3ds Max :: Using A Spline To Select Polys?

May 16, 2011

I have a plane and I would like to be able to use a spline to select polys on that plane. Or perhaps another method of taking a plane and selecting polygons based on a set of curves?

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3ds Max :: Cannot Select Individual Polys / Edges

May 25, 2012

I sometimes press random buttons on my keyboard accidentally, so i think this might be a cause of that. I cannot individually select polies or edges (verts work fine) clicking on them does nothing and the only way to select them is box selection.

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3ds Max Modeling :: UV Editor - Green Lines Running Around Object When Select Model Polys

May 15, 2013

When opening the uv editor when I select the model polys, I have green lines running around the object. I'm guessing these are mapping seams automatically generated? but I'm not sure. I'm trying to add my own so rather than delete the green ones, I'd like to add to them.

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AutoCAD Inventor :: Spline Design Generator - External Involute Spline Error

Sep 28, 2011

I'm trying to create an external involute spline (ANSI B92.2M) Fillet Root Side Fit 26.9mm x 1 mm x 26 teeth x 38 mm long using the spline generator with Inventor 2012. I created a test shaft"M-182-AMA.ipt" that is Ø26.9 mm x 38 mm long with 1 mm radius on each end of shaft.

I use the following steps:

1. After creating component "M-182-AMA.ipt" I select Design tab>>Power Transmission>>Involute Spline.
2. A window appears that has the caption "Involute Splines Connection Generator".In the Dimensions section I choose "Splines Type: ANSI B92.2M - 37.5 deg, Fillet Root, Side Fit, 26 x 1.00 x 38 x 5H/5h" and change the Length to 38 mm.
3. In the Shaft Groove section I use Create new, and I push the Reference 1 button that turns blue, I then select the od feature from the model and I get an error(see attached pic "error1.jpg).

I changed the 26.9mm od to be 27mm and it still gave me the error.

Work Station : Dell Precision R5400
OS: Windows 7 Business 64 Version 6.1.7601 Service Pack 1 Build 7601
Processor Intel(R) Xeon(R) CPU E5405 @ 2.00GHz, 1995 Mhz, 4 Core(s), 4 Logical Processor(s)
BIOS Version/Date Dell Inc. A10, 4/30/2012
Graphics Display Card: ATI FirePro V4800 (FireGL V) 1.00 GB Adapter RAM
Computer Memory: 8 GB ECC RAM

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3ds Max Modeling :: Polys Black Around Edges

Dec 25, 2011

As I import an OBJ into max (using 2012, but it was the same for previous versions too) I edit the objects and as I delete some edges to refine it, it looks as if I break the object/polygon flow. Black smears appear near edges, none of the polys are black so I don't think it's a normals problem.

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3ds Max :: Updating Textures On Attached Polys?

Mar 6, 2013

I have a model, that is attached and textured. Now say, I want to update the texture, for example giving Ryu model here, a black eye, how I would go about that?

Because every time I update the texture, the entire model's texture changes. I have added some images to see what I mean.

Rig: Intel Core Quad CPU Q6600 @ 2.40GHZ
8gb RAM
64bit OS
GeForce 660i GTX
3DS Max 2013

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3ds Max :: How To Clean Up Polys That Have A Diagonal Crease

Jul 22, 2012

How to clean up polys that have a diagonal crease in them?

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3ds Max :: Black Holes And Missing Polys In 2013

Mar 4, 2013

I imported an .obj into Max and the model has a very high poly count. So I remove edges to lower the poly count (select edge, loop, ctrl+backspace) however after awhile, when I render it, I get black holes and missing polys and it also shows in the view ports as well.

I will post an image. I have tried reset Xform and it did not work.

Here are the images

Images 1 and 2: front and left shots of the model before edits.
Image 3: deleted some edges
Image 4: rendering results.

Rig: Intel Core Quad CPU Q6600 @ 2.40GHZ
8gb RAM
64bit OS
GeForce 660i GTX
3DS Max 2013

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3ds Max Modeling :: Number Of Polys Changes On Editable Mesh?

Sep 10, 2013

I've been working on an editable poly model and I noticed that when I convert it to a editable mesh the number of polys doubles.

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Maya Modeling :: Change Polys Ending Section?

Jan 5, 2013

I want the ending of the following tube to have a circular geometry instead of a rectangular one.

