AutoCad 3D :: SHELL - No Lumps Left In Body
Apr 29, 2012SHELL.jpg
Tried do the model as diagram shows on the left. But got the message "No lumps left in body" when doing the SHELL command. What does it mean?
SHELL.jpg
Tried do the model as diagram shows on the left. But got the message "No lumps left in body" when doing the SHELL command. What does it mean?
I'm rigging my first character in Maya 2011 using Advanced Skeleton.
It has a hard shell breast plate, so I'm a bit worried about how to keep the body from penetrating the shell.
Any tips for a neophyte when using Advanced Skeleton - or any issues that are obvious when using my model?
Also, I'm going to be applying some motion capture in Motion Builder as well as animating by hand, so ... any comments
BTW - another thing I'm worried about is getting the non t-pose character rigged. This is how the artist gave it to me, and I know that MotionBuilder wants a t-pose. Hopefully, I can rig it in AdvancedSkeleton - and use that to get to a t-pose. But ... I'm not exactly sure of the best way?
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I attach my file.
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Is it possible to fill a shell with sand? The end use of my design will have sand - like in a childs plasitc basketball hoop/stand assembly and I would like to try to approximate the center of gravity and other useful info.
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ACADE 2008
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C1
Inventor Professional 2013
Vault Collaboration 2013
When trying to shell a part i get the error: the attempted shell operation was unable to solve for a vertex....etc. i have attached the problem part file, of which the drawing is a fairly complicated frame (a chassis concept for a 3 wheeled race car i am designing)
How the part was made:It was created in an assembly using the frame generator tool and then converted to part file using the shrinkwrap feature. When using the shrinkwrap command, i selected: single solid body merging out seams between planar faces, All hole patching, break link, and remove all internal voids. and then when trying to shell i get the error message when selecting a wall thickness of 2mm.
i cant understand why the shell feature does not work as i have successfully shelled a very similar part file (with only slight differences in geometry from the file attached in the same way as what i am trying to do with this part). i can provide this part file upon request or the assembly file from which either was created. i need to shell the component in this way so that i can run accurate FEA (stress analysis) for crash simulations on it
I am using inventor 2013 (64bit OS)
I am trying to make a shell of a mesh feature after I have upscaled it.
I do not think the regular shell technique will work as my mesh feature has hundreds of surfaces. So, I decided to open the file with my part in it and then derive the same part but a little bigger using the derive button. I would then subtract out the smaller, original, one to make a shell of the bigger, derived one.
Unfortunately, when I use this method to upscale, the 2 objects are not concentric so I cannot make the uniform shell that I want to.
I have attached the file of my mesh feature in case you want to see it. not that you will have to convert the object you see on my file into a base feature before doing anything with it. I did not because it would have made the file to big to attach.
I have a funnel with a curved top. I'm trying to project an inset of the border onto the curved surface and use the shell command to create a hollow funnel with an overhanging lip. I have projected the inset successfully, but cannot select the resulting smaller face, just the whole original face.
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This shape will not shell out with a 3mm thickness.....i suspect i may have not modelled correctly....how would you model this shape part so as it can be shelled out?
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I've attached an example shell of where I would like to have 6 solids after.
Using the shell feature. I have used a bit in the past and its always done what I want. This go around what I want is to shell without removing any outside walls, which it does no matter I seem to try. I can easily add a new outter wall back in, but if I can shell without removing an outter wall it would be just that much cleaner in my tree.
View 5 Replies View RelatedI would like to be able to the share external geometry of a fully assembled mechanical model without surrendering any part or assembly data. Is there a way to turn this assembly into an external surface "shell"…?
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View 2 Replies View RelatedThe problem: a complex curvy part will shell 0.5 mm but not 3mm - some of the surfaces fall inside the others.
A work around : Offset each surace (individually - not quilt) then stich & sculpt.
A program: To offset an enclosed surface, individual face by face, internally. Then manually stich to identify any errors & patch accordingly.
Note these parts have 100's of faces so the code would be useful - not sure how to always offset the surface to the inside of the volume.
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View 1 Replies View RelatedI'm not exactly sure how to verbalize this task, but I'd like to shell a solid by selecting 2 opposing faces amd maintain a center wall. Can this be done using only the shell feature?
Notice the solid below is hollow.
I am having trouble shelling a part I have designed. Every time I try, with no matter what thickness, I get the following message:
"The attempted shell operation had non-manifold inputs. Try with manifold inputs."