Softimage :: Preview Material Manager Disappeared
Aug 25, 2013the preview (apple icon) the material manager disappeared, how can I reactivate the preview?
View 1 Repliesthe preview (apple icon) the material manager disappeared, how can I reactivate the preview?
View 1 RepliesMy material editor won't appear when I click the button on my tool bar. The button toggles between on/off but the material editor menu never actually shows up. I've restarted my computer, I've minimized then maximized the program window, I've moved the program window back and forth between both of my monitors, I've tried opening it by hitting "M"...nothing seems to work.
View 2 Replies View Relatedteaching design and one of the programs is 3ds-Max Design 2012. One of my students couldn't find her Autodesk Material Library in the slate material window. Also in the compact material window the default materials were empty. I looked everywhere and tried to set back to the program defaults but that didn't work. So what did my student do and where in the world did the Autodesk material library go?
View 1 Replies View RelatedI created a material asset library for the company I work for with all of our materials in it. I was making adjustments earlier today to the library and now when I open it nothing shows up. It claims there is nothing in my file but yet the file size is 58,118 kb. How to get it back without having to completely redo the whole library!?
View 1 Replies View RelatedFor some reason brush preview has disappeared and I cannot find a way to show it again. In the Show Extras menu it is checked, but it is nowhere in the UI. I remember moving it from top left to bottom left and slightly decreasing the window size, but now its gone for good. In 3D mode the secondary view window is up there just fine.
View 7 Replies View RelatedI could not see the preview of the drawing in any document of inventor. The icons shows only a box and not the drawing in miniature. The same happens with all my Autocad drawings.
View 2 Replies View RelatedI could not see the preview in the icons of the autocad documents. How can I restore?
View 6 Replies View RelatedMy linear dimension command is not working and I noticed I have no dimensions showing in my dims style manager. When I go to set up...I have no dimensions showing in the preview.
View 1 Replies View RelatedMy Material Editor Appearance preview window is empty as you can see on attached picture.
All read only and custom libraries are represented in this way.
recently i got a new workstation at work, and i am puzzled with one problem. I made a clean installation of Max, ran it, and started to work, but for some reason, my material thumbnail shows refraction of A&D material as thin walled even when it is set to solid.
I tried to uninstall max, wipe max directory and user folders in Appdata/Local/Autodesk, reinstall everything again
Happens both in slate and compact ME.
Core i7 870 @3,2Ghz
16GB RAM
GeForce GTX460
3ds Max 2012 SP2
OCZ Vertex 2 SSD
I can delete every unused material except one in the Material Editor.I am trying to make the custom Material library and somehowI have got the Material I cannot delete. URL....
View 9 Replies View RelatedI am in the samill building buisness. While designing I thought it would be nice to show logs on our equipment. Is there anyway to show bark on drawings to show the texture on the final drawing?
View 1 Replies View RelatedI upgraded to 3DsMax 2011 and still have some problems navigating the Slate Material Editor. I want to create a Mix material as the "first" material but I'm only able to double click on the Sample Slot to get a standard material in the "View1" as my "first" material. I am able to create a "Mix" node here, but it has to be connected to the "Standard" material and this makes it so that i can not drag the material in to the "Environment and Effects" tab as my "Environment Map".
When i go back to the "Compact Material Editor" (which waists time), I can select the Standard icon but "Maps" is not available in the "Material/Map Browser" when i right click on an open space.
Im on Max 2011 with sp1 and the latest hotfix installed, working with vray 1.5 sp5. When i try to re-set mu material editor (compact not slate) i get the folllowing error message
"Runtime error: cannot assign undefined to material editor slots" and a Macro_media utilities window opens with the following script
macroScript clear_medit_slots
enabledIn:#("MAX", "VIZ")
category:"Medit Tools"
internalCategory:"Medit Tools"
ButtonText:"Reset Material Editor Slots"
tooltip:"Reset Material Editor Slots"
[code]....
I'm not a scripter but it seems that there is no material defined to place into the slots on re-set. I've recently had a problem with my material editor not giving me acess to slate as i had loaded up my 2010 menus into 2011 but i've since re-installed max and vray and am still getting this.
i wonder, if there is a way to use mipmaps in softimage? using tiled open exr files or equivalent??
View 6 Replies View RelatedI am unable to do anything with the Crowd FX part of ICE. I click on Actor, Crowd and Simulation and i don't get any thing.
When i click on any of the tabs i.e. Actor, i get this little box with two dashes in it and when i click on that i get an empty window. I was able to use everything in Crowd FX two days ago but for some reason i can't now. URL...
At the moment I animate the weight from 0 to 1 and vice versa over a frame, but when I reopen the damn scene its all wacky. What the heck is going on here?
I tried to install ET PickUp but its giving me an error to do so.
I'm new to soft Image,I don't know how to get the menu,where I can make lipsync,plus I can't get it out of the wireframe,when I click textured,the model disappears. It should be a blue button "Scan".
View 5 Replies View RelatedI have a problem where softimage 2011 crashes right after I double click the icon. I have tried reinstalling it and that has not fixed it. It only flashes a windows console for about .5 seconds and then does nothing afterwards.
View 1 Replies View RelatedCan I use ice to manipulate the visibility of an object? example; a particle enters an object and causes it to become visible but once the particle leaves the object the object disappears. Ive tried using test methods like test inside geometry, but I cant find the attribute to flag the view visibility as true or false. Been beating myself up for a couple days now I have drug the misc. visibility attributes from the explorer into ice but I cant flag them on or off.
View 4 Replies View Relatedhow to get rid of this dotted lines
View 1 Replies View RelatedI recently bought a Nikon D7100. I took some test shots and imported the images to Lightroom 4.4, then generated 1:1 previews for all the images.
Previews zoomed to 1:1 in Library Mode are noticeably soft. The image below is a screen shot of the Library preview:
Moving to Develop View produces a higher-resolution 1:1 preview. The image below is a screen shot of the Develop preview:
Look at the bricks and window screens to see the difference.
This difference occurs immediately after import (with a User Preset applied during import). Once any Develop work is done, the Library preview updates and displays at full resolution.
This problem makes doing initial editing/selection of images time consuming, because I can't determine the sharpness/quality of imported images until I've done some kind of Develop adjustment on each image.
I'm trying to edit a set of titles made in Premiere in After Effects, and after I import the file (as a Premiere file) then load the sequence into the timeline; the preview is just a black screen throughout the entire preview. The titles never show up.
View 2 Replies View RelatedI have a small problem trying a wave to deform my objects properly. I have to make a "repulsion objects" project, i use several duplicate cubes and i apply to them a wave deformer. But i would like that the deformer could move just the entire objects or polygons , not the points because i want the upper face plane and the wave deform the points like i was making a jitter.
I have tested also the displacement direction of the wave with no results. Is there an easy way to make it?
I have modeled a human character with NURBS and I have to export it to a CAD system (Autodesk Inventor) using the IGES-format. So I can't use any fileformats based on polygons.
When exporting to IGES all colors of the model get lost, but the geometry is OK. I don't use any shaders, textures or complex materials. I would like to use simple object colors / vertex colors.
how to preserve the colors in IGES? Are there any export plugins available that support colors in IGES?
Softimage 2012 'send to' 3dsmax options are unavailable. I only see one option and that is 'update 3dsmax current scene'. If I click that it comes up with 'no ICE TREE to return, canceling operation' and nothing is exported. Would love to be able to use this feature.
View 8 Replies View RelatedHow to make some nice sand dunes?
View 1 Replies View RelatedMy current workflow is to Clone my object, mirror the polygons on the clone and delete the original half of the clone so I have two working halves. Turn symmetry on so the center points stay on the plane. Then I model - edit and extrude and so on, the original, the clone is updated. Well partially.
Here are the problems I am running into:
1) There seems to be no way to add a primitive into a polymesh. Been through the manual and I did not find a way to do this.
2) This leads to the next problem. There does not seem to be a way to properly merge or join objects into the poly mesh without creating a new mesh object. This in effect cuts the relationship to the clone. And anytime I want to add a primitive into the mesh as a starting point or target for creating new geometry, this means doing the clone, mirror, delete process all over. Not exactly efficient. As note here I am talking about connected parts not just putting parts in that could be separate. Such as contours on a car body that merge to a disc where the headlight would be. Just as an example. And I am polygon modeling here.
I am aware of lofting just so you know, but the above was just an example. I'd like to know specifically about working in symmetry.
Any tips on a better workflow to model - create/add new mesh components including primitives and edit them - in symmetry.
I have a problem right now with the weight map visibility.
On PC one, everything is alright, I create a cube, add a weight map property, push ''W'' and start painting. A blue color now appear on my black cube..
On the second PC, I do all the same, but their is no blue color that is revealing under my brush. So I check in the Script Editor and their is a list of Array like it is suppose to create.
I suppose the problem is not the weight map but some visibility option that is turn off, but I can't find them.
I want to record the facial animation I did in softimage,but the face bones/objects are bugging me out.So how can I hide them for a sec?
View 2 Replies View RelatedI am running Softimage XSI 7.5 Mod Tool on a Windows Vista 32 bit. I cannot open any of my saved scenes, when I do I get an error.
I have done some research and found two things, one, that using a registry fix for windows is the cause of this problem, and two, that the fix to this error is to run the "runonce.bat" file from the "bin" directory. I used a registry fix recently that not only didn't seem to improve my computers performance, but it also stopped XSI from working properly. Apparently lot's of people have had this problem and the fix is fairly simple.
However, when I ran the runonce.bat file, it failed to work, I ran it again this time with a command to produce an error log, and this error came up on about the 25th line: "oleaut32.dll: Registration failed; Result == E_ACCESSDENIED".
Here's where it get's confusing. I created a second windows user, this one not an administrator, logged onto it, and ran runonce.bat. It did not produce the error seen above and instead, when I run XSI from the second user, I can load scenes just fine. But I log back onto the admin account, and the problem persists.
Obviously I'd like to be able to use XSI from my admin account like normal, instead of having to use an "XSI" account. I am fairly certain that runonce.bat's error "oleaut32.dll: Registration failed; Result == E_ACCESSDENIED" is the reason that runonce.bat seems to have no effect.