[URL]

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Maya Modeling :: How To Make New Polys Inherit UV And Textures

Oct 16, 2012

I have a character with UVs created and a texture assigned, now I need to add some additional polys to the character, how can I make sure the new polys I add are also added to the UV set and therefore get the texture map ?

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Photoshop :: 3D Feature When Importing 3D Model / Unwelds Polys At UV Borders

Dec 27, 2012

When I import any obj or dae file from Maya into Photoshop CS 6 then the program always unwelds the model's edges along the UV boundaries which causes a mess if I import the geometry back into any other 3d program as well as making photoshop unable to paint over seams accurately which is supposed to be one of the key advantages to using photoshop extended in the first place. how I can stop photoshop from doing this?
 
I used one of the simplest possible models and uvs to make sure it wasn't a problem on my end. URLs.....

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Maya :: Viewport Responds Slowly When Moving Vertex /extruding Polys / Sculpting

Apr 24, 2011

Maya 2012 is slow on win 7 64,moving vertex, extruding polys,sculpting,the viewport responds slowly if maya dosen't crash at all!

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AutoCad :: Quick Select Command Value To Select One Type Text Or Other Object

Oct 26, 2011

In Quick Select command function, I want to use more properties value to select one type text or other object.

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Illustrator :: AI 5.5 / What Is Brown Select Rectangle Appearing When Click Select Tool

Oct 9, 2012

When I click the select tool, a brown selection type of rectangle appears in a particular area of the illustration, even though I have not clicked on the illustration yet. I assume it is some type of warning indication, but don't know what. P.S. It is draggable and scaleable - I can move it off the artboard. An example:

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Photoshop :: Move Tool Auto Select Is Not Capturing Multiple Objects Upon Drag / Select

Jun 18, 2013

I know this discussion title is a bit murky, but the problem is a bit odd.  I have Photoshop CS6 v13.1.2.  In this version, I will activate the Select Tool, check Auto-Select: Layer, check Show Transform Controls, and then while using the Select Tool I will drag to create a rectangle to select multiple layers with content within the specified area. 

Unfortunately, this action only works when I begin the selection from outside of the canvas area.  If started from within the canvas area, no rectangle will appear, it will show me a measurement of my selection size, and then no layers will be selected upon release.
 
This cannot be working as intended right?  I mean multi-select dragging cannot be intended to only work when started outside of the canvas right?  Is there some way to fix this issue?  Is this a bug?  See the images below for more information on this issue.

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Photoshop :: Rounded Rectangle - Select One Point To Select Side

Dec 19, 2012

I work with shapes all day designing mobile apps. Thus, I'm constantly selecting and resizing rounded rectangles. When resizing I have to individually select all four points of a side to move it without distorting the rounded corners. I cannot click and drag, because that will activate any shapes underneath the one I want to select.
 
I'm looking for a plugin or alternative to easily select the entire side of a rounded rectangle. IE - I click one point on a side, and it auto selects all four points on that side, or the like.

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Photoshop :: Why Won't Quick Select Tool Select Transparent Canvas

Jul 15, 2013

I remember being able to select anything on the canvas with my Quick Select tool in CS5.5 Photoshop Extended. Recently, making the switch to CC, the Quick Select tool will show my slection as I drag along the canvas, but once I release the mouse, the selection seems to be reduced to the visible pixels. I was intentionally trying to fill the transparent sections with my effects as well.
 
Mind you, the magic wand will select transparent pixels just fine, but it also adds unintentional sections which is irritating. I should probably also pint out that I already looked into the "lock transparence" option in the layers, but I did not activate anything of the sort.

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Photoshop :: Keyboard Shortcuts: Select Layer, Select Scale

Nov 21, 2005

if there are keyboard shortcut keys to these two operations?

1. Selecting a different layer than the active layer w/ keyboard key and selecting an item on that layer on the canvas?

2. Shortcut key strokes to select > Transform > Scale?

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3ds Max :: Select Polygons Inside Edge Loop And Select Boundary?

Nov 21, 2012

I'd like to know the alternatives in 3ds Max to these popular tools:

1-When you have selected an edge loop, let's say, on a plane, how to select the polygons inside that loop? At the moment I'm using the split tool as a (very bad) workaround.

2-When you have selected some polygons, how to select the edges on the "boudndary"? (kinda the opposite of the above) At the moment I'm using the detach as element and border selection as a (very bad) workaround.

