3ds Max :: Material Scaling In Linked Models

Jan 20, 2013

I'm using Max Design 2013 to render Revit models.

Linking the RVT file into max works well and all materials are scaled visually as expeected. The problem comes with replacing materials.

I'm working in Metric files in MM.

As an example I've got a wall in Revit with Brick, Common material attached, The image file used is Brick_Non_Uniform_Running_Burgundy.png which is 5 bricks wide x 16 brick courses tall. When rendered this look correct on the model.

However, I;ve I drop another Autodesk brick material onto the wall in Max the scaling is messed up. When I've noticed is that the scale on the Bitmap in Max of the Revit material is 3.33mm x 3.89mm The scaling of the bitmap of the Max material (same numbers of bricks) is 1016x1187mm.

Whats going on between Revit and Max that causes this behavior?

View 4 Replies


ADVERTISEMENT

Revit :: Missing Elements In Linked Models?

Dec 6, 2012

We have a structural model linked into our building model for a project with about 10 people working on it.  Periodically, some users cannot see all of the elements in the linked structural model.  We have tried/checked the following:
 
Checking Visibility/Graphics (Worksets, Links, Categories)
Checking Reveal Hidden
Opening/Closing Worksets
Unloading and reloading the Links
Opening different Views to find the Elements
 
We are unable to resolve the problems through the methods above.  Oddly, when a different user opens the view the elements are displayed.  Or, if we override via Visibility/Graphics to the linked model settings the elements are displayed.  In this second sceanario the only way to control the graphics is by changing them in the linked model.
 
Nethier workaround is efficient or productive.

View 2 Replies View Related

Revit :: Linked Models Are Not Displayed In Design Options

Jun 21, 2012

Baffing issue for us:
 
We have a "core & shell" model linked into a "fit-out" model.  We are working with design options in the "fit-out" model with different design options.
 
1. In a 3D axo view and working in the main model, we can see the linked "core & shell" file.
 
2. In the same 3D axo view and working in the primary design option, we can see the linked "core & shell" file.
 
3. In the same 3D axo view and working in any of the other design option, we CANNOT see the linked "core & shell" file.
 
The visibility & graphics settings have not been changed.  The worksets settings have not been changed.  We have been unable to overcome this issue.  We are simply flippiing between different design options and the linked model disappears.

View 2 Replies View Related

Revit :: Possible To Create Sheet List From Linked Models?

Jun 29, 2012

We have a project where we have the model separated by discipline, arch, struct, mech and Elec. As I work on the arch model, I have all other models linked, each has generated its sheets. When I create a sheet list I only get the sheets on my model.  Is it possible to create a sheet list from linked models?

View 4 Replies View Related

AutoCad 3D :: Scaling Material On Objects?

Jul 16, 2011

I created objects and extruded them and then I adding materials from the Autocad 2011 material library. I added brick to a wall and I was wondering what command I would have to type in to "scale" the brick size or just have a way so that the material will appear larger on the object because the bricks are quite small.

View 3 Replies View Related

AutoCAD 2013 :: Material Image Scaling For Rendering

Dec 20, 2012

I'm rendering an equipment shelter that sits atop a gravel pad.  I've picked the "Gravel Crushed" material, and it looks OK, but I'd like to be able to scale the material so it isn't so "fine".  I'd like it to be more coarse. 

How to change the scale of the material?

View 2 Replies View Related

AutoCAD Inventor :: Developing Casting Models Into Machining Models

Oct 6, 2011

We are looking for a workflow example of developing casting models into machining models.

Typically our castings are made from different materials (Fig-1) and then machining (Fig-2) are created from these castings.

Is creating the casting as an iPart (with different materials) and then deriving the machining from the casting the proper method?

Doing it this way seems to force us into making a machining for each casting material instead of just one machining that is an iPart. How should this be set-up for BOM purposes and for use with Vault (Base Version)?

View 3 Replies View Related

Illustrator :: Images Linked On MAC Not Linked On Windows In CC

Jan 25, 2014

My designer has created an Illustrator file on his Mac that has linked images.  When he sends me the all the files and I open the ai file in Illustrator CC on my Windows PC, I need to re-link the images. One image can't be found at all.
 
However, if I open the file in CS4 it finds the linked files no problem.
 
Is this some bug in Illustrator CC for Windows?

View 3 Replies View Related

Edge Animate CC :: Get Responsive Scaling AND Adaptive Scaling Combined?

Feb 21, 2014

New Responsive Scaling feature is great.
 
It's enabled me to add an Edge Animate file to my responsive Wordpress site using the Edge Suite Plugin.
 
Only problem for me is that although the 3.7MB file I’ve created scales perfectly on all devices it struggles to play on smartphones. (I assume it's too big and too power hungry to play smoothly on smartphones - even since I've added a pre-loader.)
 
