3ds Max :: Rendered Movie Is Different From Output Size?
Sep 5, 2013Usinf 3ds Max 2014 x64, I have seleceted an OUTPUT size of w1920, h1080. the finished movie comes out w720, h480.
View 9 RepliesUsinf 3ds Max 2014 x64, I have seleceted an OUTPUT size of w1920, h1080. the finished movie comes out w720, h480.
View 9 RepliesI bought the new Olympus TG-1 camera, and want to edit movies that I shoot so I downloaded trial of latest Video Studio Pro X5 to try it out. But I'm not satisfied with the quality of the rendered file. The result is not smooth. For example, I shot a short movie clip out of the window of a slow moving train. When I play the original file everything is nice and smooth, but when I import the file to Video Studio and render it (without doing anything to it, no effects or anything) the result is a stuttering movie - kind of like some frames are missing, or maybe duplicated... (Sound is just as it should, no problem there.)
Source file is .MOV (quick time) 24bits 1920x1080, 29.970 frames/sec according to file properties in Video Studio. Using GSpot i get the following: codec avc1, name H.264, 19641 kbps, 29.971 frames/sec
I've tried every format under "create video file" in Video Studio but the result is the same every time no matter what I do, although the option "Same as first video clip" is not available (it's dimmed when using clip shot with this camera). My system is PAL and I know that 29.97 fps is not PAL standard, but I also tried rendering custom format where the result was a 720x576 clip with 29.971fps (but kpbs is only 1024) but still the same stuttering movie.
I have always rendered my projects to DVD (mpeg) video files and then used those to 'create disk' (ie create movie).
I also thought that to prevent 'create' disk' from rendering again that all the attributes (constant or variable, kbs, audio compression) used during rendering must be the same as when creating disk.
Is there any benefit from creating a movie (for burning) using either method? Is it faster overall 'creating disk' using project files than rendering first? The reason I ask is that today it seemed to take 'forever' to 'create disk' using pre-rendered files.
I realise that you always see the warning that 'this action will take some time to render' but I thought that if all the attributes were the same that no rendering was done.
I have tried everything (almost) to try and align the working area to the rendered movie.
(Area around triangle watch for align shift) This is what it looks like in workspace:
This is after rendered inside movie same frame:
As you can see they are not the same. The same thing happens in viewport background too, and not just in environmental background.
how to fix and get pre render and post render match perfectly?
The movie I'm using for environmental map is in 1080p.
Need a plug in to output movie filed from slide at a maximum size of 1400x1050.
Where is one to be found?
I rendered an animation and saved it as .avi file. But the file size limit to 0.99 GB so only first few seconds of the animation was saved.
what I can do to increase the file size limit so the animation can be fully rendered and saved?
Having upgraded to PS10 last year (from PS7), I find that I am unable to print from either editor or organizer.
A Fault message reads " The following images will be rendered at less than 220dpi at the requested print size".
Same message with all print sizes. The printer works perfectly with all other software and is a HP 895Cxi.
I am trying to reduce the file size on a large number of jpeg photo's for unsertion into Windows Movie Maker. How do I compress the slides in a batch job? Can I do it in Photoshop Elements?
View 1 Replies View RelatedI would like my DVD output to fill more of my (be larger) TV screen. I am copying VHS tapes to DVD using Sony DvDirect. The DVD files are then imported into Video Studio Pro 4, edited, and then output to DVD. The input and output is 4:3 and frame size is 720 x 480. I can't set this to a larger frame size using any of the tools I've found. Is it the frame size I want to increase?
View 10 Replies View RelatedWhen I try to merge for example 3 fullsize jpgs ( 2304x3400 ) the resulting panorama is a file thet is only 1300 pixels wide ( although stitched correctly ). Seems strange to me as there are no options I know of the determine the output size.
Im on Mac ( Mac Mini with 1,2 gb of ram and CS3).
