3ds Max :: Textures Lost When Import Merging Object Into Scene?

Oct 29, 2013

I am having a problem with merging a pre-textured object into my current scene. The object initially is successful however when it comes to rendering I get an error stating that the textures cannot be located.

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3ds Max :: Deleting Textures From Scene In 2012?

Mar 28, 2012

Any good way of cleaning out your scene in max, to be able to delete a texture from your scene seems to be missing..

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Aug 23, 2011

im using 3dsmax 2012 & mudbox 2012, & the problem is when after im texturing the scene (mudbox) i want to updating textures in current scene features to 3dsmax, the problem is my mesh always repositiong or scaled down etc. everytime i had to always realign (affect object only) the pivot to correct positions or rescale back.i tried to matched the units setup on max & still the problem occur. fyi im only do texturing part by part because i cant texturing the whole model on mudbox at once because of its to heavy for my pc.

UPDATE 1ok i found the main culprit is - the pivot. the stubborn pivot keeps retain its old position which is not center with the objects when im updating..Now struggling to find solutions for this stubborn pivot

UPDATE 2Ok i found the solution.make sure reset your pivot back to its original positions.(aka Reset Pivot)but the ugly thing is the original usually not centered, but its ok for me since i just want to do just the texture job.after texturing we can set the pivot center to object back again.

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3ds Max :: Merging CAD Data To Different Scale Scene?

Jun 10, 2011

I do have a scene with CAD data in it, some of it is collapsed to poly some of it is left as mesh. Now i want to import this data to a scene with a different scale. When doing so, some parts of the object become very large while others shrink to minimum. Only a few parts stay at the correct position. These follwing steps I tried to correct the problem:

- Linking everything to a Helper = FAIL
- Attaching everything to one Object = NOT AN OPTION
- Collapsing everything to Poly or Mesh = Fail
- Grouping = FAIL

Is there anything else i could try to get this dam file merged? Like a Pivot Point Reset to World? Match Scale Pivot Reset...

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Photoshop :: Merging A Winter/summer Scene

Jan 5, 2006

I've got two identical photos, one in summer time (all green) and one in winter (snow covered).
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3ds Max Animation :: Merging Animated Camera From Another Scene

Nov 22, 2011

When I merge an animated camera from another scene, the movement setting keys for the camera and target are there, but it appears that animated exposure settings are not. Is there a way to import those with the camera, as well?

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3ds Max :: Ability To Merge Materials From Another Scene Without Merging Geometry

Feb 14, 2012

A while ago I thought I saw in a tutorial the ability to merger materials from another scene without merging the geometry. I have dug around a bit but can't figure out how to do this, or if it's even possible.

Max 2014 (SP2)
Win 7 64-bit; Dual Xeon E5-2687W @ 3.10 GHz; 64 GB Ram
NVIDIA GeForce GTX 570; Quadro 4000

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Photoshop :: Adjustment Layer Effects Lost When Merging Layers

Jul 4, 2012

I scanned a drawing I made as a .jpeg, opened it in PS CS4, converted the background to a layer, added a curves adjustment layer, and when I try any of Flatten Image or Save as Jpeg the results disregards all or part of the effects of the adjustment layer. The same happens for a levels adjustment layer . I have attached the original jpeg and the .psd with the curves adjustment layer.

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Photoshop :: Saving Image As JPEG Or Merging Layers Or Flattening Lost Set Levels?

Aug 21, 2013

I know the title sounds weird, but I am having trouble keeping my levels from reverting back to their default look when saving as a jpeg or attempting to flatten or merge my layers. I can attach a link to the PDS if you would like to take a look at it. The layer that is losing its levels settings is called "Stars". I don't change my levels often, so I am sure its something I am just missing. The levels are just changes on a single layer, as stated above its the layer called "Stars".

