3ds Max Animation :: Merging Files Import

Dec 5, 2013

I have max 2014 and the issue i'm encountering is using the merge import. When doing the merge everything goes smooth except the actual merged file I downloaded and installed the service pack but it's still not working. All i'm trying to merge is my eyeball file that's already set up with sliders and constraints.

View 1 Replies


ADVERTISEMENT

3ds Max Animation :: Merging Animated Camera From Another Scene

Nov 22, 2011

When I merge an animated camera from another scene, the movement setting keys for the camera and target are there, but it appears that animated exposure settings are not. Is there a way to import those with the camera, as well?

View 9 Replies View Related

3ds Max :: Textures Lost When Import Merging Object Into Scene?

Oct 29, 2013

I am having a problem with merging a pre-textured object into my current scene. The object initially is successful however when it comes to rendering I get an error stating that the textures cannot be located.

View 3 Replies View Related

Xara :: Merging Designer Pro Files?

Jun 1, 2011

I've created 3 separate files in Designer Pro 6; haven't been able to figure out how to merge them.

View 4 Replies View Related

Photoshop :: CS5 Not Working Properly When Merging 3 JPG Files To HDR

Mar 13, 2013

I have created three photos from a .NEF file with the following ev for each one: -2, 0, +2
 
When I go into photoshop to create HDR image the filmstrip shows the three images but with incorrect ev values. One is 0.0, the second is 0.0 and the third is .3

View 3 Replies View Related

Photoshop :: Merging Two PSD Files [Documents To Layers]

Jan 31, 2008

Is there a way to merge two psd files into one? I'd like to copy a layer from an image file to another but it wont allow me to do so, so merging the 2 psd files is the only solution I can find.

View 6 Replies View Related

Photoshop :: Help Files And Color Layer Merging

Jan 25, 2007

First, the help files, as of today (they worked before) have mysteriously ceased working. If I click on Photoshop Help, I get the error message "The memory could not be written." The same message appears if I try to reinstall Adobe Help Center, and when I attempted to reinstall CS2 entirely.

Secondly, the reason I needed the help files is because my color layer will (as of today) not merge with other layers. When I try to merge a layer set to "color" with, say, a "normal" layer, the color effect automatically disables as it merges, leaving a horrible mass of paintwork on top of where my nicely shaded color effect used to be. Now, I am certain color layers used to blend, as I've done this simple operation many times.

Reinstalling Photoshop CS2 hasn't fixed either of these problems, rendering it almost unusable (I use color layers a lot).

View 3 Replies View Related

3ds Max :: File Size Huge Merging From Other Files?

Oct 14, 2013

merging mesh and group from other file (i do this in every new project) i see file size growing (120MB to 700 Mb for example!!)Now, if i try to "save selected" some object,

 - from the scene1 in which i've merged object2

or

- from the scene2 that i have merged in scene1
 
the file saved have the same big size, and if i delete from scene 1, merged object and resave it, the filesize is just a bit less of 700..

View 1 Replies View Related

AutoCAD Civil 3D :: Merging Duplicated Files But With Unique Grading And Surfaces

Jun 8, 2012

I started with a points file which I created an existing surface called EG. I then used a number of feature line to create the gradings, grading surfaces and associated volume surfaces (compared to EG) also had other drawing elements and aerial photo in place. I had a lot of grading scenarios to do and it was all in one file. It was getting out of hand, so I duplicated the file, deleted the gradings (retained the EG surface) then added another set of new gradings and volume surfaces against EG. I did this in 4 files. So now I have multiple files that contain duplicates of the same EG surface and other features, but have unique gradings and surfaces referenced to those individual EGs.

Files all have similar structure:

+Various features (duplicated in all files)

  - base aerial photo

  - other drawing elements

+Surfaces

  - EG surface (duplicated in all files)

  - Grading A-1 surface

  - Grading A-2 surface

  - Grading A-1 volume surface

  - Grading A-2 volume surface

+Site A

  - Grading A-1

  - Grading A-2

I recognise now that I should have data shared the EG surface from 1 file (and xrefed the other common drawing elements??) but given my situation now, what is the recommend way of putting it all together? 
 
Civil3D 2013 (infrastructure suite) ANZ & UKIE
Self-built i7-3930K, 16Gb RAM, P9X79 m/board
SSD(system), HDD(data), GTX680, Win7Pro64

View 4 Replies View Related

Photoshop Elements :: Merging Files In 2 Versions Organizer On Dell And Apple Mac

Aug 25, 2013

Do i use back up, export or copy/move .i want to have just i merged set pf files with no duplicates and no omissions . then i will just run one version in organizer as its so much easier.

View 2 Replies View Related

3ds Max Animation :: How To Import FBX File

Sep 23, 2012

I am using the FBX Plugin to import an fbx file (created in Motion Builder) into 3ds Max. When I play the animation in Motion Builder under the perspective projection, it looks perfectly natural (I see a character performing some actions on her two feet). However, in 3ds Max, the character seems to be rotating about her axis. I would like to view this file so that it looks the same as it does in Motion Builder. Any tips on how I might do this? If I could do it with the Plugin, that would be preferable (since I am scripting this process with Max Script).

Here are some (possibly) relevant specifics:

- There are seven cameras in Motion Builder (Producer Perspective, Produce Front, ..., Producer Bottom).
- When I import into 3ds Max, I check the Include->Cameras checkbox.
- Once imported, I've tried Perspective, Orthographic, Top, Front, Back, etc.
- When I export the file as a .dae file and view it using a Collada loader, I see the same type of animation (rotated about its axis).

View 1 Replies View Related

AutoCAD Map 3D :: How To Import Shape Files In MAP (with Import Profile Template)

May 27, 2013

I am an archaeologist working with survey equipment and Map3D for a few years but now I have the following problem.

When I import the shapefiles created in my leica/topcon equipment into Map3D (mapimport) there is the possibility to select which attributes are going to be imported with an import profile file (.ipf).

How do I create the above and save it so that I do not have to go through the same process again?

View 5 Replies View Related

3ds Max :: Starting Animation From Inventor Import?

Apr 3, 2012

I'd like to animate a clothes peg - open & closing symmetrically. The model has been imported from Inventor but the whole reference & constraining environment is so different. The clothes pegs clip together & I want to show this in the animation.(youtube link below made using Showcase)

My best guess so far: create a dummy within a local environment & untick x & y rotations, place at 0,0,0 create a bone from 0,0,0 & link to the dummy move half the peg to 0,0,0 & link to the dummy.

Copy - rotate to form the opposite half - move to 0,0,0

Now I'm stuck - I want both halves to share a common pivot axis & open & close symmetrically. Next is to copy this working pair & move it to clamp to an independent copy.

Search youtube for PegoAC to see what I've done so far using Inventor & Showcase.

View 3 Replies View Related

Photoshop :: Import Sequence Of Frames Into Animation

Mar 10, 2013

Is there any way to get a sequence of frames into Photoshop and have the layer visibility set up to play straight away ?
 
What I mean is, I'm using Bridge to import ....Tools > Photoshop > Load Files into Photoshop layers, and was wondering if the frame visibility could be automatically set to play the animation.

Currently all the layers come in visible and I have to "Alt" click the layer visibility in each frame....can be a pita with large animations. It would be cool if I imported frames 1 to 50 and PS set them up to play in order as imported.

View 3 Replies View Related

Maya Animation :: Import Multiple FBX In Sequence?

Apr 12, 2013

i would like to know how can we import multiple .fbx animations in sequence, in the same .ma or .mb (ex: idle.fbx + walk.fbx + run.fbx...)

View 1 Replies View Related

3ds Max Animation :: Import File To Controller Or Track?

Aug 5, 2013

I have a CSV file with lists of positions and rotation angles (over time). I would like to use these to animate objects. The two options I've found thus far are:
 
- Convert the CSV to the XAF format and import this into the curve editor
 
- Convert the CSV to WAV and use the AudioFloat controller to assign it to the coordinates
 
I would think there should be an easier way, preferably one for a controller, but I can't seem to find it. Surely I'm not the first to want to import data; frankly I'm surprised that audio is supported but regular data isn't. The thing is, converting the data to XAF seems to produce an enormous overhead and converting it to WAV is just odd.
 
What would the appropriate way be? Ideally I'd expect some controller where I can specify a file and some conversion parameters and that'd be it. Does such a thing exist? I'm happy to convert the CSV but I feel like it's probably not necessary - is it?

View 2 Replies View Related

3ds Max Animation :: How To Import Image Showing Route Between Two Houses

Dec 8, 2011

I am fairly new to 3D Max animation. My intention is to first import a Google earth image which shows the route from House A to House B. Then by 3D Max animation I want to show the direction from House A to House B. The aim of the animation is to just show the direction from House A to House B.