I have a comic problem with 3ds max. I want to have a 500X500 size video from 3ds max. However 3ds max creates 720x480 size avi video. Example: if I select 500x500 output size, when play the resulting avi, its 720x480. I really couldn't solve the problem. Even I am typing 500x500 custom size into output size command. Am I missing a setting somewhere?
View 8 Replies View RelatedI am having a problem with output size when rendering. From Draft right through to presentation the output size is greyed out so I cannot change it. I've never had this problem before. Have I inadvertantly clicked on something which disables the output size?
View 9 Replies View RelatedI've been asked to do a poster A2 size 594mm x 420mm 300dpi but when i enter these dimensions my pc is slowing down dramatically. whats the best way to achieve better performance?
View 7 Replies View RelatedI'm using photoshop cs6 on windows 7.
Ok so my image size is about 24x20 and when I save the output of the image is almost half the size. The project has a lot of details so it looks like a big blob shrunken down to half size. I've played around with the settings for hours in save for web option and I get the same results. how to save so the output is nearly the original size, or just so you can see the details!
I am having a problem when exporting surface data into an .xml format using AutoCAD Civil 3D 2012. I am using LIDAR information to create a surface over an area of approximately 3 hectares in order to undertake future flood modelling. When I have created my surface in Civil 3D the overall file size is around 5MB, however when the surface exported to a .xml format the file is approximately 860MB. I have tried to create a new surface from contour information to decrease overall fle size but with no avail. Any recommendations to decrease the .xml file size without having excessive loss of accuracy for my modelling.
Lidar information that I am using to create surface can be found at URL.....
I do a lot of animations so I create FG maps and freeze them. I normally render at 1280 x 720 and create my FG maps at 480 x 270 and samples per pixel at min 4 max 64.
Does samples per pixel effect FG maps. I read somewhere it doesn't and that you can quite happily render FG maps at min 1/64 max 1/64. Which would increase the speed of the crateing FG maps.
Would I be better lowering my samples per pixel and highering my output size?
I'm usually in a constant battle with flickering especially with folaige
I upgraded from VS 12 into VS Pro X5 Ultimate a while ago and now I have some issues in editing some old footage taken with Sony H9 camera. This camera makes 640*480 30 frames/s Mpeg-1 video files.
After editing the movie, I would like to export it into 640*480 30 frames/s Mpeg-2 file as I used to be able to do with VS 12 (in the old Win-XP machine, current one is Win-7 64-bit). Now however, the VS X5 does not give me the option in 'Create Video File' to set 'User-defined' frame size.
It only lists under MPEG-files -> Options: standard 720 x 576 (yes I am on PAL region) and 25 frames/s. Why is this? The only encoder shown is 'Ulead MPEG.Now Encoder'. Maybe I had some other encoder available in the Win-XP machine?
I have been searching for Win-7 MPEG-2 encoder, but no luck.
How to get user-defined frame-size and rates under MPEG-2 encoder in VS PRO X5 ???
I am making a holiday greeting card. I have 16 very larged photo images "linked" (not embedded) into the card. The original images are very large (e.g. 4500 x 3000 px, 10mb) but I've placed them fairly small in the final card (only about 2" x 2" printed). Therefore, I likely don't need the full resolution of the original photos. I need to generate a final file that I can send to an online print shop, something that is ideally 10-25Mb in size, probably pdf. How to prepare the final file for export to pdf to generate as such? Right now, the final file is 275Mb because it is embedding the full size of each of the 16 images.
I'm on Illustrator CS6 on Mac.
Edits look nice in size such as fit screen, but awful in the larger views. Instructions have been to view edits at 100% but what size=what % view of what one would see the picture once it is viewed on a computer, figuring that people will not enlarge too terribly much.
View 1 Replies View RelatedWhen first making the video in Edit mode, is there any way to see the final output size before or after selecting Create Video File before the file is created.
If I choose Create Disk it will show the output size.
If not what would the maximum running time be for DVD output?
I set up a sequence that is HD, but I have source material that is 2K (2560x1440). When I try to insert or overwrite said source clip to the sequence, it should insert and automatically add a resize node. Instead, it changes the sequence size to match the source size. Bug?
