I am having an issue with the Trajectories I am trying to move the keys within the viewport but the moment I enter Trajectory mode the pivot point goes to the center of the grid and not allowing me to select the keys within the curved trajectories.
My Process consist of Selecting the animated object > Selecting Trajectories within the motion panel > Selecting Sub-Object
Something that's been driving me around the bend lately. I have a drawing, with a viewport which I cannot select. I have unfrozen all layers, ticked the 'Selection Cycling' box, but no lines show. It's just there, a viewport, but with no viewport polyline. No way of deleting, or clipping, or doing anything with it.
Have a bit of an odd problem showing up with 3ds Max 2012 64 Bit. The viewport does not update when I select or move an object. The program registers that I did make some changes, and things like object parameters and bounding boxes will change, but the meshes will remain the way they are until I delete them and undo.
Forcing the program to redraw all views does not change anything, nor does turning on/off progressive display.
We have a drawing with multiple layouts and active viewports in them. For some reason we are unable to select some of the viewports so that we can resize them. we can see them we just can not select them. I do not see any settings that would affect this.
I checked to make sure the layers are all on and thawed - i am not able to see if the viewport is locked since I can not select it .
Whenever I attempt to marquee select (click-hold and drag a box) in Viewport 2.0, the viewport becomes a blank white screen and instead of drawing a box my mouse draws a single thick line. When I release the mouse, the viewport will not return to normal until I move the camera. It actually does perform the selection that I would expect. However, not being able to see what I'm doing is a bit of a pain sometimes.
The irony is that it actually works fine in default and high quality modes, but I'm not able to use those because the transparency sorting is really wonky and doesn't let me see what I'm trying to work on from the angles that I need. Only Viewport 2.0 solves that problem.
issue with selecting and then moving an object in Photo Paint? I can hover and get the object name, and then select but when I go to move the object PPT selects and moves an entirely different object. I have held down Ctrl, Alt etc. to no avail. Bigger objects are easier since there is more to grab on to but smaller objects are a pain.
I know this discussion title is a bit murky, but the problem is a bit odd. I have Photoshop CS6 v13.1.2. In this version, I will activate the Select Tool, check Auto-Select: Layer, check Show Transform Controls, and then while using the Select Tool I will drag to create a rectangle to select multiple layers with content within the specified area.
Unfortunately, this action only works when I begin the selection from outside of the canvas area. If started from within the canvas area, no rectangle will appear, it will show me a measurement of my selection size, and then no layers will be selected upon release.
This cannot be working as intended right? I mean multi-select dragging cannot be intended to only work when started outside of the canvas right? Is there some way to fix this issue? Is this a bug? See the images below for more information on this issue.
In the example below, I would like to select the three dimensions 14'-1 3/8's, 2', 28' and be able to move them all up or down at the same time...how do I do that?
i have a drawing that i turned off the border of the viewport and i need to move the viewport problem is i cant select the viewport.. ive got all the layers turned on and can select inside for model space and outside for PS but cant select port itself..i even tryed select all and nothing
I've got two trajectories from the bottom of two tires and I want to create a road surface, an object whose shape will match the trajectories, thereby creating a perfect shadow catcher.
The trajectories are virtually identical in shape and number of points because the two point helpers that created them were wired together. I've converted them into splines and messed with the loft tool, with not so good results. I ended up brute forcing the shape of the object into some kind of shape but I think there has to be a good, dependable way to do this in a program like max.
I have some viewports in paper space and when I resize the view port, the objects inside move in a strange way. I don't know if a variable got reset or something but this is weird. Normally I can resize a viewport and the objects stay in the same location. But now they seem to be moving relative to the edge of the viewport.
For Max design 2012 x64 (running on Win7 Ultimate with Geforce 9800GT) I get an invisible marquee selection box when trying to select anything in any viewport.
I’ve update Max with Sp2 and Hot fix 2 but they have no effect. I’ve updated graphics card drivers to the latest available. I have the View cube switched off.
First I click in my viewport and select a few objects (lines/blocks etc) then whenever I type Pan or hold down my center mouse button to Pan. The Command line says the Viewport is viewlocked switching to paper space.
Now by switching to paper space everything I selected has now unselected. This basically leaves me the option to select what I see on the screen at one time and can't pan along and select anything else which is unbelievably frustrating on large drawings.
I have three drawings in modelspace and three viewports in one layout (paperspace), I would like to select each modelspace drawing and assign it to each layout viewport.I'm using Visual Studio 2012, .NET Framework 3.5 and Csharp.
I just install the max 2012,but i can just have one viewport,then I go to the viewport configure to change the layout,but it can not change. what is the problem?
Working on a book cover but it seems that once something is down and saved - like my title - I can't just go back and tweak it with resizing and moving. How to simply rearrange the layout?
I have a big problem with the viewport in 3ds max 2011/2012. On each viewport I have a black or white bars on right. these bar make the mouse become inaccurate for example when i want to select a vertex I can't drag the mouse on it and click. I have to move the mouse away from it a distance to select it (see my attachment image). I tried to update the graphic driver and the 3ds max 2012 SP1 but the problem's still there.
I've been runing LT 2013 for the past couple of months, everything was working fine until recently. Occasionally a viewport will go completely black. I can doule-click into model space and select objects, though I can't really see them. If I delete the viewport and make a new one, the new one works fine (at least for now).
Whenever I go to grab a set on my actual document with it selected in my layer palette...it drops right down to selecting the background layer or opens up my layer set and selects a layer within my layer set. I guess I'm not clicking the right spot but in my mind, Shouldn't it just move all the layers instead of randomly selecting some other layer that I didn't select?
I usually use Photoshop and Fireworks, but have gotten sick of paying through the nose. I just installed Paint.net and notice that this program appears to be a great alternative to the above mentioned, but seems to be lacking a few tools. Once I get past the basics, I'll really start enjoying this program.
If I draw a square on a new layer, how do I select it to resize it or move it. I have tried to use the 'Move Selection' tool, but it keeps moving the entire layer and doesn't select the square.
We have an intern that has somehow made it impossible for her to edit inside viewports(switching to model space) on her layouts. None of us has seen this before and do not know how to reverse what she has done. This happens with any drawing she opens. She can edit when in the model space tab, but when she goes to one of the layout tabs and double clicks on the viewport she cannot edit. The viewports are not locked.
We have had several people look at it and cannot find what command or setting she changed. She does not have admin rights so I do not think she could have run a script. She is not familiar with AutoCAD Architecture, her experience has been limited to Revit.
I am having issues with creating viewports in the attached file. When I open the layout, say layout 3, it shows the viewport frame but I cannot highlight it in order to delete it. This is a setting in this file I have inadvertently turned on or off. I have created a new file, done a scribble, opened a layout and deleted the viewport.
So if the background (by background I don't mean the background layer, this is all one layer) is completely white, and I've got part of the image selected, is there a way to move just the selected portion while having pdn fill in the background instead of leaving it transparent/empty?
I've been wondering how do you get the rectangle select tool to move the image, like in mspaint whenever I use it, it just moves the rectangle square and not the selected part of the image.
I'm working on a few objects I have to divide using diagonal guides. However, when I try to select one of them above 600% zoom, I'm not able to activate them using the selection tool or the direct selection tool. I can select them using the layers panel but as soon as I zoom in above 600% and try to move them with the selection tools they get deselected.
I can open Adobe Illustrator fine, but as soon as I select an object, before I release, the software crashes; if I'm lucky I can move the object, but before I release it, the software crashes.