3ds Max :: Any Way To Set Precise Orthographic View - Such As At 45 Degrees
Apr 7, 2013
Is there a way to set a precise orthographic view - such as at 45 degrees. I need to render objects and take them into another application to dimension them so a set angle would be very useful.
"Displacement is ON and set to view-dependent, but the view being rendered is orthographic. View-dependent displacement does not work with orthographic views."
After using ONE orthographic camera in a scene, however I am no longer using that Camera and still receiving the error. What should I do?
I have a finished 3D model in AutoCAD (although I did import it from another program), and I want to create the standard orthographic views as easily as possible. This tutorial looked perfect [URL].........
but i ran into some trouble. At step 5, where it says to press Base or use the command VIEWBASE i get a window that will ask me to open up some kind of inventor file. The tutorial does not acknowledge this, but the rest of the instructions and result seem like just what I need!
As it is possible to import 3D objects in PS... And display it in outline in an orthographic view, I'm wondering how to print this view at scale 1:1 of the model size...
and not the size of the image file defined in pixels. AS a workaround is it possible to export that view in vector format to edit and print in Illustrator or Acrobat.
When in Orthographic view and in back, left, right, top, bottom, front view, I cannot draw an object as Cube by example. To be able to make the object I have to move a little bit my view .
Example. If I was in Ortho - Back view, I move the view a bit so it is not perfectly on the back view than it allowed me to draw object. Another way is to change to Perspective view.
why I cannot make object on straight orthographic view?
i ve noticed that when i switch to orthographic view i cannot render the view. i have only black render output. how to make a render in say top view or front?
I use Xara sometimes to resize images/photos. Quite often I use the clip view function to crop the image to the precise size I need.
I just recently found that when I export my clipped views, always as pngs, they have a very small 1 to 2 pixel edge around them. I can keep clipping but it continues to stay there. I exported with alpha and without to see if it made a difference but it doesn't.
I am now having to use my raster program to resize but had liked using Xara for it. The raster program works fine and I suppose every program has its uses so I just won't use Xara for photo clipping and exporting anymore. I just think that there shouldn't be an issue since Xara seems to want to handle photos more.
The attached images show extreme closeup of a blue image on a black background (the black background is used for checking this very problem).
How do I get the export parcel ananlysis to show degrees minutes and seconds instead of the default decimal degreees. My direction settings are set to DMS, but I can't see where to change arc deltas...
I'm remaining with the orthographic projects of the object [see image] and the project is due some time next week. I'm having a hard time drawing the orthographic projections.
I have a 2D drawing in model space that is set on the front orthographic view. If you change it, using the viewcube, to "top", the drawing appears as a straight line because it is now looking at a top view of the 2D drawing. How can I change it so that the top view will display the whole drawing?
the image above is a piping layout with two 45 degrees elbows. i drew the side view, then the the top view
now one of the 45 degrees elbow is replaced by a 90 degrees elbow. i don't how to draw this because the 90 degrees elbow rotate 45 degrees from the horizon.
I am currently attempting to dimension to a spline in an orthographic drawing and running into some issues. I can't seem to find a way to properly dimension rather than making microscopic holes in the piece and that way giving the .idw something to grab on to for dimensioning.
recently i tried working with the modeling toolkit in maya 2014, and it works great in perspective,but for some reason when im in component mode and I try and make a marquee selection, the marquee does not show up although it does select the component.
After selecting some component and try moving then with the translate handles, it does not move at all, instead it deselect the components.I am able to middle click move components.
So i decided to turn off the modeling toolkit and everything worked fine with the classic manipulators.
I am having an issue running AutoCAD LT 2011 on a Windows 7 Pro 64-bit. If I have orthographic dimensions on the drawing, AutoCAD crashes if I try to move, modify, or delete the dimensions. Recovery does not work. I am stuck with the dimensions once they are placed because if I touch them, the program crashes.
I do not know if this is important but I will include it anyway: this does not happen with older drawings that were created under older versions of AutoCAD LT. It only happens with ortho dimensions created in LT 2011.
I have applied all the latest patches, drivers for the video card, and even tried opening the drawings in 32-bit mode. Nothing seems to work.
My system is a Dell Precision T3500 Windows 7 Professional SP1 64-bitIntel Xeon Dual Core 2.53GHz cpu12GB ramNvidia Quadro 4000 running Nvidia driver version 265.70
I am trying to draw an isometric version of this part from first angle orthographic projections. But for the life of me I can't, I have never been good at nets / pr Attachment ortho to iso.jpgojections etc.
How to get precise elevations at lowest and highest points. I need to get spots where the water flows and its precise elevation at that spot as analysis.
I am setting up an artboard 7 x 3.375. When I enter the 3.375 Illustrator changes it to 3.38. Is there a way to change it so it keeps the exact dimensions I entered?
how do you enter a precise width to a paragraph without deforming it... if you rezise manualy it doesnt strech, but if you have for example a 180px width paragraph and enter 30px in transform box or properties bar it gets stretched.
I have some text boxes and need all to be same exact widths.
I am using Illustrator CS5 on a MacBook Pro running 10.9.1. When I make new objects their dimensions are not precise, although I am using the application bar to spec the sizes. When I use the built-in calculator function to resize the objects, the errors grow.
For example: rectangle, 7" x 10", intended size. RESULT: 7.0124" x 10.1251". This rectangle has no fill, its rule is 1'.
When I use the calculator to make it 1/9 of the intended size, the result I get should be 0.7778" x 1.111". Instead, the result is 0.0.7653 in x 1.108 in.
I cannot stand the CapsLock key. In fact, I modified my registry to remap the caps lock key to ALT-NumLock or something. But every time I use Photoshop, I have to be able to toggle the capslock key to enable disable precise cursors. So, then, I switch back to my primary app (InDesign, Illustrator, Dream weaver, anything ) and I type about 30 words before I realize I still had the CAPS Lock on.
there is a way to remap the precise cursor toggle to another key.
I've seen plenty of tutorials on the use of the Image > Adjustments > Replace Color... tool and in all of these tutorials, they will simply slide the hue slider to a color they wish to change to. I know that in the replacement section, a user can click the color box and choose a color from the swatches, even copy and pasting a specific hex code value.
This is great for web dev work where I need a precise hex color for an image. Problem is, this doesn't work. It seems to blend the new color with the existing one. What I find myself doing is more of an iterative process then: I'll use the eye-dropper tool on this blended color, then repeat the Replace Color steps again and again until I get something close to my intended new color.
I upgraded my Paint Shop Pro from X2 to X4 recently and now I find that the precise cursors seem to be broken.
The crazy thing is that it has broken X2 as well so I'm a bit stuck. I know that it used to work because I use PSP for digitizing vector curves and have existing drawings where the vector node is not at the center of the pixel grid.
i have heard that older versions of photoshop had a tool called "selection brush" wich i think would be much easier than the lasso or magic wand. is there any way that i can make a precise selection on an image (not being with the lasso or magic wand tools)?
I have a little project in mind (I don't really want to say what it is) that requires very neat linework. I have to say that in terms of linework I am superb with straights. I can even do parallel straights!
What I really need though are smooth 90 degree bends and not just for one line, multiple parallel lines.
What is the secret of getting perfect, precise bends? I can do bends but I fiddle for ages to get them to look right. What really interests me is to take a series of parallel lines and bend them as one.