Also, I can't seem to find a way to resize the output of my connectFX node to match the sequence size. For example, lets say I want to comp a bunch of shots that are 2K in action, and then output an HD sequence matching my sequence size. How is this done? I have changed the comp size in action and linked that to the connectfx node, but it just puts the smaller comp size in a black box which is the size of the source material (in this case, 2K).
Using an HP 1050c Plus with the latest HP drivers for Windows XP on AutoCAD MEP 2009. If I use the standard printer margins it all works fine, except that the margins are way too big and no border we have will print without cutting off at least .25" all around. If I go to properties and change the margins to .1" all around, my 42x30 sheets will print out with 43" of paper. If I make them .25", I will get 42.5" of paper. I just started at this company and have never had this problem before with an HP 1050 plotter. I have tried different combinations of the Extend margins, Inked area and autorotate checkboxes but haven't been able to figure it out yet.
View 2 Replies View RelatedI am creating colage images in Photoshop CS4. I sometimes use scanned vintage daguerreotypes or other small snapshots. They are often small sized at 3.5" x 4.5" or 4.25" x 5.5". My Epson 835 scanner can scan in at 300, 400, up to 800 dpi. If I intend to print these scans at 8x10, 11x14 or a larger size within the overall collage, should I scan in at the highest dpi allowed by my scanner? Does this make a real difference after 300 in resolution/clarity?
Also, Does Photoshop CS4, in the enlarging process, as I bring the smaller image into my composite and stretch size it up with (T) tool, end up just making "junk pixels" using "Bicubic" or "Bicubic smoother" in the printing from flattened PS file, even tho I scanned in at a high dpi? scan in at best dpi so that the image won't be pixelated, lose resolution as it is used larger inside the final composite collage.
My photoshop skills aren't bad however my rendering is hopeless. I wanted to get this printed on a tank top.
View 8 Replies View Relatedwhen i bake my texture, the rendered texture is not exactly matched to the UVs...in better words the rendered bitmap is a little expanded of each clusters of UVs. so with the distance of 0 i packed UVs it is a big problem because the rendered clusters will interact to each other. how can i tell 3s max to exactly match the rendered texture to the UV clusters?
View 1 Replies View RelatedSo, I render an image and also have a render elements ambient occlusion (for example) pass that comes up. If I were to accidently close the ambient occlusion rendered window before saving it, how can I get it back up? I know it's possible to get the main render back by clicking the 'Rendered Frame Window' button - is it possible to get all the render passes back up?
This of course assumes I'm not saving to file and am instead being stupid and closing the ambient occlusion window before saving it. It's happened... and is annoying to render the whole thing again just to get it back.
Secondary question: can a render pass be rendered separately?
ive seen the new AVP movie in theaters....i like the "AVP" text that they made for the movie....could i make this text inside photoshop...ive learned a lot about photoshop but ive got a lot to learn yet could someone giv me a quick tutorial...heh heh.....about making special effects for text....cuz thers no font that is like that (AVP) is ther?
View 8 Replies View Relatedhow can I take a movie clip and change it to gif file..?
View 2 Replies View RelatedHow do people take a movie clip and turn it into a GIF?
Do you have to just take a ton of screen shots.
Brand spankin' new user to X4. I'm working on a fairly simple slideshow that starts with a 15 second MOV file, followed by 10 pictures at 3 second intervals along with some background music. The issue I'm having is that when I go to generate a WMV file (or any format), X4 renders multiple times and spits out multiple files.
I'm sure there's a setting somewhere that I haven't set properly...
I cannot edit .EMF files generated from PowerPoint 2007. I always obtain a blank image after introducing any resolution values at the input field. The same occurs with .WMF format. I need to import vectorial graphics from .PPT files with a specific resolution, and I do not see any other way to do that.
I have PaintShop Photo Pro X3 v.13.2.1.20 with last available patches and updates installed.