So, in an ideal world, what I need is a separate low res Edge Animate file that only plays on smartphones.
 
Failing that, I’d be happy with a 'Down-level Stage' image which could replace the Edge Animate animation.
 
For a moment I thought I’d found a solution when I came across this Adobe TV movie: [URL]
 
Unfortunately this clever solution only works when the new Responsive Scaling feature is NOT selected. As soon as it is selected, the animation no longer changes from one layout size to another when the browser window is reduced.
 
I don’t mind whether the fix is in Edge Animate, Wordpress or the Edge Suite Plugin - I just want a solution!

View 3 Replies View Related

Photoshop :: Duplicating Multiple Sets Of Separately Linked Layers Results In All Layers Being Linked Together

Mar 11, 2013

I found an old thread from 2011 about the same problem and the mod reported it to the devs, but as far as I know no solution has ever been offered.(maybe in cs6? we are still using cs5)For one or two layers it's no problem to do it manually, but with say 40 layers with corresponding linked layers we need a better solution.

View 4 Replies View Related

AutoCAD Inventor :: Cannot Delete Unused Material In Material Editor

Nov 2, 2013

I can delete every unused material except one in the Material Editor.I am trying to make the custom Material library and somehowI have got the Material I cannot delete. URL....

View 9 Replies View Related

AutoCAD Inventor :: Adding Material And Texture To Material Library?

Mar 12, 2013

I am in the samill building buisness.  While designing I thought it would be nice to show logs on our equipment.  Is there anyway to show bark on drawings to show the texture on the final drawing?

View 1 Replies View Related

3ds Max :: Creating New Material In Slate Material Edit

May 12, 2011

I upgraded to 3DsMax 2011 and still have some problems navigating the Slate Material Editor. I want to create a Mix material as the "first" material but I'm only able to double click on the Sample Slot to get a standard material in the "View1" as my "first" material. I am able to create a "Mix" node here, but it has to be connected to the "Standard" material and this makes it so that i can not drag the material in to the "Environment and Effects" tab as my "Environment Map".

When i go back to the "Compact Material Editor" (which waists time), I can select the Standard icon but "Maps" is not available in the "Material/Map Browser" when i right click on an open space.

View 6 Replies View Related

3ds Max :: Can't Reset Material Slots In Material Editor

Feb 28, 2011

Im on Max 2011 with sp1 and the latest hotfix installed, working with vray 1.5 sp5. When i try to re-set mu material editor (compact not slate) i get the folllowing error message

"Runtime error: cannot assign undefined to material editor slots" and a Macro_media utilities window opens with the following script

macroScript clear_medit_slots
enabledIn:#("MAX", "VIZ")
category:"Medit Tools"
internalCategory:"Medit Tools"
ButtonText:"Reset Material Editor Slots"
tooltip:"Reset Material Editor Slots"
[code]....

I'm not a scripter but it seems that there is no material defined to place into the slots on re-set. I've recently had a problem with my material editor not giving me acess to slate as i had loaded up my 2010 menus into 2011 but i've since re-installed max and vray and am still getting this.

View 3 Replies View Related

Photoshop :: Scaling, Scaling...

Aug 19, 2006

We are designing some web graphics for a friend. By "we" I mean me and a guy who lives on the opposite coast.

He did the initial page layout/design as a PhotoShop tif, at 300 dpi, in layers and about 5 inches wide. The idea, on his end, was that it would be a small file size and, therefore, faster to download on my end. With me so far?

Anyway, I'm suppose to convert it to 800 ppi wide, 72 dpi, jpg. Sounds easy enough. Or not Do all the scaling and now the graphics don't look right. None of the layer effects are right!

How do I scale his graphic, for my purposes and, once it's the size I need it, have everything look the way he created it?

Example: Text at that 5 inch wide, 300 dpi size with a one point stroke on it looked find when the graphic was 5 inch wide and 300 dpi, but at 800 ppi wide and 72 dpi, it's all wrong

Is there a preference or something I should be clicking somewhere and I'm just missing it?

View 3 Replies View Related

AutoCad 3D :: How To Use 3D Max Models

May 5, 2011

Is it possible to use 3d max objects in autocad? I have objects but I dont know If i can import them. Im working in an interior right now and I only use 3d models in autocad. Or can any of you give me a site where I can download more detailed models that give more realistic renders?

View 2 Replies View Related

AutoCAD 2013 :: Models And BIM

Jun 15, 2012

If I create a 3D model in AutoCAD 2013 using, say, 12 components; am I able to list the components in a report including any attributes that I attach to each component?  Similar to Revit BIM.

View 2 Replies View Related

Photoshop :: 3D Models Are .. Pixelated?

Apr 27, 2009

I was experimenting with 3d model texturing in CS4.  However whenever I zoom into the model I was trying to texture, it becomes very pixelated to the point of where I couldnt tell what it is supposed to look like.  The only way I can tell what it is anymore is while using the camera rotate, the model once again comes back into focus with the sharp edges that I desire.