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3ds Max :: Use Scene Materials On Import (merge)

Jun 7, 2011

When I merge geometry into a scene that is already using the same materials, it prompts me what I want to do. I always select "Use scene materials"...however, whenever I look at the slate, it shows duplicates all over the place. To keep mat library optimized becomes a task when you are dealing with a lot of materials.

Why does MAX not listen to me when I tell it to use the scene materials that have matching names?

Max 2014 (SP2)
Win 7 64-bit; Dual Xeon E5-2687W @ 3.10 GHz; 64 GB Ram
NVIDIA GeForce GTX 570; Quadro 4000

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GIMP :: How To Import Alpha Textures

Apr 19, 2011

How to do the steps described in the article "How do I Import Alpha Textures?" (

[URL].... butwith GIMP?

Is special, how can I create an explicit alpha channel that I can manipulate?

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3ds Max :: Import Multiply Bitmap Textures?

Aug 5, 2011

I need to import 200 CD covers. Is there a fast way to have 3DS import multiply bitmaps into a multi/sub-object material?

[URL]

3DS Max 2011. WIN 7 64 bit SP-1, i7-2600K at 3.4ghz, 2x OCZ Vertex 120GB SSD RAID 0, Corsair Vengeance 16GB, Gainward GeForce GTX 590

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Feb 10, 2014

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As an alternative, is there a website that offers free .psd textrues for personal use in CS6. I am currently re-creating a a map with poor pixelation and I need a lot of natural (stone, dirt, rock, marble, etc..) textures and building textures for a medieval atmosphere.

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Sep 2, 2013

I have 2 or more extruded shapes in a 3D scene, the trash can is grayed out and each object has what looks like a small padlock on it and I can't delete anything .

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Jul 15, 2013

Is there a way to add a child to an object that is referenced in another scene, and get this child on the scene where this object is referenced?

I've made instances of this particular object, so I would like to see this child with every instanciated objects in my scene.

When I talk about a "way", it could be a script, a plugin or whatever.

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Jan 29, 2013

I want to place another object in my scene. But when I place this other object into my project, my original project is covered up by the "new" object, and a white background.

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Oct 28, 2011

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Apr 22, 2013

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Maya :: Import Objects Into Scene Without Suffix's?

Aug 14, 2011

how can i import anything into my scene without adding those suffex into each geometry or node existed in the imported scene..sometime i have to import scene which has alot of nodes any geometry into another one, but i'll fall in many troubles like renaming anyman more which is inconvenent at all.

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Apr 25, 2012

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Mar 13, 2011

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Dec 5, 2013

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Sep 8, 2008

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Sep 19, 2011

My scene has about 10,000 objects in it, so it's tough to find that unnamed object...

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// Error: (Mayatomr.Geometry) : unnamed object is not a mesh, ignored //
// Error: (Mayatomr.Geometry) : unnamed object is not a mesh, ignored //
// Error: (Mayatomr.Geometry) : unnamed object is not a mesh, ignored //
// Error: (Mayatomr.Geometry) : unnamed object is not a mesh, ignored //

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Maya Animation :: Keyframe File Textures On Same Poly Object?

Mar 2, 2012

how to switch a texture at certain keys, or Keyframe a file texture on a shader at one key and then change the file texture to something else on a later frame, on the same polygon face. Like this...

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Click animation. Here I just keyframed and switched two poly planes. But I want to swap out the textures by keyframing them instead.

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Feb 2, 2011

i have 2 square shapes on my artborad.  each square shape has its own gradient fill.  i would like to merge these 2 shapes to form a single shape.  not a groupe of shapes, but a single, flattened (compounded?) object.
 
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How do I move an object from one photo to another and then change the scene, i.e.  winter to summer?

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Feb 24, 2012

I tried to import (move) 2 images from desktop into Lr3.6, a jpeg and tiff but I got the message that cannot perform the imprt (paraphrasing).
 
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Have you ever tried to import an object from photoshop into illustrator? I imported an object I edited with Quick mask in Photoshop and now after i moved it into illustrator the object has a white background around it and i'm trying to get rid of it.

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