- The effect is only needed at some point of the video, it must appear, and then disappear, not being on screen the whole time.
- The object is moving, and changing shape, the blur must adapt to it.
- I've been trying to use the "Track Motion" option with Position & Rotation, then the "Analyze Forward" button, but the thing makes a mess all over, it's not following the object at all, then if You try to adjust it manually, it's only done in 1 frame, in the other frames the thing is off the object, then the "Tracking" stays on screen.
I am animating comps in After Effects CS6, and I'm quickly moving objects across the screen using positioning keyframes and changing size using scaling keyframes. Most of the time it works great; but sometimes the motion blur effect keeps appearing *after* the object has stopped moving. Not just for a second -- but forever. It appears correct when scrubbing on the timeline, but when I render the final output movie, a non-moving object sometimes has motion blur all over it.
Sometimes I can fix it by un-parenting some layers inside the comp... other times it doesn't fix it. Sometimes I just delete it and start over and it works. Seems more like a bug then something I'm doing wrong.
I also tried on my Mac Pro tower and Macbook Pro laptop in case it was a graphics card issue; it isn't, the exact same problem manifests itself in both areas. I did just discover that turning continuous raster OFF does seem to fix the problem--but then my vector images are blurry when I zoom in... and that again sounds more like a bug, not like an incorrect setting.
whereby I can draw an arrow on a clip within AE CC and have the point of the arrow locked to a person head as they move along i.e. I wish to 'point out' an individual in marathon. This will be transferred back into PremPro for further editing.
is it possible to move a layer (with a mask) without affecting its mask position and without precomposing the layer? Much like in Photoshop, where you can achieve this by using vector masks. Let`s say I have a video-layer that has a square mask added to it. The mask is already perfectly positioned in the comp. I don`t want to move or adjust it any further. But I`m not pleased with the framing of the source material. If I`m moving the frame then, the masks moves along with it. Is there a way to get rid of this cohesion of mask and layer?
Essentially I'm doing the same effect as you would use to blur a face; adjustment layer-mask-guassian blur. However, I can't figure out how I would go about feathering the edges of the blur. Instead of having a box with very clear cut edges where the blur/mask ends, I'd like to feather the edges and have the blur fade into the rest of the comp.
I have inherited a site tempate, and am trying to change the logo to emulate the text already present on graphics on the site. The site is at [URL]. I have played with varying the shadow on the lefthand text image but it just can't emulate that on the right which was supplied with the site layout. I can't get the shadow to have the same soft blur as the text on the right.
I'm rendering at 1920x1080HD 25fps. Used the expression found on numerous threads including this one to generate whole number pixel shifts per frame.
t = time;fr = t/thisComp.frameDuration;x = value [0];s = 4; //Speed in pixels per frame [x, fr*s]
I generated the text and images in InDesign and exported as a PDF. Imported PDF into AE. Have tried a few whole number values for s including 4 and still getting judder.
Generated to H264 and Apple Pro Res codecs doesn't seem to make much difference to judder.Here is my AE project with PDF. Here is output as H264 (40MB).
Also included a Quartz Composer file .where I created the same whole number pixel movement as AE but rendering it out in Quartz Crystal I get different judder but no better. Quartz Composer previews in real time and Quartz Crystal renders same project that took some 16min+ in AE in about 30 seconds. But no smoother output — even when applying AA and Motion Blur at render time.
Any video encoder where I can down-sample say a 75 fps render to 25 fps with frame blending? Does Apple's Compressor do frame blending? What about some other app that I can get this out smoothly from. I have FCP installed but have never done a title in it either.
Since my Dell only has 60Hz at full native res (2560x1440) I set it to 1080p and selected 50Hz to see if that effected anything but it makes absolutely no difference to playback smoothness.
This is an issue I have encountered in CS6 & CC since I've been using a slightly different workflow on a few projects.
I create a smart object, say a coposite of a landscape with a road in it. I add a Radial Blur (zoom) to and move the origina point, file looks great and is adjustable as a smart filter.
Problem occures, if I use Radial Blur (zoom) on another image and change the settings and vanishing point. - When I return back to the image with the blur as a smart filter, the zoom origin point has reverted back to be centred.
On the subject of Radial Blur (zoom) a feature I would like is to be able to set the origin point of the zoom to be outside the canvas area.
when i try to radial blur this circle inside the object this is what i get. what am i missing? the blur center is set correctly. im using photoshop cs6
Create a shape with the Rounded Rectangle > I apply a Gradient & Bevel
New Layer > Fill with White > Ctrl + Alt + G (clipping mask) > change Layer Blend to Multiply > Opactity to 35% > Filter > Noise > Add Noise New Layer > Ctrl + Alt + G > Ctrl + Click on the Rounded Rectangle Shape to create a Selection
From there I am suppose to add a Stroke by right clicking on the object but that doesn't work. The only menu that pops up is a list of my layers. So, rather I select the Rounded Rectangle layer and then click Effects and select Stroke and then set the values for the stroke. Next I am suppose to add a blur.
