After Effects :: How To Perform Cylindrical / Spherical Orbits For Texts
Oct 18, 2013
effect 1. I want to make an intro for my logo and I was thinking for an effect like this one we see in harry potter (boggart). I don't want something so advanced like this in the image nor 3d. I just want to use this effect to switch from one text to a second text before ending showing my logo.
so the it's something like this: text1 --> effect ---> text 2 (text1 disappears) --> effect ---> my logo appears (text2 disappears)
effect 2: this is something more easy. Instead of using the first effect for my intro I want to use elliptical orbits for my texts. So the text1 will look like they start from the center of the screen coming closer and closer to the viewer (user) and then they will go back and dissapear so the next text2 will start.
general question: how do I perform cylindrical/ spherical orbits for texts?
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Jan 15, 2014
1) does AE have or can be made to perform Photoshop or Flash distort, skew, warp etc. transformations?, (these save incomparable time in path editing rather than AE's limited transforms and manual point and tangent realignments)
2) when shape(mask) tweening in AE is it capable of what Flash calls ease-in/out, or what Illustrator and CorelDRAW calls "speed"or "acceleration" respectivly?
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Feb 22, 2009
I want to fade a text layer with bevel, gradient overlay, and stroke, and mask only seems to fade the gradient, not the original text color, so it doesn't blend with the bg. I can't use gradient overlay for fade either because I'm already using it and it won't fade the stroke anyway.
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Nov 28, 2012
Would like to know how to set automatic text masking for call outs with leaders. Is there a way?
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Oct 23, 2013
I know there are workarounds, but why doesn't Adesk add better support for shared network resources such as tool palettes (with groups)?
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Mar 15, 2011
How can i rig a non spherical Eye? At this very moment I have and sphere, wich I deformed with an FFD Box.
But if i rotare the eye the pupil doesn't stay round, wich makes scence to me, but i can't think about an possibility to avoid that...
I attached my test max file. You maybe want to have a look at it.
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Jul 15, 2011
I've currently got a daylight system in place with an "mr physical sky" shader, but I've also got a 360° sky panorama with clouds.
Is there anyway of getting them both working together? I've set the sun so it appears in the right place in my scene, but the sky is too empty. Putting the Sky panorama blocks the sun. I've tried putting the map on a Geosphere with a circular UVW map modifier and have tried adjusting the opacity but I can't work it out.
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Nov 5, 2013
I used a rectangular image and the result is more oblong.
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Jul 15, 2013
Trying to figure out how to create 3d 360 degree spherical panoramic. All my searches come up with older versions. CS6 does not have the 3d menu so where do I find out how?
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May 27, 2006
Is there a way to use the spherize tool for non-spherical selections? For example, I have an outline of a human body and I want to give it some depth - make it bulge out so to speak. I tried to make a selection around it (made it tight around the edges so that the selection outline is exactly like the outline of the body) and then spherized it. But it seems like the effect comformed only to a regular sphere shape, but only on the selected region. It doesn't look good. I'm looking for a way to get the things inside the selection to "bulge out". Is there a way? Am I being unclear?
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Sep 29, 2012
I want to make something look like it is made out of water. For example, I have a spherical object (such as a basketball) and I want it to remain spherical (not circular) but it should have a water surface and be somewhat transparent.
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Jul 21, 2013
I am trying to build a spherical, solid, earth map.
I have built one before by extruding a flat projection of the earth map through a hollow solid sphere shell, and using subtract. (I had to do it in sections, and projecting in different angles until I completed the world map). There was an intermediate step of subtracting the extruded map from a solid block and creating a void shape of the map within the block, then subtracting the block from the hollow sphere).
The problem I had is that the edges of the map where not cut off in an angle towards the center of the globe, and I need all the edges be sliced towards the center of the globe.
I am trying now to use the LOFT command and create a solid map that tapers down towards the center of the globe. I have bought these special map projections (2D) called "gnomonic projections". They were originated by projecting from the center of an earth globe the contour of the continents over projeccion plains outside the globe. (this was done using a map cartography software and converted to .dwgs).
These projections are made of thousands (or millions) of polylines joined together, and the probelm is that AutoCAD gets stuck when trying to use LOFT. I was able to LOFT just a little island, but it gave me surfaces instead of a solid. If I use this method I will have to do hundreds (or thousands) of little sections with LOFT to achieve the entire map.
Any better way to build this solid spherical map?. Or where I can buy this spherical solid of the world continents from? I have seen these solids sometimes in the background of television news programs, I just need a little better contour definition than what the show.
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Aug 7, 2013
I'm trying to print a CD label, but the problem is that the image I'm using for the label is a square, so when I try to expand the image to avoid any white corners, it crops out some of the text.
Is there a way I can use Paint.NET to make the image spherical?
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Sep 22, 2012
I have a full spherical panorama image in a psb format that I converted into a 3D spherical map in order to cleanup, clone a little and add nadir art. All good there but can't figure out how you get the 3D object back into the full flattened psb format rather than just exporting/saving the view the 3D camera is looking at?
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Jan 9, 2014
I am trying to create UVS on a bunch of spherical rocks. Is there a way to do this all at once without having all the rocks on the same projection? I have tried using MEL but can't quite figure it out.
