3ds Max :: Why Shell Skewed When Pivots Are Straight

Dec 28, 2011

I have an editable poly that's a 1D circle (not created from circle tool, detached from another), but when I try to apply the shell modifier, it does not extrude "straight" - instead it's skewed.

The affect pivots only are set like this, so it's not going in the direction of the pivot either..

How do I change the direction of the shell?

Autodesk 3ds Max 2012

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3ds Max :: Working On Files - Snapping From Pivots Instead Of Vertices

Jun 7, 2011

After some time while working on a file (any file, happened multiple times), max starts snapping from pivots instead of vertices(or whatever else I might want). Only vertex snaps are on, everything else is off. I have axis constraints on, but when I try to drag something, they turn off while I'm dragging and the pivot snap turns on, when I release the object, the axis constraints turn back on. And the vertex snap tick is nowhere to be seen. The only solution I found so far is to save the file, quit max, and start again (resetting max does not work).

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Apr 22, 2012

When trying to shell a part i get the error: the attempted shell operation was unable to solve for a vertex....etc. i have attached the problem part file, of which the drawing is a fairly complicated frame (a chassis concept for a 3 wheeled race car i am designing)

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Dec 22, 2012

I am trying to make a shell of a mesh feature after I have upscaled it.

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I have attached the file of my mesh feature in case you want to see it. not that you will have to convert the object you see on my file into a base feature before doing anything with it. I did not because it would have made the file to big to attach.

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Apr 29, 2012

SHELL.jpg

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