3ds Max :: How To Clean Up Polys That Have A Diagonal Crease
Jul 22, 2012How to clean up polys that have a diagonal crease in them?
View 3 RepliesHow to clean up polys that have a diagonal crease in them?
View 3 RepliesI am working in the 3ds Max 2014 tutorials. The specific tutorial is "Drawing Patterns for the Clothes". The subsection is "Use the Garment Maker and Cloth Modifiers to Prepare the Skirt". I am working on the area of the SEAMS to create the PLEATS. 3ds Max won't allow me to change the Crease Angle to 150 as it says in the tutorial. When I position the mouse over the box where the dimensions are, it turns into a hand shape. I can change any other dimension in the SEAMS rollout.
View 1 Replies View RelatedWe have an old black & white photograph which has a bad crease acrosss the middle. This shows up as a ragged white line after scanning in. What is the best way to remove this a blend the grays together?
I have tried the clone tool which work quite well but you can see the circles and curves from the brush on the clone tool although I have tried various point sizes. Is there perhaps a way to use the clone tool then select the area and blend the gray together to get rid of the curves from the brush?
I'm looking to recreate the crease/fold lines below. I've found various tutorials showing ways to create fold lines using thegradient tools (i.e putting black/white to create fold) and others that use an overlay of crinkled image and making opaque.Neither of these produce effects like the ones attached.
View 4 Replies View RelatedI'm working on a project right now where i need to use creased edges for sculpting.
I'm on Mudbox 2012 SAP 1, as mentioned in the title
Importing the FBX from Maya with smooth on (smooth preview) So The sculpying itself goes well.
But when it comes to transfert detail on creased topology, the problems start to emerge from the myst..................
So. I get ugly artefacts on the creased edges locations. I can bust'em out, but its very time consuming.
So Transfert to a non creased topology. Lovely transfert with no errors.
Then extracting vector displacement from the non-creased topology and the result is bad when rendering. The mesh looks smoothed without the sharp corners present on the sculpt.
So, trying to extract with non-creased topo as source and creased as target. Better, but still not good. Tryed use crease and hard edges, subdivided target topo.. Almost anything in fact.
Even flatten the non-creased topo before extracting maps. I'm loosing my teeth, weight, and my son doesn't remember my name.
Any workflows with creased edges ? Is the hole stuff better implemented in Mudbox 2013 ?
I have a plane and I would like to be able to use a spline to select polys on that plane. Or perhaps another method of taking a plane and selecting polygons based on a set of curves?
View 2 Replies View RelatedAs I import an OBJ into max (using 2012, but it was the same for previous versions too) I edit the objects and as I delete some edges to refine it, it looks as if I break the object/polygon flow. Black smears appear near edges, none of the polys are black so I don't think it's a normals problem.
View 6 Replies View RelatedI have a model, that is attached and textured. Now say, I want to update the texture, for example giving Ryu model here, a black eye, how I would go about that?
Because every time I update the texture, the entire model's texture changes. I have added some images to see what I mean.
Rig: Intel Core Quad CPU Q6600 @ 2.40GHZ
8gb RAM
64bit OS
GeForce 660i GTX
3DS Max 2013
I sometimes press random buttons on my keyboard accidentally, so i think this might be a cause of that. I cannot individually select polies or edges (verts work fine) clicking on them does nothing and the only way to select them is box selection.
View 1 Replies View RelatedI imported an .obj into Max and the model has a very high poly count. So I remove edges to lower the poly count (select edge, loop, ctrl+backspace) however after awhile, when I render it, I get black holes and missing polys and it also shows in the view ports as well.
I will post an image. I have tried reset Xform and it did not work.
Here are the images
Images 1 and 2: front and left shots of the model before edits.
Image 3: deleted some edges
Image 4: rendering results.
Rig: Intel Core Quad CPU Q6600 @ 2.40GHZ
8gb RAM
64bit OS
GeForce 660i GTX
3DS Max 2013
I've been working on an editable poly model and I noticed that when I convert it to a editable mesh the number of polys doubles.