View 2 Replies View Related

3ds Max :: How To Import Catia V5 Models

Jun 29, 2011

actually for my job i've designed an assembly in "catia" and now i gotta animate that in "Max" for next two monthes.URL....actually when i import catia model as ".igs";

1.all the assembly will come in such a part (this is normal i think)
2. but another problem is that i dont have a smooth surface on my part. (just like it has low segments).

View 4 Replies View Related

3ds Max :: Models Turn Themselves Inside Out

Jun 13, 2011

I am have a spate of issues with editable poly models turning themselves inside out - visible from the back, or underside, but not the top or front, and then you only see the face on the inside as it were.

When modelling it will sometimes happen when I do a mirror clone and then the original poly mesh turns itself inside out. Applying a normal modifier isn't much useful.

It is also doing it to some reloaded models which were previously fine.

It is a right pain as, while you can carry on modelling and render the model out (but only with MR materials) it makes seeing things in the viewport very difficult.

View 3 Replies View Related

3ds Max :: Direct Import Of Pro-E Models

Apr 26, 2011

We just got our updated release of AutoCAD 2012 and I noticed it now supports direct import of Pro-E models, which is what our engineering department uses for one reason or another...

I'm currently using 3DS Max 2011... If Max 2012 support direct import of Pro-E models like AutoCAD is now doing??? It would be REALLY handy! Currently they export a either an STL or OBJ to me that I then can import into Max... would be nice if I could just take their native file and run with it!

View 6 Replies View Related

AutoCad :: Different Models In 1 Layout

Sep 10, 2013

If i have two viewports in 1 layout: Is it possible to call different models (from different files) in it?

Lets say... ViewportA has model of drawing A. ViewportB has model of drawing B. But Both viewports are in the same layout.

I want to avoid using clipxref when inserting legends.

View 9 Replies View Related

Photoshop :: Import Options For 3D Models

Aug 17, 2012

Why is it that Photoshop doesn't import 3D models for popular software like Cinema 4D (C4D) while the U3D extension of that weird and unpopular unprofessional heavily copied but little used Ulead cool 3D is in the list? I think it would be much more important to be able to import C4D files.

View 4 Replies View Related

AutoCAD Inventor :: Cotter Pin Models

Nov 1, 2011

what's everyone using for cotter pin models:
1. content center pre-bent model 
or   
 2. the one from CBLISS that’s straight, but looks more accurate

View 1 Replies View Related

AutoCAD 2013 :: Dimensioning 3D Models

May 14, 2013

I have a fairly complex solid model built in Autocad 2013. I would like to dimension it now. I have various individual parts plus sub assemblies and weldments etc. What are best practices for doing this in an organized way? Should I copy various parts over to other drawings and dimension them separately? It seems odd to pile everything onto the one model. I know that Autocad is not Inventor (which I am somewhat familiar with), but does it have some similar tools for doing individual part drawings to keep things manageable?

View 4 Replies View Related

Photoshop :: CS4E How To Update 3D Models ?

Nov 27, 2008

I imported a model and started altering the textures. I created textures added layers details and realized at a point that I need to modify my uv coordinates.
So back in my 3d application I did the changes and exported the 3ds file again.
Now here is my question. How can I import the updated mesh to my current psd and "tell" it to use the textures I modified before?

View 3 Replies View Related

Photoshop :: How To Increase Brightness Of A Models Pic ?

Sep 19, 2007

I have a good pic of a model in a pink dress. It is just a fraction too dark.

I would like to brighten it up a bit.

Are there any ways of doing this other than the brightness slider ?

View 1 Replies View Related

Photoshop :: Lense Flare And 3d Models

Apr 17, 2009

1) If I add a lense flare to a layer, how do I remove it short of making backward steps? (cmd+option+z)

2) Is there a place I can get 3D models to play around with? Preferebly for free.

View 6 Replies View Related

Revit :: Adding Color To Models

Dec 1, 2011

I have currently imported .sat files into revit and positioned them to where I want, but is it possible to add a face color to the models?

View 3 Replies View Related

Revit :: How To Export Models To NWC For Use In Navisworks

Aug 4, 2012

I am trying to export some Revit models to .nwc for use in navisworks.
 
I have been getting some odd errors, sometimes I get them, sometimes I don't. Sometimes I will get the error, close the program, re-open, and it will export fine. Other times I try that and still get the same error with no luck.
 
I need to get these into .NWC files, and doing it from Revit holds more infomation than trying to import them in Navisworks.
 
Attached is a picture of the error message Revit is giving me...

View 1 Replies View Related

Mudbox :: Can It Work With Models That Have Triangles

Jan 10, 2012

can mudbox work with models that have triangles.

View 1 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved