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Mar 23, 2011

I have two "banners" created from a plane with a cloth modifier on each. One banner is in front of the other. I want the one in front to drop first. After it drops and is waving around a little...setting down...I want the second banner to drop. Because they are close to each other and both waving a bit, they will hit each other.

How can I have both set to be a cloth object and both set to be collision objects to the other? I thought it was one or the other. (In the cloth object properties)

Max 2014 (SP2)
Win 7 64-bit; Dual Xeon E5-2687W @ 3.10 GHz; 64 GB Ram
NVIDIA GeForce GTX 570; Quadro 4000

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[Code].....

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