Blur > Gaussian Blur but the Stroke ends up filling the entire object. No, I didn't set the Blur to like 1,000 it's only set to 5.9 . I tried this on an other computer and the same thing happens. I called Adobe but they were unable to assist even get as far as the Stroke.
i created a pflow, created a sphere and set motion blur, then enabled motion blur in the render menu, by object, and rendered a frame and wammo, motion blur.
next i right clicked on the sphere and un-checked enable for motion blur, then re-rendered and wammo on the pflow blurred.
then i tried to re-enable motion blur on the sphere's properties and the check-mark won't stick.
the only way to get that sphere to blur again is to blur all objects in the render motion blur settings.
I've read the manual as well. attached is the scene file, trying to enable motion blur on the purple sphere.
i can't seem to add the attachment, i'll try zipping it.motionblur.zip
Max Design 2014, Boxx Xtreme, Box RenderPRO, Win7Pro, K4000
I'm want to drag an objects anchor and have the position co-ordinates offset by opposite amounts so it doesn't appear to move postioin on screen. IS there a tool for that?
I am trying to accomplish something but i am not sure of the correct terms to use to describe it. I would like to "trim" or "cut" around an object in an image and have a "cloud" or "blur" around the edge. I have included a link below with an example of what i am trying to accomplish from an ebay listing. If this is possible with gimp, if not with what other program?
I'm scaling and repositioning my composition at several points. A curious thing keeps happening though. My composition is moving it's self in between all my points even when they are the same on both sides. I'll have two keyframes with exactly the same positions at different times and in between those exact same keyframes I'll have the composition moving... I have everything symetrical.
I have a video clip of a train moving across the tracks. The camera also pans to follow the path of the train. I want text to sit on the top of the first car of the train as its travels from left to right.
I used Track Camera and then parented text to the Null object.
The problem is that the text has to adjust in size and perspective as the train moves along.
I have tried keyframing these options but the result appears jittery and jumpy as if the text is dancing on top of the train.
The text should be the exact width of the first train.
Tiny in the distance and then large as it approaches cameras.
Also, there appears to be a bug with the text object not displaying the font correctly. I have tried many fonts and each appears inconsistent. I have attached a screen grab.
The red text is how the characters should appear given my font choice. The red is NOT tied to the null object; its just a text layer. The black font is tied to the null object. You can obserce that certain characters are bold and others not. Overall this looks nothing like the font is supposed to appear.
Please note that both titles are the same font. password for the vimeo clip is : train-tracker
I am trying to sample a picture of a moving river and add Layer effects to it. I am having trouble with Cloning Tool, have never used Slicer Tool, and really lost to be honest.
Basically I'd like to draw a river and add samples of a real picture of a river, like rocks from the river, etc.
I'm following some tutorials on digital tutors and I see that an easy way to preview the frames is just by simply moving the time indicator, and the frames will play in real time by just moving the current-time indicator back and forth.
However, it doesn't work for me for some reason, when I move my current time idncator, the only thing see is the frame what it was on, and won't update until I let go of time time indicator.
I have some random curves (already created) and I want to blur them just from one side to have the same blur distance and effect one the whole curve.
To more precisely describe what I need, I need to create gradient with direction of normal for every "point". The best example I have found so far are borders in Civilization IV game. Here are two examples:
As you can see, there is a solid curve, which gradually blends (i.e. alpha channel is lowered) till the gradient disappears. I have the solid curve and the question is, what would be the simplest way how to do this (the number of curves is around 100) gradient.
I just got PSE CS6 and the blur too will NOT work ....blur filters work, but not BLUR in the tools panel I have tried: unintstall/reinstall, updating, using it no a picture straight after opening it, duplicate layers, selecting an area and then blurring....flattening an image, every single different setting in the the blur tools menu bar NOTHING works. And everything I find about blur is the new blur filters....
i have outlined this pic and used the Gaussian blur , but how would i soften the edges of the blur so it doesnt look so "sharp"? I want it to kinda blend in so to say here is the pic.
I've imported a short (2 second) video into PS as layers together with a still of the same scene. I want to create a mask for a flower which is moving. Do I need to mask each individual frame or is there an easier way of achieving this? I can't just create a big mask round the flower and it surrounding area as the colors won't match in both versions.
I want to create a highlight around a player; I think I can use track motion (Pro X6) to follow the player, but is there a way to highlight a small area around him? See an example in the video linked below (not my video) at the 0:24 mark. URL....
how to have a video playing & have a object on screen playing a video inside of it & the object moving around the screen? For example if I put a video into a picture frame I can the render as a file & use that as my object, but if I then want to move this on the screen say up/down/left /right tilt etc how can I do this? I've been looking & looking but the more I look the less I see.
How do i copy and move objects from one layer to another?
I have been copying the objects to a new location in the old layer, then move the objects to the new layer, then move the objects back to the original location in the old layer, but this is obviouly an ad hoc solution.
I want to prevent an object to be moved on first click even if select and move tool is active. It is tiring to always press Q key or toggle select object tool, cuz after some transactions are applied, it automatically activates move tool. I want to move tool to act for first click to just select and second click and afterwards to move.