As a first step I want to import the image to Max. Then by keeping that image as a background. I want animate a direction arrow which is comprised of spheres and an Arrow head. To understand it better please refer to the following;

S= sphere
X = ARROW HEAD

(House A) S1 S2 S3 S4 X (HOUSE B)
0th 5th 10th 15th 20th
frame frame frame frame frame

To do this I first create a sphere over the image close to House A then I set a key at 0th frame. After that I am moving the slider to the 5th frame and I am selecting the first sphere and I make a copy of it by holding shift. And then I am placing the 2nd sphere at a distance from 1st sphere after which I set a key at the 5th frame. I am following the same procedure till the 4th sphere.

After this I dont know how should I make the box appear on the 20th frame.

I have attached an image for reference.

View 9 Replies View Related

Maya Animation :: Import / Export Deformer Weights?

Oct 31, 2011

How to successfully import/export deformer weights ?

Like, a simple head made out of clusters on Left side. Would like to create/mirror these clusters to the other side. NONE of the default tools worked for me. Mirror deformer weights didn't and neither did the import/export deformer weights.

View 1 Replies View Related

GIMP :: Import Change Color Of GIFs Within Animation

Mar 5, 2011

Everywhere else the GIFs view as intended but when I import to GIMP some of the GIFs change color. Are GIF animations limited in the colors that can be displayed compared to normal (non-animated) GIFs?

A test animation is attatched, but many of the colors are wrong often the colors are changed to white by gimp.

View 3 Replies View Related

After Effects :: Can't Import ProRes / Animation / QuickTime Pro Crashes

Aug 9, 2013

I recently upgraded to Mountain Lion form SL. Suddenly AE can't import lot of .movs.I am almost sure this is a compatibility between the Quicktime components nor the location of them.
 
For instance, some H264 files are imported fine, as Mp4 files as well. Pro Res, PNG, even Animation! Gives me the "this Moov is unsuported or damaged"I removed the AE pref., chequed my disk permissions, and nothing. Also, i can't see Adobe QT32 Server in the Activity Monitor, but i think this is not a problem because other quicktime files are imported ok.I don't have any firewall trying to break the communication between AE and QT. I tried to opend the files in Premiere, and Media Encode and gives the same errors..I have removed Xvid, Perian. From Quicktime Pro, i have removed all third party component in Libray/Quicktime and in System/Library/quicktime and nothing. Also I'm lost WHERE the final qt components go:

1-HD/Library/Quicktime
2-HD/Users/User/Library/Quicktime
3-HD/System/Library/Quicktime (empty, i don't know why)
 
The QT codecs: Quicktime pro opens certain files and when i tried to export, it crashes. Quicktime X Plays the files normally, even Prores and even the Finder Preview sees them.this is the QT report:

Process:     QuickTime Player 7 [1638]Path:        /Applications/Utilities/QuickTime Player 7.app/Contents/MacOS/QuickTime Player 7Identifier:  com.apple.quicktimeplayerVersion:     7.6.6 (7.6.6)Build Info:  QuickTimePlayer-17090000~1Code Type:   X86 (Native)Parent Process:  launchd [307]
User ID:     501 
Date/Time:   2013-08-09 12:33:11.002 -0300OS Version:  Mac OS X 10.8.4 (12E55)Report Version:  10
[code]....

View 10 Replies View Related

VideoStudio :: Import Sequence Of Animation Images - Choppy Playback

Nov 29, 2013

Though I am a long time CorelDraw user I've recently download VideoStudio Pro trial. The problem I am having is importing a sequence of animation images (360 total at 30frames/sec) The images where render and exported from Lightwave3D (jpg)

The only way I found to import the images was through the capture button and that worked fine. Once that was done imported VS editor and exported to several formats...

the problem is the sequence is choppy and not smooth it is a wee bit choppy the 30 frames/sec imports fine but the final play back is not smooth as it should be. If I export directly to video from Lightwave the playback is smooth. I'd render direct from LW but LW is is a wee bit wonky at time when writing direct to video format. LW prefers direct to image then you would composite in a 3rd party program

I tried VS video at 60 frames, 15 frames that made no difference at all the same unsmooth playback

How do I import a sequence of images at 30/sec so then export so that the playback is smooth.

View 4 Replies View Related

AutoCAD Inventor :: Import Studio Animation To Autodesk Showcase?

Dec 27, 2011

How to import the inventor studio animation to autodesk showcase? i have created the animation by inventor studio and i gonna record it as a movie but then i found that the movie quality is terrible and its take very very very long time to proceed if using inventor!

View 3 Replies View Related

Maya Animation :: Import Multiple Takes Like Motion Builder?

Feb 13, 2013

I was wondering if there is a way in maya 2013 to import like 20 takes at the same time, work on those 20 takes in one maya file and export them simultaneously just like motion builder and his "export all takes, save one take per file, use take name".

I'm asking this because i am thinking of switching to maya, but this motion builder native feature is just essential to me.

View 2 Replies View Related

Edge Animate CC :: Create Interactive Animation - Publish / Import Into InDesign?

Jun 27, 2013

Is it possible to create an interactive animation in Edge, publish it, import it into Indesign, export it as an Interavtive PDF while maintaining the animation and interactivity?

View 1 Replies View Related

Lightroom :: Keeps Changing NEF-RAW Files To DNG Files Upon Import

Jul 31, 2013

I am currently using a Nikon D7100 and recording my photos in the Raw/NEF-RAW format.  Recently, whenever I am uploading my photos to Lightroom 5, my photos are changing to .dng files rather than staying in the NEF file.  When I go and look back at my previous imports from the past few times, they are in NEF and NOT in .dng.  Why is this doing this and how do I turn this feature off so that my files remain the same going from my camera to my computer through importation. 

View 1 Replies View Related

Lightroom :: 4 - When Import Files Load As CR2 Files Not DNG

Apr 4, 2013

I just upgraded to a 5D and LR4.. when I import the files load as CR2 files, not DNG files.  When the files import it takes 4 files to find them. It also will not recognize the file names in the library.  How do I fix this to import like it did in LR 3??

View 2 Replies View Related

VideoStudio :: SWF Files For Animation

Sep 11, 2011

where i can get swf files for animation,to use it in vs? i found 1 site,but the animations not so good. URL...

View 6 Replies View Related

Maya :: 3D Animation - Files Not Saving

May 18, 2011

I have been having a persistent problem with a project I am working on. The project is a 3d animation, the objects in which were made in Maya 2011. When I started animating things in 2012 it was all working fine, but then one day it stopped saving my edits on some files.

On these uneditable files the objects cannot be deleted, saying they are parented. If I move something, save, then reopen the object will be in its original position.

New files, all done the same way with 2012 on the same computers are editing fine, but I still need to adjust some things in these old ones. Is there a way I can unlock these scenes so I can edit them? It would be lovely if I didn't have to do those frames all over again.

When I save, no error messages come up. However loading the files gives the log quite a bit to say.

file -f -new;
// untitled //
commandPort -securityWarning -name commandportDefault;
$gv_operationMode = "Open"; pv_performAction "/Volumes/TOSHIBA EXT/fallentest2.mb" "Best Guess";
file -f -options "v=0" -typ "mayaBinary" -o "/Volumes/TOSHIBA EXT/fallentest2.mb";addRecentFile("/Volumes/TOSHIBA EXT/fallentest2.mb", "mayaBinary");
requires "Mayatomr" "2011.0m - 3.8.1.33 ";

[Code] ......

View 6 Replies View Related

Paint Shop Pro :: Animation For Editing GIF Files

Dec 6, 2012

Another question as I consider upgrading from Jasc PSP 8 to Corel PSP X5. PSP 8 includes a feature, Animation Shop, which is real useful for editing animated GIF files. Does PSP X5 have this capability?

View 5 Replies View Related

3ds Max Animation :: Match Camera Movement Across Two Files?

Dec 9, 2012

I have two different files that contain data at greatly different scales. I'd like to render out each sequence and composite seamlessly. Is there any easy way to match the movement of two cameras in files that contain data of vastly different scales? I'd rather not merge data. I'd like to animate the camera in one file, merge the camera into the other file and scale the movement up.

View 6 Replies View Related

3ds Max Animation :: Merge 3 Files Into One File To Animate

Dec 2, 2011

I have created three files that animate ribbons flowing through a space. I need to merge them into one file to animate. The problem that I am having is that when I try to move the object the different ribbons start skewing and going in all crazy directions. Is there a way to move the object and it maintain it's values and not morph around?

View 1 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved