Photoshop :: Saving Image As JPEG Or Merging Layers Or Flattening Lost Set Levels?
Aug 21, 2013
I know the title sounds weird, but I am having trouble keeping my levels from reverting back to their default look when saving as a jpeg or attempting to flatten or merge my layers. I can attach a link to the PDS if you would like to take a look at it. The layer that is losing its levels settings is called "Stars". I don't change my levels often, so I am sure its something I am just missing. The levels are just changes on a single layer, as stated above its the layer called "Stars".
I want to be able to take a document, that has multiple layers, inside of multiple groups with various layers having various blending modes applied to them and from within that document, select simply two of those layers, one with a Divide blending mode and the other layer Normal, merge those two layers, but have the visual appearance of the merged layer maintain the visual appearance of what the layers looked like before I merged them.
Everytime I attempt this, Ps takes my Divide layer, reverts it back to Normal and then merges the layers, thus changing the appearance of what it was before the merge. This is not the desired result.
I understand that when you flatten an entire series of layers, it applies all the blending modes and maintains the visual appearance. Is there a way to do this with just two layers instead of all the layers?
On my previous version of Photoshop (CS4) when I saved a PSD file as JPEG Level 8, 10 or whatever, the file size in megabytes was then shown. I presume I can configure Photoshop CS5 to do this but I'm just not sure how.
I scanned a drawing I made as a .jpeg, opened it in PS CS4, converted the background to a layer, added a curves adjustment layer, and when I try any of Flatten Image or Save as Jpeg the results disregards all or part of the effects of the adjustment layer. The same happens for a levels adjustment layer . I have attached the original jpeg and the .psd with the curves adjustment layer.
I've been taking photos with a homemade lightbox which includes a white background and I typically have to go into photoshop to make some adjustments to get the background pure white. When I'm snapping a photo of an all white object against an all white background, it looks rather nasty if you use the auto color tool.
So from my understanding auto color uses the lightest white and the darkest black and the reason the white/white scenerio doesn't work it because of a lack of black. So to combat this I've been creating a new layer and adding a little black with the rectangular tool and filling it with black. Now, I'd like to be able to delete this second layer once I've used the auto color feature but can't figure out how.
I am trying to find a faster way to save my images. I shoot in raw, save raw images as jpegs after editing them in Camera Raw. I am using Photoshop CS6 on a Mac version 10.7.5. When I save, I either have to save as a copy of the exisiting image, or replace the image I'm working on. Other forums I've read said to make an action to save and create a function key to make this process faster, but my function keys aren't working, and playing the action I've created still makes a copy of the image.
Recently I have shifted to Gimp 2.8. I also use picasa to createdescription and upload purpose. Image descriptions created by picasa isgetting lost if I export (after edits) in gimp. Gimp is replacing existingdescription with "x-default".
My image in photoshop has thin lines, but when I save it, the jpeg shows the image with very thick dark lines, looking not like the image in photoshop. Why does it do this? How can I stop PS from doing this to my image? I want the image to look as it does in Photoshop when I save it as a Jpeg.
This is in Photoshop CS4
As it should be (using the snipping tool (I can't use the snipping tool as my only option, because it will only capture the size as it is on the screen, not the actual dimensions in Photoshop)
Saved as a Jpeg; the lines are thicker, and now there is little variation in line weight.
I closed the 'levels' dialog box on the left hand side of the screen (underneath the 'properties' dock and for the life of me cannot figure out how to get it back.
I am doing a logo design which comprises text sitting on top of a png image. The original png image has a transparent background.
When I save as .eps, I get the message "The document constrains artwork that requires flattening". So I select the image, Object > Flatten Transparency and it saves fine.
But now it's put a white background behind the image. I need the entire logo to be transparent.
Is there a way to save an .eps file from illustrator without flattening transparency? If not then is there a way around this while still saving as an .eps format?
