 'none' from my list of snaps that come up when i click the middle mouse button. how is this done?
Dell Studio XPS 9100 Intel Core i7 CPU 930 @ 2.8GHz 12GB Ram 64 bit C3D 2012 SP3.0
After working for a short time in 3D, my object snaps dont actually connect to any visible corners or points on the item I have chosen to edit or move. The triangle or square appears further from the point I select. The only work around is to close down the program and restart. After only a few transactions, the problem starts again.I have checked the system and found it is using the latest driver.
Recently my Object Snap (F3) stopped working. Object snap is turned on and i have selected what i want to snap to in the options (OS) tab but it doesnt seem to be working.
I have also selected Tracking (F11) which is working fine.
I am trying to use object snap (intersection) to position the end of my sample lines at the intersection of the sample line with a polyline. The object snap works with sample lines left of the alignment centerline but not on the right. How do I correct this?
Say you've dimensioned something but end up wanting to change the dimension definition points...drag the end point to another location that you want dimensioned.
I thought it used to snap to a new location, but now it will not. I have to redraw the dimension (including all text I added).
Here is what I get when I try to move the dimension definition point:
Here is what I get when I try the auto-reattach feature in "repair". Still nothing to snap to.
So I have a proposed storm sewer pipe network and 90% of pipes snap to the structures fine, with a start/lengthen snap on one end and an end/lengthen on the other, and a location/pipe diameter one in the middle. When I go to draw one of the pipes though, I draw structure to structure and it doesn't sit properly. I click on it to make sure it snapped to the structure but there is no start, end, or lengthen snaps on either end of the pipe. Only a Location/Pipe Diameter one in the middle. Therefore, I cannot manipulate it's length or where it connects, I can only move it around from the center.
Is there a way to move a solid part in an assy using grip snaps and a specific vector direction .
Please look at the attachment,here you will see a gusset positioned on top of a foot plate,the gusset needs to be moved so that it makes contact with the cylinder,it will then be welded. The problem is more difficult because the gusset is offset to the axis of the cylinder and the precise distance is unknown unless worked out using trigonometry.
The question is what is the best method of moving the gusset to the precise distance and direction ?
I am trying to rotate the cylinder 90%%d on the y axis and then position it so that the bottom of the cylinder is flush with the top of the plane denoted by the rectangle. How is this done in 3DS Max?