3ds Max :: Unable To Use Multi-sub Object

Jan 31, 2012

I would like to use multi-sub object but can’ t manage to make it work. I need to render a classical wooden crate with a “FRAGILE” logo over.

I applied as first material a proper wood. As second material I applied a standard black material giving a black & white JPEG as a map for the diffuse color of this second material.

Even if in the sample the result is what I’ m searching, when I launch rendering it just tender the jpeg mask over the wooden one.

I know I could place another layer over it and map it, but multi-sub object could be very useful to me in the future so I would like to learn how to manage it.

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Apr 14, 2009

I am using annotative multileaders in model space. When I view my layout drawing in paperspace, they are not there. The layer is not turned off or frozen, the layer is set to plot. When I turn off the annotative feature, then I can see them in paper space (and plot preview).

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An example:
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May 6, 2013

Design 2012 and 2013 has been giving me problems in the material editor.

System Specs:

Win 7 Pro 64
AMD FX-8320 Black Edition
16GB Ram
GTX 660 GPU
Sabertooth 990FX
Max Design 2013 R6
Nitrous

Basically, when i add a sub-object to a slot in the material editor (Using Mental Ray)nothing happens right away, so I have to do it again to get it to show up in the material editor. When i do get it to show up the slot looks all wrong and distorted, everything is unresponsive. I can save the scene and restart Max and everything will be ok, but as soon as i try to add another Multi material to another object it happens again. This was happening also prior to updating to R6 which i did last night. I've read a post about the same thing for 2012 but there was no solution.

I just tried it with Direct3D rather than Nitrous and did not run into this issue (using default Scanline).Just switching to Mental Ray and changing the standard material to MR A&D made the program unresponsive again. I'm starting to think it's MR that is giving me issues. Upon closing Max i get an error message saying that an error occurred and the program will close.Just switched to OpenGL and tried it with MR, still getting the same results.

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Using the multiview blocks toolpalette I have dragged and dropped some blocks into model space and ensured they are at the correct elevation to sit on the surface...

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May 14, 2009

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Mar 8, 2013

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May 11, 2012

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Feb 24, 2011

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May 11, 2011

I am getting the error message 'Path curve is coplanar with or tangent to the plane of the profile curve.Unable to extrude the selected object.'

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extrude.gif

extrude2.gif

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Oct 4, 2012

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Jul 28, 2012

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Aug 21, 2012

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Example. If I was in Ortho - Back view, I move the view a bit so it is not perfectly on the back view than it allowed me to draw object. Another way is to change to Perspective view.

why I cannot make object on straight orthographic view?

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Aug 16, 2011

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Oct 5, 2011

Im trying to create a material for glass balustrade that will elevate and show outline but not block what is behind.  Useful for shr screens (show tiling, taps etc) balustrade for balconies, stairs etc.

I have balustrade I'm working on now using a railing object. There are no posts at all and I'm using dynamic posts with a nothing material to cut up the guardrail material into pieces.  So need the posts to disappear but stil cut the glass into sections.  Also in elevation, need to see the glass outline but also to show what's behind. Normal glass in elevation rightly blocks what's behind (inside).

There is a problem with how materials operate. You are unable to use an object/material combination as a negative.  For e.g. assigning my posts above a material that has 3d body turned off negates it impacting the glass (ie no longer cuts) so I have to 'see' the gaps otherwise the glass goes straight thru.  The post has to be directly inline with the glass to cut (fair enough) but turning the 'gap' material 3D body display off and the railing def no longer sees the post cutting the glass just because 3d body is turned off in the material display. (not sure why these have to be linked.  If glass has frame (shr screen) then it's ok. just turn off glass but if in the case of glass balustrade you need to be able to do it.

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Jan 24, 2012

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PrivateSub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) HandlesButton1.Click
Dim doc AsDocument = Application.DocumentManager.MdiActiveDocument
Dim db AsDatabase = doc.Database
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May 29, 2013

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Dec 30, 2013

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Aug 14, 2013

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I am creating these letters using a curve brought in from illustrator, and sweeping the profile that I want to use around the curve to create the outside.I am then using presspull to create the base of the tray.

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Sometimes I will get the shape that I want, but it is facing the wrong way, and I cannot fix it. Other times it will simply stall and then delete both the curve and the profile.

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Dec 22, 2012

I am attempting to model an internal 1/8"-27 NPT thread, both the through hole and the tapered part of the hole are modeled, but after I draw the helix and the polygon and orient the polygon to the helix correctly, (or even if I don't, I have tried it) it keeps saying unable to sweep object. I am using Sweep with Alignment with the No option. If I select the polygon first, then click sweep, it works, but rotates the polygon so that what I get ends up looking nothing like a thread profile.

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