I am trying to save all the layers I have in my PSD file as separate layers in a folder that I created. I trying to do this by going to File- Scripts- Export Layers to Files but when I set it up and do this I get an error message saying:
"General Photoshop error occured. This functionality may not be available in this version of Photoshop. -The command "Duplicate" is not currently available."
I am not sure why this is saying "this version" considering I installed it not too long ago and the document has been made a few days ago meaning I never even used another version of photoshop. I have all the layers visible too and even selected them. I am using Photoshop CS6 by the way.
I need to merge 2 adjustment layers with 2 image layers. When I do, the look changes. Are there ways to do this without changing the look? I have attached a screen capture of the layers affected. Additionally the "Stars" layer has a "Screen" blend mode. This is on a Mac.
I am having a problem with merging a pre-textured object into my current scene. The object initially is successful however when it comes to rendering I get an error stating that the textures cannot be located.
I've making a light glow texture for a game with gimp. I've created the light with supernova effect, then i used a a black to white gradient layer with multiply, also another multiply layer is used to make the light fainter.
(there are more in the picture, these are mipmaps for game that are smaller and more shinier to get realistic glow effect).
In game it will be used for texture of an additive material, and a little artifact is noticeable if i watch carefully. These artifacts are noticeable too in flattened image if i add more lightness to it. This is what i'm talking about that halo around the light. But on mask there isn't anything like that.
I am trying to get a white layer with see through writing which reveals the background image underneath. (Almost like I have put a stencil over a photograph). I have discovered this is called a clipping mask.
However, I am having difficulty using a clipping mask over multiple text layers. It seems to only do it to one layer directly beneath. I do not want to merge the text layers as I want to mess about with the design a fair bit.
I am trying to turn every layer in my .ai file to a raster image without flattening to one layer.
-The big issue I am dealing with is the agency that just built a paralax site for us refuses to export to PSD. I have tried every possible way to do this but keep getting the file is to big message. To add to it they had it all on 1 layer. I was able to release to sequence, but now am trying to see if rasterizing the objects will work.
I have a document with three "normal" layers and two hue/saturation adjustment layers. They're at the top. The next two layers, and the adjustment layers, have layer masks. The bottom layer has no mask. The blend mode between the fourth and fifth layers (counting from the top) is "Hard Light". The blend mode for all other layers is "normal", and all opacities are 100%.
When I flatten the layers, what I get is not what I had before the layers are different, hard to describe exactly how. I notice that if I merge the fourth and fifth layers (with the "Hard Light" blend mode), and only those two layers, I get the same behavior as when I flatten the entire image.
So why would merging two layers that have the "Hard Light" blend mode at 100% opacity look different than when the layers aren't merged?
When I flatten my image at completion, The images changes. Looks like my adjustment layers reset blending modes and adjustments. Tried uninstall, restart of photoshop and Mac, tried to flatten from tiff, psd and PDF. Same thing happens
I am loosing details in an image when I try to save, flatten or merge visible. The top layer is a colored layer that I have used the dissolve blend mode to apply to the layer below. Whenever I flatten it, I loose a lot of the granular detail as well as the color intensity. Any work arounds?
I have a line with a drop-shadow. I want to save it as a GIF and keep the drop-shadow effect. So I flatten the layer. But while doing so, the background which was transparent changes to white.
I've imported a simple .obj file with a few beveled faces into my PS doc and then created a simple 3d postcard layer. When I merged the two 3D layers, (.obj file layer is top layer) PS seems to have removed some of the faces in my places .obj file.. ??
I just installed Photoshop 7 a few minutes ago, for the sole purpose of learning how to combine images with each other, I don`t know what name is used to describe this technique but let me try to explain. I have a total of 6 images jpg format that i would like to use and make into 1 image, i want some to be more to the front and some more to the back so the end result is mixed into this one image. I know about layers but do not know how to use it in photoshop 7. Added to this, i would like to know if anyone could help me on how i would merge 2 or more images together side by side so to give an effect of one fading into the other ...