I am newbie to 3ds max, I was modelling one building but I am seeing some black shades on the mesh and I want to get rid of it. You can see the black shades in the picture attached below, as well as I am uploading my 3ds max file.
how can I get a cleaner mesh, right now its totally messed up. I used optimize modifier but it does not do much.
I have made an object (heliotrope) with the pen tool by drawing a path > increasing the stroke to 20px > expand appearance and then making a rectangle and then applying a mesh to the triangle which I then moved over the initial path (w/the 20px stroke) and bent into place
Next I used the mesh tool to add several longitudinal mesh lines
Now I would like to color this shape but I cannot seem to apply a gradient to it and when I go to use the paintbrush I am only allowed to apply one color.
I'll select the brush and the entire object changes to the newly chosen color. I want to be able to set one color as the base and then to be able to set a darker hue/shade so that I can add highlights and shades for depth and style.
My PhotoShop is turning certain shades of green to black, when I click on the image and move it I can see it perfectly while it move...But, after that goes to black as seen above.
When working in Draw X6, usually on a Mesh Fill, when I go to a menu it is blacked out. I have to close and reload Corel to get to a normal screen. I've also experienced unexpected crashes when I work with the mesh tool. In addition, I'm needing to reload pages with Firefox. I use Win XP, it's the easiest to customize for my low vision. My spell check has stopped working.
I am attempting to use the mesh too but when I click on my object it just turns it black and grayscale. I create a circle with a color gradient then click the mesh tool and when I click my objuect it just turns black and grayscale.
The recolor tool does not recolor shades into shades but only shades into a fixed color. Eg if I have a gradient blue to green and recolor the green into red, then it won't be a gradient anymore. Also, using eg. antialiasing for lines you get lighter shades of the chosen color, again maing it problematic to change the line into another color. What to do?
I have an assembly that has somewhere a hole with a round bar that exactly fits in this hole. But when meshing the assembly, the mesh of the hole and the mesh of the bar are different.
The result is that the different parts do only seem to touch each other at the edges of the mesh, resulting in high stresses.
See picture.
I tried to made a derived part from the assembly, but that one does not finish meshing. After 48 hours, the progress bar is still half way. While the one above did finish in about 15 minutes. What can I do to make the meshes match?
I thought they were supposed to appear when the Polygon shelf is selected? I don't see them. In fact, when I select different shelves the menu items on the right half of the task bar don't change at all. Is this normal?
when i try to change color, i cn't change to anything but grey, it was working fine earlier today, but i changed some thigs transparent and this could of caused a bit of a problem?/ can anyone help??
This sounds really ridiculous or it's just me but I've been trying to figure out how to create a .75x8" image with one solid color and the color is fading from left to right. For example, i'm trying to fade red. From lightest of reds to the darkest.
I have a cdr file from which when I last exported the images to jpg the colors seemed fine (about 6 months back). I recently tried exporting jpg from the same file and the image has become darker. I dont think I changed anything from color management.
I am confused about when trying to make a photorealistic composite. Say of a man face with real goat horns and reals cars compositited on his face.
I know I use layer masks but to blend the images into his face do I use the eraser tool on the mask or go to the mask layer where its red and use different shades of gray?
I am trying color a simple black and white picture that my friend drew, and they're faces of people. I want to color it with just some minor shades so that the pictures will not too flat in the end.
While trying to change colors on my color palette, I noticed that all of my colors are showing up as various shades of gray. No matter how many times I choose a different color, it shows up as gray. Sure that works great if I just want to work in black,white and all of the grays in between, but I need a little color in my latest project.
how they made the attached image. I like the way the two shades of green curve down from the top right corners like that. I have created a rounded curve and have messed with the gradient but unfortunatly have had no luck.
Is it possible to flat shot a 3d image in anything other skin than the standard 2d wireframe? I am wanting to annotate a drawing for a spares list, but can't annotate in isometric 3d view (atleast not without changing the UCS axis which i'm not also not sure how to!).
We are looking at re-painting our house. I have scanned in some of the colors we are thinking about. I have taken some pics of our house and want to introduce the colors we have choosen. There is shade that also has to be dealt with and hence the same color in shade will have to be accepted as well.What is the best method/tool to use for this task ?
My hard drive died and I purchased a new hard drive. I run Vista Business and have both PS cs3 and PSE. Both programs show my grayscales as shades of purple. It also prints as shades of purple. But I have other photo editing software and it shows grays correctly and prints correctly. Does anyone have any suggestions? It use to work okay before the new hard drive was installed. None of my other software is acting any differently.
I want to eliminate all shades of yellow from a picture. It would be ok if they completely dissapeared or if I would be able to turn all shades of yellow into white or black. Is this possible with Photoshop? If not, do you know if it would be possible with other software?
Example:
There is a sun on a picture- I want the sun to be turned black. I am not talking about using the brush like in "Paint", but I want this to be done automatically.
How I can use gimp to select all shades of one color, and change them. I was using the colorize tool, but because of all the shades in the image, it doesn't seem to be working correctly, or I can't find a good way to change the colors. Perhaps a brief explanation on how to recolor an image would be amazing, or perhaps a better way to use the colorize tool in general.
I have a business card that uses various shades of gray. When I print from Adobe Illustrator or make a PDF and print that with high quality setting, the grays print as pink. Light grays print as pastel pink; darker grays as pink+gray tints. Odd.
If I print using standard settings (Mac, Print, click Setup, choose Quality and Media in standard Mac print dialog, choose print for plain paper, quality=standard) the colors look normal but the quality is so-so -- the lighter grays print with a diffusion dither and there is an occasion light blue stripe in the gray.
If I print using quality=high, I get the pink. Light pink where I am using 40% gray, darker pink for 50% gray, a gray+pink mix for 80% gray.
Printing other docs using other apps have no issue. Just this document using Adobe Illustrator. And if I save as PDF and print using Mac Preview app, same problem.
See attached. Everything pink should be gray except the bright magenta diamond in the M.
Mac OS X 10.9.2, Adobe Illustrator CS 6 16.0.4, printing to Canon MP610 inkjet printer.
In apparently just one folder in my catalog, thumbnails in grid view have four different shades of grey:
The upper-right thumbnail is most selected, and the one to the right of it is selected. But why do the remaining thumbnails have two different shades of grey?
is it possible to open a photo of a patient with shades palette like on picture 1: and make a color analysis to see which part of a tooth has which color (usually tooth neck is darker, edge is lighter, sides are darker).
I am following a tut and I am stuck at #26 [URL]........
As you may see below the tuts Layers Panel is not all that useful b/c the layers aren't named.
When I copy the "Orange one" (which I have assumed the author means the cones basic shape) and Flip it Vertically the shapes that have been masked (the shapes that make the white stripes) become visible as well as the highlights and shades. Also, the highlights and shades do not flip with the object/cone. So, that can't be the way to accomplish the desired effect (which is to create a reflection on the base of the cone).
I decided to make a New Layer on top of all the other layers and then to use the Pen tool to redraw the cones shape flip it and move it to just above the Base Layer shape but rather than having just the right side of this shape visible the entire shape comes through which looks awful ~ as I assume from the picture that this reflection is suppose to reach over to the white highlight strip that goes from on top of the cone, down the cone and onto the base.
How is possible to create a shade-render from specific objects in my drawing?
I am using the View>Turn textures ON option in my AutoCAD and what it does is to try to render all objects in my drawing, so no wonder the program freezes.
There was a time, probably 2012 SP1, when smoke startup would take max. 30seconds.Now with 2012 SP2 after selecting a project smoke just hangs at the "Initializing shades" phase for almost 1min. making startups a major 2min.