View 3 Replies View RelatedI want the ending of the following tube to have a circular geometry instead of a rectangular one.
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I have a character with UVs created and a texture assigned, now I need to add some additional polys to the character, how can I make sure the new polys I add are also added to the UV set and therefore get the texture map ?
View 1 Replies View RelatedWhen I import any obj or dae file from Maya into Photoshop CS 6 then the program always unwelds the model's edges along the UV boundaries which causes a mess if I import the geometry back into any other 3d program as well as making photoshop unable to paint over seams accurately which is supposed to be one of the key advantages to using photoshop extended in the first place. how I can stop photoshop from doing this?
I used one of the simplest possible models and uvs to make sure it wasn't a problem on my end. URLs.....
Maya 2012 is slow on win 7 64,moving vertex, extruding polys,sculpting,the viewport responds slowly if maya dosen't crash at all!
View 9 Replies View RelatedWhen opening the uv editor when I select the model polys, I have green lines running around the object. I'm guessing these are mapping seams automatically generated? but I'm not sure. I'm trying to add my own so rather than delete the green ones, I'd like to add to them.
View 3 Replies View RelatedI am trying to create a nav bar which has diagonal edges. Trouble is, every time I draw a diagonal line all I get is jaggies, how do I draw a diagonal that appear perfectly straight without any jagged edges.
View 1 Replies View RelatedHow do I get this Diagonal Lines effect as portrayed on this website. The effect is in the blue logo at the top.
View 3 Replies View RelatedI'm wanting to make a diagonal cut and can find no information about how to do this.
View 5 Replies View RelatedI think this features is on a programas like painshop and similars, but I can't find it on photoshop, I want to do geometrical shapes using the pencil tool with soft edges.
View 7 Replies View Relatedi want to use a diagonal line pattern like the one they use but im new to photoshop and i dont know how to create a diagonal patten.
View 5 Replies View Relatedhorizontal nav bar just create few lines and copy/paste. Don't know if there is the professional pattern way. Or even if you would use it in this case.
Then there is the diagnol lines, very thing and sharp.
How would you go about doing this?
View 5 Replies View RelatedLiterally all I want to do is create an angled gradient so that the brightest spot is in the top left corner and the darkest is in the bottom right corner of a rectangle.
View 2 Replies View RelatedI want to create some parallel but diagnol lines easily in photoshop or illustrator. A easy to follow tutorial will be fanastic.
View 2 Replies View RelatedI have a gif (as below) and I am trying to remove the strip of yellow you can see diagonally. the image was originally a fawn/yellow/brown colour, but using the 'Replace Colour' tool, I have managed to colour most of it in blue - apart from that yellow strip you can see.
When the image is magnified, the diagonal strip of yellow under the blue appears with the edges all jagged and it looks untidy. Is there a way to make them smoother, or should I begin by doing the whole thing in a different way? I am using Photoshop Version 8.
Im having a hard time making a pattern out of my psd file below. Ive searched online and cant find an exact tutorial on what I need, and after following other tutorials, I just cant get mine to work.
View 13 Replies View Relatedwhen using the brush/pencil tool it now only draws straight lines (horizontal and vertical). If I try to draw a diagonal line, for example, it just comes out as a staircase.
View 8 Replies View RelatedI am trying to dimension a line that is not parallel to either they x or y axis. When i try to dimension the line it will only let me dimension the vertical or horizontal component and not the diagonal length. I have included a picture of what I am referring to.
View 5 Replies View RelatedI am trying to dimension a line that is not parallel to either they x or y axis. When i try to demsion the line it will only let me dimension the vertical or horizonal component and not the diagonal length. I have included a picture of what I am reffering to.
View 2 Replies View RelatedI would LOVE to know how to do a diagonal line pattern where the lines' width are bigger than 1px.
View 9 Replies View Related