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AutoCAD 2013 :: Select Other Window When Select At Intersection Of Several Objects

Sep 5, 2013

I accidentally turned something on in Autocad, and I want it to go away, I have no idea what it's called or how to get it gone.  It's akin to the "select other" window in Inventor when you select at the intersection of several objects.

How do I make this go away?

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AutoCad :: Shift Select To Select Multiple Objects?

May 15, 2008

Right now, when i click one object and then another, the first object becomes deselected. Holding shift is the only way for me to select multiple lines right now (other than dragging of course) but that's not what I'm used to and it annoys me a lot. At first everything is fine but then after a while it does this without me changing any options at all.

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AutoCad :: How To Select All Object Or Line With Single Select

Oct 4, 2013

master im new in autocad 2014....i have a problem now when i select line or object it highlight or make a broken line....but when i select the other object or line my previous selected back to normal..i mean i can select only one line if i use single selecting....how to select all object or line with single select continuously, except using hold left click...

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Paint.NET :: Pre-select Highlight And Auto Select (like Photoshop)

Mar 25, 2011

Wondering if theres a plugin/feature for asto highlighting (sort of a preselect object) as in photoshop.

I have kinda got used to this in PS but am hoping theres a PDN equivalent?

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3ds Max :: Spline Plugin For It?

Feb 2, 2012

i am looking for a plugin like FI Bezier for 3dsmax, Basically its a plugin which lets you pre-define the path and lets you move the object throught the path using a helper, unlike animating the percent along path in 3dsmax Pathdeform

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AutoCAD VB :: How To Draw A Spline

Apr 30, 2013

I've created four lines and want to spline the end points. Heres my

Public Sub CommandButton4_Click()

Dim pt1 As Variant
Dim pt2 As Variant
Dim pt3 As Variant
Dim pt4 As Variant
Dim pt5 As Variant
[code]....

I get a runtime error - this should be straight forward..

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3ds Max :: Unwrap UVW Spline Mapping

Jul 8, 2011

Trying to spline map a chacker map onto a simple spline that has been converted to an edit poly using the Unwrap UVW modifier. Here is the process that I went through:

1) Draw line
2) Array a 2nd copy in the exact same place
3) Create radial thickness on the copy under 'Rendering' rollout.
4) Convert to editable poly
5) Apply checker map standard material
6) Add 'Unwrap UVW' modifier
7) Under 'Unwrap UVW' modifier select 'face' sub-object
8) Select 'Spline Mapping' (in 'Wrap' rollout)
9) In 'Spline Map Paramters' dialogue box select '- Pick Spline -'
10) Select original line.

The UVW gizmo should be tightly fitted to the object with the checker map nicely mapped following along the spline but instead I'm getting a huge UVW gizmo and horrible mapping (see first attachment).

The second attachment shows what I'm trying to achieve. Also.. it works fine when the spline is very large. Is this due to my system units being set to meters?

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3ds Max :: Spline Mapping Function

Feb 11, 2012

I have a problem with spline mapping function. I have a mesh imported from autocad and after I create a spline from mesh borders to use for mapping. I don't understand because the result are incomprehensible.

Image below explain the problem.

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3ds Max :: Scattering Objects Along A Spline?

Oct 5, 2012

I want a sphere being scattered on every Vertex along a spline. I also wanna be able to change the shape of the spline later, and the spheres should move with it. I tried to solve it through PFlow, Superspray+Path-Follow and the scatter-modifier, but none of those wants to work with splines or lets me position the spheres on the vertices.

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3ds Max :: How To Cut Object With Extruded Spline

Nov 3, 2013

I have model of an insect and I need to cut it into two pices as if plastic toy.
 
I drew a simple zig zag spline, extruded it, gave it shell for thickness and when I boolean substraction A-B i get 2 halves but without the cut walls- they appear empty. I need the cut to appear as if through a solid object.
  
Do I have to rebuild those cut walls by hand to make halves appear solid, or is there a faster way?

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AutoCad :: Spline Not Showing Up In PDF

Apr 24, 2012

I can not get the SPLINE shown *attachment* here to show up in the PDF form of AC 2012 Lt.

No issues with the DWG version. I changed the layer and the color. The rest of the sketch is perfect, just NO spline ( Codend Tie Line).

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