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Apr 16, 2013
I am trying to create a part that has a spherical feature. The spherical feature is "sliced" on the front and back to create a flat surface (see Compound Rest Handle Isometric image). Should I use workplanes to slice the sphere? What is an efficient process the slice the sphere. See Compound Rest Handle Front and Compound Rest Handle Back images and compare to the final result in the Compound Rest Handle Isometric image).
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Jun 2, 2011
how can i draw this red line in autocad, its an arc from point 1 to point 3 in spherical 4 side segment? point 1 to point 2 to point 3 to point 4 closing the segment at point 1 and point 4 (fused)
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Jul 23, 2012
How to constrain this flange to the hole in the spherical door. I just can't seem to get the flange to be tangent and I know it can't be as hard as I am making it.
Inventor Pro 2013 (PDS Ultimate)
Vault Pro 2013
Windows 7 64
Xeon 2.4 Ghz 12GB
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Aug 9, 2013
When I use the spherical filter in the horizontal mode in order to narrow the center of my picture slightly, the filter creates evenly spaced horizontal lines. Is there a way to avoid this? Here is the funny thing. If I rotate the image 90 degrees, then apply the filter using "vertical only" the lines do not appear. The lines only appear when I use "horizontal only"!
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Dec 18, 2012
I have A windows 64 Ultimate system, PSE 10, with the latest updates. I have a core I7 procesor and 12GB of ram. I'm using a Nikon D800 with a 24-70 lens and a full spherical pannoramic setup, to eliminate paralax. Prior to this setup, I was using a D7000 with a 17-55 2.8 and a standard panning tripod and dropping it into the notch for vertical pannoramic stitching.
Prior to the gear upgrades, I was not having problems stitching pannoramas together. I just exported them through lightroom (as an 8bit PSD file) or from a folder and used auto mode. I exported the end result as a high rest TIFF. Now I'm getting an error message that says, could not merge images/some images. I even reduced the number of photographs, to three, and I still couldn't get it to work. I generally take photos 20-40% overlapped (as recommended) to assist the software in stitching. I've had partial success with the interactive mode, but I've still have some ghosting present. I don't understand how my success rate has gone from 100% to only partial, yet my gear and technique has improved. I'm wondering if PSE has problems with the large file sizes of the D800. That's the only thing I can think of that's changed in my workflow. Am I hitting some inherent software limiations that a full vesion of photoshop does not have? A friend of mine has a copy of the raw files and has successfully stitched them together with a full version of photoshop cs5 (all done with a less capable system).
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Nov 4, 2013
Is there a simple way to 'wrap' something around a cylindrical object in CS6?
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Nov 27, 2013
Is it possible to create a transition when the backplate shown in the picture is a cylinder?
I have tried several options, with 3Dpaths both nothing worked so far.
Inventor 2014 sp1 | Vault basic 2014 | HP Elitebook 8670W | win7 64b | 8Gb | GMT +1
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Jan 8, 2013
I need to model up a length of rod with a cylindrical end with a hole in it. The cylindrical end needs to be flattened slightly where the rod meets it. How to do this ? See attached picture.
Autodesk Inventor Professional 2013 SP2 64-Bit Edition
Windows 7 HP Z400, Intel Xeon W3550 3.07GHz
12.0GB RAM, ATI FirePro V4800 (FireGL)
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Jan 25, 2013
I am currently working on creating a bedroom just for fun. I wanted to know what is the best way, without using the boolean tool, to create a cylindrical hole in a box.The plan is so I can insert a screw into a piece of wood
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Oct 18, 2012
I need to create a cylindrical hatch. Is that even possible with AutoCAD 2013? It's for a non-rendered drawing so it needs to be a hatch, not a material etc.
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Oct 25, 2012
i drew a cylindrical cam using the inventor tool then i also drew the actuator ( a simply plate rounded on top) but when i add the contact tangency link between the two surfaces and i move the cam , the two objects interpenetrate!
i'm using inventor professional 2012
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Jun 18, 2012
put a hole through the side of a 3d cylindrical part?
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I had trouble uploading a screenshot of the part, awful drawing. Essentially the hole through the side of this crudely drawn cylinder is what I need to add. I am using AutoCad 2000.
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Jul 3, 2013
I need to drawing something similar to the attached image on either side of a "U" shaped rod.
The "U" shape is drawn using a sweep of a circle (the hatched section on the atatched image illustrates).
I just can't fathom how to draw the solid at the top oneiter side.
I've been trying to add a plane at an angle, then draw a circle & try to sweep that for each half of the "u", but after a few hours, total fail
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Jan 4, 2013
How do I make a sine wave with a series of spherical objects (Yin/Yang symbols)?
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Jul 11, 2011
How can i get the length or diameter of a cylindrical face by selecting the face as shown in the attached picture.
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Nov 26, 2013
Is it possible to show the deformed nature of a shaft after loading along its axis and simulation of the part. If you take as an example a rod of Plasticine and stretch it you will see the center section thinning,the same laws apply to a rod of steel during stretching,why is it that this is not shown during the
simulation of the part,is it mesh settings or something that is not built into the analysis. When one applies loadings to sheet metal the deformation is clearly shown.
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