I am doing a building as shown in the attached image. I inserted the file as a link and flipped to make the total building, but in the perspective view are showing these ghost lines that do not let me save a shaded image of the building. I have just updated the graphic driver to the certified by Autodesk.
It would be very beneficial to view all of the internal lines of the sectioned rectangular prism that the perspective grid consists of. This is a standard workflow for drawing 3 dimensional objects. Without this, it is very difficult to draw accurately.
Essentially this but in perspective mode: [URL] .....
This doesn't appear possible to in CS5. Please specify if this is not the case and if it is possible in CS6.
I want to see my model with perspective, or better yet create a rendered view with perspective, but the instructions given within the program not useful, they run: 'Drag the cursor to the desired target and click. Revit Architecture creates a perspective 3D view and assigns a name to the view: 3D View1, 3D View2, and so on. To rename the view, in the Project Browser right-click it, and select Rename.'
Dragging and clicking like that selects an object, as I expected it would, there is no sign of an sort of perspective or saved image file, so what do I really do?
Detail lines have global view settings - you cannot change appearance with a View Template. The Detail Items V/G category doesnt seem to include detail lines.
It is often necessary to use detail lines to avoid the chore of mading up a family to represent simple objects in plan or section - eg complex fixed furnishings like counters and shelves. Then when it comes to doing a schematic electrical layout where I want everything greyed out except the electrical content, I can use V/G overrides on all family content but not the linework. I have to pick all this invidually and then Override Graphics in View.
As with V/G template overrides, I dont want these overrides to permeate globally hence not changing line styles.
I'm drawing ref lines in south view and thats no problem, and works fine, but when I change to East view, the problems start to increase, once I draw a ref line, the line is not visible, and I get a "warning" that says: "None of the created elements are visible in Elevation: East View. You may want to check the active view, its Parameters, and Visibility settings."
What's that all about? I can't seem to get the line to show no matter what I do.
In our company we currently model using coloured lines rather than the Revit desired black/white but we are more and more being asked to print the odd view on a sheet with coloured lines or a coloured 3d view.
As some of us have grown up on th edrawing board through to Revit we are so used to the coloured lines and feel that it gives the drawing depth and is so much easier to understand.
I have been trying every way to keep the coloured linies but using view templates. filters and phasing to enable me to change views quickly from coloured to black and then back but there is no easy quick transition especially as we can't use these to change standard linetypes.
Why Autodesk have made this such a difficult issue within revit... Now we can model in 3D, create schedules automatic yet Autocad is much better for plotting...
This has happened on all versions of AutoCAD in our office.
I paste schedules from Excel into AutoCAD. I print out the sheets and ghost lines appear on the PDF and hard copy that were not intentionally place in the excel file. What is happening and what can be done about it.
I also paste a tif file on a sheet change the setting to imageframe <0> and a residual line willl appear in pdf and hard copy that seems to be the border of the tif image.
I'm using AC 2011LT on a PC Every time I print to PDF or printer a line appears which is not visible on the model or paper space. It is even not visible when I preview the print before printing (again from model or paper). And on different layouts the line moves and sometimes doubles.
I have done all the regular things - all layers on, all unfrozen, all visible, etc, I've purged, regened, made a save as file, gone to another persons computer but still the same problem.
leaving the isolate mode in a camera view (3dsmax-camera or vrayphysical-camera) changes the view from cameraview to perspective view. Am I missing any new setting or ist this a bug...
What would cause lines to move left/right some seemingly random distance in an elevation view? Rarely, I run into an issue where detail lines and filled regions added to an elevation view (not text, or leaders) will move some random distance, I've attached a PDF showing the issue. No other elevations, plans, or sections have anything wrong with them. The model has not moved to a different position.
I am currently working on a project and i created a land plot and set each level line to the proper elevation but not all of the level lines appear in every view. In the North view all of the level lines and the walls i have created appear, but the walls don't show up in any of the other views. Also the North, West, and South views show all of the level lines but the East view does not.
I have a problem with the z axis snap along grid points and lines in the perspective view, now i know that there isn’t a z grid visible but surely there is one non visible (like the z grid in the 2d views)that i can snap too. When i try to snap to points and lines in perspective mode, is the Object or sub-object just slams down to the grid and doesn’t move from there.
Is there any way to get a viewport to show the view of a spot light? This was possible in 3DStudio at one point, can it be done in Autocad? fyi I'm running Acad '13 right now.
I'm trying to get my shadows to line up and hit certain points, and it would be a lot easier if I could adjust it from the perspective of the light, similar to a camera view (hmmm, maybe I'll just set up a camera).
Just want to now if that option is out there and available.
I just started to use mudbox for a class assignment, and I am having trouble getting the views to move. I'm usedto 3DS max where all I had to do was holde down the mouse wheel and drag, but I am not getting the same effect in Mudbox.
I have Autocad Architecture 2011 and it was working perfect until Yesterday. I Repair and then Reinstall but still the same problem.
When I have a Parellel (isometric) View and transfer to perspective works well but when I exit from the orbit function everything disappear and the cursor become crazy. I push pan and appears the drawing I release pan and the drawing disappear. The same problem in a viewport. I setup the perspective view on the viewport, lock the v-port, save and close the drawing, then open the same drawing and the perspective view become Isometric.
I've been using maya since 8.5 and there's a notorius bug that will probably be never addressed by maya developers. I just upgraded to 2012 and am getting this again: // Warning: Could not find an appropriate startup camera: side. A substitute will be used.
And i took all the preventive actions: window size and position are not saved with file, i always go back to four view before saving, etc. Still no joy.
In fact the side camera is not missing, it's right there and fully functional. What happens as a consequence of this error is that one of the rotation axes in perspective view are locked, i can't rotate my scene around the Y axis.
It doesn't work either if i export my object and import it back into a fresh scene. Axis remains locked. I'm losing my scenes that i've put insane amount of work into. No hope to restore them.
I am having a problem with a view being shown rendered.
I have a tall piece of material handling equipment that is drawn to scale and is approximately 30' tall. When I render the view and take a shot of it, it looks angled based on the camera angle, when in reality it should appear straight (see attached picture).
I've struggled with the old issue of shifting images in rotated viewports. We use georeferenced aerial photography by way of these images inserted into their own drawing and then Xreffed into another drawing for printing. The issue is, the image appears shifted in some viewports. Most of the time it prints fine but not always. I searched the discussion groups and found a post a few years ago that a reply user stumbled across a quasi workaround. When the view command's Perspective is turned on and then off within the viewport, the image appears to be locked in it's correct position, not shifted. I have successfully used this procedure several times over the years until now. I have half a dozen drawings that when I turn the Perspective on and then off in a viewport, the image will not display. The xref is loaded and the layer is turned on in the viewport but the image doesn't show. What is the perspective portion of the view command within a viewport?
How does one change the field of view while in perspective mode? I am not referring to a camera's field of view, but the field of view which is displayed on your screen while panning and "walking" around a model. Similar to how sketchup lets you change from 1 to 120 degrees at any given time.
After setting up a scene with a JBL lighting environment, I changed from orthogonal to perspective view for rendering.
Funnily I was not able to zoom in with perspective view activated. Zooming slows down and finally comes completely to halt. Switching back to orthogonal the camera jumps right into the object. Changing back I see everithing from a distance.
Is this normal or is this an error. I can´t remember if this happened before.
At the moment I am in action building a composite. We I am viewing the entire comp via the default camera, I can see all the effects applied to the comp, but when I switch to perspective view. All the effects are gone.
Is there a way to see the effects why in perspective view?