3ds Max Animation :: Copying Animations To New Rig

May 5, 2011

I'm trying to copy animations from the OpFor Drill Sargent to this new Drill Sargent model. The guy who modeled it seems to have gotten the arms' scales wrong. I used 3ds Max to apply Position+Orientation constraints on the New model to copy animation from the old one. His arms stretch out a lot.

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3ds Max Animation :: Modifying Animation After Mixing Two Animations

May 19, 2011

I have two bip files combined in Mixer in a Transition Track. I want to modify the biped's hand position in one of the files, but no motion curves show up in the Curve Editor. How can I make the changes?

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3ds Max Animation :: FBX Animations Not Exporting Into UDK

Feb 21, 2014

I have bought a pistol model and am having issues importing it's anims from Max into UDK.When in the max the pistol looks fine: When I emport as FBX and then import into UDK the pistol looks like this:

 This is because it is showing just as the editable poly. Looks the same in Max when i view the editable polyI can create the animations i need in max fine. My trouble is when I import the FBX animations into UDK, they don't seem to play at all after I've added them to my anim group for the skeletal mesh. I animated lots of characters and animals and exported into UDK fine. Are there some special export settings I need for a model like this pistol?

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3ds Max Animation :: Multiple Takes For Character Different Animations?

Apr 26, 2011

I read in the 3DS Max help files that it is possible to have multiple takes on one scene. It said only a few file formats (such as FBX) support exporting of more than one take and that if exporter to another format only the currently selected take will be exported, however I have been unable to find out how to switch to another take in the first place.

I would prefer to have several takes for my character's different animations instead of putting different animations at keyframe intervals.

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3ds Max Animation :: Errors Saving And Loading Biped Animations?

Feb 25, 2014

I'm working on a project where I need to duplicate all animated sequences for both a male and female character. I currently have two biped rigged characters. I animate one, save the .bip animation file and then load into the other. I check the boxes for "Load max Objects" as I have some objects (like a glass of water) set as an IK pivot object. It loads those into the new scene along with the new pose, but the pose goes wrong, thought just with the arms (which are incidentally the only parts that have a seperate object as an IK pivot object.)
 
Here's a screenshot to show what I mean:
 
This incorrect animation happens whether the .bip animation file I save is loaded into the other character or loaded into the same character in it's original T-pose.

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Maya Animation :: Bake Simulation And Preserve Animations Layers?

May 20, 2012

I send to Maya Animation build by MotionBuilder via HumanIK.This animation have 2 layers.Since this animations is driven by IK and is intended to be used in our game engine, I use Bake Simulation Command to generate keys on the bones. (work fine)But I loose my layers precision and the BaseLayer contains the merging animation.how to generate bone keys and still preserve anim layers ?

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3ds Max Animation :: Copying Animated Characters

Mar 15, 2013

The scene is a 100 meter dash. I have animated one biped character and would like to add four more characters, identically dressed but in different lanes.

1) How can I duplicated the character?
2) how can I get the animation to be specific to each lane?
3) Can I vary the speed using Time Warps in Mixer?

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Maya Animation :: 2 Identical Files - Copying Character Sets?

Sep 14, 2011

I have 2 identical files. same character, same rig, same character sets. One has animation. Can I just copy the curves of one character set and somehow put it into the character set of the other file?

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Maya Animation :: Copying / Pasting Graph Editor Curves From A Scene To Another

Apr 10, 2011

I have a hard time copying/pasting graph editor curves from a scene to another, since it`s only a specific part of the timeline, is there some basic rules that are to be observed for things to work properly? Yes after a thousand tries i`m going to have to edit every darn ecking curves accordingly to those i wanted to copy.

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Photoshop :: GIF Animations?

Aug 29, 2004

Is it possible to create a two image animation within Photoshop?

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Photoshop :: Can You Do Animations In It?

Sep 19, 2006

I heard that you can do animation in photoshop CS2. Can anyone verify that? how i can do it? Is it easy to use? Are you able to create gifs?

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Photoshop :: Animations In CS3

Jul 25, 2009

how would I go about making animations in photoshop CS3

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Photoshop :: Getting GIF Animations

Aug 25, 2008

how to get a GIF animation from the internet into my photoshop program and incorporate it into a design

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3ds Max :: Visibility In Animations

Jan 15, 2012

I want to animate components hiding and then becoming visible again. Looks simple enough, I have all the keys placed with the correct settings and yet when I run the animation the objects don’t hide/show. If the object is moving however, the visibility control takes effect, but only while the object is moving.

If I hide/show before or after the motion, nothing but the motion animates. Is there a “Frustrate Dave” button that I accidentally hit or a hidden setting that prevents me from just animating visibility?

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Photoshop :: How To Create Animations

Jun 19, 2012

I would like to know about how to create animations in photoshop. Then what is the best type for saving animated image in photoshop. according to my knowledge best type is .gif . but how to view animated gif in win XP/7.

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Photoshop :: Defringing Animations. How Is It Done?

Feb 17, 2004

I have noticed that when I create animations in Photoshop/ImageReady they have this tattered white fringe around them. It shows up really bad when I display them against a white background.

Is there any way that I can defringe my animations? I know this can be done in Photoshop, however, in ImageReady there is no defringe feature. More accurately quoted, "If there is one it is not in the same location as Photoshop's."

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Photoshop :: Saving Animations

Jul 23, 2006

I am making simple animations now but am having trouble saving them. They are basic two frame but when I try to save It only saves one frame. I am using CS2.

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3ds Max :: Converting Animations To MOV Files

Oct 16, 2013

how to convert .max files to .mov files? I am new to 3ds Max and want to convert my animations to we can show them school wide on our system.

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3ds Max :: Disabling Windows UI Animations

May 17, 2013

I was messing around with my 3ds Max UI today, trying to freshen things up a bit, when I noticed the "Minimize" option for the Command panel window. I quite like the way this works, although one thing is bugging me about it.

When you enter or exit the Command Panel it "slides" in & out of view. Is there any way to disable this animation? Otherwise this is a pretty cool feature which I can't believe I didn't see before.

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Photoshop :: Converting Timeline Animations Into SWF?

Dec 17, 2012

In CS3 I was able to export animations into .SWF files but with CS6 I can't seem to find out how to do this?  The only option is .MP4 via File>Export>Render Video but thats no good to me.  I've searched high and low for this answer but have come up with nothing!
 
It needs to be SWF.  I've tried to convert MP4 into SWF using a 3rd party software but the quality was shocking and I'm unsure what settings to use for the original animation and also for the converting!  Doing it with CS6 is much prefered if possible!

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Photoshop :: Missing Animations On Tool Bar

Jul 13, 2012

I recently downloaded a trial of Photoshop for my mac book pro, and love it. I have been practicing doing simple graphics etc with textures and templates, but however, i was following a tutorial when it said click 'animation'.
 
It said it was under 'windows' on the tool bar, but I couldn't find it anywhere.

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Photoshop :: Replacing Graphics In Animations

Apr 18, 2013

I have just begun experimenting with the animations feature in Photoshop (or maybe it is called timeline). I feel it very useful for animation small sprites for 2D game characters but there is one thing I seem to not be able to figure out and that is how to "replace" graphics? Say for example I have a walk cycle with a character holding a sword. I have layers for the body parts that I move around until I have an animation. It would then be very good if I could just drop in another sprite for a weapon, say an axe and have it replace the sword.

The only way I have been able to do this is to manually remove the sword and place the axe in the exact spot of the sword had, but that is a very clumsy and slow method.

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VideoStudio :: X6 - Animations With Transparent Background

Mar 24, 2013

I just bought Videostudio X6. I was impressed with the intro video of the snowboarder with the "dynamic data" odometer animation.

[URL] ...

(approx 20 sec in)

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Photoshop :: Projecting Animations With Text

May 15, 2008

I am using Photoshop CS3 and have created an animation in which I have exported into a movie w/o any compression.

This animation does contain text.

I am concerned that when this is projected onto a large screen the text will become pixelated. is there anyway to ensure that pixelation of the text does not occur.

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Photoshop :: Add Two Animations To An Imageready File

Nov 11, 2004

How to I add two animations to an image ready file.

I have already made two animations ... seperatly, and I was wondering how I would go about adding them together.

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Photoshop :: Animations :: Fade One Image To Another

Mar 28, 2009

I've got the hang of doing animations in photoshop (keeping several images visible for a few seconds each) ... but I don't know how to fade from one image into the next. I've tried overlapping the timeline segments, but that doesn't work.

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Photoshop :: PS7 Animations: Quality Is Lost

Apr 18, 2003

after I save each frame, which comes out perfect, once there all animated the picture quality is lost. Is that normal? Notice the sky, it looks like a cartoon.

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Photoshop :: High Quality .Gif Animations?

Jul 13, 2005

expierence with PS, but am having a hard time making an animation sig. file, that is high quality. First is it simpy impossible? Below is an example of what it looks like in .gif form. It looks amazing under the original tab, but when I save it or go to the optomize tab its looks retarded. I'm adding a high-rez cut out of a character from a game I play. The only animation I want the high-rez cut out to do is fade out. When I add the cut-out to the animation, it screws all the other images as well, includeing simple lightnigh bolts drawn in. I'll post two examples, one with out the character in, and one with it in. Pay attention to how even things that were fine before, get messed up. Do I need to make my cut-outs a .gif file before even putting them in, does that matter? I'm using Adobe ImageReady 7.0. My optomized settings are: Gif, Selective, 256Colors, No Dither, everything else off or 0. Do I have to save it optomized, file size isnt a big deal.

Files:

(Added .2 delay so its easier to see , lightningbad.gif is with the cut out/bad quality, lightninggood.gif is without cut out/good quality)

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AutoCad :: Create Preview Animations?

Sep 19, 2011

Create Preview Animations. how it works?

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Xara :: Creating Simple Animations?

Nov 13, 2012

I'm about as far from "artistic" as a person can be, I'll be the first to admit. But I think I can do OK with simple stuff if I just knew what I was doing! Any basic tutorial for creating simple animations? For example, I downloaded an animated "fire" font for use on our website but it's not animated when I use the font. It'd be nice if I could just make my own.

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3ds Max :: Best Video Codec To Use For Rendered Animations

Oct 10, 2011

Any good video codec to combine a rendered image sequence into a lossless video clip to use in video editing applications. I have tried using the Quicktime Animation codec, but it always drops a frame, for example, a 0-90 frame animation gets combined into a 89 frame video clip. This causes problems when trying to fade clips into one another, as the animations will not line up.

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